L25 PTV MikawaGunichi (X+13) vs 666 (Allies)


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Kursk
                  Russians take Kursk from Germans
            1 fighter moved from Urals to Gorky
            1 fighter moved from Samara to Gorky
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            3 infantry moved from Samara to Gorky
            2 artilleries moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 armour moved from Russia to Tula
            2 mech_infantrys moved from Russia to Tula
            1 fighter moved from Samara to Gorky
            1 fighter moved from Samara to Tula
            2 artilleries moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Yaroslavl
                  Russians take Yaroslavl from Germans
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Russia to Tula
            2 armour moved from Russia to Bryansk
            48 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Gorky
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Gorky, round 2 : 0/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 fighters and 3 infantry in Gorky, round 3 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Gorky
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tula
                Russians attack with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Tula, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Samara to Russia
            3 fighters moved from Gorky to Russia
            1 fighter moved from Tula to Russia
            2 armour moved from Northern Sinkiang to Samara
            3 infantry moved from Northern Caucasus to Rostov
            2 aaGuns, 1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Sakha to Buryatia
            1 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2
            Russians collect 29 PUs (1 lost to blockades); end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -0.33
    

    Territory Summary for Russians :

    Bryansk : 1 aaGun, 5 armour, 6 artilleries, 49 infantry and 1 mech_infantry
    Smolensk : 1 infantry
    Russia : 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 6 infantry and 3 mech_infantrys
    Kursk : 1 infantry
    Yaroslavl : 1 infantry
    Samara : 2 armour
    Buryatia : 2 aaGuns, 1 armour, 1 artillery, 14 infantry and 1 mech_infantry
    Urals : 1 factory_minor
    Gorky : 2 infantry
    Sakha : 1 infantry
    Rostov : 5 infantry
    Stalingrad : 1 factory_minor and 3 mech_infantrys
    Tula : 2 armour, 1 infantry and 2 mech_infantrys
    

    Production/PUs Summary :

    Germans : 48 / 67
    Russians : 30 / 32
    Japanese : 54 / 71
    Americans : 55 / 81
    Chinese : 11 / 14
    British : 39 / 48
    UK_Pacific : 11 / 12
    Italians : 20 / 10
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 destroyers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Amur to Sakha
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery, 13 infantry and 1 mech_infantry moved from Siberia to Sakha
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Kwangtung to Kwangsi
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            2 fighters moved from Malaya to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 artillery and 7 infantry moved from Japan to 7 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 7 infantry moved from 37 Sea Zone to French Indo China
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 artillery moved from Malaya to 132 Sea Zone
            1 artillery and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to French Indo China
            1 destroyer moved from 20 Sea Zone to 23 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 23 Sea Zone
            1 destroyer moved from 7 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
            1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 artillery moved from Guam to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
            1 destroyer moved from 22 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            2 fighters moved from 36 Sea Zone to French Indo China
    
        Combat - Japanese
            Battle in Paulau
            Battle in 38 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 38 Sea Zone
                Japanese win, taking Paulau from ANZAC, taking 38 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 23 Sea Zone
                Japanese win, taking 23 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Sakha
                Japanese attack with 1 artillery, 14 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 14 infantry and 1 mech_infantry in Sakha, round 2 : 3/16 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 artillery, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in French Indo China
                Japanese attack with 2 artilleries, 2 fighters and 7 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 artilleries, 2 fighters and 7 infantry in French Indo China, round 2 : 3/11 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
            2 fighters moved from 38 Sea Zone to Sumatra
            2 fighters moved from French Indo China to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 36 Sea Zone
            1 destroyer moved from 21 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 7 Sea Zone
            1 infantry moved from Kwangtung to Hunan
            6 artilleries and 5 infantry moved from Hopei to Kiangsi
            2 infantry moved from Anhwe to Shansi
            3 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Anhwe to Japan
            1 aaGun moved from Siberia to Sakha
            5 destroyers and 3 submarines moved from 7 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 132 Sea Zone
            1 fighter moved from Japan to Siberia
    
        Place Units - Japanese
            1 carrier, 3 destroyers and 1 transport placed in 7 Sea Zone
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.17
    Japanese regular : 1.83
    UK_Pacific regular : -0.33
    ANZAC regular : -0.17
    Russians regular : -0.33
    

    Savegame


  • @mikawagunichi good game so far, lots of turns…If only I didn’t blunder as Russia in those early rounds and unsure if my early (abnormal) brit strategy has paid off. This turn has taken some time so far and may take a little more thinking…

  • 2025 2024

    @666 Take your time. I am dreading the feeling of having to report, for the 2nd time this year, a game in which I took both Moscow and London and still lost.


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 factory_minor, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Greece to Bulgaria
                  Americans take Bulgaria from Italians
            1 armour moved from Bulgaria to Greece
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Eastern India to Greece
            1 transport moved from 101 Sea Zone to 96 Sea Zone
            1 destroyer moved from 101 Sea Zone to 96 Sea Zone
            4 fighters moved from United Kingdom to 104 Sea Zone
            3 fighters moved from United Kingdom to 91 Sea Zone
            2 carriers and 6 submarines moved from 11 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Western United States to Eastern United States
            1 destroyer and 1 submarine moved from 29 Sea Zone to 91 Sea Zone
            2 fighters moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Tunisia
            1 fighter moved from United Kingdom to 96 Sea Zone
            1 artillery and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            1 artillery, 1 infantry, 3 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 carrier moved from 101 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 96 Sea Zone
            1 destroyer moved from 101 Sea Zone to 96 Sea Zone
            1 marine moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            3 transports placed in 104 Sea Zone
            2 carriers placed in 104 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
            1 factory_minor placed in Greece
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield and 1 infantry
    Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
    Central United States : 1 factory_major
    Southeast Mexico : 1 artillery and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
    United Kingdom : 2 aaGuns, 3 infantry and 1 mech_infantry
    Albania : 1 flag, 1 infantry
    New South Wales : 2 infantry
    Queensland : 1 aaGun, 1 artillery, 3 infantry and 1 marine
    Tunisia : 1 flag, 1 artillery, 2 infantry and 1 tactical_bomber
    Algeria : 1 flag, 1 airfield
    Morocco : 1 flag
    New Hebrides : 1 flag
    99 Sea Zone : 3 submarines
    64 Sea Zone : 1 transport
    Bulgaria : 1 flag
    26 Sea Zone : 1 destroyer
    91 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 7 submarines and 1 transport
    Greece : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 1 mech_infantry
    101 Sea Zone : 1 transport
    104 Sea Zone : 2 carriers, 4 fighters and 3 transports
    Dutch New Guinea : 1 flag
    95 Sea Zone : 3 submarines
    96 Sea Zone : 3 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
    27 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
    55 Sea Zone : 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 11 fighters, 2 infantry, 3 submarines, 2 tactical_bombers and 3 transports
    

    Production/PUs Summary :

    Germans : 48 / 67
    Russians : 28 / 32
    Japanese : 62 / 70
    Americans : 57 / 82
    Chinese : 7 / 14
    British : 39 / 48
    UK_Pacific : 9 / 12
    Italians : 18 / 10
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Inner Mongolia
            1 artillery and 1 infantry moved from Tsinghai to Honan
            1 infantry moved from Tsinghai to Hopei
            1 artillery moved from Szechwan to Hopei
            1 artillery and 1 infantry moved from Szechwan to Hunan
            1 fighter moved from Szechwan to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Szechwan
            2 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 0.00
    

    Territory Summary for Chinese :

    Hopei : 1 artillery
    Honan : 1 artillery and 1 infantry
    Hunan : 1 artillery and 1 infantry
    Inner Mongolia : 1 infantry
    Szechwan : 6 artilleries, 1 fighter and 12 infantry
    

    Production/PUs Summary :

    Germans : 48 / 67
    Russians : 28 / 32
    Japanese : 58 / 70
    Americans : 57 / 82
    Chinese : 11 / 14
    British : 39 / 48
    UK_Pacific : 9 / 12
    Italians : 18 / 10
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 factory_minor, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Greece to Bulgaria
                  Americans take Bulgaria from Italians
            1 armour moved from Bulgaria to Greece
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Eastern India to Greece
            1 transport moved from 101 Sea Zone to 96 Sea Zone
            1 destroyer moved from 101 Sea Zone to 96 Sea Zone
            4 fighters moved from United Kingdom to 104 Sea Zone
            3 fighters moved from United Kingdom to 91 Sea Zone
            2 carriers and 6 submarines moved from 11 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Western United States to Eastern United States
            1 destroyer and 1 submarine moved from 29 Sea Zone to 91 Sea Zone
            2 fighters moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Tunisia
            1 fighter moved from United Kingdom to 96 Sea Zone
            1 artillery and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            1 artillery, 1 infantry, 3 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 carrier moved from 101 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 96 Sea Zone
            1 destroyer moved from 101 Sea Zone to 96 Sea Zone
            1 marine moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            3 transports placed in 104 Sea Zone
            2 carriers placed in 104 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
            1 factory_minor placed in Greece
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Inner Mongolia
            1 artillery and 1 infantry moved from Tsinghai to Honan
            1 infantry moved from Tsinghai to Hopei
            1 artillery moved from Szechwan to Hopei
            1 artillery and 1 infantry moved from Szechwan to Hunan
            1 fighter moved from Szechwan to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Szechwan
            2 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from United Kingdom to 113 Sea Zone
            1 submarine moved from 94 Sea Zone to 113 Sea Zone
            3 armour, 3 artilleries, 13 infantry and 3 mech_infantrys moved from Alexandria to Tobruk
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 4 fighters and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 fighters in 113 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 113 Sea Zone
                British win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Kweichow
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tobruk
                British attack with 3 armour, 3 artilleries, 13 infantry and 3 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 3 armour, 3 artilleries, 13 infantry and 3 mech_infantrys in Tobruk, round 2 : 4/22 hits, 6.17 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 3 armour, 3 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Alexandria to Tobruk
            1 transport moved from 101 Sea Zone to 100 Sea Zone
            2 infantry moved from Alexandria to 100 Sea Zone
            2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            4 infantry moved from 101 Sea Zone to Greece
            1 infantry moved from Greece to Bulgaria
            1 carrier and 2 fighters moved from 101 Sea Zone to 100 Sea Zone
            1 cruiser and 2 destroyers moved from 96 Sea Zone to 101 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 96 Sea Zone to 100 Sea Zone
            4 fighters moved from Greece to 100 Sea Zone
            2 fighters and 2 tactical_bombers moved from Greece to 99 Sea Zone
            2 tactical_bombers moved from 99 Sea Zone to Tunisia
            1 fighter moved from 113 Sea Zone to Algeria
            3 fighters moved from 113 Sea Zone to Algeria
            2 infantry moved from Anglo-Egyptian Sudan to Egypt
            5 fighters moved from Russia to Greece
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from Eastern India to Burma
            1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
            1 fighter moved from Kweichow to Burma
            2 fighters moved from 99 Sea Zone to Tunisia
    
        Place Units - British
            1 carrier and 2 transports placed in 100 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,3
            British collect 33 PUs (6 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,3
            UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Italians regular : -0.67
    Japanese regular : -0.33
    British regular : -1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Siam : 1 flag
    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield and 1 infantry
    Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
    Central United States : 1 factory_major
    Southeast Mexico : 1 artillery and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
    Kweichow : 1 infantry
    Hopei : 1 artillery
    Honan : 1 artillery and 1 infantry
    Hunan : 1 artillery and 1 infantry
    Inner Mongolia : 1 infantry
    Yunnan : 1 infantry
    Szechwan : 1 aaGun, 1 armour, 7 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
    Gibraltar : 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 21 infantry and 1 mech_infantry
    Egypt : 1 factory_minor, 1 harbour and 2 infantry
    Malta : 1 airfield
    Malaya : 1 harbour and 1 infantry
    Eastern India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
    Burma : 3 aaGuns, 6 artilleries, 1 fighter and 12 infantry
    Tobruk : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 13 infantry and 3 mech_infantrys
    Albania : 1 flag, 1 infantry
    Ethiopia : 1 flag
    Italian Somaliland : 1 flag
    New South Wales : 2 infantry
    Queensland : 1 aaGun, 1 artillery, 3 infantry and 1 marine
    Syria : 1 flag
    Tunisia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 3 fighters, 6 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers
    Algeria : 1 flag, 1 airfield and 4 fighters
    French Madagascar : 1 flag
    Morocco : 1 flag
    French West Africa : 1 flag
    French Equatorial Africa : 1 flag
    New Hebrides : 1 flag
    French Central Africa : 1 flag
    99 Sea Zone : 1 flag, 5 submarines
    100 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 4 transports
    Northwest Persia : 1 flag
    64 Sea Zone : 1 transport
    Bulgaria : 1 flag, 1 infantry
    Southern Persia : 1 flag, 1 factory_minor
    26 Sea Zone : 1 destroyer
    Brazil : 1 flag
    113 Sea Zone : 1 submarine
    91 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 7 submarines and 1 transport
    Greece : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 5 fighters, 5 infantry and 1 mech_infantry
    Iraq : 1 flag
    Crete : 1 flag
    101 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
    104 Sea Zone : 2 carriers, 4 fighters and 3 transports
    Dutch New Guinea : 1 flag
    95 Sea Zone : 3 submarines
    96 Sea Zone : 3 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
    109 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    Northeast Persia : 1 flag
    27 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
    55 Sea Zone : 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 11 fighters, 2 infantry, 3 submarines, 2 tactical_bombers and 3 transports
    

    Production/PUs Summary :

    Germans : 48 / 67
    Russians : 28 / 32
    Japanese : 54 / 70
    Americans : 57 / 82
    Chinese : 12 / 14
    British : 39 / 36
    UK_Pacific : 12 / 10
    Italians : 18 / 10
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 13

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
            2 bombers moved from Southern Italy to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Bulgaria to Southern Italy
            1 artillery moved from Northern Italy to Yugoslavia
            8 infantry moved from Southern France to Northern Italy
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            Italians undo move 1.
            1 artillery placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,6,2,5,3,5,6,5,5
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,5,3,6,2,5
            Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.33
    

    Savegame

  • 2025 2024

    @666 Broke one of my own rules - “never convoy a capitol the round before you capture it” and of course got punished with 1 sub doing 6 damage.


  • @mikawagunichi said in L25 PTV MikawaGunichi (X+13) vs 666 (Allies):

    @666 Broke one of my own rules - “never convoy a capitol the round before you capture it” and of course got punished with 1 sub doing 6 damage.

    yeah I noticed that, typically a rook mistake


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            3 fighters moved from 55 Sea Zone to 56 Sea Zone
            1 fighter moved from Queensland to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 4 fighters in 56 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 56 Sea Zone
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 56 Sea Zone to 55 Sea Zone
            1 fighter moved from 56 Sea Zone to Queensland
            1 carrier moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Baluchistan to Central India
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -1.33
    

    Territory Summary for ANZAC and French :

    United Kingdom : 2 infantry
    Eastern India : 1 fighter
    Central India : 1 infantry
    New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 7 infantry
    New Zealand : 1 airfield and 1 harbour
    Algeria : 1 fighter
    64 Sea Zone : 1 submarine
    27 Sea Zone : 1 fighter
    55 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 marine, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 48 / 67
    Russians : 28 / 32
    Japanese : 54 / 70
    Americans : 56 / 82
    Chinese : 12 / 14
    British : 39 / 36
    UK_Pacific : 12 / 10
    Italians : 19 / 11
    ANZAC : 10 / 19
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            3 artilleries and 17 infantry moved from Scotland to United Kingdom
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            2 transports moved from 116 Sea Zone to 115 Sea Zone
            10 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 23 infantry moved from Western Germany to 115 Sea Zone
            1 artillery, 23 infantry and 12 transports moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 116 Sea Zone to 113 Sea Zone
            1 artillery and 23 infantry moved from 113 Sea Zone to United Kingdom
            4 fighters moved from 114 Sea Zone to United Kingdom
            10 bombers, 2 fighters and 10 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 12 transports
                British defend with 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 113 Sea Zone
                Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 12 transports remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in United Kingdom
                Germans attack with 4 artilleries, 10 bombers, 6 fighters, 40 infantry and 10 tactical_bombers
                British defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 18 infantry; French defend with 2 infantry; Americans defend with 2 aaGuns, 3 infantry and 1 mech_infantry
                    British roll AA dice in United Kingdom : 4/15 hits, 2.50 expected hits
                    4 bombers owned by the Germans lost in United Kingdom
                    Germans roll dice for 4 artilleries, 6 bombers, 6 fighters, 40 infantry and 10 tactical_bombers in United Kingdom, round 2 : 20/66 hits, 20.67 expected hits
                    British roll dice for 5 aaGuns, 1 armour, 23 infantry and 1 mech_infantry in United Kingdom, round 2 : 12/25 hits, 8.67 expected hits
                    12 infantry owned by the Germans lost in United Kingdom
                    3 aaGuns owned by the British, 2 aaGuns owned by the Americans, 2 infantry owned by the Americans and 13 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 artilleries, 6 bombers, 6 fighters, 28 infantry and 10 tactical_bombers in United Kingdom, round 3 : 14/54 hits, 18.67 expected hits
                    British roll dice for 1 armour, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/10 hits, 3.67 expected hits
                    3 infantry owned by the Germans lost in United Kingdom
                    1 infantry owned by the Americans, 2 infantry owned by the French, 5 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in United Kingdom
                Germans captures 36PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 4 artilleries, 6 bombers, 6 fighters, 25 infantry and 10 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 4 bombers and 15 infantry
                Casualties for British: 3 aaGuns, 1 armour and 18 infantry
                Casualties for Americans: 2 aaGuns, 3 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            4 fighters moved from United Kingdom to 113 Sea Zone
            6 bombers moved from United Kingdom to Western Germany
            9 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            6 artilleries and 27 infantry moved from Southern Belarus to Northern Belarus
            1 artillery and 17 infantry moved from Novgorod to Northern Belarus
            3 infantry moved from Leningrad to Northern Belarus
            6 infantry moved from Germany to Slovakia Hungary
            2 fighters and 10 tactical_bombers moved from United Kingdom to Holland Belgium
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Leningrad
            10 infantry placed in Germany
            1 destroyer placed in 115 Sea Zone
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 90 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 93 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    British AA : 1.50
    Germans regular : -4.67
    British regular : 2.67
    

    Savegame

  • 2025 2024

    @666 London’s AA gunners have done their upmost this game. Thank God they’re finally dead.

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