Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsLeague Global 1940 2nd edition non-ranked Team Tournament
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Teams must at least 2 members. If a member disappears or drops out, another must be chosen to replace.
This tournament is for fun (and lots of it) and will not go into league records/history.
I hope that players will get to know other league players, and that working together you will learn new techniques, strategies, ways of looking at things.Team play can be very frustrating, but remember it is for fun.
Beware taking huge risks on G1, it would be a bummer for 4 players to have their game end quickly, although an agreed re-set is fine. Again, this tournament is for fun and not as serious as regular league games. -
Probably one of the several limitations of a hot-seat game is it’s never your turn, so no one’s waiting on you. Another, of course, is the lack of ownership of the results, but I thought that would make it less stressful and more fun. Walking into interesting scenarios, making a move, and walking out.
Perhaps what several of us would enjoy more is a normal team game, you know, you have a power or two and a mate(s) control the others and you work together.
Just brainstorming.
I don’t want to dilute the league players across more modes of gameplay, so I’m not creating a new team game mode with its own boards.
Just throwing a line in the pond (of the community).
Sometimes it seems a “shame” or a “pity” that we don’t play team game online because… it’s Axis and Allies! but there are reasons for that. 2v2 or maybe 2v3 or possibly 3v3 are probably most viable, in general. One huge allure is working alongside another league player (especially one you’ve played against before!), working together, learning together, possibly zooming/video conferencing.
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How about a small team tourney or round robin. So even though it won’t affect league standings, the games would “mean sthg” in this context.
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Glad for the response -
I know the concept of round robin, but what exactly do you have in mind?
A team tourney where of course 2+ players are required, would work great. A good way to get to know someone else, too.
Just having a bare minimum 2v2 and a 2 round tourney means 8 players needed. If we get 9 or 10 interested, no problem slip them in on the Allied side
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Perhaps we could try Global '42 as a team game round robin, using tournament rules? Adapted to forum play, this would basically just be a turn limit.
@mikawagunichi and I are planning to play it this fall at an event and it is also the version of Global that gets played at the GenCon tournament. The meta and strategies for the time-limited, board play tournament games is significantly different from forum play, so may or may not be a good fit for what you’re hoping to achieve.
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I will stand back and hope for others to comment, thanks @Stucifer !!!
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@gamerman01 I think something like what’s being discussed would probably get a lot more interest than the hot seat game. I’m not against the hot seat idea, but another reason I think some of us otherwise highly active players haven’t taken a turn is out of a feeling of “not wanting to mess it up” for those who have played the side we’d take a turn for. Of course that entire line of thinking is probably wrong given the overall lack of ownership, but it is what it is.
I’d love to play some 2v2 though. Definitely would be a great way to get to know other league players better.
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Good deal,
I’ll post in the general discussion thread because looks like just 13 people have posted on this one -
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@Booper is in and he is my team mate
There is a 2v2 sheet in the ELO rankings spreadsheet
We have crockett36, oysteilo, and mikawagunichi
So we have already have 5 and need a minimum of 8.
If we actually get to 16 then great, but we won’t wait around too long. 2v2 on forum will surely be slower than 1v1 so we probably don’t even want 3 deep.
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@Stucifer is in
We need 2 more and will wait a few days for more. Extras might be added to allied teams.
Allies are going to need bigger bids than 1v1, obviously
Free agents at this time are
Stucifer
Mikawa
Crockett36
OysteiloYou may or may not want to wait until a better prospect comes along!
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I have picked @mikawagunichi’s brain quite a bit and played live with him. @crockett36 fancy playing this team round with me?
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I have no team mate and anyone would be fun to play with I think. I am away from july 25th to august 11th. So that is a little unfortunate
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You are still in, @oysteilo , will take a bit to organize anyway, and you are worth the wait
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@gamerman01 For teammate selection, assume my ELO is 200-300 points lower for OOB than PTV.
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Really cool that you’re playing in this even though you haven’t played OOB in league
Don’t worry, this one is for fun and disparities in teammate experience and success is not much of an issue. Just do whatever your partner tells you !! LOL
Everyone is free to choose up a team mate and if no one picks you, assignments will be made, right before we start.
Again! Exciting that you want in!
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@gamerman01 I’ve been practicing on the 1942 setup for an over the board tourney so at least getting familiar with the map again, if not the setup.
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I don’t even miss the BM modifications… :O
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Would be great to get at least another couple players, so we could have 4 teams.
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Yeah we’re not starting with less than 8. We’ll get them