L25 G40 OOB Wizmark (L+55) v Jacob16 (X)

  • '20 '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 fighter moved from Northern Territory to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in Queensland
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Northern Territory: 1 fighter
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 fighter
            EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : -1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 126 Sea Zone
            4 fighters moved from Western Germany to 110 Sea Zone
            3 fighters moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 fighter moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 bomber moved from Germany to Archangel
            1 bomber moved from Germany to Archangel
            1 bomber moved from Novgorod to Smolensk
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble? If so which planes.

  • '20 '19

    @Jacob16 lo no thanks


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 126 Sea Zone
            4 fighters moved from Western Germany to 110 Sea Zone
            3 fighters moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 fighter moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 bomber moved from Germany to Archangel
            1 bomber moved from Germany to Archangel
            1 bomber moved from Novgorod to Smolensk
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 126 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 110 Sea Zone
                Germans attack with 5 fighters and 3 tactical_bombers
                British defend with 1 destroyer and 4 transports
                    Germans roll dice for 5 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                    British roll dice for 1 destroyer and 4 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the British and 3 transports owned by the British lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer and 4 transports
            Battle in Norway
                Germans attack with 3 fighters and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 tactical_bombers in Norway, round 2 : 1/5 hits, 2.83 expected hits
                    Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Norway
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Archangel to Novgorod
            1 bomber moved from Smolensk to Western Germany
            2 infantry moved from Karelia to Finland
            3 fighters and 2 tactical_bombers moved from Norway to Western Germany
            4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            8 infantry moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
            1 bomber moved from Western Ukraine to Novgorod
            1 bomber moved from 126 Sea Zone to Western Germany
            1 mech_infantry moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            3 artilleries placed in France
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 armour placed in Western Germany
            1 fighter placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.33
    Germans regular : -3.33
    British regular : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 6 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Archangel
            1 artillery and 6 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Archangel, round 2 : 3/8 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Belarus, round 2 : 5/8 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Russia to Yakut S.S.R.
            1 infantry moved from Timguska to Yenisey
            1 infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Volgograd to Sikang
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Archangel to Bryansk
            1 infantry moved from Bryansk to Belarus
            7 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Volgograd
            Russians undo move 1.
            2 infantry and 1 mech_infantry placed in Volgograd
            7 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tobruk: 1 mech_infantry
            EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 3.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 destroyers, 3 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Buryatia to Yakut S.S.R.
            1 bomber moved from French Indo China to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Hunan to Shensi
            1 bomber moved from French Indo China to Shensi
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yakut S.S.R.
                Japanese attack with 1 artillery
                Russians defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 artillery in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Japanese lost in Yakut S.S.R.
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Russians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in Shensi, round 4 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Shensi
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to Shantung
            1 armour, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            1 armour moved from Hunan to Yunnan
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 bomber moved from 42 Sea Zone to French Indo China
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 mech_infantry moved from Shantung to Manchuria
            1 mech_infantry moved from Shantung to Hunan
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Shantung
            3 infantry placed in French Indo China
            3 destroyers and 4 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.50
    Russians regular : 0.00
    

    Savegame

  • '20 '19

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 11 carriers, 3 cruisers, 4 destroyers, 18 fighters, 3 infantry, 2 mech_infantrys, 12 submarines, 3 tactical_bombers and 3 transports moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
            5 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            5 bombers moved from Western United States to 6 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @Jacob16 ok attacking sz 6. Kamis I guess, you have 6…which targets? Scrambles? and OoL…best defence or roll round by round?


  • @wizmark One per cruiser, then one per destroyer with remaining tokens. OOL will have to go round by round.

  • '20 '19

    @Jacob16 and scramble?


  • @wizmark Yes full scramble sorry i forgot to specify

  • '20 '19

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 11 carriers, 3 cruisers, 4 destroyers, 18 fighters, 3 infantry, 2 mech_infantrys, 12 submarines, 3 tactical_bombers and 3 transports moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
            5 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            5 bombers moved from Western United States to 6 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 7 bombers, 11 carriers, 3 cruisers, 5 destroyers, 18 fighters, 17 submarines, 4 tactical_bombers and 3 transports
                Japanese defend with 2 battleships, 9 carriers, 2 cruisers, 12 destroyers, 14 fighters, 8 submarines and 7 tactical_bombers
                    Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 6/17 hits, 5.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    

    Savegame

  • '20 '19

    @Jacob16 6 sub hits…afraid the kamis all missed


  • Damage battleships first, then damage carries, then take subs as loses, then ask me again, thanks.

  • '20 '19

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 11 carriers, 3 cruisers, 4 destroyers, 18 fighters, 3 infantry, 2 mech_infantrys, 12 submarines, 3 tactical_bombers and 3 transports moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
            5 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            5 bombers moved from Western United States to 6 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 7 bombers, 11 carriers, 3 cruisers, 5 destroyers, 18 fighters, 17 submarines, 4 tactical_bombers and 3 transports
                Japanese defend with 2 battleships, 9 carriers, 2 cruisers, 12 destroyers, 14 fighters, 8 submarines and 7 tactical_bombers
                    Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 6/17 hits, 5.67 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans roll dice for 1 battleship, 7 bombers, 11 carriers, 3 cruisers, 5 destroyers, 18 fighters, 4 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 19/38 hits, 20.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    

    Savegame

  • '20 '19

    @Jacob16 that leaves 6 more hits


  • @wizmark maybe im wrong but to me it looks like only 4 more hits, in which case i will take 4 destroyers as casualties

  • '20 '19

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 11 carriers, 3 cruisers, 4 destroyers, 18 fighters, 3 infantry, 2 mech_infantrys, 12 submarines, 3 tactical_bombers and 3 transports moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
            5 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            5 bombers moved from Western United States to 6 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 7 bombers, 11 carriers, 3 cruisers, 5 destroyers, 18 fighters, 17 submarines, 4 tactical_bombers and 3 transports
                Japanese defend with 2 battleships, 9 carriers, 2 cruisers, 12 destroyers, 14 fighters, 8 submarines and 7 tactical_bombers
                    Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 6/17 hits, 5.67 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans roll dice for 1 battleship, 7 bombers, 11 carriers, 3 cruisers, 5 destroyers, 18 fighters, 4 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 19/38 hits, 20.17 expected hits
                Units damaged: 5 carriers owned by the Japanese
                    Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 1.33 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 12 destroyers, 14 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 22/46 hits, 22.17 expected hits
                    4 submarines owned by the Americans and 10 carriers owned by the Americans lost in 6 Sea Zone
                    6 destroyers owned by the Japanese and 8 submarines owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 13 submarines in 6 Sea Zone, round 3 : 7/13 hits, 4.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Japanese regular : 1.50
    

    Savegame

  • '20 '19

    @Jacob16 7 hits from subs to place on ships in rnd 2

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Axis & Allies Boardgaming Custom Painted Miniatures

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