FYI, it didn’t matter for this game but the US destroyer in SZ 33 isn’t legal. I’m fine with it staying there for now, but for future reference:
260c559a-8215-4d5e-a822-1e4f473ee461-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.17 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 33 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
5 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 4 infantry in Yunnan, round 5 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield and 1 factory_minor; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from Shan State to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 tactical_bomber moved from 76 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 2 fighters; Italians defend with 1 destroyer, 1 fighter and 2 transports
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer, 3 fighters and 2 transports in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Italians roll dice for 1 transport in 97 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 bomber owned by the British lost in 97 Sea Zone
1 fighter owned by the Germans lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 transport in 97 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 transport in 97 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 transport in 97 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 transport in 97 Sea Zone, round 7 : 0/0 hits, 0.00 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 transport in 97 Sea Zone, round 8 : 0/0 hits, 0.00 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
1 transport owned by the Italians lost in 97 Sea Zone
Italians and British reach a stalemate
. Battle score for attacker is 12
Casualties for British: 1 bomber, 1 destroyer and 1 fighter
Casualties for Germans: 2 fighters
Casualties for Italians: 1 destroyer and 2 transports
Battle in French Indo China
British attack with 2 fighters and 2 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 2 fighters and 1 infantry in French Indo China, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 3 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British roll dice for 2 fighters and 1 infantry in French Indo China, round 4 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in French Indo China, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in French Indo China
British roll dice for 1 fighter and 1 infantry in French Indo China, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in French Indo China, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter and 1 infantry in French Indo China, round 6 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in French Indo China, round 6 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in French Indo China
1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 2 fighters and 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
2 mech_infantrys moved from India to Burma
3 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Ethiopia to Kenya
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Scotland to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 carrier and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 fighter moved from Iraq to Eastern Persia
1 transport moved from 76 Sea Zone to 81 Sea Zone
3 aaGuns, 1 artillery and 3 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
Place Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
British collect 30 PUs (3 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,5,6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 1.33
Italians regular : 0.33
Japanese regular : -1.17
Japanese AA : 0.83
Neutral_Axis regular : 0.00
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 unit repaired.
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 armour moved from Greece to Romania
1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Romania
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 3 infantry
EDIT: Removing units owned by Italians from Greece: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -1.83
British regular : -0.17
Sorry, I mis-clicked and didn’t place my units. Missed another walk-in as well, will correct and re-post. Don’t know what’s going on these days! I think my unplaced units may be in my queue, so will have to remove them somehow - I guess next turn I will just place them (1 inf, 1 fig, 1 sub) and remove them.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 unit repaired.
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 armour moved from Greece to Romania
1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Romania
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 3 infantry
EDIT: Removing units owned by Italians from Greece: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from French to Italians
EDIT: Adding units owned by Italians to Tunisia: 1 infantry
EDIT: Removing units owned by Italians from Libya: 1 infantry
EDIT: Changing PUs for Italians from 15 to 16
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -1.83
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from Sumatra to India
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - French
Battle in Holland Belgium
French attack with 1 artillery and 1 fighter
Germans defend with 1 artillery and 1 infantry
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the French and 1 artillery owned by the French lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Germans win with 1 artillery remaining. Battle score for attacker is -11
Casualties for French: 1 artillery and 1 fighter
Casualties for Germans: 1 infantry
Non Combat Move - French
3 infantry moved from Algeria to Morocco
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.17
Germans regular : 1.33
@Booper Haha, all good - happens all the time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 artillery moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 106 Sea Zone to 122 Sea Zone
6 infantry moved from Finland to Karelia
1 aaGun moved from Finland to Karelia
3 mech_infantrys moved from Western Germany to Southern Italy
2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
2 artilleries moved from Southern France to France
4 armour and 10 mech_infantrys moved from Germany to Eastern Poland
11 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
2 armour and 1 mech_infantry moved from Northern Italy to Romania
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from 109 Sea Zone to Western Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter and 4 mech_infantrys placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Poland
Russians take Baltic States from Germans
Russians take Poland from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Amur
1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry moved from Bryansk to Belarus
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
6 infantry moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 34 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in Shan State
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Siberia from Russians, taking Shan State from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/9 hits, 4.00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/9 hits, 4.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from 34 Sea Zone to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 aaGun and 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -4.67
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
Americans take 106 Sea Zone from Germans
1 fighter moved from Eastern United States to 122 Sea Zone
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Booper Scramble in North Sea? Kamikaze in East China sea?
@Booper Ha! Didn’t realize that a Kamikaze would negate the bombard even if it didn’t hit. That’s a lesson learned!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
Americans take 106 Sea Zone from Germans
1 fighter moved from Eastern United States to 122 Sea Zone
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Battle in Norway
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 122 Sea Zone
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Manchuria
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans lost in Manchuria
1 mech_infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Manchuria, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in 109 Sea Zone
Americans attack with 1 cruiser
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from 34 Sea Zone to Queensland
1 battleship and 1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 122 Sea Zone to Iceland
2 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Brazil to British Guiana
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -2.50
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Szechwan
1 infantry placed in Szechwan
Chinese undo move 3.
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -2.33
Yeah, makes it tougher to attack Japan.
I forgot you’d kill my factory in Manchuria though, or I’d have left another infantry behind!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
Americans take 106 Sea Zone from Germans
1 fighter moved from Eastern United States to 122 Sea Zone
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Battle in Norway
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 122 Sea Zone
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Manchuria
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans lost in Manchuria
1 mech_infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Manchuria, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in 109 Sea Zone
Americans attack with 1 cruiser
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from 34 Sea Zone to Queensland
1 battleship and 1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 122 Sea Zone to Iceland
2 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Brazil to British Guiana
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Szechwan
1 infantry placed in Szechwan
Chinese undo move 3.
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 fighter moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from Gibraltar to 119 Sea Zone
Combat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
2 fighters moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from 119 Sea Zone to Scotland
1 fighter moved from Gibraltar to 112 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Persia to 80 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
3 aaGuns, 1 artillery, 13 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Eastern Persia to India
1 tactical_bomber moved from 81 Sea Zone to Malta
1 mech_infantry moved from Burma to Szechwan
1 artillery and 4 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
Place Units - British
1 transport placed in 106 Sea Zone
1 destroyer and 1 submarine placed in 81 Sea Zone
1 infantry placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.17
Japanese regular : -4.83
Germans regular : 0.33
British regular : -0.83
@Booper Yeah. Expensive price to pay, but at least I got what I paid for.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Non Combat Move - Italians
1 armour, 2 artilleries and 1 infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to Libya
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Romania to Western Ukraine
1 aaGun, 1 artillery and 4 infantry moved from Romania to Bessarabia
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Northern Italy
3 submarines placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter and 1 infantry
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :