because I name the file after whose turn is STARTING not who just finished.
Also plz ignore France, he’s just being a dunce.
@mike64 It seems you have the pbf figured out now. I like using it…easier to post the file and it’s easier for my old eyes to read the posted summary instead of going to game history.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
@mike64 you’re able to post to forum now… but your post doesn’t show what happened on the Russian turn, like non combat moves etc. Any ideas why that is like that?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
3 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Philippines, round 2 : 5/11 hits, 5.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/8 hits, 3.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Japan to Chahar
1 aaGun and 6 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Anhwe to Chahar
1 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 artilleries and 1 infantry moved from Kwangsi to Hunan
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 carrier and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 infantry placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.17
UK_Pacific regular : 0.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 4 fighters and 3 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 artilleries and 3 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun, 2 artilleries, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Amur : 1 flag, 3 infantry
French Indo China : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 battleship, 1 cruiser and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 40 / 50
Russians : 36 / 37
Japanese : 46 / 46
Americans : 50 / 52
Chinese : 5 / 15
British : 29 / 34
UK_Pacific : 13 / 21
Italians : 16 / 18
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 1 armour, 1 artillery, 16 infantry and 1 mech_infantry
Bryansk : 1 artillery and 7 infantry
Rostov : 1 armour and 1 mech_infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 7 infantry and 1 tactical_bomber
Ukraine : 3 artilleries, 1 factory_minor, 2 fighters and 1 infantry
Western Ukraine : 2 aaGuns, 5 artilleries and 9 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 infantry
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 40 / 50
Russians : 37 / 37
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 16 / 18
ANZAC : 14 / 17
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 41 times
3 was rolled 33 times
4 was rolled 43 times
5 was rolled 45 times
6 was rolled 22 times
Average roll : 3.458
Median : 4.000
Variance : 1.856
Standard Deviation : 1.362
Total rolls : 214
Germans Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 22 times
5 was rolled 16 times
6 was rolled 6 times
Average roll : 3.337
Median : 4.000
Variance : 1.569
Standard Deviation : 1.252
Total rolls : 86
British Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 3 times
Average roll : 3.774
Median : 4.000
Variance : 2.361
Standard Deviation : 1.537
Total rolls : 31
Italians Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.378
Median : 3.000
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 37
French Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.343
Median : 3.000
Variance : 0.789
Standard Deviation : 0.888
Total rolls : 35
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.200
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 0.236
Standard Deviation : 0.486
Total rolls : 13
guess boxes not selected. resent after checking all the boxes
sent message before I checked. still missing stuff.
@mike64 weird… probably another glitch in a game… they happen all the time.
@mike64 I posted Japan in case you missed it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 2 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to 114 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 1 artillery moved from Greece to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 armour and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Syria
Battle in 114 Sea Zone
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win, taking Syria from French with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 1 armour and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Morocco
1 armour owned by the Italians retreated to Algeria
French win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from 114 Sea Zone to Northern Italy
1 fighter moved from 114 Sea Zone to Germany
1 artillery moved from Southern France to Northern Italy
1 armour moved from Southern France to Yugoslavia
2 infantry moved from Southern France to Northern Italy
5 infantry moved from Bulgaria to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : -0.50
Russians regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Hit Differential Summary :
@mike64 France?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 battleship moved from 112 Sea Zone to 115 Sea Zone
4 artilleries and 16 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 2 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers, 1 fighter and 1 tactical_bomber moved from Yugoslavia to Rostov
1 fighter and 1 tactical_bomber moved from Yugoslavia to Caucasus
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Caucasus
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 2.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Germans lost in Rostov
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Novgorod
Non Combat Move - Germans
2 bombers moved from Rostov to Yugoslavia
1 tactical_bomber moved from Rostov to Romania
1 fighter and 1 tactical_bomber moved from Caucasus to Romania
1 infantry moved from Romania to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from France to Western Germany
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 119 Sea Zone to 125 Sea Zone
6 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
4 infantry placed in Germany
1 infantry placed in France
1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
@mike64 there’s not going to be any Russian guys in Africa this game… that hurt me last game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Malaya
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 artilleries and 3 infantry moved from Hunan to Yunnan
1 armour moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Celebes from Dutch with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Malaya, round 2 : 9/15 hits, 7.00 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Malaya to Kwangsi
3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Chahar
1 armour moved from Manchuria to Chahar
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 1.83
UK_Pacific regular : 0.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Hit Differential Summary :