L25 PTV MikawaGunichi (X+13) vs 666 (Allies)


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 3 artilleries, 32 infantry and 1 mech_infantry moved from Bryansk to Tula
            1 armour and 1 mech_infantry moved from Gorky to Tula
            2 fighters moved from Russia to Tula
            1 armour and 1 mech_infantry moved from Stalingrad to Tula
            1 fighter and 1 infantry moved from Northern Sinkiang to Eastern Sinkiang
            1 fighter moved from Northern Sinkiang to Eastern Sinkiang
            3 infantry moved from Russia to Tula
    
        Combat - Russians
            Battle in Tula
                Russians attack with 3 armour, 3 artilleries, 2 fighters, 35 infantry and 3 mech_infantrys
                Germans defend with 5 armour and 6 mech_infantrys
                    Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 35 infantry and 3 mech_infantrys in Tula, round 2 : 10/46 hits, 10.83 expected hits
                    Germans roll dice for 5 armour and 6 mech_infantrys in Tula, round 2 : 6/11 hits, 5.33 expected hits
                    6 infantry owned by the Russians lost in Tula
                    4 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Tula
                    Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 29 infantry and 3 mech_infantrys in Tula, round 3 : 9/40 hits, 9.83 expected hits
                    Germans roll dice for 1 armour in Tula, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 3 armour, 3 artilleries, 2 fighters, 29 infantry and 3 mech_infantrys remaining. Battle score for attacker is 42
                Casualties for Russians: 6 infantry
                Casualties for Germans: 5 armour and 6 mech_infantrys
            Battle in Eastern Sinkiang
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 2 fighters and 1 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Eastern Sinkiang
                Russians win, taking Eastern Sinkiang from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Eastern Sinkiang to Stalingrad
            3 artilleries moved from Stalingrad to Samara
            1 infantry moved from Northern Caucasus to Stalingrad
            9 infantry moved from Stalingrad to Samara
            3 infantry moved from Urals to Samara
            5 infantry moved from Gorky to Samara
            1 infantry moved from Yaroslavl to Gorky
            1 aaGun moved from Bryansk to Tula
            2 fighters moved from Tula to Stalingrad
            1 armour and 1 mech_infantry moved from Siberia to Buryatia
            2 aaGuns and 8 infantry moved from Amur to Siberia
    
        Place Units - Russians
            3 armour placed in Urals
            3 armour placed in Stalingrad
            1 infantry placed in Siberia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tula: 1 aaGun
            EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Adding units owned by Russians to Tula: 1 aaGun
            EDIT: Turning off Edit Mode
            Russians undo move 3.
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3
            Russians collect 26 PUs (4 lost to blockades); end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.17
    Russians regular : -0.83
    

    Territory Summary for Russians :

    Siberia : 2 aaGuns, 1 factory_minor and 8 infantry
    Russia : 1 airfield, 1 factory_minor and 1 infantry
    Samara : 3 artilleries and 28 infantry
    Buryatia : 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
    Urals : 3 armour and 1 factory_minor
    Gorky : 1 infantry
    Stalingrad : 1 aaGun, 3 armour, 1 factory_minor, 4 fighters and 10 infantry
    Tula : 1 aaGun, 3 armour, 3 artilleries, 29 infantry and 3 mech_infantrys
    Eastern Sinkiang : 1 infantry
    

    Production/PUs Summary :

    Germans : 49 / 68
    Russians : 30 / 31
    Japanese : 59 / 70
    Americans : 53 / 83
    Chinese : 6 / 9
    British : 38 / 46
    UK_Pacific : 8 / 11
    Italians : 25 / 21
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Northern Sinkiang
                  Japanese take Northern Sinkiang from Chinese
            1 infantry moved from Hunan to Szechwan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Szechwan
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
            1 transport moved from 22 Sea Zone to 36 Sea Zone
            1 artillery moved from Paulau to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 artillery moved from 22 Sea Zone to Guam
            1 infantry moved from 22 Sea Zone to Guam
            2 infantry moved from Iwo Jima to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Wake Island
            1 infantry moved from Northern Manchuria to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in Midway
            Battle in Marianas
            Battle in Wake Island
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win, taking Midway from Americans, taking Marianas from Americans, taking Wake Island from Americans, taking 45 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 7 Sea Zone to 24 Sea Zone
            1 fighter moved from Japan to 18 Sea Zone
            1 armour and 1 mech_infantry moved from Southern Manchuria to Amur
            1 aaGun, 1 artillery and 11 infantry moved from Korea to Amur
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 5 submarines and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
            2 artilleries, 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 4 submarines and 2 transports moved from 37 Sea Zone to 132 Sea Zone
            2 artilleries and 2 infantry moved from 132 Sea Zone to Malaya
            2 fighters moved from 132 Sea Zone to Malaya
            3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 132 Sea Zone
            2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 132 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Szechwan to Kwangtung
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 tactical_bombers moved from Southern Manchuria to Japan
            2 fighters moved from Southern Manchuria to Kwangtung
            1 fighter moved from Japan to 132 Sea Zone
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 37 Sea Zone
            1 destroyer moved from 7 Sea Zone to 21 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 fighter and 1 infantry placed in Japan
            3 destroyers and 1 submarine placed in 7 Sea Zone
            1 destroyer placed in 21 Sea Zone
            2 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.67
    Japanese regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 submarine moved from 56 Sea Zone to 45 Sea Zone
            8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 8/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win, taking 45 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry moved from New Hebrides to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Johnston Island
            1 destroyer moved from 55 Sea Zone to 31 Sea Zone
            1 destroyer moved from 55 Sea Zone to 27 Sea Zone
            1 aaGun and 3 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 55 Sea Zone to 27 Sea Zone
            1 infantry moved from New Guinea to 55 Sea Zone
            1 marine moved from Queensland to 55 Sea Zone
            1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 1 fighter, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            8 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from Eastern United States to 104 Sea Zone
            2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 104 Sea Zone to 92 Sea Zone
            3 carriers, 2 destroyers, 4 fighters, 1 submarine and 3 transports moved from 93 Sea Zone to 94 Sea Zone
            3 submarines moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
            4 fighters and 2 tactical_bombers moved from Algeria to Iraq
            1 bomber moved from Anglo-Egyptian Sudan to Eastern India
            2 fighters moved from Morocco to 94 Sea Zone
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
            2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            1 transport moved from 84 Sea Zone to 89 Sea Zone
            1 destroyer moved from 40 Sea Zone to 82 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 artillery, 3 fighters and 1 infantry placed in Western United States
            3 submarines and 1 transport placed in 11 Sea Zone
            1 destroyer and 1 submarine placed in 104 Sea Zone
            Americans undo move 4.
            1 submarine placed in 11 Sea Zone
            Americans undo move 4.
            1 destroyer and 1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Japanese regular : -0.33
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Johnston Island : 1 infantry
    Western United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Central United States : 1 artillery, 1 factory_major and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 5 infantry
    United Kingdom : 1 aaGun, 1 infantry and 1 mech_infantry
    Eastern India : 1 bomber
    Queensland : 1 aaGun and 1 infantry
    Tunisia : 1 flag
    Algeria : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
    Morocco : 1 flag, 2 infantry
    New Hebrides : 1 flag
    99 Sea Zone : 3 submarines
    94 Sea Zone : 3 carriers, 3 destroyers, 6 fighters and 3 transports
    89 Sea Zone : 1 transport
    35 Sea Zone : 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 8 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport
    82 Sea Zone : 1 destroyer
    31 Sea Zone : 1 destroyer and 1 transport
    93 Sea Zone : 2 destroyers, 2 submarines and 1 transport
    Iraq : 4 fighters and 2 tactical_bombers
    104 Sea Zone : 1 destroyer and 1 submarine
    Dutch New Guinea : 1 flag
    95 Sea Zone : 1 submarine
    45 Sea Zone : 1 flag, 1 submarine
    11 Sea Zone : 3 submarines and 1 transport
    27 Sea Zone : 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports
    

    Production/PUs Summary :

    Germans : 49 / 68
    Russians : 29 / 31
    Japanese : 61 / 74
    Americans : 53 / 79
    Chinese : 5 / 9
    British : 38 / 46
    UK_Pacific : 8 / 11
    Italians : 25 / 21
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 artilleries and 7 infantry moved from Yunnan to Kweichow
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            4 infantry moved from Tsinghai to Inner Mongolia
            1 fighter and 2 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 6 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 4 artilleries and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 7 infantry in Kweichow, round 2 : 2/11 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Tsinghai
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Japanese regular : -1.67
    

    Territory Summary for Chinese :

    Kansu : 1 artillery and 2 infantry
    Kweichow : 4 artilleries and 7 infantry
    Tsinghai : 1 infantry
    Hopei : 1 infantry
    Inner Mongolia : 4 infantry
    Yunnan : 1 infantry
    Szechwan : 1 infantry
    Burma : 1 fighter
    

    Production/PUs Summary :

    Germans : 49 / 68
    Russians : 29 / 31
    Japanese : 57 / 74
    Americans : 53 / 79
    Chinese : 9 / 12
    British : 38 / 46
    UK_Pacific : 8 / 11
    Italians : 25 / 21
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    @666 Hey no rush, but just making sure you didn’t think you had posted UK and were waiting on me.


  • @mikawagunichi sorry, all the 4th festivities has slowed me down.


  • @mikawagunichi said in L25 PTV MikawaGunichi (X+13) vs 666 (Allies):

    @666 Hey no rush, but just making sure you didn’t think you had posted UK and were waiting on me.

    wait a minute…i did the UK turn…WTH


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 submarine moved from 56 Sea Zone to 45 Sea Zone
            8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 8/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win, taking 45 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry moved from New Hebrides to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Johnston Island
            1 destroyer moved from 55 Sea Zone to 31 Sea Zone
            1 destroyer moved from 55 Sea Zone to 27 Sea Zone
            1 aaGun and 3 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 55 Sea Zone to 27 Sea Zone
            1 infantry moved from New Guinea to 55 Sea Zone
            1 marine moved from Queensland to 55 Sea Zone
            1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 1 fighter, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            8 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from Eastern United States to 104 Sea Zone
            2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 104 Sea Zone to 92 Sea Zone
            3 carriers, 2 destroyers, 4 fighters, 1 submarine and 3 transports moved from 93 Sea Zone to 94 Sea Zone
            3 submarines moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
            4 fighters and 2 tactical_bombers moved from Algeria to Iraq
            1 bomber moved from Anglo-Egyptian Sudan to Eastern India
            2 fighters moved from Morocco to 94 Sea Zone
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
            2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            1 transport moved from 84 Sea Zone to 89 Sea Zone
            1 destroyer moved from 40 Sea Zone to 82 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 artillery, 3 fighters and 1 infantry placed in Western United States
            3 submarines and 1 transport placed in 11 Sea Zone
            1 destroyer and 1 submarine placed in 104 Sea Zone
            Americans undo move 4.
            1 submarine placed in 11 Sea Zone
            Americans undo move 4.
            1 destroyer and 1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 artilleries and 7 infantry moved from Yunnan to Kweichow
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            4 infantry moved from Tsinghai to Inner Mongolia
            1 fighter and 2 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 6 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 4 artilleries and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 7 infantry in Kweichow, round 2 : 2/11 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Tsinghai
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 82 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry moved from Iraq to Egypt
                  British take Trans-Jordan from Italians
            1 armour moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Eastern India to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Honan
            1 infantry moved from Tsinghai to Honan
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Iraq to Syria
            8 fighters and 2 tactical_bombers moved from Malta to Syria
            2 artilleries and 2 infantry moved from Iraq to 82 Sea Zone
            1 marine moved from Iraq to 82 Sea Zone
            1 marine moved from Southern Persia to 82 Sea Zone
            2 fighters moved from Iraq to Syria
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 2 submarines and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 83 Sea Zone to Egypt
            1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Anglo-Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 2 armour, 3 artilleries, 16 infantry, 2 marines and 3 mech_infantrys
                Germans defend with 1 armour; Italians defend with 1 aaGun, 1 factory_minor and 1 harbour
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 aaGun and 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    1 aaGun owned by the Italians and 1 armour owned by the Germans lost in Egypt
                British win, taking Egypt from Italians with 2 armour, 3 artilleries, 16 infantry, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 1 armour
            Battle in Syria
                British attack with 10 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 mech_infantry
                    British roll dice for 10 fighters, 2 infantry and 2 tactical_bombers in Syria, round 2 : 5/14 hits, 6.67 expected hits
                    Italians roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 10 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
            Battle in Honan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                British win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 aaGun and 2 infantry moved from Shan State to Burma
            1 aaGun moved from Tsinghai to Szechwan
            1 fighter moved from Honan to Tsinghai
            10 fighters and 2 tactical_bombers moved from Syria to Northwest Persia
            1 aaGun moved from Iraq to 82 Sea Zone
            1 aaGun and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 aaGun moved from 83 Sea Zone to Egypt
            1 bomber moved from Malta to Northwest Persia
            1 fighter moved from Anglo-Egyptian Sudan to 83 Sea Zone
            2 infantry moved from French Central Africa to French Equatorial Africa
            1 armour moved from French Central Africa to Anglo-Egyptian Sudan
            1 mech_infantry moved from Tobruk to Tunisia
            1 infantry moved from Libya to Tunisia
            2 infantry moved from Algeria to 94 Sea Zone
            1 aaGun and 2 infantry moved from Algeria to Tunisia
            1 fighter moved from Burma to Eastern India
    
        Place Units - British
            3 fighters placed in Southern Persia
            1 fighter placed in United Kingdom
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,4,4
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3,3,3,5,6,5,2,5,5,3,3,4,2,5,3,5,4,4,3,1,2,5,6,4,6,1,5,5,1,3,2,2,6,1,3,3
            UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 aaGun and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Americans regular : 3.00
    Italians regular : -0.83
    Japanese regular : -2.67
    British regular : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Siam : 1 flag, 1 infantry
    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Kwangsi : 1 infantry
    Johnston Island : 1 infantry
    Western United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Central United States : 1 artillery, 1 factory_major and 1 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 5 infantry
    Kansu : 1 artillery and 2 infantry
    Kweichow : 4 artilleries and 7 infantry
    Tsinghai : 1 fighter and 1 infantry
    Hopei : 1 infantry
    Honan : 1 infantry
    Inner Mongolia : 4 infantry
    Yunnan : 1 armour and 1 infantry
    Szechwan : 1 aaGun and 1 infantry
    Gibraltar : 1 harbour
    Cyprus : 1 infantry
    Iceland : 1 airfield
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Anglo-Egyptian Sudan : 1 armour
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
    Egypt : 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 16 infantry, 2 marines and 3 mech_infantrys
    Malta : 1 aaGun, 1 airfield and 3 infantry
    Eastern India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Burma : 2 aaGuns, 6 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber
    Libya : 1 flag
    Tobruk : 1 flag
    Ethiopia : 1 flag
    Italian Somaliland : 1 flag
    Queensland : 1 aaGun and 1 infantry
    Syria : 1 flag, 2 infantry
    Tunisia : 1 flag, 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
    Algeria : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
    French Madagascar : 1 flag
    Morocco : 1 flag, 2 infantry
    French West Africa : 1 flag
    French Equatorial Africa : 1 flag, 2 infantry
    French Indo China : 1 flag
    New Hebrides : 1 flag
    French Central Africa : 1 flag
    99 Sea Zone : 1 flag, 3 submarines
    94 Sea Zone : 3 carriers, 3 destroyers, 6 fighters, 2 infantry and 3 transports
    Northwest Persia : 1 flag, 1 bomber, 10 fighters and 2 tactical_bombers
    Southern Persia : 1 flag, 1 factory_minor and 3 fighters
    89 Sea Zone : 1 transport
    35 Sea Zone : 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 8 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport
    Brazil : 1 flag
    112 Sea Zone : 1 submarine
    31 Sea Zone : 1 destroyer and 1 transport
    93 Sea Zone : 2 destroyers, 2 submarines and 1 transport
    Iraq : 1 flag, 4 fighters and 2 tactical_bombers
    83 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 3 transports
    Crete : 1 flag, 1 infantry
    104 Sea Zone : 1 destroyer and 1 submarine
    Dutch New Guinea : 1 flag
    95 Sea Zone : 1 submarine
    45 Sea Zone : 1 flag, 1 submarine
    11 Sea Zone : 3 submarines and 1 transport
    Northeast Persia : 1 flag
    27 Sea Zone : 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports
    42 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 49 / 68
    Russians : 29 / 31
    Japanese : 52 / 74
    Americans : 53 / 79
    Chinese : 11 / 12
    British : 42 / 48
    UK_Pacific : 11 / 10
    Italians : 21 / 21
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @mikawagunichi the file was still open on my work computer. I must not have hit post. Sorry about that, I trust you received the dice.

  • 2025 2024

    @666 Yeah I got em, no worries.


  • @mikawagunichi I’m getting old and forgetful. it doesn’t help my play

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Alexandria to Tobruk
                  Italians take Tobruk from British
            1 armour moved from Tobruk to Libya
                  Italians take Libya from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour, 4 artilleries and 13 infantry moved from Alexandria to Tobruk
            1 fighter moved from Ukraine to Western Germany
            3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            2 fighters placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,3,5,2,5
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3
            Italians collect 11 PUs (11 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Paulau
            2 fighters moved from Queensland to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 submarine moved from 55 Sea Zone to 22 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau
            Battle in 22 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer and 2 transports
                    ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    1 transport owned by the Japanese lost in 22 Sea Zone
                ANZAC win, taking Paulau from Japanese, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer and 2 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 27 Sea Zone
            1 artillery moved from Queensland to 55 Sea Zone
            1 marine moved from Queensland to 55 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 36 Sea Zone
            2 fighters moved from 22 Sea Zone to 35 Sea Zone
            1 carrier moved from 64 Sea Zone to 35 Sea Zone
            1 infantry moved from Iraq to Southern Persia
            1 fighter moved from Eastern India to Northwest Persia
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 40 Sea Zone to 38 Sea Zone
                  French take 38 Sea Zone from Japanese
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.17
    

    Territory Summary for ANZAC and French :

    Paulau : 1 flag, 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    New South Wales : 1 factory_minor, 1 fighter and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 7 infantry
    New Zealand : 1 airfield and 1 harbour
    38 Sea Zone : 1 flag, 1 destroyer
    Northwest Persia : 1 fighter
    64 Sea Zone : 1 submarine
    Southern Persia : 1 infantry
    35 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports
    22 Sea Zone : 1 flag, 1 submarine
    27 Sea Zone : 1 fighter and 1 submarine
    36 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 49 / 68
    Russians : 29 / 31
    Japanese : 52 / 74
    Americans : 53 / 79
    Chinese : 11 / 12
    British : 41 / 48
    UK_Pacific : 11 / 10
    Italians : 22 / 12
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    @666 SZ 94 - the game is showing the two UK dudes on separate US TPs. Can you clarify if they should both be on one?


  • @mikawagunichi that is correct


  • @mikawagunichi they are both on a seperate tranny

  • 2025 2024

    @666 OK, thanks

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 artillery moved from Kursk to Bryansk
                  Germans take Bryansk from Russians
            2 infantry moved from Smolensk to Russia
            3 bombers moved from Ukraine to Russia
            1 infantry moved from Rostov to Northern Caucasus
                  Germans take Northern Caucasus from Russians
            1 infantry moved from Kursk to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Battle in Russia
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Russia, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans destroys 31PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Finland
            6 infantry moved from Finland to Norway
            1 battleship, 1 cruiser, 1 destroyer and 5 transports moved from 118 Sea Zone to 115 Sea Zone
            4 tactical_bombers moved from Leningrad to 115 Sea Zone
            1 submarine moved from 128 Sea Zone to 127 Sea Zone
            3 artilleries moved from France to Western Germany
            8 armour, 5 artilleries, 29 infantry and 8 mech_infantrys moved from Smolensk to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            13 infantry moved from Novgorod to Smolensk
            4 infantry moved from Northern Belarus to Smolensk
            4 bombers, 4 fighters and 4 tactical_bombers moved from Ukraine to Western Germany
            2 tactical_bombers moved from Leningrad to Western Germany
            1 infantry moved from Ukraine to Kursk
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            2 carriers, 1 submarine and 5 transports placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Combat Move - Russians
            3 infantry moved from Stalingrad to Northern Caucasus
            1 fighter moved from Stalingrad to Northern Caucasus
            2 infantry moved from Stalingrad to Rostov
            2 infantry moved from Stalingrad to Tambov
            1 fighter moved from Stalingrad to Rostov
            1 fighter moved from Stalingrad to Tambov
            1 fighter moved from Stalingrad to Northern Sinkiang
            1 infantry moved from Eastern Sinkiang to Northern Sinkiang
            1 armour moved from Urals to Northern Sinkiang
            1 armour moved from Urals to Northern Sinkiang
            3 artilleries and 28 infantry moved from Samara to Russia
            3 armour, 3 artilleries, 29 infantry and 3 mech_infantrys moved from Tula to Russia
    
        Combat - Russians
            Battle in Northern Sinkiang
                Russians attack with 2 armour, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 1 fighter and 1 infantry in Northern Sinkiang, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Sinkiang
                    1 infantry owned by the Japanese lost in Northern Sinkiang
                Russians win, taking Northern Sinkiang from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Northern Caucasus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Northern Caucasus, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Caucasus
                Russians win, taking Northern Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Russia
                Russians attack with 3 armour, 6 artilleries, 57 infantry and 3 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 3 armour, 6 artilleries, 57 infantry and 3 mech_infantrys in Russia, round 2 : 13/69 hits, 15.00 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 3 armour, 6 artilleries, 57 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 armour moved from Urals to Russia
            3 armour moved from Stalingrad to Russia
            1 aaGun moved from Tula to Russia
            1 aaGun and 3 infantry moved from Stalingrad to Samara
            1 fighter moved from Northern Sinkiang to Urals
            1 fighter moved from Rostov to Samara
            1 fighter moved from Northern Caucasus to Samara
            1 fighter moved from Tambov to Samara
            1 infantry moved from Gorky to Russia
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Buryatia to Sakha
            2 aaGuns and 8 infantry moved from Siberia to Sakha
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6
            Russians collect 26 PUs (2 lost to blockades); end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : -1.00
    Russians regular : -1.17
    

    Territory Summary for Russians :

    Siberia : 1 factory_minor
    Tambov : 1 infantry
    Russia : 1 aaGun, 1 airfield, 7 armour, 6 artilleries, 1 factory_minor, 58 infantry and 3 mech_infantrys
    Samara : 1 aaGun, 3 fighters and 3 infantry
    Buryatia : 1 infantry
    Urals : 1 factory_minor and 1 fighter
    Sakha : 2 aaGuns, 1 armour, 1 artillery, 14 infantry and 1 mech_infantry
    Northern Caucasus : 3 infantry
    Rostov : 2 infantry
    Stalingrad : 1 factory_minor
    Northern Sinkiang : 2 armour
    

    Production/PUs Summary :

    Germans : 50 / 74
    Russians : 28 / 31
    Japanese : 51 / 74
    Americans : 53 / 79
    Chinese : 12 / 12
    British : 41 / 48
    UK_Pacific : 11 / 10
    Italians : 22 / 12
    ANZAC : 10 / 16
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            6 artilleries and 6 infantry moved from Kiangsi to Hopei
            1 destroyer moved from 24 Sea Zone to 22 Sea Zone
            1 fighter moved from 18 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from Japan to 22 Sea Zone
            1 infantry moved from Malaya to 132 Sea Zone
            1 artillery moved from Malaya to 132 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            1 submarine moved from 132 Sea Zone to 38 Sea Zone
            2 fighters moved from Malaya to 38 Sea Zone
            2 tactical_bombers moved from 132 Sea Zone to 38 Sea Zone
            1 destroyer moved from 43 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 132 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Honan
            2 fighters moved from Kwangtung to Honan
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            2 battleships, 2 cruisers, 1 destroyer and 3 submarines moved from 132 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 22 Sea Zone
            4 fighters moved from 132 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in French Indo China
            Battle in 38 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 38 Sea Zone
                Japanese win, taking French Indo China from UK_Pacific, taking 38 Sea Zone from French with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 4 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 4 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hopei
                Japanese attack with 6 artilleries and 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 artilleries and 6 infantry in Hopei, round 2 : 5/12 hits, 4.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Honan
                Japanese attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Honan, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                    1 infantry owned by the British lost in Honan
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
            1 transport moved from 132 Sea Zone to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 artillery moved from Celebes to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            8 carriers moved from 132 Sea Zone to 36 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 destroyer moved from 7 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from 38 Sea Zone to 36 Sea Zone
            2 fighters moved from 38 Sea Zone to Malaya
            1 carrier moved from 18 Sea Zone to 7 Sea Zone
            2 infantry moved from Wake Island to 24 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
            1 aaGun moved from Amur to Siberia
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 7 Sea Zone
            4 infantry moved from 7 Sea Zone to Japan
            1 transport moved from 5 Sea Zone to 7 Sea Zone
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kwangtung to Kiangsi
            2 fighters moved from Honan to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone
            1 destroyer moved from 21 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 infantry placed in Japan
            4 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.17
    French regular : -0.33
    Japanese regular : 3.17
    ANZAC regular : 0.50
    

    Savegame

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