World at War Game 21
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@Elrood I need to do a movement edit before Entek does his turn… will post shortly
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@Elrood never mind…Matt can go on with what I posted earlier
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Anzac 1 Artillery and 1 Elite moved from Broome to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Flores 1 Fighter moved from 67 Sea Zone to Flores 1 Artillery moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Artillery moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 2 Infantrys moved from 67 Sea Zone to Lombok 1 Fighter moved from 67 Sea Zone to Lombok 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Infantry moved from West Papua to Hollandia Dutch take Hollandia from Hisaichi 1 Artillery, 1 Elite and 1 Infantry moved from West Papua to Merauke Purchase Units - Anzac Anzac buy 1 Battleship, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery and 1 Infantry Thai defend with 1 AAGun and 1 Infantry Anzac roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java 1 Infantry owned by the Thai lost in Java Anzac win, taking Java from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry Battle in Merauke Anzac attack with 1 Artillery, 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Anzac roll dice for 1 Artillery, 1 Elite and 1 Infantry in Merauke, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Merauke, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Merauke 1 Infantry owned by the Hisaichi lost in Merauke Anzac win, taking Merauke from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Lombok Anzac attack with 1 Artillery, 1 Fighter and 3 Infantrys Thai defend with 1 Artillery, 1 Elite and 1 Infantry Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Lombok, round 2 : 3/5 hits, 1.33 expected hits Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lombok, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai, 1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for Thai: 1 Artillery, 1 Elite and 1 Infantry Battle in Flores Anzac attack with 1 Artillery, 1 Elite and 1 Fighter Yamamoto defend with 2 Elites Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Yamamoto lost in Flores Anzac roll dice for 1 Artillery, 1 Elite and 1 Fighter in Flores, round 2 : 2/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Elite in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Elites Non Combat Move - Anzac 1 Fighter moved from Flores to 67 Sea Zone 1 Fighter moved from Lombok to 67 Sea Zone 3 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Battleship and 1 Transport placed in 67 Sea Zone 3 Infantrys placed in Broome 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 3.17 Thai regular : -1.00 Hisaichi regular : 1.00
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Purchase Units - Dutch Dutch buy 1 Bunker, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Dutch 2 Artillerys and 1 Infantry moved from Suriname to 32 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone 2 Artillerys and 1 Infantry moved from 36 Sea Zone to French Sudan Place Units - Dutch 1 Bunker placed in Lombok 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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Does anybody know when Wayne is coming back?
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Finns 1 Adv.Fighter moved from Oulu to S.Karelia 2 Infantrys moved from N.Karelia to S.Karelia 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Fighter moved from Oulu to Vyborg 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg Purchase Units - Finns Finns buy 3 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Finns Battle in S.Karelia Finns attack with 1 Adv.Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Adv.Fighter and 2 Infantrys in S.Karelia, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0,33 expected hits Finns roll dice for 1 Adv.Fighter and 2 Infantrys in S.Karelia, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in S.Karelia 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Vyborg Finns attack with 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 0/4 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 4 : 0/4 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 5 : 1/4 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 1 Adv.Fighter moved from S.Karelia to Oulu 1 Infantry moved from Murmansk to N.Karelia 4 Infantrys moved from Tampere to Oulu 1 Infantry moved from Kotka to Oulu Place Units - Finns 3 Infantrys and 2 Tanks placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Finns regular : -2,00 Russians regular : -1,00
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Romanians 1 ArmoredCar moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 2 Adv.Fighters and 1 Fighter moved from Vinnytsia to Donetsk 2 Artillerys, 3 Infantrys and 2 Tanks moved from Vinnytsia to Kiev Purchase Units - Romanians Romanians buy 4 Mot.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter in Donetsk, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Adv.Fighters, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Kiev Romanians attack with 2 Artillerys, 3 Infantrys and 2 Tanks Russians defend with 2 Infantrys Romanians roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Kiev, round 2 : 3/7 hits, 2,50 expected hits Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 AAGun moved from Vinnytsia to Kiev 2 Adv.Fighters and 1 Fighter moved from Donetsk to Vinnytsia 1 Tank moved from Bucharest to Vinnytsia 3 Infantrys moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 4 Mot.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : 0,00 Russians regular : -0,67
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@Entek
Thai take Assam from British
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
1 Artillery moved from 110 Sea Zone to Java
1 Infantry moved from Malaya to 110 Sea Zone
1 Elite moved from Malaya to 110 Sea Zone
1 Artillery moved from Malaya to 110 Sea Zone
1 Artillery, 1 Elite, 1 Infantry, 1 T.Boat and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 111 Sea Zone to FloresPurchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Java Thai attack with 1 Artillery and 1 Infantry Anzac defend with 1 Artillery; Dutch defend with 1 AAGun Thai win, taking Java from Dutch with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Artillery Battle in Flores Thai attack with 1 Artillery, 1 Elite and 1 Infantry Anzac defend with 1 Artillery and 1 Elite Thai win, taking Flores from Dutch with 1 Elite remaining. Battle score for attacker is 1 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for Anzac: 1 Artillery and 1 Elite Non Combat Move - Thai 1 Artillery and 3 Infantrys moved from Bangkok to Malaya 1 Infantry moved from Burma to Yunnan 1 Infantry moved from Burma to Yunnan Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Territory Summary for Thai :
Yunnan : 2 Infantrys Assam : 1 flag, 1 Infantry Burma : 1 flag Flores : 1 flag, 1 Elite Java : 1 flag, 1 AAGun and 1 Artillery Malaya : 1 Artillery and 3 Infantrys Bangkok : 1 Factory and 6 Infantrys 110 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 111 Sea Zone : 1 T.Boat and 1 Transport
Production/PUs Summary :
Germans : 122 / 125 Russians : 91 / 103 Italians : 67 / 67 French : 16 / 16 Yamamoto : 86 / 90 Chinese : 24 / 26 Hisaichi : 73 / 79 British : 88 / 90 Anzac : 36 / 36 Dutch : 11 / 14 Finns : 18 / 19 Romanians : 18 / 18 Thai : 16 / 16 Americans : 120 / 121
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Dawg is gone now 17 days.
@captainwalker i think you can do his go -
@Elrood I’ll probably do it later today… waiting on team suggestions
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Americans 1 Destroyer moved from 109 Sea Zone to 95 Sea Zone 1 Infantry moved from Midway to 88 Sea Zone 1 Cruiser and 1 Infantry moved from 88 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Rongelap 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Eniwetok 1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to Minamitori 2 Infantrys moved from Wake to 88 Sea Zone 1 Battleship, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 1 Carrier, 2 Destroyers and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Minamitori Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 2 Carriers, 1 Factory, 10 Infantrys, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in 95 Sea Zone Americans attack with 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Submarine and 2 Transports Hisaichi defend with 1 Transport Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers and 2 Transports in 95 Sea Zone, round 2 : 4/6 hits, 2.33 expected hits Hisaichi roll dice for 1 Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 95 Sea Zone Americans win with 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Transport Battle in Rongelap Battle in Eniwetok Battle in Minamitori Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Minamitori, round 2 : 0/4 hits, 1.17 expected hits Yamamoto roll dice for 2 Infantrys in Minamitori, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Minamitori, round 3 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 2 Infantrys in Minamitori, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Minamitori 1 Infantry owned by the Yamamoto lost in Minamitori Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Minamitori, round 4 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Minamitori 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Rongelap from Yamamoto, taking Eniwetok from Yamamoto with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 2 Infantrys Non Combat Move - Americans 1 Adv.Fighter and 1 Fighter moved from Minamitori to 95 Sea Zone 1 Marine moved from Pearl Harbor to 91 Sea Zone 4 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Infantrys, 1 Marine and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 4 Infantrys and 1 Marine moved from 88 Sea Zone to Wake 2 Adv.Fighters moved from San Francisco to 91 Sea Zone 2 Artillerys and 2 Marines moved from Belgian Congo to Equatoria 2 Tanks moved from Belgian Congo to Italian East Africa 1 Adv.Fighter moved from Salvador to 31 Sea Zone 1 Fighter moved from Rio de Oro to 31 Sea Zone 4 Infantrys moved from Salvador to 35 Sea Zone 1 ArmoredCar and 1 Tank moved from Bahia to 35 Sea Zone 1 ArmoredCar, 1 B.Transport, 4 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 38 Sea Zone 3 Infantrys moved from Bahia to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 ArmoredCar and 1 Tank moved from Bahia to 35 Sea Zone 1 Artillery and 1 Marine moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone 3 Infantrys moved from 36 Sea Zone to Mauritania 1 ArmoredCar, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 1 ArmoredCar and 1 Tank moved from 34 Sea Zone to Mauritania 1 Artillery, 1 Marine and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 1 Infantry and 1 Marine moved from 36 Sea Zone to Mauritania 1 ArmoredCar, 4 Infantrys and 1 Tank moved from 38 Sea Zone to French Equatorial Africa 1 B.Transport and 2 Transports moved from 38 Sea Zone to 35 Sea Zone 2 Infantrys moved from Amazon to Bahia 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Infantry moved from Venezuela to Amazon 1 AAGun and 2 Infantrys moved from Santiago to 125 Sea Zone 1 AAGun, 1 B.Transport and 2 Infantrys moved from 125 Sea Zone to 39 Sea Zone 1 AAGun and 2 Infantrys moved from 39 Sea Zone to Bahia Place Units - Americans 1 Carrier and 1 Submarine placed in 31 Sea Zone 1 Factory placed in Wake 1 Carrier and 2 Submarines placed in 91 Sea Zone 2 Adv.Fighters placed in San Francisco 1 Tank placed in Rio de Oro 1 Artillery and 1 Tank placed in Salvador 1 Artillery and 2 Infantrys placed in Santiago 3 Infantrys placed in South Atlantic USA 2 Infantrys placed in Venezuela 2 Infantrys placed in Colombia 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : 1.00 Hisaichi regular : -0.17