if all you edited was the 3 ships to 115 then R shud still be good as is
L25 PtV Ghostglider (Axis+15) vs Adam514
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Scramble Holland and sz55?
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No scramble, thanks
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TripleA Move Summary: British round 8
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 8 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry and 1 marine moved from Eastern India to 40 Sea Zone 1 infantry, 1 marine and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry and 1 marine moved from 39 Sea Zone to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 8 infantry moved from Burma to Shan State EDIT: 1 fighter moved from 98 Sea Zone to 94 Sea Zone
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Scramble Shan State?
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Max scramble
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Kill INFs first and ask for OOL afterwards
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I got 4 hits and you got 2 first round, and now I got 3 hits so asking OOL now.
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Kill 3 more INF, thanks
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You got 6 and I got another 3, OOL?
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OOL: ART, BMB, T.BMB
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers, 2 fighters and 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 27 Sea Zone to 55 Sea Zone Americans take 55 Sea Zone from Japanese 1 marine moved from 55 Sea Zone to New Guinea 1 marine moved from 55 Sea Zone to Solomon Islands 7 fighters and 1 tactical_bomber moved from New South Wales to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 3 fighters moved from 27 Sea Zone to 55 Sea Zone Combat - Americans Battle in New Guinea Battle in Solomon Islands Battle in Holland Belgium Americans attack with 2 bombers, 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking New Guinea from Japanese, taking Solomon Islands from Japanese, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 destroyer moved from 31 Sea Zone to 56 Sea Zone 1 destroyer moved from 27 Sea Zone to 47 Sea Zone 3 carriers and 2 destroyers moved from 27 Sea Zone to 55 Sea Zone 7 fighters and 1 tactical_bomber moved from 55 Sea Zone to New South Wales 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 3 infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 32 Sea Zone to 50 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 52 Sea Zone 2 infantry moved from 52 Sea Zone to Samoa 1 marine moved from Malta to 98 Sea Zone 1 marine moved from Libya to 98 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 carrier, 2 cruisers and 2 marines moved from 98 Sea Zone to 94 Sea Zone 2 marines moved from 94 Sea Zone to Gibraltar 1 infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 10 submarines moved from 27 Sea Zone to 55 Sea Zone 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 55 Sea Zone 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 2 bombers moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Gibraltar 1 fighter moved from Holland Belgium to Normandy Bordeaux Place Units - Americans 1 armour and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Inner Mongolia 22 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 22 infantry Japanese defend with 1 infantry Chinese roll dice for 22 infantry in Tsinghai, round 2 : 1/22 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 22 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 factory_minor and 10 infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry and 1 marine moved from Eastern India to 40 Sea Zone 1 infantry, 1 marine and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry and 1 marine moved from 39 Sea Zone to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 8 infantry moved from Burma to Shan State EDIT: 1 fighter moved from 98 Sea Zone to 94 Sea Zone Combat - British Japanese scrambles 3 units out of 132 Sea Zone to defend against the attack in Shan State Battle in Shan State British attack with 2 fighters, 9 infantry, 1 marine and 1 tactical_bomber Japanese defend with 2 artilleries, 2 bombers, 7 infantry and 3 tactical_bombers British roll dice for 2 fighters, 9 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 4/13 hits, 3.50 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 7 infantry and 3 tactical_bombers in Shan State, round 2 : 2/14 hits, 4.83 expected hits 2 infantry owned by the British lost in Shan State 4 infantry owned by the Japanese lost in Shan State British roll dice for 2 fighters, 7 infantry, 1 marine and 1 tactical_bomber in Shan State, round 3 : 3/11 hits, 3.17 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 3 infantry and 3 tactical_bombers in Shan State, round 3 : 6/10 hits, 3.50 expected hits 6 infantry owned by the British lost in Shan State 3 infantry owned by the Japanese lost in Shan State British roll dice for 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Shan State, round 4 : 3/5 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 2 bombers and 3 tactical_bombers in Shan State, round 4 : 1/7 hits, 2.50 expected hits 1 infantry owned by the British lost in Shan State 2 artilleries owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State British roll dice for 2 fighters, 1 marine and 1 tactical_bomber in Shan State, round 5 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 bomber and 3 tactical_bombers in Shan State, round 5 : 1/4 hits, 1.67 expected hits 1 marine owned by the British lost in Shan State 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 6 : 1/3 hits, 1.67 expected hits Japanese roll dice for 2 tactical_bombers in Shan State, round 6 : 1/2 hits, 1.00 expected hits 1 fighter owned by the British lost in Shan State 1 tactical_bomber owned by the Japanese lost in Shan State British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 7 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 tactical_bomber in Shan State, round 7 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41 Casualties for British: 1 fighter, 9 infantry and 1 marine Casualties for Japanese: 2 artilleries, 2 bombers, 7 infantry and 3 tactical_bombers Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Shan State to Central India 1 destroyer moved from 40 Sea Zone to 79 Sea Zone 1 marine moved from United Kingdom to 112 Sea Zone 1 marine moved from Malta to 98 Sea Zone EDIT: 1 fighter moved from 94 Sea Zone to Normandy Bordeaux 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 2 transports moved from 112 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Gibraltar 1 cruiser and 1 marine moved from 98 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Gibraltar 1 aaGun and 2 infantry moved from Tobruk to 98 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 aaGun and 2 infantry moved from 94 Sea Zone to Gibraltar 2 carriers moved from 98 Sea Zone to 94 Sea Zone 5 fighters and 1 tactical_bomber moved from Malta to Normandy Bordeaux 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 infantry moved from Syria to Iraq 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 aaGun moved from Burma to Eastern India EDIT: 1 marine moved from Gibraltar to United Kingdom 1 bomber moved from Southeast Mexico to Normandy Bordeaux Place Units - British 1 factory_minor placed in Southern Persia 10 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 2 infantry and 1 marine placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 infantry and 1 marine
Combat Hit Differential Summary :
Chinese regular : -2.50 Americans regular : 0.67 Japanese regular : -2.67 Germans regular : -0.67 British regular : 1.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 15 PUs; Combat Move - Italians 2 infantry moved from Northern Belarus to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Eastern Poland to Northern Belarus 1 armour and 1 mech_infantry moved from Romania to Northern Belarus 2 infantry moved from Bulgaria to Romania 1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,6,6,3,6,2,5 Italians collect 3 PUs (9 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to 55 Sea Zone 1 cruiser moved from 27 Sea Zone to 55 Sea Zone 1 submarine moved from 24 Sea Zone to 31 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 4 PUs; end with 4 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 16 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter and 4 tactical_bombers moved from Southern France to 113 Sea Zone 2 fighters moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 116 Sea Zone 2 infantry moved from Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 2 fighters moved from Germany to Leningrad 1 fighter moved from Western Germany to Leningrad 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Bessarabia 1 artillery and 1 infantry moved from Romania to Bessarabia 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 artillery moved from Western Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 battleship and 1 cruiser moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad Combat - Germans
Combat Hit Differential Summary :
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Scramble?
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No scrambles.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 16 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter and 4 tactical_bombers moved from Southern France to 113 Sea Zone 2 fighters moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 116 Sea Zone 2 infantry moved from Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 2 fighters moved from Germany to Leningrad 1 fighter moved from Western Germany to Leningrad 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Bessarabia 1 artillery and 1 infantry moved from Romania to Bessarabia 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 artillery moved from Western Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 battleship and 1 cruiser moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad Combat - Germans Battle in Leningrad Germans attack with 1 artillery, 3 fighters and 3 infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Leningrad, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 3 infantry Americans defend with 2 infantry Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Holland Belgium, round 2 : 3/7 hits, 2.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in 113 Sea Zone Germans attack with 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 113 Sea Zone Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 submarine moved from 115 Sea Zone to 127 Sea Zone 1 submarine moved from 115 Sea Zone to 128 Sea Zone 6 carriers and 2 destroyers moved from 115 Sea Zone to 118 Sea Zone 1 aaGun, 2 armour, 4 infantry and 2 mech_infantrys moved from Romania to Eastern Poland 2 armour and 2 mech_infantrys moved from Eastern Poland to Northern Belarus 2 infantry moved from Poland to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland 1 bomber moved from Bessarabia to Northern Belarus 1 fighter moved from Leningrad to Northern Belarus 2 fighters moved from Leningrad to 118 Sea Zone 2 infantry moved from Western Germany to 115 Sea Zone 2 fighters moved from 113 Sea Zone to Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 4 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone 4 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Leningrad 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Vyborg 1 fighter moved from Western Germany to 118 Sea Zone 1 aaGun and 1 infantry moved from Northern Belarus to Leningrad 3 infantry moved from France to Western Germany 3 infantry moved from Western Germany to Denmark 2 artilleries and 2 infantry moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Germany 1 artillery and 9 infantry placed in Western Germany 3 infantry placed in Southern France 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,5,4,6,1,4,1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,6 Germans collect 42 PUs (4 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.00 Germans regular : 2.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Bessarabia 2 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 armour moved from Sakha to Northern Manchuria 1 artillery and 9 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia 1 armour and 1 mech_infantry moved from Stalingrad to Russia 1 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Novgorod to Smolensk 2 infantry moved from Archangel to Nenetsia 1 infantry moved from Vologda to Yaroslavl 1 infantry moved from Smolensk to Novgorod Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4,3,6 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.50