L25 PTV Adam514 (Axis+14) vs axis-dominion (Allies)


  • sea lion vs a full london buy really shouldn’t be as feasible as it was for peirce. i urge you to consider this feedback. i would think coming from me given my ranking you’d consider it more carefully. doubt i’ll be picking up more games until i feel this point is addressed. not saying make it impossible to sea lion, of course, but as it stands it’s just too easy and i’m willing to bet it’s going to be the more common strategy for axis, which is the opposite of one of the stated goals of being more historical.


  • air base scrambling is pretty cool and it’s grown on me, but i will say it really neutralizes the one big advantage allies have in a sea lion game, namely, that russia can sustain a high income by skirmishes on european soil. first thing peirce did was plant an AB in slovakia lol. so dumb… i think japan doing that in asia (as i did vs china) was also very hampering, but not as bad i think as stunting the russians in a sea lion game.

  • '19 '17

    I’ll check the peirce Sealion game, but Sealion balance was already tweaked during initial playtesting. Keep in mind that Russia is significantly stronger in PTV than in BM as well. In our game, you could have stacked Romania with Russia by landing Allied air early on in the game, and that would have yielded a 15 PU delta that Germany would struggle to clear for a while.

    PTV has existed for 5 years, and most games I’ve seen haven’t been Sealion.

    Also isn’t this game proof that Sealion isn’t overpowered? Unless you feel I didn’t execute it well.


  • @Adam514 said in L25 PTV Adam514 (Axis+14) vs axis-dominion (Allies):

    PTV has existed for 5 years, and most games I’ve seen haven’t been Sealion.

    i think that’s going to change, and has already started happening. like i said, i’m now about to be in 4 sea lion games out of my last 4 allies games. 4 for 4 lol.


  • i think it was just a matter of the community realizing that sea lion is much easier and feasible to pull off, so there’ll be a large uptick in occurrences.


  • TripleA Turn Summary: Chinese round 26

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 26
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 13 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Albania to Yugoslavia
            1 infantry moved from Bulgaria to Yugoslavia
            1 infantry moved from Bulgaria to Romania
            3 fighters and 3 tactical_bombers moved from Southern Caucasus to Romania
            3 bombers moved from Malta to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Yugoslavia
            3 fighters and 3 tactical_bombers moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Americans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/9 hits, 4.00 expected hits
                    Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Yugoslavia
                Americans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/7 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                    2 infantry owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Romania
                Americans attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Romania, round 2 : 4/7 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Americans win, taking Romania from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 artilleries and 3 infantry moved from Trans-Jordan to 100 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 100 Sea Zone to 95 Sea Zone
            3 artilleries and 3 infantry moved from 95 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            3 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 109 Sea Zone to 93 Sea Zone
            3 carriers and 3 fighters moved from 104 Sea Zone to 93 Sea Zone
            3 fighters moved from 93 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Central United States to Western United States
            4 tactical_bombers moved from Trans-Jordan to 93 Sea Zone
            3 fighters and 3 tactical_bombers moved from Northern Italy to Southern France
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
            2 infantry moved from Greece to Bulgaria
            1 infantry moved from Greece to Albania
            1 fighter moved from Yugoslavia to Albania
            1 tactical_bomber moved from Yugoslavia to Bulgaria
            3 tactical_bombers moved from Romania to Greece
            3 fighters moved from Romania to Greece
            3 bombers moved from Yugoslavia to Southern France
            1 armour moved from Northwest Persia to Southern Persia
            3 infantry moved from Iraq to Southern Persia
            5 submarines moved from 82 Sea Zone to 83 Sea Zone
            5 carriers, 2 destroyers and 2 transports moved from 78 Sea Zone to 83 Sea Zone
            4 transports moved from 83 Sea Zone to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 93 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Southern France
            3 fighters moved from Egypt to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern France
            1 fighter moved from Trans-Jordan to Southern France
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Southern France
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone
            3 infantry placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Greece
            3 infantry placed in Southern Italy
            3 infantry placed in Southern France
            2 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 94 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Kansu to Chahar
            2 infantry moved from Shansi to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            20 artilleries and 10 infantry moved from Shansi to Honan
            1 fighter moved from Chahar to Honan
            2 infantry moved from Kansu to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Combat Move - British
    
        Non Combat Move - British
            1 carrier moved from 83 Sea Zone to 100 Sea Zone
            1 cruiser moved from 83 Sea Zone to 100 Sea Zone
            1 cruiser moved from 78 Sea Zone to 100 Sea Zone
            1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from Southeast Mexico to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 2.33
    Japanese regular : -0.33
    Germans regular : -0.67
    

    Savegame


  • considering a change.


  • we’ll just leave it

  • '19 '17

    TripleA Turn Summary: Italians round 26

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 26
    
        Combat Move - Italians
    
        Combat - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 26

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 26
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 armour and 1 mech_infantry moved from New South Wales to Queensland
            1 submarine moved from 82 Sea Zone to 83 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 100 Sea Zone to 94 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Move Summary: Germans round 27

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 27
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 carriers and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Leningrad to Romania
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
            4 fighters and 4 tactical_bombers moved from Slovakia Hungary to Bulgaria
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bulgaria
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bulgaria
            2 infantry moved from Austria to Yugoslavia
            3 infantry moved from Austria to Northern Italy
            2 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy
            1 bomber and 2 fighters moved from Slovakia Hungary to Northern Italy
            1 armour moved from Baluchistan to Central India
                  Germans take Central India from UK_Pacific
            1 armour moved from Central India to Western India
                  Germans take Western India from UK_Pacific
            2 infantry moved from Eastern Poland to Romania
            1 fighter moved from Slovakia Hungary to Northern Italy
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Northern Italy
    

    Savegame

  • '19 '17

    Scramble Bulgaria and N Italy?


  • no scrambles

  • '19 '17

    TripleA Turn Summary: Germans round 27

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 27
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 carriers and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Leningrad to Romania
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
            4 fighters and 4 tactical_bombers moved from Slovakia Hungary to Bulgaria
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bulgaria
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bulgaria
            2 infantry moved from Austria to Yugoslavia
            3 infantry moved from Austria to Northern Italy
            2 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy
            1 bomber and 2 fighters moved from Slovakia Hungary to Northern Italy
            1 armour moved from Baluchistan to Central India
                  Germans take Central India from UK_Pacific
            1 armour moved from Central India to Western India
                  Germans take Western India from UK_Pacific
            2 infantry moved from Eastern Poland to Romania
            1 fighter moved from Slovakia Hungary to Northern Italy
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 bomber, 6 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Germans roll dice for 1 bomber, 6 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 4/12 hits, 5.33 expected hits
                    Americans roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 bomber, 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
            Battle in Bulgaria
                Germans attack with 6 fighters and 6 tactical_bombers
                Americans defend with 2 infantry and 1 tactical_bomber
                    Germans roll dice for 6 fighters and 6 tactical_bombers in Bulgaria, round 2 : 9/12 hits, 7.00 expected hits
                    Americans roll dice for 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
                    1 fighter owned by the Germans lost in Bulgaria
                    1 tactical_bomber owned by the Americans and 2 infantry owned by the Americans lost in Bulgaria
                Germans win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 fighter
                Casualties for Americans: 2 infantry and 1 tactical_bomber
            Battle in Romania
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 1/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Romania
                Germans win, taking Romania from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yugoslavia
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from Holland Belgium to Western Germany
            2 artilleries and 8 infantry moved from Normandy Bordeaux to 113 Sea Zone
            2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            3 infantry moved from Normandy Bordeaux to France
            3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 marine moved from Normandy Bordeaux to 113 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries, 8 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries, 8 infantry and 2 marines moved from 115 Sea Zone to Western Germany
            1 infantry moved from Norway to Finland
            5 carriers, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Germany to 117 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Leningrad
            1 infantry moved from Northern Belarus to Eastern Poland
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Archangel
            1 transport moved from 128 Sea Zone to 115 Sea Zone
            6 fighters and 2 tactical_bombers moved from Northern Italy to 115 Sea Zone
            1 fighter moved from Yugoslavia to 115 Sea Zone
            1 bomber moved from Northern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
            2 fighters and 3 tactical_bombers moved from Bulgaria to Western Germany
            2 fighters and 2 tactical_bombers moved from Bulgaria to Western Germany
            1 fighter and 1 tactical_bomber moved from Bulgaria to Western Germany
            2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
            10 infantry moved from Western Germany to Austria
            4 artilleries and 27 infantry moved from Austria to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery and 7 infantry moved from Germany to Slovakia Hungary
            10 armour, 19 artilleries, 36 infantry and 11 mech_infantrys moved from Baluchistan to Western India
            1 infantry moved from Eastern Poland to Southern Belarus
    
        Place Units - Germans
            2 carriers placed in 115 Sea Zone
            2 artilleries and 8 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,6,5,4,5
            Germans collect 64 PUs (1 lost to blockades); end with 64 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Germans regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 27

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 27
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Southern Persia to Baluchistan
                  Russians take Baluchistan from Germans
            2 infantry moved from Smolensk to Southern Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
            4 artilleries and 71 infantry moved from Smolensk to Northern Belarus
    
        Combat - Russians
            Battle in Northern Belarus
                Russians attack with 4 artilleries and 71 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 artilleries and 71 infantry in Northern Belarus, round 2 : 16/75 hits, 13.83 expected hits
                    Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Belarus
                Russians win, taking Northern Belarus from Germans with 4 artilleries and 71 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 artilleries and 10 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Smolensk
            3 infantry moved from Kursk to Bryansk
            11 armour, 19 artilleries, 62 infantry and 8 mech_infantrys moved from Southern Persia to Baluchistan
            1 armour moved from Northeast Persia to Baluchistan
            1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia
            2 infantry moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Southern Caucasus to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            Russians undo move 1.
            1 infantry placed in Urals
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.67
    

    Savegame


  • @axis-dominion said in L25 PTV Adam514 (Axis+14) vs axis-dominion (Allies):

    doubt i’ll be picking up more games until i feel this point is addressed.

    I’ve been following this discussion with interest. Adam and I reviewed your recent games involving sea lion.

    My personal view. It’s an unlucky coincidence you’ve been bombarded with four sea lion games in a row. And, in at least two of those cases, it seems fairly certain the Axis players will be punished for proceeding with the attack in the face of a full defense by UK.

    In the unlikely event that the sealions lead to Axis victory in all four games, the easiest way to address this for future games would be to add a rule, which I call the “Axis-Dominion” rule: sea lion will no longer be permissible in games where Axis-Dominion is playing Allies. We will update Game Notes accordingly.

    I hope you win, and we can avoid this. Sealion games are tiresome. Good luck.


  • well look who finally showed up lol where have you been man??

    thanks for offering your perspective as well.

    i do like that rule named after me, please implement it!

    but really, i’m betting we’ll see an increase in SL games as this catches on more. i’ve always liked an occasional SL to shake things up, but seems to me it can lead to the main option. and as you said, yes, very tiresome lol


  • @axis-dominion

    Hey Axis-Dominion. I always show up for the debates :)


  • you need to show up to play! how do you design a great game and not play it lol

  • '19 '17

    TripleA Turn Summary: Japanese round 27

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 27
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 14 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Wake Island
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Shansi
                  Japanese take Shansi from Chinese
            2 fighters and 2 tactical_bombers moved from Japan to Chahar
            1 bomber moved from Burma to Chahar
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Chahar
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 5/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Wake Island from Americans, taking Chahar from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Chahar to Southern Manchuria
            2 fighters and 2 tactical_bombers moved from Chahar to Jehol
            3 infantry moved from Southern Manchuria to Jehol
            1 artillery and 1 infantry moved from Northern Manchuria to Buryatia
            2 infantry moved from Korea to Northern Manchuria
            3 carriers and 2 destroyers moved from 36 Sea Zone to 24 Sea Zone
            1 destroyer moved from 21 Sea Zone to 24 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 63 Sea Zone to 65 Sea Zone
            1 submarine moved from 35 Sea Zone to 64 Sea Zone
            1 submarine moved from 34 Sea Zone to 24 Sea Zone
            1 fighter moved from French Indo China to 24 Sea Zone
            1 transport moved from 132 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 armour moved from Eastern India to 40 Sea Zone
            1 armour and 1 transport moved from 40 Sea Zone to 42 Sea Zone
            1 infantry moved from Sumatra to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Java
            1 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Shan State to Burma
            2 transports moved from 40 Sea Zone to 39 Sea Zone
            4 infantry moved from Shan State to 39 Sea Zone
            4 infantry and 2 transports moved from 39 Sea Zone to 43 Sea Zone
            4 infantry moved from 43 Sea Zone to Java
            3 battleships, 8 carriers, 3 cruisers, 4 destroyers and 5 submarines moved from 40 Sea Zone to 43 Sea Zone
            4 fighters and 4 tactical_bombers moved from 40 Sea Zone to 43 Sea Zone
            4 fighters and 4 tactical_bombers moved from Burma to 43 Sea Zone
            3 fighters and 4 tactical_bombers moved from Burma to French Indo China
            1 aaGun moved from Szechwan to Hunan
            1 infantry moved from Shantung to Anhwe
            6 infantry moved from Shantung to Kiangsu
            3 infantry moved from Kiangsu to Kiangsi
            12 infantry moved from Hopei to Kiangsi
            1 submarine moved from 43 Sea Zone to 59 Sea Zone
            2 infantry moved from Shan State to Burma
            2 transports moved from 40 Sea Zone to 132 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Eastern India
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in Southern Manchuria
            1 artillery and 2 infantry placed in French Indo China
            Japanese undo move 4.
            3 infantry placed in French Indo China
            1 artillery, 1 fighter and 3 infantry placed in Japan
            1 destroyer, 1 submarine and 2 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 2.00
    

    Savegame

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