Kill INFs first and ask for OOL afterwards
2025 OOB peirce (L+43) vs booper (X) rematch
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 1 artillery moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Battle in 109 Sea Zone Germans attack with 2 bombers and 1 destroyer British defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Germans 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 106 Sea Zone to 122 Sea Zone 6 infantry moved from Finland to Karelia 1 aaGun moved from Finland to Karelia 3 mech_infantrys moved from Western Germany to Southern Italy 2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland 1 armour, 3 artilleries and 7 infantry moved from Poland to Eastern Poland 1 aaGun moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 2 artilleries moved from Southern France to France 4 armour and 10 mech_infantrys moved from Germany to Eastern Poland 11 infantry moved from Romania to Bessarabia 2 artilleries moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 2 armour and 1 mech_infantry moved from Northern Italy to Romania 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 2 bombers moved from 109 Sea Zone to Western Germany Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 1 fighter and 4 mech_infantrys placed in Western Germany 3 infantry placed in France Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Belarus to Poland Russians take Baltic States from Germans Russians take Poland from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Amur 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry moved from Bryansk to Belarus 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 6 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 fighter moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Hunan to French Indo China 1 fighter moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from 42 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Anhwe to Kweichow 1 bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to 34 Sea Zone Combat - Japanese Battle in Siberia Battle in Shan State Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Siberia from Russians, taking Shan State from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/9 hits, 4.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/9 hits, 4.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 fighter moved from Kweichow to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 4 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 4 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -4.67 UK_Pacific regular : -0.67
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 101 Sea Zone to 122 Sea Zone Americans take 106 Sea Zone from Germans 1 fighter moved from Eastern United States to 122 Sea Zone 1 cruiser moved from 92 Sea Zone to 109 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Booper Scramble in North Sea? Kamikaze in East China sea?
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@Booper Ha! Didn’t realize that a Kamikaze would negate the bombard even if it didn’t hit. That’s a lesson learned!
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 101 Sea Zone to 122 Sea Zone Americans take 106 Sea Zone from Germans 1 fighter moved from Eastern United States to 122 Sea Zone 1 cruiser moved from 92 Sea Zone to 109 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Battle in Norway Battle in 122 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 122 Sea Zone 1 submarine owned by the Germans lost in 122 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Manchuria Americans attack with 1 artillery and 3 infantry Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys Americans roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Manchuria 1 mech_infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Manchuria, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in 109 Sea Zone Americans attack with 1 cruiser Germans defend with 1 destroyer Americans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 cruiser remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 34 Sea Zone to Queensland 1 battleship and 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 112 Sea Zone to United Kingdom 1 fighter moved from 122 Sea Zone to Iceland 2 fighters moved from Eastern United States to Gibraltar 2 infantry moved from Brazil to British Guiana 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -2.50 Germans regular : 0.50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Szechwan 1 infantry placed in Szechwan Chinese undo move 3. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -2.33
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Yeah, makes it tougher to attack Japan.
I forgot you’d kill my factory in Manchuria though, or I’d have left another infantry behind!
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 101 Sea Zone to 122 Sea Zone Americans take 106 Sea Zone from Germans 1 fighter moved from Eastern United States to 122 Sea Zone 1 cruiser moved from 92 Sea Zone to 109 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Battle in Norway Battle in 122 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 122 Sea Zone 1 submarine owned by the Germans lost in 122 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Manchuria Americans attack with 1 artillery and 3 infantry Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys Americans roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Manchuria 1 mech_infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Manchuria, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in 109 Sea Zone Americans attack with 1 cruiser Germans defend with 1 destroyer Americans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 cruiser remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 34 Sea Zone to Queensland 1 battleship and 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 112 Sea Zone to United Kingdom 1 fighter moved from 122 Sea Zone to Iceland 2 fighters moved from Eastern United States to Gibraltar 2 infantry moved from Brazil to British Guiana 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang 1 infantry placed in Szechwan 1 infantry placed in Szechwan Chinese undo move 3. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter moved from 112 Sea Zone to 119 Sea Zone 1 fighter moved from Gibraltar to 119 Sea Zone Combat - British Battle in 119 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 119 Sea Zone to 112 Sea Zone 1 fighter moved from 119 Sea Zone to Scotland 1 fighter moved from Gibraltar to 112 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 battleship moved from 91 Sea Zone to 112 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Kenya to Ethiopia 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Iraq to Trans-Jordan 2 infantry moved from Persia to 80 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 3 aaGuns, 1 artillery, 13 infantry and 1 mech_infantry moved from India to Burma 1 fighter moved from Eastern Persia to India 1 tactical_bomber moved from 81 Sea Zone to Malta 1 mech_infantry moved from Burma to Szechwan 1 artillery and 4 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria Place Units - British 1 transport placed in 106 Sea Zone 1 destroyer and 1 submarine placed in 81 Sea Zone 1 infantry placed in Egypt 1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.17 Japanese regular : -4.83 Germans regular : 0.33 British regular : -0.83
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@Booper Yeah. Expensive price to pay, but at least I got what I paid for.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 infantry moved from Tunisia to Algeria Italians take Algeria from French Combat - Italians Non Combat Move - Italians 1 armour, 2 artilleries and 1 infantry moved from Libya to Tunisia 1 infantry moved from Tobruk to Libya 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 armour moved from Romania to Western Ukraine 1 aaGun, 1 artillery and 4 infantry moved from Romania to Bessarabia Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Northern Italy 3 submarines placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 fighter and 1 infantry EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 77 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Missed an NCM with Italy, to fly 2 fighters back to W. Germany. Will correct on Germany’s turn, assuming you’re OK with it.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 2 fighters EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Turning off Edit Mode Combat Move - Germans 1 infantry moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Poland 1 armour moved from Eastern Poland to Poland 4 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 bombers moved from Western Germany to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 fighter moved from Eastern Poland to 112 Sea Zone 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone 1 infantry moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Poland Germans attack with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys Russians defend with 1 armour Germans roll dice for 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Poland, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in 112 Sea Zone Germans attack with 2 bombers, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 3 fighters and 1 transport; Americans defend with 2 carriers, 1 destroyer, 1 fighter and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 4 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports in 112 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 112 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits Americans roll dice for 1 battleship, 1 carrier, 4 fighters and 2 transports in 112 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits 1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 1 carrier owned by the Americans, 1 fighter owned by the Americans and 3 fighters owned by the British lost in 112 Sea Zone Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 battleship and 2 transports in 112 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 1 transport owned by the Americans and 1 battleship owned by the British lost in 112 Sea Zone 1 transport owned by the British lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 13 Casualties for Germans: 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Casualties for Americans: 2 carriers, 1 destroyer, 1 fighter and 1 transport Casualties for British: 1 battleship, 3 fighters and 1 transport Non Combat Move - Germans 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 aaGuns, 5 armour, 5 artilleries, 17 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour, 2 artilleries and 11 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Western Ukraine to Ukraine 2 armour moved from Romania to Western Ukraine 1 mech_infantry moved from Romania to Ukraine 1 artillery moved from France to Western Germany 2 infantry moved from France to Northern Italy 1 infantry moved from France to Western Germany 3 mech_infantrys moved from Southern Italy to Yugoslavia 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from France to Western Germany 4 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 1 infantry placed in Germany 2 infantry placed in France 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : -0.50 Germans regular : 0.33
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@Booper Yup, no problem, I’ll edit those in for you so I don’t forget.
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I think I put them in. Some major carnage on the oceans this game!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 2 fighters EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Turning off Edit Mode Combat Move - Germans 1 infantry moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Poland 1 armour moved from Eastern Poland to Poland 4 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 bombers moved from Western Germany to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 fighter moved from Eastern Poland to 112 Sea Zone 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone 1 infantry moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Poland Germans attack with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys Russians defend with 1 armour Germans roll dice for 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Poland, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in 112 Sea Zone Germans attack with 2 bombers, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 3 fighters and 1 transport; Americans defend with 2 carriers, 1 destroyer, 1 fighter and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 4 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports in 112 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 112 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits Americans roll dice for 1 battleship, 1 carrier, 4 fighters and 2 transports in 112 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits 1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 1 carrier owned by the Americans, 1 fighter owned by the Americans and 3 fighters owned by the British lost in 112 Sea Zone Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 battleship and 2 transports in 112 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 1 transport owned by the Americans and 1 battleship owned by the British lost in 112 Sea Zone 1 transport owned by the British lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 13 Casualties for Germans: 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Casualties for Americans: 2 carriers, 1 destroyer, 1 fighter and 1 transport Casualties for British: 1 battleship, 3 fighters and 1 transport Non Combat Move - Germans 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 aaGuns, 5 armour, 5 artilleries, 17 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour, 2 artilleries and 11 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Western Ukraine to Ukraine 2 armour moved from Romania to Western Ukraine 1 mech_infantry moved from Romania to Ukraine 1 artillery moved from France to Western Germany 2 infantry moved from France to Northern Italy 1 infantry moved from France to Western Germany 3 mech_infantrys moved from Southern Italy to Yugoslavia 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from France to Western Germany 4 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 1 infantry placed in Germany 2 infantry placed in France 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : -0.50 Germans regular : 0.33