Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 harbour and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
2 fighters moved from 32 Sea Zone to 54 Sea Zone
1 artillery, 1 carrier, 5 destroyers, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
3 submarines moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 31 Sea Zone to Wake Island
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Gibraltar to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Rio de Oro to Morocco
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to Suriname
1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 harbour placed in Wake Island
1 carrier and 6 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
7 infantry moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 fighters, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 battleship moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
1 submarine moved from 78 Sea Zone to 77 Sea Zone
3 infantry moved from Ethiopia to Kenya
2 fighters moved from Egypt to Kenya
Combat - British
Battle in Kenya
British attack with 2 fighters and 3 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 3 infantry in Kenya, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Portugal
British attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 battleship in Portugal, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 2 fighters and 1 infantry in Portugal, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Portugal
British win, taking Portugal from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Portugal to United Kingdom
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from 94 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Kenya to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Afghanistan to Eastern Persia
1 aaGun, 5 artilleries and 20 infantry moved from India to West India
2 bombers moved from Morocco to Iraq
1 fighter moved from Morocco to 91 Sea Zone
Place Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Iraq
British undo move 1.
1 fighter and 2 marines placed in United Kingdom
1 fighter and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : 1,00
Italians regular : -0,33
Japanese regular : -0,33
Germans regular : -0,67
British regular : -1,33
@Amon-Sul yep, that’s true. One day I was afraid that A&A might be boring anytime… Not with you :-D
@fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
@Amon-Sul yep, that’s true. One day I was afraid that A&A might be boring anytime… Not with you :-D
I am glad it is so :)
I am finally free
I ll see the map and try to play the move
UK fig and ANZAC fig in sz 91 are on UK or USA AC?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 infantry moved from Turkey to Syria
Italians take Syria from British
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Russians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from British
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 1 infantry moved from Turkey to Greece
1 mech_infantry moved from Greece to Bulgaria
3 infantry moved from Northern Italy to Southern France
1 infantry moved from Tobruk to Libya
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2,5,6,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Italians collect 3 PUs (8 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
ANZAC on the move…
We are near the end of the 7th round of this interesting game :)
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
2 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 91 Sea Zone to Malta
1 infantry moved from India to West India
2 fighters moved from 31 Sea Zone to Queensland
1 submarine moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@fasthard I’ve no idea what’s going on in Europe. At the moment I’ve got the feeling the allies have to stop Japan to became a monster…
@Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
UK fig and ANZAC fig in sz 91 are on UK or USA AC?
Since U havent replied
i ll assume the logical
UK and ANZAC fig on UK AC
If u want it otherwise
then i ll probably have to redo Germany once i do it
i ll go see the map
@fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
@fasthard I’ve no idea what’s going on in Europe. At the moment I’ve got the feeling the allies have to stop Japan to became a monster…
Europe is chaos :D
Well Japan, i think Godzilla is originally from Hong Kong so why not :D
I dont like Japan when I am playing the allies. Thats why I usually try to go heavy containing it. :D
@Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
@Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
UK fig and ANZAC fig in sz 91 are on UK or USA AC?
Since U havent replied
i ll assume the logical
UK and ANZAC fig on UK AC
If u want it otherwise
then i ll probably have to redo Germany once i do it
i ll go see the map
i see anzac fig isnt there anymore, just UK and USA ones
i assume UK fig is on UK AC
and 2 US figs are on 1st USA AC
2nd USA AC is empty
please confirm
@Amon-Sul yes, sry overread your post about the carriers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Turkey to Caucasus
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from Spain to Portugal
2 artilleries, 1 infantry and 1 mech_infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 aaGun owned by the Americans lost in Gibraltar
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 5 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 1 infantry
Battle in Portugal
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Portugal
Germans win, taking Portugal from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Portugal to Spain
1 aaGun moved from Spain to Gibraltar
1 aaGun moved from Normandy Bordeaux to Spain
3 artilleries moved from Germany to 114 Sea Zone
6 infantry moved from Poland to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 7 infantry and 5 transports moved from 114 Sea Zone to 113 Sea Zone
3 artilleries and 7 infantry moved from 113 Sea Zone to Norway
1 aaGun, 1 artillery and 1 infantry moved from Vyborg to Finland
2 artilleries and 6 infantry moved from Poland to Slovakia Hungary
7 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Romania to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Turkey to Greece
1 mech_infantry moved from Normandy Bordeaux to Spain
2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Philippines to French Indo China
1 mech_infantry moved from Southern France to Spain
1 mech_infantry moved from Southern France to Spain
Place Units - Germans
4 mech_infantrys placed in Germany
5 artilleries, 3 infantry and 2 mech_infantrys placed in Western Germany
1 factory_minor placed in Spain
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,3,6,3,3,3
Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -2.17
British regular : -1.33
i ll just check the map for possible ncm corrections
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Turkey to Caucasus
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from Spain to Portugal
2 artilleries, 1 infantry and 1 mech_infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 aaGun owned by the Americans lost in Gibraltar
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 5 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 1 infantry
Battle in Portugal
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Portugal
Germans win, taking Portugal from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Portugal to Spain
1 aaGun moved from Spain to Gibraltar
1 aaGun moved from Normandy Bordeaux to Spain
3 artilleries moved from Germany to 114 Sea Zone
6 infantry moved from Poland to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 7 infantry and 5 transports moved from 114 Sea Zone to 113 Sea Zone
3 artilleries and 7 infantry moved from 113 Sea Zone to Norway
1 aaGun, 1 artillery and 1 infantry moved from Vyborg to Finland
2 artilleries and 6 infantry moved from Poland to Slovakia Hungary
7 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Romania to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Turkey to Greece
1 mech_infantry moved from Normandy Bordeaux to Spain
2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Philippines to French Indo China
1 mech_infantry moved from Southern France to Spain
1 mech_infantry moved from Southern France to Spain
Place Units - Germans
4 mech_infantrys placed in Germany
5 artilleries, 3 infantry and 2 mech_infantrys placed in Western Germany
1 factory_minor placed in Spain
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,3,6,3,3,3
Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Bulgaria: 1 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 2 mech_infantrys
EDIT: Adding units owned by Germans to Greece: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -2.17
British regular : -1.33
thats it
Russia may proceed when ready
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 1 infantry moved from Volgograd to Caucasus
3 artilleries and 3 infantry moved from Rostov to Caucasus
1 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 bomber moved from Volgograd to Suiyuyan
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Samara to Sikang
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 bomber moved from Buyant-Uhaa to Sikang
1 fighter moved from Volgograd to Northwest Persia
Combat - Russians
Battle in Suiyuyan
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Northwest Persia
1 infantry owned by the Italians lost in Northwest Persia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Sikang
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 5 artilleries and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 5 artilleries and 4 infantry in Caucasus, round 2 : 3/9 hits, 3,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Caucasus
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Rostov to Caucasus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Bryansk to Eastern Poland
2 artilleries and 4 infantry moved from Tambov to Bryansk
1 artillery and 6 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd
2 artilleries and 1 infantry moved from Archangel to Novgorod
2 artilleries moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Jehol to Shantung
2 aaGuns and 18 infantry moved from Buyant-Uhaa to Central Mongolia
Russians take Central Mongolia from Mongolians
1 infantry and 1 mech_infantry moved from Dzavhan to Central Mongolia
1 bomber moved from Suiyuyan to Kansu
1 bomber moved from Sikang to Kansu
Place Units - Russians
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Japanese regular : 0,33
Germans regular : 0,33
Russians regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 destroyers, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
2 artilleries and 3 infantry moved from Burma to India
1 infantry moved from Kweichow to Shensi
2 bombers moved from Shan State to Shensi
1 infantry moved from Szechwan to Sikang
2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
1 fighter moved from French Indo China to Sikang
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 marines moved from French Indo China to 36 Sea Zone
2 cruisers and 2 marines moved from 36 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Shantung
1 marine moved from 19 Sea Zone to Kiangsu
Combat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery, 1 infantry and 1 marine
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Russians lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 infantry and 1 marine
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Shantung, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 5/6 hits, 3.00 expected hits
Chinese roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in India
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 2/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in India
1 aaGun owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries and 2 infantry in India, round 3 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
1 aaGun moved from Kweichow to Shensi
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Burma to India
1 submarine moved from 78 Sea Zone to 39 Sea Zone
1 aaGun moved from Anhwe to Hopei
4 artilleries and 2 infantry moved from Korea to Amur
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Sikang to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
1 aaGun and 1 infantry moved from Shan State to Burma
Place Units - Japanese
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Japan
2 mech_infantrys placed in Kwangtung
1 destroyer placed in 20 Sea Zone
1 artillery and 1 mech_infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 67 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.67
UK_Pacific regular : 0.00
I like my Japan 8)
:)
no more ncm edits
Triple allied move may proceed when U are ready