Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Northern Territory to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 1 fighter
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 fighter
EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 126 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
3 fighters moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Germany to Archangel
1 bomber moved from Germany to Archangel
1 bomber moved from Novgorod to Smolensk
Combat - Germans
Combat Hit Differential Summary :
Scramble? If so which planes.
@Jacob16 lo no thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 126 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
3 fighters moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Germany to Archangel
1 bomber moved from Germany to Archangel
1 bomber moved from Novgorod to Smolensk
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 5 fighters and 3 tactical_bombers
British defend with 1 destroyer and 4 transports
Germans roll dice for 5 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
British roll dice for 1 destroyer and 4 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the British and 3 transports owned by the British lost in 110 Sea Zone
1 transport owned by the British lost in 110 Sea Zone
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 4 transports
Battle in Norway
Germans attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 tactical_bombers in Norway, round 2 : 1/5 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Archangel to Novgorod
1 bomber moved from Smolensk to Western Germany
2 infantry moved from Karelia to Finland
3 fighters and 2 tactical_bombers moved from Norway to Western Germany
4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
8 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from 126 Sea Zone to Western Germany
1 mech_infantry moved from Eastern Poland to Ukraine
Place Units - Germans
3 artilleries placed in France
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 armour placed in Western Germany
1 fighter placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : -3.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 6 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
1 artillery and 6 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Archangel, round 2 : 3/8 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Belarus, round 2 : 5/8 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Russia to Yakut S.S.R.
1 infantry moved from Timguska to Yenisey
1 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Archangel to Bryansk
1 infantry moved from Bryansk to Belarus
7 infantry moved from Russia to Bryansk
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Volgograd
Russians undo move 1.
2 infantry and 1 mech_infantry placed in Volgograd
7 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tobruk: 1 mech_infantry
EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 3 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
1 bomber moved from French Indo China to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hunan to Shensi
1 bomber moved from French Indo China to Shensi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 artillery
Russians defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Yakut S.S.R.
1 infantry owned by the Russians lost in Yakut S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 4 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Shantung
1 armour, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Hunan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
3 destroyers and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.50
Russians regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 11 carriers, 3 cruisers, 4 destroyers, 18 fighters, 3 infantry, 2 mech_infantrys, 12 submarines, 3 tactical_bombers and 3 transports moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
5 bombers moved from Western United States to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
Combat Hit Differential Summary :
@Jacob16 ok attacking sz 6. Kamis I guess, you have 6…which targets? Scrambles? and OoL…best defence or roll round by round?
@wizmark One per cruiser, then one per destroyer with remaining tokens. OOL will have to go round by round.
@Jacob16 and scramble?
@wizmark Yes full scramble sorry i forgot to specify
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 11 carriers, 3 cruisers, 4 destroyers, 18 fighters, 3 infantry, 2 mech_infantrys, 12 submarines, 3 tactical_bombers and 3 transports moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
5 bombers moved from Western United States to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 7 bombers, 11 carriers, 3 cruisers, 5 destroyers, 18 fighters, 17 submarines, 4 tactical_bombers and 3 transports
Japanese defend with 2 battleships, 9 carriers, 2 cruisers, 12 destroyers, 14 fighters, 8 submarines and 7 tactical_bombers
Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 6/17 hits, 5.67 expected hits
Combat Hit Differential Summary :
Americans regular : 0.33
@Jacob16 6 sub hits…afraid the kamis all missed
Damage battleships first, then damage carries, then take subs as loses, then ask me again, thanks.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 11 carriers, 3 cruisers, 4 destroyers, 18 fighters, 3 infantry, 2 mech_infantrys, 12 submarines, 3 tactical_bombers and 3 transports moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
5 bombers moved from Western United States to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 7 bombers, 11 carriers, 3 cruisers, 5 destroyers, 18 fighters, 17 submarines, 4 tactical_bombers and 3 transports
Japanese defend with 2 battleships, 9 carriers, 2 cruisers, 12 destroyers, 14 fighters, 8 submarines and 7 tactical_bombers
Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 6/17 hits, 5.67 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 7 bombers, 11 carriers, 3 cruisers, 5 destroyers, 18 fighters, 4 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 19/38 hits, 20.17 expected hits
Combat Hit Differential Summary :
Americans regular : -0.83
@Jacob16 that leaves 6 more hits
@wizmark maybe im wrong but to me it looks like only 4 more hits, in which case i will take 4 destroyers as casualties
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 11 carriers, 3 cruisers, 4 destroyers, 18 fighters, 3 infantry, 2 mech_infantrys, 12 submarines, 3 tactical_bombers and 3 transports moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
5 bombers moved from Western United States to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 7 bombers, 11 carriers, 3 cruisers, 5 destroyers, 18 fighters, 17 submarines, 4 tactical_bombers and 3 transports
Japanese defend with 2 battleships, 9 carriers, 2 cruisers, 12 destroyers, 14 fighters, 8 submarines and 7 tactical_bombers
Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 6/17 hits, 5.67 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 7 bombers, 11 carriers, 3 cruisers, 5 destroyers, 18 fighters, 4 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 19/38 hits, 20.17 expected hits
Units damaged: 5 carriers owned by the Japanese
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 12 destroyers, 14 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 22/46 hits, 22.17 expected hits
4 submarines owned by the Americans and 10 carriers owned by the Americans lost in 6 Sea Zone
6 destroyers owned by the Japanese and 8 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 13 submarines in 6 Sea Zone, round 3 : 7/13 hits, 4.33 expected hits
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : 1.50
@Jacob16 7 hits from subs to place on ships in rnd 2