1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.


  • 1d6: 5

  • 2025 2024 '23 '22 '21 '20 '19

    round 3
    I should have rolled for 2 Italians, not just 1.
    [dice 1d6]


  • 1d6: 6

  • 2025 2024 '23 '22 '21 '20 '19

    casualties
    2 Italian inf
    Austria 1 inf & 1 FG
    Italy wins with 1 FG

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Arabia round 16

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 16
    
        Non Combat Move - Arabia
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame


  • @Witt is up as Turkey


  • 2024 '22 '19 '17 '15

    TripleA Manual Gamesave Post: Britain round 16

    TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land

    Game History

    Round: 16
    
        Research Technology - Britain
                Britain roll 6,2,6,2 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover propaganda
    
        Combat Move - Britain
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Britain round 16

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 16
    
        Research Technology - Britain
                Britain roll 6,2,6,2 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover propaganda
    
        Combat Move - Britain
            2 colonials moved from Queensland to Sea Zone 120 Arafura Sea
            2 colonials and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 112 Pacific Ocean
            2 colonials moved from Sea Zone 112 Pacific Ocean to Tuamotu
                  France take Tuamotu from Germany
    
        Purchase Units - Britain
            Britain buy 3 field_guns, 2 heavy_guns, 8 infantry, 8 submarines and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
    
        Non Combat Move - Britain
            5 field_guns moved from Amsterdam to Holland
            1 field_gun and 1 infantry moved from England to Sea Zone 25 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight
            1 field_gun and 1 infantry moved from Sea Zone 14 Helgoland Bight to Holland
            3 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
            2 field_guns and 1 infantry moved from Belgium to Sea Zone 15 English Channel
            1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel
            3 field_guns, 2 infantry and 3 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            3 field_guns and 2 infantry moved from Sea Zone 14 Helgoland Bight to Holland
            3 colonials, 4 field_guns and 5 infantry moved from Rhine to Amsterdam
            3 infantry moved from Oslo to Sweden
            2 fighters moved from Sweden to Holland
            6 submarines moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete
            1 destroyer moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea
            2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            4 field_guns and 4 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea
            4 field_guns, 6 infantry and 5 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
            4 field_guns and 6 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez
            2 cruisers moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
            1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic
            2 infantry moved from Cape Town to Sea Zone 94 South Atlantic
            2 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
            2 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa
            4 infantry moved from German Southwest Africa to Southern Rhodesia
            1 destroyer moved from Sea Zone 126 Java Sea to Sea Zone 135 Pacific Ocean
            2 battlecruisers moved from Sea Zone 134 Pacific Ocean to Sea Zone 135 Pacific Ocean
            1 colonial moved from Northwest Territories to Manitoba
    
        Place Units - Britain
            2 trenchs placed in Cairo-Suez
            2 trenchs placed in Southern Rhodesia
            4 submarines placed in Sea Zone 73 Arabian Sea
            2 submarines placed in Sea Zone 73 Arabian Sea
            1 submarine placed in Sea Zone 73 Arabian Sea
            1 submarine placed in Sea Zone 16 North Sea
            2 field_guns and 1 infantry placed in Belgium
            1 field_gun and 3 infantry placed in London
            2 heavy_guns placed in Cairo-Suez
            2 infantry placed in Cape Town
            2 infantry placed in Oslo
    
        Activate Technology - Britain
            Britain activating propaganda
            Trigger BritainP: Britain has 3 infantry placed in London
    
        Turn Complete - Britain
            Britain collect 104 PUs; end with 104 PUs
            Britain collect 9 PUs from War Bonds; end with 113 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Russia round 16

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 16
    
        Research Technology - Russia
            Russia spend 10 on tech rolls
                Russia roll 6,5 and gets 1 hit
            Russia removing all Technology Tokens after successful research.
            Russia discover industry
    
        Combat Move - Russia
            1 field_gun moved from Kazakhstan to Kazan
            2 conscripts moved from Kazakhstan to Kazan
            1 field_gun moved from Kazakhstan to Novosibirsk
            2 conscripts and 1 infantry moved from Kazakhstan to Novosibirsk
            1 conscript moved from Kazakhstan to Novosibirsk
            3 infantry moved from Vladimir to Vologda
            1 infantry moved from Vladimir to Vologda
            1 infantry moved from Vladimir to Vologda
    
        Purchase Units - Russia
            Russia buy 4 conscripts, 4 field_guns, 4 heavy_guns, 7 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Novosibirsk
                Russia attack with 3 conscripts, 1 field_gun and 1 infantry
                Communists defend with 2 conscripts and 1 field_gun
                    Russia roll dice for 3 conscripts, 1 field_gun and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits
                    Communists roll dice for 2 conscripts and 1 field_gun in Novosibirsk, round 2 : 1/3 hits, 0,67 expected hits
                    1 conscript owned by the Russia lost in Novosibirsk
                    1 conscript owned by the Communists lost in Novosibirsk
                    Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Novosibirsk, round 3 : 0/2 hits, 0,83 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Novosibirsk, round 3 : 0/2 hits, 0,50 expected hits
                    Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Novosibirsk, round 4 : 0/2 hits, 0,83 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Novosibirsk, round 4 : 1/2 hits, 0,50 expected hits
                    1 conscript owned by the Russia lost in Novosibirsk
                    Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Novosibirsk, round 5 : 0/2 hits, 0,83 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Novosibirsk, round 5 : 1/2 hits, 0,50 expected hits
                    1 conscript owned by the Russia lost in Novosibirsk
                    Russia roll dice for 1 field_gun and 1 infantry in Novosibirsk, round 6 : 1/2 hits, 0,83 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Novosibirsk, round 6 : 1/2 hits, 0,50 expected hits
                    1 infantry owned by the Russia lost in Novosibirsk
                    1 conscript owned by the Communists lost in Novosibirsk
                    Russia roll dice for 1 field_gun in Novosibirsk, round 7 : 0/1 hits, 0,50 expected hits
                    Communists roll dice for 1 field_gun in Novosibirsk, round 7 : 1/1 hits, 0,33 expected hits
                    1 field_gun owned by the Russia lost in Novosibirsk
                Communists win with 1 field_gun remaining. Battle score for attacker is -9
                Casualties for Russia: 3 conscripts, 1 field_gun and 1 infantry
                Casualties for Communists: 2 conscripts
            Battle in Kazan
                Russia attack with 2 conscripts and 1 field_gun
                Communists defend with 2 conscripts
                    Russia roll dice for 2 conscripts and 1 field_gun in Kazan, round 2 : 1/2 hits, 0,67 expected hits
                    Communists roll dice for 2 conscripts in Kazan, round 2 : 0/2 hits, 0,33 expected hits
                    1 conscript owned by the Communists lost in Kazan
                    Russia roll dice for 2 conscripts and 1 field_gun in Kazan, round 3 : 2/2 hits, 0,67 expected hits
                    Communists roll dice for 1 conscript in Kazan, round 3 : 1/1 hits, 0,17 expected hits
                    1 conscript owned by the Russia lost in Kazan
                    1 conscript owned by the Communists lost in Kazan
                Russia win, taking Kazan from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Communists: 2 conscripts
                Casualties for Russia: 1 conscript
            Battle in Vologda
                Russia attack with 5 infantry
                Communists defend with 1 conscript and 1 field_gun
                    Russia roll dice for 5 infantry in Vologda, round 2 : 1/5 hits, 0,83 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Vologda, round 2 : 0/2 hits, 0,50 expected hits
                    1 conscript owned by the Communists lost in Vologda
                    Russia roll dice for 5 infantry in Vologda, round 3 : 0/5 hits, 0,83 expected hits
                    Communists roll dice for 1 field_gun in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russia lost in Vologda
                    Russia roll dice for 4 infantry in Vologda, round 4 : 0/4 hits, 0,67 expected hits
                    Communists roll dice for 1 field_gun in Vologda, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russia lost in Vologda
                    Russia roll dice for 3 infantry in Vologda, round 5 : 1/3 hits, 0,50 expected hits
                    Communists roll dice for 1 field_gun in Vologda, round 5 : 0/1 hits, 0,33 expected hits
                    1 field_gun owned by the Communists lost in Vologda
                Russia win, taking Vologda from Communists with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Communists: 1 conscript and 1 field_gun
                Casualties for Russia: 2 infantry
    
        Non Combat Move - Russia
            1 field_gun and 6 infantry moved from Novgorod to Archangelsk
            11 cavalrys, 17 conscripts, 5 field_guns, 13 heavy_guns and 5 infantry moved from Kazakhstan to Omsk
            2 cavalrys moved from Volgograd to Omsk
            3 conscripts and 1 heavy_gun moved from Caucasus to Kazakhstan
            2 field_guns moved from Volgograd to Kazakhstan
            3 conscripts moved from Caucasus to Georgia
            3 field_guns moved from Dnieper to Belarus
            1 heavy_gun moved from Don to Belarus
            3 field_guns moved from Kiev to Dnieper
            3 field_guns moved from Minsk to Belarus
            1 conscript moved from Moscow to Ryazan
            1 field_gun moved from Ryazan to Kazakhstan
            1 field_gun moved from Lithuania to Belarus
            2 cavalrys moved from Estonia to Belarus
            1 infantry moved from Lithuania to Belarus
            1 infantry moved from Latvia to Lithuania
            1 infantry moved from Pskov to Latvia
            3 infantry moved from St. Petersburg to Novgorod
            1 cavalry moved from Finland to Archangelsk
            4 infantry moved from Finland to St. Petersburg
            2 infantry moved from Sweden to Finland
    
        Place Units - Russia
            2 heavy_guns, 1 infantry and 3 trenchs placed in Vladivostok
            2 heavy_guns and 3 trenchs placed in Omsk
            2 conscripts and 2 infantry placed in Volgograd
            2 field_guns and 1 infantry placed in Kiev
            2 field_guns and 1 infantry placed in Minsk
            1 conscript and 1 infantry placed in Moscow
            1 conscript and 1 infantry placed in St. Petersburg
    
        Activate Technology - Russia
            Russia activating industry
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 80 PUs; end with 80 PUs
            Russia collect 10 PUs from War Bonds; end with 90 PUs
    

    Combat Hit Differential Summary :

    Communists regular : 3,00
    Russia regular : -1,83
    

    Savegame


  • Tech dice have gotten generous in round 16. So far, all 7 powers that can get tech, from Germany-Russia have gotten tech, 7-for7.


  • @Witt is up as Commies


  • 2024 '22 '19 '17 '15

    @Entek US is up


  • @Witt Maybe you felt like your side was losing so go out with a bang taking Vlad at one end and moving towards St Pete at the other end. But Vlad was a Pyrrhic victory, as your 26 cav would have been the golden horde that would have crashed into Euro Russia when combined with your many FGs and troops.
    Vlad’s not that great a prize, unless you intend to build a Pacific fleet at great cost and to the detriment of the advance towards Euro Russia.
    Well, it’s just a game.


  • @FMErwinRommel happy to disappoint you , with my bad playing.


  • @Witt It’s just that an ally, who shall remain unnamed, was sure that this game was all but over. But I was worried that the Commies under your brilliant strategy and with the aid of your Turks, was capable of taking out Russia; which was the only path for CP victory.

Suggested Topics

  • 201
  • 171
  • 158
  • 80
  • 515
  • 409
  • 123
  • 261
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.7k

Users

40.4k

Topics

1.8m

Posts