Assumed no scramble to Holland
L25 PTV Adam514 (Axis+14) vs axis-dominion (Allies)
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Yeah thought you were planning on sending a few to discourage India this turn.
47 hits, OOL?
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i was. i had planned that last night but when i woke up i totally forgot and instead attacked ukr.
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max def
- franz first
- brits
- russians
- americans
but still maintain max def overall
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 26 Purchase Units - Japanese Japanese buy 2 fighters, 11 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 10 infantry moved from Kiangsi to Hopei 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from Shan State to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 2 infantry moved from Java to 43 Sea Zone 4 infantry moved from Borneo to 44 Sea Zone 4 infantry and 2 transports moved from 44 Sea Zone to 40 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 40 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 43 Sea Zone to 40 Sea Zone 1 marine moved from Sumatra to 42 Sea Zone 2 battleships, 2 cruisers and 4 marines moved from 42 Sea Zone to 40 Sea Zone 1 artillery, 9 infantry and 5 marines moved from 40 Sea Zone to Eastern India 12 artilleries, 9 fighters, 65 infantry and 7 tactical_bombers moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Yunnan to Eastern India 2 bombers, 3 fighters and 5 tactical_bombers moved from French Indo China to Eastern India 10 fighters and 6 tactical_bombers moved from 42 Sea Zone to Eastern India 5 fighters and 1 tactical_bomber moved from 43 Sea Zone to Eastern India Combat - Japanese Battle in 40 Sea Zone Japanese attack with 3 battleships, 3 cruisers and 5 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 3 battleships, 3 cruisers and 5 transports in 40 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 40 Sea Zone Japanese win, taking 40 Sea Zone from Americans with 3 battleships, 3 cruisers and 5 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Eastern India Japanese attack with 1 armour, 13 artilleries, 2 bombers, 27 fighters, 74 infantry, 5 marines, 1 mech_infantry and 19 tactical_bombers British defend with 1 aaGun, 11 artilleries, 1 bomber, 2 fighters, 62 infantry and 1 tactical_bomber; French defend with 1 fighter and 1 infantry; ANZAC defend with 1 aaGun, 6 fighters and 4 infantry; Americans defend with 2 armour, 2 artilleries, 11 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 armour, 1 artillery and 2 infantry British roll AA dice in Eastern India : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 armour, 13 artilleries, 2 bombers, 27 fighters, 74 infantry, 5 marines, 1 mech_infantry and 19 tactical_bombers in Eastern India, round 2 : 47/142 hits, 48.50 expected hits UK_Pacific roll dice for 2 aaGuns, 3 armour, 14 artilleries, 1 bomber, 20 fighters, 80 infantry, 1 mech_infantry and 7 tactical_bombers in Eastern India, round 2 : 52/126 hits, 50.33 expected hits 52 infantry owned by the Japanese lost in Eastern India 4 infantry owned by the ANZAC, 1 aaGun owned by the British, 1 aaGun owned by the ANZAC, 1 bomber owned by the British, 1 infantry owned by the French and 39 infantry owned by the British lost in Eastern India Japanese roll dice for 1 armour, 13 artilleries, 2 bombers, 27 fighters, 22 infantry, 5 marines, 1 mech_infantry and 19 tactical_bombers in Eastern India, round 3 : 39/90 hits, 39.83 expected hits UK_Pacific roll dice for 3 armour, 14 artilleries, 20 fighters, 36 infantry, 1 mech_infantry and 7 tactical_bombers in Eastern India, round 3 : 30/81 hits, 35.50 expected hits 22 infantry owned by the Japanese and 8 artilleries owned by the Japanese lost in Eastern India 2 infantry owned by the Russians, 11 infantry owned by the Americans, 3 artilleries owned by the British and 23 infantry owned by the British lost in Eastern India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 27 fighters, 5 marines, 1 mech_infantry and 19 tactical_bombers in Eastern India, round 4 : 28/60 hits, 31.33 expected hits UK_Pacific roll dice for 3 armour, 11 artilleries, 20 fighters, 1 mech_infantry and 7 tactical_bombers in Eastern India, round 4 : 27/42 hits, 22.50 expected hits 3 tactical_bombers owned by the Japanese, 12 fighters owned by the Japanese, 5 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 5 marines owned by the Japanese and 1 bomber owned by the Japanese lost in Eastern India 5 fighters owned by the ANZAC, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 artillery owned by the Russians, 6 tactical_bombers owned by the Americans, 2 armour owned by the Americans, 2 artilleries owned by the Americans, 1 fighter owned by the French, 8 artilleries owned by the British and 1 mech_infantry owned by the Americans lost in Eastern India Japanese roll dice for 1 armour, 1 bomber, 15 fighters and 16 tactical_bombers in Eastern India, round 5 : 23/33 hits, 19.17 expected hits UK_Pacific roll dice for 14 fighters in Eastern India, round 5 : 8/14 hits, 9.33 expected hits 4 fighters owned by the Japanese and 4 tactical_bombers owned by the Japanese lost in Eastern India 1 fighter owned by the ANZAC, 11 fighters owned by the Americans and 2 fighters owned by the British lost in Eastern India Japanese destroys 6PUs while taking UK_Pacific capital Japanese win, taking Eastern India from UK_Pacific with 1 armour, 1 bomber, 11 fighters and 12 tactical_bombers remaining. Battle score for attacker is 65 Casualties for Japanese: 13 artilleries, 1 bomber, 16 fighters, 74 infantry, 5 marines, 1 mech_infantry and 7 tactical_bombers Casualties for ANZAC: 1 aaGun, 6 fighters and 4 infantry Casualties for British: 1 aaGun, 11 artilleries, 1 bomber, 2 fighters, 62 infantry and 1 tactical_bomber Casualties for French: 1 fighter and 1 infantry Casualties for Americans: 2 armour, 2 artilleries, 11 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Hopei Japanese attack with 10 infantry Chinese defend with 1 infantry Japanese roll dice for 10 infantry in Hopei, round 2 : 3/10 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 submarine moved from 64 Sea Zone to 63 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 aaGun moved from Burma to Eastern India 6 carriers moved from 42 Sea Zone to 40 Sea Zone 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 5 submarines moved from 42 Sea Zone to 40 Sea Zone 2 carriers and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 1 destroyer moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 76 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Southern Manchuria to Jehol 5 infantry moved from Jehol to Shantung 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsi to Hopei 2 infantry moved from French Indo China to Shan State 2 infantry moved from Yunnan to Shan State 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Shan State 1 fighter moved from Japan to French Indo China 1 bomber moved from Eastern India to Burma 4 fighters and 4 tactical_bombers moved from Eastern India to 40 Sea Zone 7 fighters and 8 tactical_bombers moved from Eastern India to Burma 3 carriers and 2 destroyers moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 40 Sea Zone Place Units - Japanese 1 submarine placed in 7 Sea Zone 3 infantry placed in Southern Manchuria 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun EDIT: Adding units owned by Japanese to Szechwan: 1 aaGun EDIT: Turning off Edit Mode 2 fighters, 2 infantry and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -1.00 British AA : -1.00 UK_Pacific regular : -0.67
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this game is sucking up too much time… each turn is so complex that i’m finding myself taking a long time to get through it, and still made a major blunder.
and sea lion games seem almost impossible to win against axis, just too much is required of america and russia is not the beast like it is in bm in sea lion games… it’s next to impossible to liberate london, and trying for another route is just also very hard. idk with sea lion being too easy for axis, it severely limits what uk can do in the opening round. i’m about to get my 4th sea lion against stucifer. it’s stupid. i was enjoying ptv but sea lion being too easy is a huge turnoff tbh
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@axis-dominion Keep in mind that Russia remained a thorn in the Japanese side with its investments for many turns, and still advanced against Germany and held the line for a long time.
I would argue that UK being able to not respect a G1 naval purchase limits the options for the Axis, and the Axis should be the one with the most options early game. The Sealion also forced a J4 which put Japan basically 1 turn behind everything it was supposed to be doing.
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it’s not about disrespecting a naval buy, not even close. even with a FULL buy and only scrambling scotland i got sea lioned and wiped out completely like not even close, at a score of > 70 against peirce. i’d agree if by disrespect you meant uk can buy nothing in london or very little. but a full buy??
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at least in this game vs you i managed well for a while, but vs peirce he’s about to wipe me out very early. it’s so sad. grant it he got extra luck but still, average was still very high in london for him.
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@axis-dominion I was referring to our game where all the air went out of range of the cap on UK2. 100% German commit to Sealion should not win the game against a 100% defense by UK, and I really don’t think it does.
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sea lion vs a full london buy really shouldn’t be as feasible as it was for peirce. i urge you to consider this feedback. i would think coming from me given my ranking you’d consider it more carefully. doubt i’ll be picking up more games until i feel this point is addressed. not saying make it impossible to sea lion, of course, but as it stands it’s just too easy and i’m willing to bet it’s going to be the more common strategy for axis, which is the opposite of one of the stated goals of being more historical.
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air base scrambling is pretty cool and it’s grown on me, but i will say it really neutralizes the one big advantage allies have in a sea lion game, namely, that russia can sustain a high income by skirmishes on european soil. first thing peirce did was plant an AB in slovakia lol. so dumb… i think japan doing that in asia (as i did vs china) was also very hampering, but not as bad i think as stunting the russians in a sea lion game.
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I’ll check the peirce Sealion game, but Sealion balance was already tweaked during initial playtesting. Keep in mind that Russia is significantly stronger in PTV than in BM as well. In our game, you could have stacked Romania with Russia by landing Allied air early on in the game, and that would have yielded a 15 PU delta that Germany would struggle to clear for a while.
PTV has existed for 5 years, and most games I’ve seen haven’t been Sealion.
Also isn’t this game proof that Sealion isn’t overpowered? Unless you feel I didn’t execute it well.
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@Adam514 said in L25 PTV Adam514 (Axis+14) vs axis-dominion (Allies):
PTV has existed for 5 years, and most games I’ve seen haven’t been Sealion.
i think that’s going to change, and has already started happening. like i said, i’m now about to be in 4 sea lion games out of my last 4 allies games. 4 for 4 lol.
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i think it was just a matter of the community realizing that sea lion is much easier and feasible to pull off, so there’ll be a large uptick in occurrences.
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TripleA Turn Summary: Chinese round 26
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 26 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 13 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Romania 3 fighters and 3 tactical_bombers moved from Southern Caucasus to Romania 3 bombers moved from Malta to Yugoslavia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Yugoslavia 3 fighters and 3 tactical_bombers moved from 95 Sea Zone to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 3 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 airfield, 1 factory_minor and 2 infantry Americans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/9 hits, 4.00 expected hits Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Yugoslavia Americans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Yugoslavia 2 infantry owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Romania Americans attack with 3 fighters, 1 infantry and 3 tactical_bombers Germans defend with 1 infantry Americans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Romania, round 2 : 4/7 hits, 3.67 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Americans win, taking Romania from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 artilleries and 3 infantry moved from Trans-Jordan to 100 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 100 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from 95 Sea Zone to Southern France 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 3 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 109 Sea Zone to 93 Sea Zone 3 carriers and 3 fighters moved from 104 Sea Zone to 93 Sea Zone 3 fighters moved from 93 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States 4 tactical_bombers moved from Trans-Jordan to 93 Sea Zone 3 fighters and 3 tactical_bombers moved from Northern Italy to Southern France 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone 2 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to Albania 1 fighter moved from Yugoslavia to Albania 1 tactical_bomber moved from Yugoslavia to Bulgaria 3 tactical_bombers moved from Romania to Greece 3 fighters moved from Romania to Greece 3 bombers moved from Yugoslavia to Southern France 1 armour moved from Northwest Persia to Southern Persia 3 infantry moved from Iraq to Southern Persia 5 submarines moved from 82 Sea Zone to 83 Sea Zone 5 carriers, 2 destroyers and 2 transports moved from 78 Sea Zone to 83 Sea Zone 4 transports moved from 83 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 93 Sea Zone 1 tactical_bomber moved from 95 Sea Zone to Southern France 3 fighters moved from Egypt to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern France 1 fighter moved from Trans-Jordan to Southern France 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern France Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone 3 infantry placed in Iraq 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Greece 3 infantry placed in Southern Italy 3 infantry placed in Southern France 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 94 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Chahar 2 infantry moved from Shansi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 20 artilleries and 10 infantry moved from Shansi to Honan 1 fighter moved from Chahar to Honan 2 infantry moved from Kansu to Inner Mongolia Place Units - Chinese 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Combat Move - British Non Combat Move - British 1 carrier moved from 83 Sea Zone to 100 Sea Zone 1 cruiser moved from 83 Sea Zone to 100 Sea Zone 1 cruiser moved from 78 Sea Zone to 100 Sea Zone 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 2.33 Japanese regular : -0.33 Germans regular : -0.67
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considering a change.
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we’ll just leave it
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TripleA Turn Summary: Italians round 26
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 26 Combat Move - Italians Combat - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 26
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 armour and 1 mech_infantry moved from New South Wales to Queensland 1 submarine moved from 82 Sea Zone to 83 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 100 Sea Zone to 94 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 27
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 27 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 carriers and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Leningrad to Romania 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania 4 fighters and 4 tactical_bombers moved from Slovakia Hungary to Bulgaria 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bulgaria 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bulgaria 2 infantry moved from Austria to Yugoslavia 3 infantry moved from Austria to Northern Italy 2 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy 1 bomber and 2 fighters moved from Slovakia Hungary to Northern Italy 1 armour moved from Baluchistan to Central India Germans take Central India from UK_Pacific 1 armour moved from Central India to Western India Germans take Western India from UK_Pacific 2 infantry moved from Eastern Poland to Romania 1 fighter moved from Slovakia Hungary to Northern Italy 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Northern Italy