L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 armour moved from Eastern Poland to Archangel
                  Italians take Belarus from Russians
                  Italians take Archangel from Russians
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            2 armour and 3 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Romania to Bessarabia
            2 infantry moved from Bulgaria to Romania
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Germany to Southern Italy
            1 bomber moved from Germany to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern France
            2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,1
            Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : -0.83
    

    Savegame


  • @Jacob16 That’s nice of you, but I felt good because it was long overdue for you


  • @Jacob16 A vacation most people around here envy! I remember the days, late teens. Yes we’re virtually all middle aged now, with the original game coming out mid 80s when we were young teens. Mostly cult like following. You aren’t the only one lately, and don’t be scared off or intimidated. We’re all beatable, some more than others. Most have been playing G40 since you were… like 4 or 5? We had a big head start


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 aaGun and 2 infantry moved from New South Wales to Queensland
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from India to Yunnan
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
            EDIT: Adding units owned by ANZAC to India: 1 fighter
            EDIT: Turning off Edit Mode
            2 infantry moved from Algeria to Morocco
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Bessarabia to Eastern Poland
            1 infantry moved from Baltic States to Belarus
            1 fighter moved from Poland to Western Germany
            3 tactical_bombers moved from Southern Italy to Western Germany
            1 infantry moved from Karelia to Finland
            1 infantry moved from Karelia to Finland
            4 infantry moved from Karelia to Novgorod
    
        Place Units - Germans
            2 infantry placed in France
            2 fighters placed in Western Germany
            2 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,1
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @gamerman01 Sadly I think its too little too late.


  • You have not had an easy time


  • @gamerman01 I got into the game because my dad liked it and I would always tag along when him and his friends would play, they would set up G40 on a pool table and I would come along and play as france usually, once I turned about 12 I was allowed to play ANZAC and long story short I’m 18 now and I usually give my father quite a “run for his money.” I love the game I just wish more people enjoyed it how much I do, these forums have been so much fun for me the last few months though, I’m glad I figured this out.


  • Well that is Awesome!!! I really appreciate the backstory.
    Mine is in a video now

    R5 coming right up
    Two big dice battles against Germany have gone my way so this shouldn’t take long


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            17 infantry moved from Amur to Manchuria
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 tactical_bomber moved from Bryansk to Archangel
            1 fighter moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Italian Somaliland
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                    1 armour owned by the Italians lost in Archangel
                Russians win, taking Italian Somaliland from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Manchuria
                Russians attack with 17 infantry
                Japanese defend with 1 aaGun, 1 artillery and 7 infantry
                    Russians roll dice for 17 infantry in Manchuria, round 2 : 1/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 7 infantry in Manchuria, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 16 infantry in Manchuria, round 3 : 4/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 3 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Russians lost in Manchuria
                    4 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 13 infantry in Manchuria, round 4 : 4/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                    3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 6 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery and 7 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Caucasus to Bryansk
            3 infantry moved from Russia to Bryansk
            2 aaGuns, 7 artilleries and 1 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Bryansk
            3 armour moved from Ukraine to Bryansk
            1 fighter moved from Smolensk to Bryansk
            2 armour moved from Ukraine to Russia
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Italians regular : 0.50
    Germans regular : -0.67
    Russians regular : 1.33
    

    Savegame


  • My daring attacks on the Japanese are not going as planned lately


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            17 infantry moved from Amur to Manchuria
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 tactical_bomber moved from Bryansk to Archangel
            1 fighter moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Italian Somaliland
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                    1 armour owned by the Italians lost in Archangel
                Russians win, taking Italian Somaliland from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Manchuria
                Russians attack with 17 infantry
                Japanese defend with 1 aaGun, 1 artillery and 7 infantry
                    Russians roll dice for 17 infantry in Manchuria, round 2 : 1/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 7 infantry in Manchuria, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 16 infantry in Manchuria, round 3 : 4/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 3 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Russians lost in Manchuria
                    4 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 13 infantry in Manchuria, round 4 : 4/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                    3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 6 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery and 7 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Caucasus to Bryansk
            3 infantry moved from Russia to Bryansk
            2 aaGuns, 7 artilleries and 1 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Bryansk
            3 armour moved from Ukraine to Bryansk
            1 fighter moved from Smolensk to Bryansk
            2 armour moved from Ukraine to Russia
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Manchuria: 1 aaGun
            EDIT: Adding units owned by Russians to Amur: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Italians regular : 0.50
    Germans regular : -0.67
    Russians regular : 1.33
    

    Savegame


  • Scratch the last edit, use the first file please, remembered Chinese could build in Manchuria, and then remembered that Japan goes next so Chinese can’t cover


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Kiangsu to Amur
            1 fighter and 1 tactical_bomber moved from Kiangsu to Amur
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Korea to Manchuria
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Manchuria
            3 fighters and 3 tactical_bombers moved from Suiyuyan to Manchuria
            1 infantry moved from Kwangtung to Kiangsi
            3 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
            1 armour moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Kwangsi to Kiangsi
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 bomber moved from Suiyuyan to Manchuria
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in Malaya
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber, 3 fighters, 7 infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 11 infantry
                    Russians roll AA dice in Manchuria : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 7 infantry and 3 tactical_bombers in Manchuria, round 2 : 4/14 hits, 5.17 expected hits
                    Chinese roll dice for 2 aaGuns and 11 infantry in Manchuria, round 2 : 4/11 hits, 3.67 expected hits
                    4 infantry owned by the Japanese lost in Manchuria
                    2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Manchuria, round 3 : 4/10 hits, 4.50 expected hits
                    Chinese roll dice for 9 infantry in Manchuria, round 3 : 4/9 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Japanese and 3 infantry owned by the Japanese lost in Manchuria
                    4 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Manchuria, round 4 : 3/6 hits, 3.33 expected hits
                    Chinese roll dice for 5 infantry in Manchuria, round 4 : 1/5 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese lost in Manchuria
                    3 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Manchuria, round 5 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese lost in Manchuria
                    2 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Malaya from UK_Pacific, taking Manchuria from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -21
                Casualties for Japanese: 1 fighter, 7 infantry and 3 tactical_bombers
                Casualties for Russians: 2 aaGuns and 11 infantry
            Battle in Amur
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 3 fighters
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 3 fighters in Amur, round 2 : 2/3 hits, 2.00 expected hits
                    2 infantry owned by the Japanese lost in Amur
                    3 fighters owned by the Americans lost in Amur
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 3 fighters
            Battle in Kiangsi
                Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 7/7 hits, 3.50 expected hits
                    Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Amur to Korea
            2 fighters moved from Manchuria to Korea
            3 fighters moved from Kiangsi to 6 Sea Zone
            1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            2 submarines moved from 36 Sea Zone to 6 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 battleship, 1 carrier and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to French Indo China
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 bomber moved from Manchuria to Japan
            1 destroyer moved from 16 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 2.17
    Russians regular : 0.00
    Russians AA : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 fighter moved from Midway to 5 Sea Zone
            1 fighter moved from 33 Sea Zone to 19 Sea Zone
            4 fighters moved from Wake Island to 22 Sea Zone
            1 fighter moved from 22 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 31 Sea Zone to 22 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 22 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Normandy Bordeaux
            Battle in 5 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win, taking Java from Japanese, taking Normandy Bordeaux from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in 19 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 4 transports
                    4 transports owned by the Japanese lost in 19 Sea Zone
                Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 28
                Casualties for Japanese: 4 transports
            Battle in 22 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 carrier moved from 33 Sea Zone to 21 Sea Zone
            1 fighter moved from 19 Sea Zone to 21 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 battleship, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 5 Sea Zone to Soviet Far East
            2 fighters moved from 22 Sea Zone to Guam
            1 fighter moved from 34 Sea Zone to Guam
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 31 Sea Zone to 33 Sea Zone
            1 submarine moved from 31 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to Midway
            1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 48 Sea Zone
            1 infantry and 1 mech_infantry moved from 48 Sea Zone to Gilbert Islands
            1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            3 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Americans to United Kingdom: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Chinese lost in Kiangsi
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kiangsi
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            Chinese undo move 1.
            2 infantry placed in Anhwe
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 1 carrier and 3 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from West India to 37 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
            Battle in 37 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 37 Sea Zone to Yunnan
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 infantry moved from West India to India
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 armour moved from Iraq to 80 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 armour and 1 infantry moved from 79 Sea Zone to West India
            1 mech_infantry moved from Iraq to Eastern Persia
            3 fighters and 1 tactical_bomber moved from Bryansk to Sikang
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 cruiser moved from 81 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 carrier and 3 transports placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Removing units owned by British from 110 Sea Zone: 2 fighters
            EDIT: Adding units owned by British to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 2 mech_infantrys
            EDIT: Adding units owned by British to Yunnan: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 4 infantry
            EDIT: Adding units owned by British to Burma: 4 infantry
            EDIT: Removing units owned by British from Yunnan: 1 aaGun
            EDIT: Adding units owned by British to Burma: 1 aaGun
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.83
    Japanese regular : 1.50
    

    Savegame

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