TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
L25 BM Zarhunter (Allies+25) vs Culann (Axis) Rematch
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 artillery moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 fighter moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Bessarabia 1 fighter moved from Belarus to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 submarine moved from 124 Sea Zone to 118 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 114 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States 2 infantry owned by the Germans lost in Baltic States Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in Bessarabia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 3 infantry moved from Ukraine to Rostov 2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 1 infantry moved from Novgorod to Archangel 2 aaGuns, 1 armour, 12 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from Baltic States to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 1.17
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 bombers moved from Caroline Islands to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 2 battleships moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 2 infantry moved from French Indo China to Shan State 2 fighters moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 2 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Borneo Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 2.17 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Malaya 3 infantry owned by the British lost in Malaya Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 2 bombers moved from Yunnan to French Indo China 1 mech_infantry moved from Kwangsi to French Indo China 2 infantry moved from Hunan to Kwangsi 3 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi 4 infantry moved from Anhwe to Hunan 6 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 2 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 aaGun moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan Place Units - Japanese 1 factory_minor placed in French Indo China 1 fighter placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 infantry EDIT: Removing units owned by Japanese from Japan: 1 artillery EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Adding units owned by Japanese to Philippines: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 0.17 UK_Pacific regular : 0.33 ANZAC regular : 0.33
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I made a slight edit I meant to take an inf and arty from Japan to the Philippines instead of two infantry. I did a bout 6 practice rounds before deciding on what I wanted to do, many options for Japan this turn. If you aren’t ok with that go ahead and edit the infantry.
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Err edit the infantry and arty. Functionally the only change is that I can bring one less unit from Japan but looking at my buy it’s clear I meant to try and shuttle two units next turn.
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 5 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Germans defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 carrier and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 destroyer and 1 submarine moved from 57 Sea Zone to 75 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 destroyer and 4 submarines placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from India to Burma 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Anglo Egyptian Sudan Combat - British Non Combat Move - British 1 infantry moved from Kenya to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Persia to India 2 infantry moved from West India to India 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Iraq to Persia 1 bomber moved from Anglo Egyptian Sudan to India 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Egypt to Alexandria 2 artilleries moved from Egypt to Alexandria Place Units - British 1 airfield placed in Gibraltar 3 infantry placed in Persia 1 fighter and 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 0.83 Japanese regular : -0.67 Germans regular : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 armour and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 armour and 1 mech_infantry moved from Algeria to Tunisia 1 bomber and 1 fighter moved from Southern Italy to Malta Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 aaGun and 1 infantry British roll AA dice in Malta : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Malta to Libya 1 bomber moved from Malta to Southern Italy 2 armour moved from Greece to Romania 2 aaGuns moved from Romania to Bessarabia 3 infantry moved from Romania to Bessarabia 2 artilleries moved from Romania to Bessarabia Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 marine placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British AA : -0.33 British regular : 0.33
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TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 3 fighters and 3 infantry moved from New South Wales to Queensland 1 artillery moved from South Australia to New South Wales 1 infantry moved from South Australia to Queensland Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I will be out of town starting tomorrow through friday
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No worries. You’ll probably have to bump me when you come back.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 3 fighters and 3 infantry moved from New South Wales to Queensland 1 artillery moved from South Australia to New South Wales 1 infantry moved from South Australia to Queensland Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Ignore this hit the wrong button.
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 7 infantry moved from Vyborg to Novgorod 1 artillery moved from Vyborg to Novgorod 2 infantry moved from Eastern Poland to Belarus 2 tactical_bombers moved from Poland to Belarus 1 submarine moved from 112 Sea Zone to 104 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 bombers moved from Western Germany to 98 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Scramble options.
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I think I need to concede/withdraw need to focus on something else for a bit. Let me know if you want me to report the loss.
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@Culann
No problem, things come up. It’s better to report by you. Thanks for playing. -