japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Dawg Axis v Entek Allies W@W!
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Dutch 1 Infantry moved from French Sudan to French Equatorial Africa French take French Equatorial Africa from Italians 1 Tank moved from E.Morocco to S.Tunisia 2 Infantrys moved from Suriname to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 2 Infantrys moved from 36 Sea Zone to French Sudan 1 Destroyer moved from 113 Sea Zone to 112 Sea Zone Purchase Units - Dutch Dutch buy 1 Destroyer, 1 Elite and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Destroyer and 1 Transport placed in 65 Sea Zone 1 Elite placed in Suriname Turn Complete - Dutch Dutch collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Americans 1 Infantry moved from E.Morocco to N.Algeria 2 Artillerys moved from E.Morocco to N.Algeria 2 Artillerys, 3 Elites, 5 Infantrys and 6 Tanks moved from Mauritania to French Sudan 3 Mech.Infs moved from Rio de Oro to Nigeria 1 Bomber moved from E.Morocco to 51 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 3 Infantrys moved from Salvador to 35 Sea Zone 2 Elites moved from Salvador to 35 Sea Zone 5 Infantrys moved from Bahia to 35 Sea Zone 2 B.Transports, 2 Elites, 8 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 2 Elites and 8 Infantrys moved from 36 Sea Zone to French Sudan 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone 3 Elites moved from 32 Sea Zone to Bahia 2 Infantrys moved from Midway to 97 Sea Zone 1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 2 Destroyers, 1 Elite, 3 Infantrys, 1 L.Fighter, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 51 Sea Zone Americans attack with 1 Bomber Italians defend with 1 Battleship Americans roll dice for 1 Bomber in 51 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 Battleship in 51 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Italians lost in 51 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 20 Casualties for Italians: 1 Battleship Battle in Nigeria Americans attack with 3 Mech.Infs Italians defend with 1 Infantry Americans roll dice for 3 Mech.Infs in Nigeria, round 2 : 3/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nigeria Americans win, taking Nigeria from Italians with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - Americans 1 L.Fighter moved from Pearl Harbor to 88 Sea Zone 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone 1 Bomber moved from 51 Sea Zone to Crete Place Units - Americans 3 Mech.Infs placed in Rio de Oro 1 Destroyer and 1 Submarine placed in 88 Sea Zone 1 Destroyer placed in 88 Sea Zone 1 Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 1 L.Fighter placed in San Francisco 2 Artillerys placed in Salvador 3 Infantrys placed in South Atlantic USA 1 Elite placed in San Francisco Turn Complete - Americans Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Italians regular : -1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Russians 2 Artillerys and 4 Infantrys moved from Rostov to Donetsk 1 Artillery, 1 Elite, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks moved from Kiev to Vinnytsia 1 Bomber and 1 Fighter moved from Kursk to Vinnytsia 3 Artillerys and 3 Infantrys moved from Kursk to Minsk 2 Artillerys and 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 1 Artillery and 6 Infantrys moved from Arkhangelsk to S.Karelia 10 Infantrys moved from Yaroslavl to S.Karelia 1 HeavyTank and 4 Tanks moved from Moscow to Kursk 5 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Georgia to 54 Sea Zone 1 Infantry moved from Georgia to Rostov 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Istanbul Russians take Istanbul from Italians 1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys moved from Chita to Hulunbuir 1 Infantry moved from Ayan to Heilungchiang 8 Infantrys moved from N.Buryat Mongolia to Chita 3 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Evenkia to Olyokminsk 3 Artillerys and 3 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 2 HeavyTanks, 30 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 2 Artillerys and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Minsk Russians attack with 3 Artillerys and 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 3 Artillerys and 3 Infantrys in Minsk, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 2 Artillerys and 4 Infantrys Germans defend with 1 Infantry Russians roll dice for 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vinnytsia Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks Germans defend with 1 AAGun, 2 ArmoredCars, 7 Artillerys, 3 Bunkers, 5 Elites, 1 Factory, 4 HeavyTanks, 33 Infantrys and 16 Tanks Germans roll AA dice in Vinnytsia : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks in Vinnytsia, round 2 : 24/73 hits, 24.17 expected hits Units damaged: 3 Bunkers owned by the Germans Germans roll dice for 2 ArmoredCars, 7 Artillerys, 3 Bunkers, 5 Elites, 4 HeavyTanks, 33 Infantrys and 16 Tanks in Vinnytsia, round 2 : 25/70 hits, 27.50 expected hits 25 Infantrys owned by the Russians lost in Vinnytsia 2 ArmoredCars owned by the Germans and 19 Infantrys owned by the Germans lost in Vinnytsia Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 12 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks in Vinnytsia, round 3 : 21/48 hits, 20.00 expected hits Germans roll dice for 7 Artillerys, 3 Bunkers, 5 Elites, 4 HeavyTanks, 14 Infantrys and 16 Tanks in Vinnytsia, round 3 : 20/49 hits, 20.83 expected hits 1 Elite owned by the Russians, 12 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 3 Mech.Infs owned by the Russians and 3 Mot.Infs owned by the Russians lost in Vinnytsia 5 Elites owned by the Germans, 2 Artillerys owned by the Germans and 14 Infantrys owned by the Germans lost in Vinnytsia Russians roll dice for 1 Bomber, 1 Fighter, 7 HeavyTanks and 19 Tanks in Vinnytsia, round 4 : 17/28 hits, 15.17 expected hits Germans roll dice for 5 Artillerys, 3 Bunkers, 4 HeavyTanks and 16 Tanks in Vinnytsia, round 4 : 13/28 hits, 13.83 expected hits 1 Fighter owned by the Russians and 12 Tanks owned by the Russians lost in Vinnytsia 5 Artillerys owned by the Germans and 12 Tanks owned by the Germans lost in Vinnytsia Russians roll dice for 1 Bomber, 7 HeavyTanks and 7 Tanks in Vinnytsia, round 5 : 10/15 hits, 8.83 expected hits Germans roll dice for 3 Bunkers, 4 HeavyTanks and 4 Tanks in Vinnytsia, round 5 : 11/11 hits, 6.17 expected hits 7 Tanks owned by the Russians and 4 HeavyTanks owned by the Russians lost in Vinnytsia 3 HeavyTanks owned by the Germans, 4 Tanks owned by the Germans and 3 Bunkers owned by the Germans lost in Vinnytsia Russians roll dice for 1 Bomber and 3 HeavyTanks in Vinnytsia, round 6 : 2/4 hits, 2.67 expected hits Germans roll dice for 1 HeavyTank in Vinnytsia, round 6 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Bomber and 3 HeavyTanks remaining. Battle score for attacker is -2 Casualties for Russians: 1 Artillery, 1 Elite, 1 Fighter, 4 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks Casualties for Germans: 2 ArmoredCars, 7 Artillerys, 3 Bunkers, 5 Elites, 4 HeavyTanks, 33 Infantrys and 16 Tanks Battle in Hulunbuir Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys Hisaichi defend with 1 Factory and 3 Tanks Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Hulunbuir, round 2 : 3/8 hits, 2.50 expected hits Hisaichi roll dice for 3 Tanks in Hulunbuir, round 2 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Russians lost in Hulunbuir 3 Tanks owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 11 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 3 Tanks Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Hulunbuir to Kirin 1 Fighter moved from Hulunbuir to Kirin 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Kuybyshev to Penza 5 Infantrys moved from Sverdlovsk to Perm 1 Bomber moved from Vinnytsia to Kursk Place Units - Russians 3 Infantrys placed in Kursk 1 Artillery and 2 Infantrys placed in Georgia 2 Artillerys and 2 Infantrys placed in Arkhangelsk 2 HeavyTanks and 2 Tanks placed in Leningrad 10 Infantrys placed in Moscow 1 Artillery and 4 Infantrys placed in Stalingrad 2 ArmoredCars and 4 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans AA : -0.33 Germans regular : -0.33 Russians regular : 5.67 Hisaichi regular : 0.50
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@dawgoneit You’re up here.
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TripleA Manual Gamesave Post: Yamamoto round 9
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 9 Combat Move - Yamamoto 1 unit repaired.
Combat Hit Differential Summary :
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4e1261cd-c865-4f63-8eeb-2e200a7eb99d-triplea_41718_9jap.tsvg
I am leaving Wednesday night for a camping trip. I’ll be gone for 10 days.
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Chinese 1 Infantry moved from Yunnan to N.French Indochina 1 Tank moved from Kweichow to N.French Indochina 1 ArmoredCar moved from Shensi to Chahar 1 Infantry moved from Shansi to Chahar 1 Fighter moved from Shansi to Chahar 1 Elite and 1 Infantry moved from Shansi to Anhwei 1 ArmoredCar moved from Shensi to Hunan 1 Infantry moved from Hupeh to Hunan 2 Artillerys and 1 Mech.Inf moved from Shansi to Shantung Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 ArmoredCar and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese lost in Hunan 1 Infantry owned by the Chinese retreated to Hupeh Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 ArmoredCar Battle in Chahar Chinese attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Hisaichi defend with 2 Infantrys Chinese roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Chahar, round 3 : 2/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar 1 Fighter owned by the Chinese retreated Hisaichi win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Battle in N.French Indochina Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina Chinese win, taking N.French Indochina from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 2 Artillerys and 1 Mech.Inf Hisaichi defend with 3 Infantrys Chinese roll dice for 2 Artillerys and 1 Mech.Inf in Shantung, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 3 Infantrys in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Chinese lost in Shantung 1 Mech.Inf owned by the Chinese and 1 Artillery owned by the Chinese retreated to Shansi Hisaichi win with 3 Infantrys remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Artillery Battle in Anhwei Chinese attack with 1 Elite and 1 Infantry Yamamoto defend with 2 Infantrys Chinese roll dice for 1 Elite and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 2 Infantrys in Anhwei, round 2 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Anhwei Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -5 Casualties for Chinese: 1 Elite and 1 Infantry Non Combat Move - Chinese 2 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks moved from Shensi to Hupeh 1 Fighter moved from Chahar to Shansi 1 Elite moved from Ningsia to Suiyuan 2 Artillerys, 3 Infantrys and 1 Marine moved from Lanchow to Shensi 5 Infantrys and 1 Marine moved from E.Qinghai to Ningsia 4 Tanks moved from Gobi Altai to Shensi 1 Tank moved from Hsining to Ningsia 2 Artillerys moved from Hsining to E.Qinghai 3 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Chinese regular : -3.33 Hisaichi regular : 1.00
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@dawgoneit Have fun camping!