Please use last map with DD from sz55 moving to sz43 instead of sz36.
L25 OOB Peirce (+34) v Gamerman01
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@peirce said in L25 OOB Peirce (+34) v Gamerman01:
@gamerman01 Wow. I don’t think I’ve ever seen a Japan turn go so perfectly. Was a good move, but Allies got catastrophic dice all around. Going to be tough going.
It’s been some time since I had that kind of luck. That wasn’t an easy move. I was a little surprised to see what kind of pressure you had put on before J2 even came up. It doesn’t take long to see what kind of skills a new opponent has
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Hm, quite good luck yourself! Even the unprecedented US2 convoy on Brazil missed! So did my transports at the Philippines I clearly thought were safe.
Game on
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@gamerman01 Haha, yes, that 2 PU windfall is really going to supercharge the US war effort.
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I2 and the game is almost frenzied - it’s a lot of time and energy to play G40 but it’s quite the experience!
Now how do I deal with a power move on Rome…
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Libya to 96 Sea Zone 1 fighter moved from Libya to Greece 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 bomber and 1 fighter moved from Western Germany to Greece Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 4/7 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 fighter moved from Greece to Bulgaria 1 fighter moved from Greece to Southern Italy 2 armour moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 2 aaGuns moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Greece to Eastern Poland Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Neutral_Allies regular : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Libya to 96 Sea Zone 1 fighter moved from Libya to Greece 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 bomber and 1 fighter moved from Western Germany to Greece Combat - Italians Battle in Greece Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 4/7 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 fighter moved from Greece to Bulgaria 1 fighter moved from Greece to Southern Italy 2 armour moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 2 aaGuns moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Greece to Eastern Poland Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 16 PUs Turning on Edit Mode EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry EDIT: Adding units owned by Italians to British Somaliland: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.33 Neutral_Allies regular : 0.67
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I forgot the guy in Africa when doing the combat move.
I don’t mind if you disallow.
If we were playing on a board it’s easier to see, but whatever you decide.2nd post is with edit,
1st post if you want to disallow
There’s merit to staying in Italian Somaliland anyway, but the walk in is a bit better and what I intended. -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq ANZAC take Iraq from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Java to India 1 fighter moved from New South Wales to Queensland 1 artillery moved from Queensland to South Australia 1 infantry moved from Northern Territory to South Australia Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2,5,2,6,1,4,1 ANZAC collect 14 PUs (2 lost to blockades); end with 18 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@gamerman01 All good, I miss that with Italy all the time. No combat, and no difference to combat move, so happy to allow. I’m very permissive with edits.
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That’s nice to know, thanks,
Yes it’s a good policy to not be strict on edits or it’s only fair that they will be strict with you.
I am pretty excited to play a new (and friendly) player. I’m also finding that I’m doing different things than in the past, so I’m either learning and growing, or I’ve forgotten the lessons I learned years ago and am regressing. A “Balanced Mod” detour for about 7 years has a lot to do with it. Nice to be back to OOB, and a 34 bid isn’t that much higher than what we used to play years ago, here.
Have a thrilling FRANZAC turn!
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@gamerman01 Same to you! I already posted my “Franzac” turn 20 minutes ago, using your 2nd post.
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Not seeing it, please make sure
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans
Combat Hit Differential Summary :
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@gamerman01 It’s just after your post about having forgotten - I had already done the turn using your second post, happened about the same time. I just advanced it to the German turn and posted, hope that one works.
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It’s there now! Thanks for reposting
Maybe that power move on the Mediterranean has me disoriented -
Wow! That shocked me. I thought the Russians were taking Iraq. Was a really nice non-take by the British
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Wait, you play other versions.
Did you forget that Russia gets +3 per turn for Iraq in OOB? You can change it if you want. I’m sitting down to do G3 so will proceed because it doesn’t matter to me.
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@gamerman01 All good, let it ride.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Poland to Baltic States 1 destroyer moved from 113 Sea Zone to 111 Sea Zone 2 bombers moved from Western Germany to 111 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Germans creates battle in territory 85 Sea Zone Battle in 111 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 111 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 85 Sea Zone Germans attack with 1 submarine Americans defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser and 1 transport in 85 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 85 Sea Zone Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 infantry moved from Southern France to Northern Italy 1 infantry moved from France to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 infantry moved from Western Germany to Northern Italy 4 infantry moved from Romania to Bessarabia 6 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 aaGuns, 1 infantry and 1 mech_infantry moved from Poland to Eastern Poland 3 infantry moved from Germany to Poland 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Karelia to Novgorod 2 fighters and 2 tactical_bombers moved from Baltic States to Eastern Poland 5 infantry moved from Finland to Karelia 2 bombers moved from 111 Sea Zone to Western Germany 1 artillery moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to France 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Libya to Southern Italy 3 aaGuns, 5 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Holland Belgium to Northern Italy Place Units - Germans 1 infantry placed in France 1 destroyer and 2 submarines placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer, 2 submarines and 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer, 2 submarines and 1 transport EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Russians regular : -0.50 Germans regular : 1.50
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You stunned me again by bravely sailing over treacherous waters to jump start that European theater. With the US fleet out trying to stuff Japan’s shipbuilding capability I figured the potential for that sub had diminished, and you basically made me take the 50/50!
Coin flip! Peirce!
Nice to only lose one from 125