UK inf is on a US tp in sz94.
L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5
-
@Amon-Sul submerge the sub
-
i forgot to move a dd from sz 6 to sz 16
that is the edit
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 39 Sea Zone to 78 Sea Zone 2 bombers moved from French Indo China to 78 Sea Zone Combat - Japanese Battle in 78 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 destroyer and 1 submarine 1 submarine owned by the British submerged Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 78 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 78 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 aaGun, 4 artilleries and 2 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 1 tactical_bomber moved from Philippines to French Indo China 2 marines moved from Java to 42 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 marines, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to Shan State 1 aaGun moved from Hopei to Kweichow 1 marine moved from Korea to 6 Sea Zone 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 submarine and 4 transports moved from 6 Sea Zone to 36 Sea Zone 4 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China 1 submarine moved from 18 Sea Zone to 35 Sea Zone 2 bombers moved from 78 Sea Zone to Shan State 1 armour moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier and 1 destroyer placed in 20 Sea Zone 1 infantry placed in Kwangtung 2 transports placed in 36 Sea Zone 1 marine placed in French Indo China 3 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 British regular : -0.33
-
Triple allied move to go…
I do not prefer axis
but i must say this game is interesting :)
-
With me U don`t have problems with having unusual games ha
as Trulpen once said
i am an unorthodox player
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 harbour and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 2 fighters moved from 32 Sea Zone to 54 Sea Zone 1 artillery, 1 carrier, 5 destroyers, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 3 submarines moved from 10 Sea Zone to 31 Sea Zone 2 fighters moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 31 Sea Zone to Wake Island 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Gibraltar to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Rio de Oro to Morocco 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Brazil to Suriname 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Wake Island 1 carrier and 6 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 7 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 fighters, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 battleship moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Portugal 1 infantry moved from 91 Sea Zone to Portugal 1 submarine moved from 78 Sea Zone to 77 Sea Zone 3 infantry moved from Ethiopia to Kenya 2 fighters moved from Egypt to Kenya Combat - British Battle in Kenya British attack with 2 fighters and 3 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 3 infantry in Kenya, round 2 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Portugal British attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 battleship in Portugal, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 2 fighters and 1 infantry in Portugal, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Portugal British win, taking Portugal from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Portugal to United Kingdom 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 fighter moved from 94 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Kenya to Egypt 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Persia to Iraq 1 mech_infantry moved from Afghanistan to Eastern Persia 1 aaGun, 5 artilleries and 20 infantry moved from India to West India 2 bombers moved from Morocco to Iraq 1 fighter moved from Morocco to 91 Sea Zone Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Iraq British undo move 1. 1 fighter and 2 marines placed in United Kingdom 1 fighter and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 1,00 Italians regular : -0,33 Japanese regular : -0,33 Germans regular : -0,67 British regular : -1,33
-
@Amon-Sul yep, that’s true. One day I was afraid that A&A might be boring anytime… Not with you :-D
-
@fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
@Amon-Sul yep, that’s true. One day I was afraid that A&A might be boring anytime… Not with you :-D
I am glad it is so :)
I am finally free
I ll see the map and try to play the move
-
UK fig and ANZAC fig in sz 91 are on UK or USA AC?
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Turkey to Syria Italians take Syria from British 1 infantry moved from Turkey to Northwest Persia Italians take Northwest Persia from Russians 1 infantry moved from Libya to Tunisia Italians take Tunisia from British Combat - Italians Non Combat Move - Italians 2 aaGuns and 1 infantry moved from Turkey to Greece 1 mech_infantry moved from Greece to Bulgaria 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Tobruk to Libya 1 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2,5,6,2,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4 Italians collect 3 PUs (8 lost to blockades); end with 8 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
-
ANZAC on the move…
We are near the end of the 7th round of this interesting game :)
Godspeed :)
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 2 fighters moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 94 Sea Zone to 98 Sea Zone 1 fighter moved from 91 Sea Zone to Malta 1 infantry moved from India to West India 2 fighters moved from 31 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
@fasthard I’ve no idea what’s going on in Europe. At the moment I’ve got the feeling the allies have to stop Japan to became a monster…