Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
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TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Archangel to Karelia
1 fighter and 1 tactical_bomber moved from Leningrad to Karelia
1 fighter moved from Leningrad to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Buyant-Uhaa to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
12 infantry moved from Sakha to Buryatia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Buryatia, round 2 : 1/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Russians retreated to Central Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Olgiy to Kansu
1 aaGun moved from Sakha to Buryatia
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Dzavhan to Yakut S.S.R.
1 fighter moved from Karelia to Northern Belarus
1 tactical_bomber moved from Karelia to Northern Belarus
1 aaGun, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Archangel to Vologda
1 fighter moved from Bessarabia to Rostov
2 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Ukraine to Rostov
2 artilleries and 3 infantry moved from Ukraine to Kursk
1 aaGun moved from Samara to Stalingrad
1 submarine moved from 118 Sea Zone to 117 Sea Zone
3 infantry moved from Kursk to Bryansk
1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Kursk to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Stalingrad
1 armour placed in Urals
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4,3,2
Russians collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -1.00
Russians regular : -1.33
Well, I did something that dissuaded the SeaLion attempt for now…maybe it was just the dice :{ But the Med is in crisis. Not sure what to think about the Japanese.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kweichow to Szechwan
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from Siam to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 armour and 3 infantry moved from Kyushu to 7 Sea Zone
1 armour, 3 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 armour and 3 infantry moved from 37 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 34 Sea Zone to 37 Sea Zone
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
1 fighter moved from 37 Sea Zone to Java
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Gilbert Islands
Combat - Japanese
Battle in Celebes
Battle in Gilbert Islands
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Celebes from Dutch, taking Gilbert Islands from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 armour and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 fighter; Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/10 hits, 5.17 expected hits
Chinese roll dice for 2 fighters and 3 infantry in Szechwan, round 2 : 2/5 hits, 2.33 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Szechwan
3 infantry owned by the Chinese and 1 fighter owned by the British lost in Szechwan
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 2/8 hits, 4.00 expected hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Szechwan
1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Sumatra
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 tactical_bomber moved from Caroline Islands to 43 Sea Zone
1 fighter moved from Caroline Islands to 38 Sea Zone
1 destroyer moved from 34 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands
1 infantry moved from Kwangsi to Kweichow
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Shansi to Chahar
1 artillery moved from Anhwe to Shansi
1 mech_infantry moved from Shansi to Anhwe
1 aaGun and 1 infantry moved from Kyushu to 7 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
1 infantry moved from Hokkaido to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 aaGun, 1 artillery and 5 infantry moved from Northern Manchuria to Amur
1 tactical_bomber moved from Hokkaido to Anhwe
2 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
1 artillery moved from Kwangsi to Kweichow
1 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hopei
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 carrier moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 5 Sea Zone to Japan
1 tactical_bomber moved from 5 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
1 artillery, 3 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00
Japanese regular : -2.67
UK_Pacific regular : 0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 submarine moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 50 Sea Zone to 55 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 carrier and 1 submarine placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Americans undo move 4.
Americans undo move 1.
1 carrier placed in 11 Sea Zone
1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
9 infantry moved from Yunnan to Szechwan
6 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Szechwan, round 2 : 5/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 bomber moved from Quebec to 93 Sea Zone
1 mech_infantry moved from Syria to Trans-Jordan
Combat - British
Battle in French Madagascar
Battle in 93 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 93 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/9 hits, 3.50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Southern Persia
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 cruiser and 2 destroyers moved from 83 Sea Zone to 74 Sea Zone
1 carrier moved from 83 Sea Zone to 81 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 42 Sea Zone to 81 Sea Zone
1 bomber moved from 93 Sea Zone to British Guiana
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from Yunnan to Eastern India
2 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
2 infantry moved from Shan State to Yunnan
1 cruiser moved from 59 Sea Zone to 63 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
Place Units - British
1 carrier placed in 109 Sea Zone
1 factory_minor placed in Southern Persia
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,4,4,4,2
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,6,1,1,4,5,3,5,1,6
British collect 20 PUs (10 lost to blockades); end with 20 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 23 PUs
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,3,4,2,4,5,6
UK_Pacific collect 9 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 2.50
Italians regular : -0.67
Japanese regular : -0.33
British regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 marine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Trans-Jordan
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 bomber moved from Tobruk to Trans-Jordan
2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Tobruk to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2.17 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
British defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 4/6 hits, 2.33 expected hits
British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/7 hits, 2.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
1 mech_infantry owned by the British, 2 artilleries owned by the British and 3 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Trans-Jordan, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 18
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
2 aaGuns and 3 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Egypt to Alexandria
1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo
Place Units - Italians
1 transport placed in 99 Sea Zone
1 marine placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,4,2
Italians collect 17 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
1 destroyer and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 armour and 1 tactical_bomber placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 73 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
1 destroyer and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 armour and 1 tactical_bomber placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 73 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@peirce Ouch. First 50/50 battle goes to the Italians. I debated going safer to Sudan, but I thought I needed to defend Persia…now things are different.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
2 artilleries and 9 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 destroyer moved from 116 Sea Zone to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
1 bomber moved from Western Germany to Karelia
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 117 Sea Zone
1 submarine owned by the Russians lost in 117 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 9 infantry in Bessarabia, round 2 : 1/11 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 5 infantry in Karelia, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 infantry moved from 100 Sea Zone to Egypt
1 fighter moved from Alexandria to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Gibraltar
2 fighters moved from 112 Sea Zone to Gibraltar
1 submarine moved from 112 Sea Zone to 122 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
2 transports moved from 116 Sea Zone to 115 Sea Zone
6 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
3 armour moved from Eastern Poland to Western Ukraine
2 aaGuns and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from 117 Sea Zone to Western Germany
1 aaGun, 10 artilleries and 3 infantry moved from Germany to Poland
1 aaGun moved from Poland to Eastern Poland
1 bomber moved from Karelia to Norway
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Western Germany to Poland
3 tactical_bombers moved from Poland to Eastern Poland
1 bomber moved from Romania to Eastern Poland
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from 117 Sea Zone to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 113 Sea Zone to 128 Sea Zone
Place Units - Germans
3 infantry placed in Western Germany
8 armour placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 1.17
Germans regular : -2.33
@surfer Yeah, that was rough dice for the Brits. Figured that I could always retreat the air if I was losing, and the Regia Marina could take some shots on the landing. Limited troops up that way for the UK, too.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Vologda to Leningrad
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from Northern Belarus to Southern Belarus
14 infantry moved from Buryatia to Sakha
3 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Central Mongolia to Inner Mongolia
Combat - Russians
Battle in Sakha
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Sakha, round 2 : 0/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 14 infantry in Sakha, round 3 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Leningrad
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 armour, 3 artilleries, 18 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 18 infantry and 1 mech_infantry in Southern Belarus, round 2 : 7/23 hits, 5.33 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 armour, 3 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Inner Mongolia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Russians win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 armour moved from Urals to Yenisey
1 aaGun moved from Buryatia to Sakha
6 infantry moved from Bryansk to Southern Belarus
3 aaGuns moved from Northern Belarus to Southern Belarus
1 fighter and 1 tactical_bomber moved from Leningrad to Russia
4 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Samara
1 infantry moved from Samara to Stalingrad
1 aaGun and 3 infantry moved from Stalingrad to Rostov
3 infantry moved from Kursk to Rostov
2 artilleries moved from Kursk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Tula
Place Units - Russians
10 infantry placed in Russia
1 artillery and 2 infantry placed in Stalingrad
1 infantry placed in Urals
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : 0.33
Russians regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Ceylon
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Burma
1 marine moved from Celebes to 45 Sea Zone
1 infantry moved from Borneo to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 armour and 1 infantry moved from Borneo to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from 132 Sea Zone to Malaya
1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Guinea
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry moved from Gilbert Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Solomon Islands
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
2 bombers moved from Kweichow to Eastern India
1 fighter moved from 38 Sea Zone to Eastern India
1 tactical_bomber moved from Kweichow to Eastern India
1 fighter moved from Kweichow to Eastern India
1 fighter moved from 43 Sea Zone to Eastern India
1 battleship moved from 38 Sea Zone to 40 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 38 Sea Zone to 40 Sea Zone
Combat - Japanese
Air Battle in Eastern India
Japanese attacks with 6 units heading to Eastern India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits
Bombing raid in Eastern India rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Eastern India rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Eastern India causes 12 damage total. Damaged units is as follows: factory_major = 9, airfield = 3
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in Ceylon
Battle in Burma
Battle in Malaya
Battle in Solomon Islands
Cleaning up after air battles
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Eastern India to 40 Sea Zone
2 bombers moved from Eastern India to Java
1 carrier moved from 43 Sea Zone to 40 Sea Zone
1 carrier moved from 38 Sea Zone to 40 Sea Zone
1 destroyer moved from 43 Sea Zone to 39 Sea Zone
1 artillery and 1 marine moved from Japan to 7 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 marine and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Kyushu to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 aaGun and 1 infantry moved from 5 Sea Zone to Amur
1 battleship and 1 cruiser moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 3 infantry moved from Hopei to Kiangsi
1 artillery moved from Kweichow to Hunan
1 infantry moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Anhwe to Kwangtung
1 tactical_bomber moved from 43 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 7 Sea Zone
1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.50
@peirce I’m heading out for vacation. Be back next week. It’s possible I could play a round, but not likely. Look forward to playing when I get back.
@surfer All good, have fun!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 marines, 2 submarines and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
1 artillery and 2 marines moved from 31 Sea Zone to Johnston Island
1 infantry moved from 31 Sea Zone to Johnston Island
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Johnston Island
1 fighter moved from 31 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
2 carriers moved from 31 Sea Zone to 65 Sea Zone
1 fighter moved from 31 Sea Zone to 65 Sea Zone
1 destroyer moved from 55 Sea Zone to 65 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 2.
1 fighter placed in Eastern United States
Americans undo move 2.
1 carrier placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 destroyer and 1 submarine placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 marines, 2 submarines and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
1 artillery and 2 marines moved from 31 Sea Zone to Johnston Island
1 infantry moved from 31 Sea Zone to Johnston Island
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Johnston Island
1 fighter moved from 31 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
2 carriers moved from 31 Sea Zone to 65 Sea Zone
1 fighter moved from 31 Sea Zone to 65 Sea Zone
1 destroyer moved from 55 Sea Zone to 65 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 2.
1 fighter placed in Eastern United States
Americans undo move 2.
1 carrier placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 destroyer and 1 submarine placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Szechwan to Hopei
7 infantry moved from Szechwan to Hunan
5 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Kweichow, round 3 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 7 infantry
Japanese defend with 1 artillery
Chinese roll dice for 7 infantry in Hunan, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 7 infantry in Hunan, round 3 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 6 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hunan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry moved from 74 Sea Zone to Kenya
2 infantry moved from Tanganyika Territory to Kenya
1 fighter moved from 81 Sea Zone to Kenya
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Eastern India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win, taking 112 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kenya
British attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter and 3 infantry in Kenya, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 fighter and 2 infantry in Kenya, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Kenya to 74 Sea Zone
1 tactical_bomber moved from Southern Persia to 74 Sea Zone
1 infantry moved from Northeast Persia to Southern Persia
1 infantry moved from Northwest Persia to Southern Persia
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 81 Sea Zone to 74 Sea Zone
1 aaGun and 2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Eastern India
1 mech_infantry moved from Eastern India to Yunnan
1 cruiser moved from 63 Sea Zone to 65 Sea Zone
4 fighters moved from 112 Sea Zone to United Kingdom
Place Units - British
1 destroyer placed in 109 Sea Zone
3 infantry placed in Southern Persia
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 6,6
British collect 27 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,5,2,6,3,2,3,4,6,6,2,5,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,5
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Italians regular : 0.33
Japanese regular : 0.00
Germans regular : -0.17
British regular : -3.17