Please use last map with DD from sz55 moving to sz43 instead of sz36.
2025 OOB peirce (L+43) vs booper (X) rematch
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Yes, scramble 3 fighters. Since I have a DD, I’m allowed to see how many hits I get before determining casualties, this apparently something TripleA gets wrong. You can run the battle in Edit mode, which will allow more flexibility.
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Oops, I stated this incorrectly, I can see the totality of your hits before determining casualties.
Though I think the edit mode thing may not be necessary, since if your sub hits, it must hit the DD.
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 infantry moved from Shan State to French Indo China 1 fighter moved from Burma to French Indo China 1 fighter moved from India to French Indo China 1 tactical_bomber moved from 76 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Germans defend with 2 fighters; Italians defend with 1 destroyer, 1 fighter and 2 transports British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Combat Hit Differential Summary :
Neutral_Axis regular : 0.00 British regular : 1.83
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@Booper Yup. Sub missed, 2 non-sub hits. Where do you want 2 casualties?
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Lose 2 German fighters
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Actually, if you have rolled it yet, lose the DD and 1 German fighter
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from New Zealand to 63 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.17 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to 33 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 destroyer placed in 101 Sea Zone 3 fighters placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Kweichow 5 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 2 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 5 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 infantry moved from Shan State to French Indo China 1 fighter moved from Burma to French Indo China 1 fighter moved from India to French Indo China 1 tactical_bomber moved from 76 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Germans defend with 2 fighters; Italians defend with 1 destroyer, 1 fighter and 2 transports British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer, 3 fighters and 2 transports in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 transport in 97 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 bomber owned by the British lost in 97 Sea Zone 1 fighter owned by the Germans lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 transport in 97 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 transport in 97 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 transport in 97 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 transport in 97 Sea Zone, round 7 : 0/0 hits, 0.00 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 transport in 97 Sea Zone, round 8 : 0/0 hits, 0.00 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits 1 transport owned by the Italians lost in 97 Sea Zone Italians and British reach a stalemate . Battle score for attacker is 12 Casualties for British: 1 bomber, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters Casualties for Italians: 1 destroyer and 2 transports Battle in French Indo China British attack with 2 fighters and 2 infantry Japanese defend with 1 armour, 1 artillery and 1 infantry British roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 2 fighters and 1 infantry in French Indo China, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 3 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British roll dice for 2 fighters and 1 infantry in French Indo China, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in French Indo China, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in French Indo China British roll dice for 1 fighter and 1 infantry in French Indo China, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in French Indo China, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter and 1 infantry in French Indo China, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in French Indo China, round 6 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in French Indo China 1 armour owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 2 fighters and 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 2 mech_infantrys moved from India to Burma 3 infantry moved from Burma to India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Ethiopia to Kenya 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Scotland to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 carrier and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Iraq to 81 Sea Zone 1 fighter moved from Iraq to Eastern Persia 1 transport moved from 76 Sea Zone to 81 Sea Zone 3 aaGuns, 1 artillery and 3 infantry moved from Burma to India 1 mech_infantry moved from Burma to India Place Units - British 1 airfield placed in Gibraltar 1 factory_minor placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3 British collect 30 PUs (3 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,5,6,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3 UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 1.33 Italians regular : 0.33 Japanese regular : -1.17 Japanese AA : 0.83 Neutral_Axis regular : 0.00 British regular : 0.83
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 unit repaired. 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 92 Sea Zone Italians attack with 1 submarine Americans defend with 1 cruiser Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 artillery moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya 1 armour moved from Tobruk to Libya 1 armour moved from Greece to Romania 1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Romania Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 3 infantry EDIT: Removing units owned by Italians from Greece: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -1.83 British regular : -0.17
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Sorry, I mis-clicked and didn’t place my units. Missed another walk-in as well, will correct and re-post. Don’t know what’s going on these days! I think my unplaced units may be in my queue, so will have to remove them somehow - I guess next turn I will just place them (1 inf, 1 fig, 1 sub) and remove them.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 unit repaired. 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 92 Sea Zone Italians attack with 1 submarine Americans defend with 1 cruiser Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 artillery moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya 1 armour moved from Tobruk to Libya 1 armour moved from Greece to Romania 1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Romania Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 3 infantry EDIT: Removing units owned by Italians from Greece: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Tunisia from French to Italians EDIT: Adding units owned by Italians to Tunisia: 1 infantry EDIT: Removing units owned by Italians from Libya: 1 infantry EDIT: Changing PUs for Italians from 15 to 16 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -1.83 British regular : -0.17
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 63 Sea Zone to 33 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 fighter moved from Sumatra to India 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Combat - French Battle in Holland Belgium French attack with 1 artillery and 1 fighter Germans defend with 1 artillery and 1 infantry French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the French and 1 artillery owned by the French lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium Germans win with 1 artillery remaining. Battle score for attacker is -11 Casualties for French: 1 artillery and 1 fighter Casualties for Germans: 1 infantry Non Combat Move - French 3 infantry moved from Algeria to Morocco 1 destroyer moved from 58 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.17 Germans regular : 1.33
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@Booper Haha, all good - happens all the time.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 1 artillery moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Battle in 109 Sea Zone Germans attack with 2 bombers and 1 destroyer British defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Germans 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 106 Sea Zone to 122 Sea Zone 6 infantry moved from Finland to Karelia 1 aaGun moved from Finland to Karelia 3 mech_infantrys moved from Western Germany to Southern Italy 2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland 1 armour, 3 artilleries and 7 infantry moved from Poland to Eastern Poland 1 aaGun moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 2 artilleries moved from Southern France to France 4 armour and 10 mech_infantrys moved from Germany to Eastern Poland 11 infantry moved from Romania to Bessarabia 2 artilleries moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 2 armour and 1 mech_infantry moved from Northern Italy to Romania 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 2 bombers moved from 109 Sea Zone to Western Germany Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 1 fighter and 4 mech_infantrys placed in Western Germany 3 infantry placed in France Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Belarus to Poland Russians take Baltic States from Germans Russians take Poland from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Amur 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry moved from Bryansk to Belarus 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 6 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 fighter moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Hunan to French Indo China 1 fighter moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from 42 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Anhwe to Kweichow 1 bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to 34 Sea Zone Combat - Japanese Battle in Siberia Battle in Shan State Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Siberia from Russians, taking Shan State from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/9 hits, 4.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/9 hits, 4.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 fighter moved from Kweichow to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 4 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 4 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -4.67 UK_Pacific regular : -0.67
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 101 Sea Zone to 122 Sea Zone Americans take 106 Sea Zone from Germans 1 fighter moved from Eastern United States to 122 Sea Zone 1 cruiser moved from 92 Sea Zone to 109 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Booper Scramble in North Sea? Kamikaze in East China sea?
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@Booper Ha! Didn’t realize that a Kamikaze would negate the bombard even if it didn’t hit. That’s a lesson learned!
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 101 Sea Zone to 122 Sea Zone Americans take 106 Sea Zone from Germans 1 fighter moved from Eastern United States to 122 Sea Zone 1 cruiser moved from 92 Sea Zone to 109 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Battle in Norway Battle in 122 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 122 Sea Zone 1 submarine owned by the Germans lost in 122 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Manchuria Americans attack with 1 artillery and 3 infantry Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys Americans roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Manchuria 1 mech_infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Manchuria, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in 109 Sea Zone Americans attack with 1 cruiser Germans defend with 1 destroyer Americans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 cruiser remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 34 Sea Zone to Queensland 1 battleship and 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 112 Sea Zone to United Kingdom 1 fighter moved from 122 Sea Zone to Iceland 2 fighters moved from Eastern United States to Gibraltar 2 infantry moved from Brazil to British Guiana 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -2.50 Germans regular : 0.50