MyyGames (Allies+55) vs Simon33 (X) OOB Low Luck

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                  Italians take Yakut S.S.R. from Russians
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Novgorod to Kazakhstan
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Kazakhstan
                    1 mech_infantry owned by the British lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Kazakhstan to Volgograd
            1 fighter moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
            Italians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : 0.67
    British regular : -0.33
    

    Savegame

  • '23

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            1 infantry moved from South Australia to Western Australia
            1 mech_infantry moved from Queensland to Western Australia
            1 infantry moved from New South Wales to South Australia
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from India to Northwest Persia
            1 fighter moved from India to Shensi
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter and 2 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Libya to Tobruk
            1 infantry moved from Tunisia to Libya
            1 infantry moved from 92 Sea Zone to Algeria
            1 destroyer moved from 99 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Novgorod to Novosibirsk
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Rostov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
            3 artilleries and 3 infantry moved from Ukraine to Bessarabia
            3 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
            2 aaGuns, 18 artilleries, 13 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
            10 mech_infantrys moved from Archangel to Eastern Poland
            1 aaGun and 10 infantry moved from Archangel to Novgorod
            2 bombers moved from Novosibirsk to Yakut S.S.R.
            5 mech_infantrys moved from Yenisey to Yakut S.S.R.
            4 armour, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd
            3 mech_infantrys moved from Germany to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 artilleries placed in Novgorod
            3 infantry and 2 mech_infantrys placed in Western Germany
            1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 52 PUs (3 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.17
    

    Savegame

  • '19 '17 '16

    bump #1…

  • '23

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bryansk to Belarus
                  Russians take Belarus from Italians
            1 armour moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Bryansk to Rostov
            2 fighters moved from Russia to Rostov
            2 fighters and 1 mech_infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Italians
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/1 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 7 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Tambov
            2 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            3 mech_infantrys moved from Bryansk to Russia
            1 artillery moved from Russia to Bryansk
            2 mech_infantrys moved from Russia to Urals
            2 fighters moved from Novosibirsk to Russia
            2 fighters moved from Rostov to Russia
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
    
        Place Units - Russians
            1 armour, 7 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 0,50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Amur
                  Japanese take Sakha from Russians
            3 artilleries and 4 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            3 artilleries and 3 infantry moved from Kweichow to Yunnan
            2 bombers and 1 infantry moved from Malaya to Shan State
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
    
        Combat - Japanese
            Battle in 8 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shan State
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/1 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries and 3 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            7 artilleries and 8 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            2 artilleries and 2 infantry moved from Hunan to Yunnan
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 bombers moved from Shan State to Malaya
            1 fighter moved from Malaya to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from 8 Sea Zone to 5 Sea Zone
            1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 4 infantry moved from Siberia to Amur
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from Korea to Amur
            1 infantry moved from Manchuria to Amur
            1 fighter moved from Japan to Yakut S.S.R.
            1 fighter moved from Kiangsu to Japan
            1 infantry moved from Kiangsu to Anhwe
            2 artilleries and 2 infantry moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to 35 Sea Zone
            1 fighter moved from French Indo China to Malaya
            1 fighter moved from Kiangsu to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Malaya
    
        Place Units - Japanese
            1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery placed in Japan
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    Japanese regular : 0.00
    UK_Pacific regular : -0.33
    

    Savegame

  • '23

    @simon33 I am sorry I am not able to keep up with your speed. I will be traveling from today until the weekend, do not expect anything before sunday.

  • '23

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 carrier, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 artillery and 5 infantry moved from 112 Sea Zone to Norway
            1 armour and 1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 bomber and 1 fighter moved from Western United States to 8 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Holland Belgium
                Americans attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 8 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 8 Sea Zone to 10 Sea Zone
            1 bomber moved from 8 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Shensi to Russia
            1 fighter moved from Iraq to Eastern Persia
            1 fighter moved from Burma to India
            1 bomber moved from Holland Belgium to United Kingdom
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 artillery, 2 bombers and 1 fighter placed in Western United States
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
                  Chinese take Tsinghai from Germans
            1 infantry moved from Shensi to Sikang
                  Chinese take Sikang from Germans
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 artilleries, 1 fighter and 13 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Northwest Persia to Kazakhstan
            2 fighters and 2 tactical_bombers moved from Shensi to Kazakhstan
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in Kazakhstan
                British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Italians defend with 1 armour
                    British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 3/1 hits, 2,67 expected hits
                    Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    1 armour owned by the Italians lost in Kazakhstan
                British win, taking 97 Sea Zone from Italians, taking Kazakhstan from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
            1 bomber moved from Northwest Persia to Russia
            2 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 aaGun, 1 armour, 3 artilleries, 2 fighters, 12 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            3 mech_infantrys moved from Iraq to Eastern Persia
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Alexandria to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            3 aaGuns, 1 armour, 2 artilleries and 16 infantry moved from Burma to India
            1 armour moved from India to Eastern Persia
            1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to Norway
            1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Union of South Africa
            3 infantry placed in Egypt
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Italians regular : 0,50
    Japanese regular : -0,33
    Germans regular : -0,33
    British regular : 0,33
    

    Savegame

  • '19 '17 '16

    Great play. I wasn;t sure about all the USSR inf bid but they have changed the Eastern Front I think. I really can’t see recovering from being this far behind. Volgograd troops need to run from here I think. Urgh. Grabbing the 5 propaganda territories was a boon for you. Perhaps I shouldn’t have gone J1 with the Yunnan stack but I am not sure about that one. You’re going to hold Java too, unfortunately that could have been held with a couple of planes, at least for another turn.

    Will post. I once played low luck G40 as allies+80 and it seemed like a fairly narrow win. I don’t think this is a very narrow win with only +55, Not completely sure why but there it is.

  • S simon33 referenced this topic
  • '23

    @simon33 said in MyyGames (Allies+55) vs Simon33 (X) OOB Low Luck:

    Great play. I wasn;t sure about all the USSR inf bid but they have changed the Eastern Front I think. I really can’t see recovering from being this far behind. Volgograd troops need to run from here I think. Urgh. Grabbing the 5 propaganda territories was a boon for you. Perhaps I shouldn’t have gone J1 with the Yunnan stack but I am not sure about that one. You’re going to hold Java too, unfortunately that could have been held with a couple of planes, at least for another turn.

    Will post. I once played low luck G40 as allies+80 and it seemed like a fairly narrow win. I don’t think this is a very narrow win with only +55, Not completely sure why but there it is.

    Thank you for the game, sir.

    Yeah, the ussr bid was kind of experimental. I wanted to play yunnan and then thought to further boost ussr might enable them to survive better and become stronger earlier. Worked out quite good. I think you did not manage the 125 objective too good, I was able to grab that several times when it could have been prevented. That added to ussr strength of course. Think you are a BM player after all, and the NOs change with that. Even more glad you played me in lowluck!

    I agree that J3 should be preferred against the yunnan stack. At least I do prefer it. It is hard for Japan to manage this Chinese units additionally, even though you did a great job in preserving and massing these Japanese, still it is limiting if you cannot focus enough air early on.

    Thanks for the game! Good luck at the tables!

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