Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
Good luck
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from sz12 to sz25
1 Submarine moved from sz21 to sz25
1 Submarine moved from sz11 to sz25
3 Submarines moved from sz20 to sz25
2 Submarines moved from sz30 to sz25
1 Cruiser moved from sz11 to sz25
2 EarlyFighters moved from sz11 to sz25
2 EarlyFighters moved from sz20 to sz25
3 Transports moved from sz16 to sz78
1 Artillery moved from Bonin to sz78
1 Infantry moved from Bonin to sz78
1 Infantry moved from Ani Jima to sz78
1 Infantry moved from Ototo Jima to sz78
1 Tank moved from Japan to sz78
1 Artillery moved from Japan to sz78
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz78 to sz75
2 Artillerys, 3 Infantrys and 1 Tank moved from sz75 to Manila
1 Submarine moved from sz76 to sz45
1 EarlyFighter moved from Iwo Jima to sz45
1 Bomber moved from Japan to sz45
2 EarlyFighters moved from sz78 to sz70
1 Carrier moved from sz78 to sz71
1 Battleship moved from sz78 to sz71
1 Destroyer moved from sz78 to sz71
1 Submarine moved from sz78 to sz71
2 EarlyFighters moved from sz74 to sz70
2 Submarines moved from sz67 to sz60
1 Destroyer moved from sz74 to sz68
1 Bomber moved from Tokyo to sz60
1 EarlyFighter moved from Marcus to sz45
1 Submarine moved from sz17 to sz45
4 Tanks moved from Hopeh to Kichedung
2 Infantrys moved from Nagasaki to sz74
2 Infantrys moved from sz74 to Kichedung
1 Artillery and 2 Tanks moved from Japan to sz78
3 Infantrys moved from Japan to sz78
1 Infantry moved from Japan to sz78
1 Artillery, 4 Infantrys, 1 T.Boat, 2 Tanks and 3 Transports moved from sz78 to sz75
1 Artillery, 4 Infantrys and 2 Tanks moved from sz75 to Manila
1 EarlyFighter moved from Korea to sz68
1 Infantry moved from Hainan to sz67
1 Infantry and 1 T.Boat moved from sz67 to sz68
1 Infantry moved from sz68 to Spralty
2 Artillerys, 3 Infantrys and 1 Tank moved from Kwangsi to N.French I.
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 1 Elite, 1 Factory and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.French I.
Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 2 : 3/6 hits, 2.00 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Yamamoto lost in N.French I.
1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 Infantrys
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Battle in sz70
Yamamoto attack with 4 EarlyFighters
Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
Yamamoto roll dice for 4 EarlyFighters in sz70, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 1/2 hits, 0.67 expected hits
1 EarlyFighter owned by the Yamamoto lost in sz70
1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in sz70
Yamamoto roll dice for 3 EarlyFighters in sz70, round 3 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz70
Yamamoto win with 3 EarlyFighters remaining. Battle score for attacker is 12
Casualties for Yamamoto: 1 EarlyFighter
Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport
Battle in sz71
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 2 : 1/3 hits, 1.17 expected hits
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz60
Yamamoto attack with 1 Bomber and 2 Submarines
Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber in sz60, round 2 : 1/1 hits, 0.67 expected hits
Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 2/4 hits, 1.33 expected hits
2 Submarines owned by the Yamamoto lost in sz60
1 Transport owned by the Dutch lost in sz60
1 Bomber owned by the Yamamoto retreated
Dutch win with 2 Destroyers, 1 Submarine and 1 Transport remaining. Battle score for attacker is -6
Casualties for Yamamoto: 2 Submarines
Casualties for Dutch: 1 Transport
Battle in Manila
Yamamoto attack with 3 Artillerys, 7 Infantrys and 3 Tanks
Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Yamamoto roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Manila, round 2 : 4/13 hits, 4.17 expected hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits
2 Infantrys owned by the Yamamoto lost in Manila
1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Manila
Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Manila, round 3 : 7/11 hits, 3.83 expected hits
Americans roll dice for 1 EarlyFighter in Manila, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Manila
1 EarlyFighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 3 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 15
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Battle in Kichedung
Yamamoto attack with 2 Infantrys and 4 Tanks
Chinese defend with 2 Infantrys
Yamamoto roll dice for 2 Infantrys and 4 Tanks in Kichedung, round 2 : 3/6 hits, 2.33 expected hits
Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Kichedung
Yamamoto win, taking Kichedung from Chinese with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in sz25
Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines
Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 8 Submarines in sz25, round 2 : 3/8 hits, 2.67 expected hits
Units damaged: 3 Battleships owned by the Americans
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 4/7 hits, 4.00 expected hits
4 Submarines owned by the Yamamoto lost in sz25
1 Destroyer owned by the Americans and 1 Cruiser owned by the Americans lost in sz25
Yamamoto roll dice for 4 Submarines in sz25, round 3 : 2/4 hits, 1.33 expected hits
2 Carriers owned by the Americans lost in sz25
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 2/5 hits, 1.83 expected hits
Americans roll dice for 3 Battleships in sz25, round 3 : 3/3 hits, 2.00 expected hits
3 Submarines owned by the Yamamoto lost in sz25
2 Battleships owned by the Americans lost in sz25
Yamamoto roll dice for 1 Submarine in sz25, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 4 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 Battleship in sz25, round 4 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Americans lost in sz25
Yamamoto win with 1 Cruiser, 4 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 64
Casualties for Yamamoto: 7 Submarines
Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Battle in sz68
Yamamoto attack with 1 Destroyer, 1 EarlyFighter and 1 T.Boat
British defend with 1 Submarine
British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz68, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Submarine in sz68, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz68, round 3 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the British lost in sz68
Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for British: 1 Submarine
Battle in sz45
Yamamoto attack with 1 Bomber, 2 EarlyFighters and 2 Submarines
Americans defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 2 Submarines in sz45, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz45, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Submarines in sz45, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz45, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 3 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto lost in sz45
1 Destroyer owned by the Americans and 1 Transport owned by the Americans lost in sz45
Yamamoto win with 1 Bomber, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Transport
Battle in Spralty
Non Combat Move - Yamamoto
1 Carrier moved from sz11 to sz20
1 Destroyer and 1 Submarine moved from sz16 to sz19
3 EarlyFighters moved from sz70 to sz71
1 EarlyFighter moved from sz68 to sz71
1 Bomber moved from sz45 to Iwo Jima
1 Bomber moved from sz60 to Phuket
4 Infantrys moved from Korea to Manchuria
2 Artillerys moved from Korea to Tientsin
1 Tank moved from Korea to Hopeh
4 Infantrys and 1 Tank moved from Japan to S.Japan
4 EarlyFighters moved from sz25 to sz20
1 Carrier moved from sz74 to sz71
2 EarlyFighters moved from sz45 to Iwo Jima
Place Units - Yamamoto
1 Factory placed in S.Japan
2 B.Transports placed in sz78
1 Elite and 1 Mech.Inf placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Yamamoto regular : 4.67
Americans regular : 0.17
British regular : -0.33
Dutch regular : 1.33
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - Hisaichi
2 Tanks moved from Formosa to sz74
3 Infantrys moved from Formosa to sz74
2 Infantrys, 2 Tanks and 2 Transports moved from sz74 to sz60
1 Infantry and 1 T.Boat moved from sz74 to sz67
1 Infantry moved from sz67 to Hongkong
1 Bomber moved from Formosa to sz60
2 EarlyFighters moved from Formosa to Hongkong
1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60
2 Infantrys and 2 Tanks moved from sz60 to S.Borneo
3 Tanks moved from Seoul to sz79
2 Artillerys moved from Seoul to sz79
5 Infantrys moved from Seoul to sz79
1 Infantry moved from Seoul to sz79
1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz67
1 Artillery and 1 Infantry moved from sz67 to Hongkong
1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67
1 Infantry and 1 Tank moved from sz67 to Hongkong
1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67
1 Infantry and 1 Tank moved from sz67 to Hongkong
1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67
1 Infantry and 1 Tank moved from sz67 to Hongkong
1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz67
1 Artillery and 1 Infantry moved from sz67 to Hongkong
1 Infantry and 1 Transport moved from sz79 to sz74
1 Artillery moved from Formosa to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67
1 Artillery and 1 Infantry moved from sz67 to Hongkong
3 Infantrys and 1 Tank moved from Shantung to Nanking
2 Artillerys and 2 Infantrys moved from Fukien to Hankou
1 EarlyFighter, 4 Infantrys and 5 Tanks moved from Fukien to Kwangtung
1 Bomber moved from Seoul to Hongkong
1 Artillery and 2 Infantrys moved from Shansi to Shangsi
1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi
1 EarlyFighter moved from Peking to Shangsi
2 Carriers, 2 Destroyers, 4 EarlyFighters and 3 Submarines moved from sz79 to sz67
Purchase Units - Hisaichi
Hisaichi buy 2 B.Transports, 1 Factory, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kwangtung
Hisaichi attack with 1 EarlyFighter, 4 Infantrys and 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 EarlyFighter, 4 Infantrys and 5 Tanks in Kwangtung, round 2 : 2/10 hits, 3.50 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 1 EarlyFighter, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hongkong
Hisaichi attack with 3 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
British roll AA dice in Hongkong : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks in Hongkong, round 2 : 2/16 hits, 5.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the British lost in Hongkong
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks in Hongkong, round 3 : 7/16 hits, 5.50 expected hits
British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Hongkong
1 Bunker owned by the British and 1 Infantry owned by the British lost in Hongkong
Hisaichi win, taking Hongkong from British with 3 Artillerys, 1 Bomber, 2 EarlyFighters, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for British: 1 Bunker and 2 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in sz60
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 2 Transports
Dutch defend with 2 Destroyers, 1 Submarine and 1 Transport
Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 2 : 0/3 hits, 1.67 expected hits
Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 2 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Submarine in sz60, round 3 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 3 : 2/3 hits, 1.67 expected hits
Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 1/3 hits, 1.17 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in sz60
Hisaichi roll dice for 1 Submarine in sz60, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 4 : 2/3 hits, 1.67 expected hits
Dutch roll dice for 1 Destroyer in sz60, round 4 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Dutch lost in sz60
Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 28
Casualties for Dutch: 2 Destroyers, 1 Submarine and 1 Transport
Battle in Hankou
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Hankou, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hankou
Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 4 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Nanking
Hisaichi attack with 3 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 1 Tank in Nanking, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in S.Borneo
Hisaichi attack with 2 Infantrys and 2 Tanks
Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Infantry and 1 Tank
Hisaichi roll dice for 2 Infantrys and 2 Tanks in S.Borneo, round 2 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Hisaichi lost in S.Borneo
1 Infantry owned by the Dutch lost in S.Borneo
Hisaichi roll dice for 1 Infantry and 2 Tanks in S.Borneo, round 3 : 0/3 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 0/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in S.Borneo, round 4 : 2/3 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 4 : 2/3 hits, 1.33 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in S.Borneo
1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in S.Borneo
Hisaichi roll dice for 1 Tank in S.Borneo, round 5 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 1 EarlyFighter in S.Borneo, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in S.Borneo
1 EarlyFighter owned by the Dutch lost in S.Borneo
Dutch win with no units remaining. Battle score for attacker is 5
Casualties for Hisaichi: 2 Infantrys and 2 Tanks
Casualties for Dutch: 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank
Non Combat Move - Hisaichi
1 Infantry and 1 Tank moved from E.Shansi to Shansi
1 EarlyFighter moved from Shangsi to Shansi
1 Tank moved from Peking to Shansi
4 Infantrys moved from Peking to E.Shansi
2 Tanks moved from Tientsin to Shansi
4 Infantrys moved from Tientsin to Hsingan
1 EarlyFighter moved from Seoul to Shansi
1 Bomber moved from Hongkong to Hainan
2 EarlyFighters moved from Hongkong to sz67
2 EarlyFighters moved from sz67 to Phuket
1 EarlyFighter moved from Kwangtung to Kichedung
1 Bomber moved from sz60 to Phuket
Place Units - Hisaichi
1 Factory placed in Tientsin
3 Infantrys and 1 Marine placed in Seoul
2 B.Transports placed in sz79
Turn Complete - Hisaichi
Hisaichi collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
British AA : -0.50
Dutch regular : -3.00
British regular : -1.00
Hisaichi regular : -3.17
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - Thai
1 Artillery and 1 Infantry moved from Thailand to Burma
2 Infantrys moved from Thailand to Burma
1 Artillery and 1 Infantry moved from Phuket to sz73
1 Infantry moved from Phuket to sz73
1 Artillery moved from Phuket to sz73
1 Infantry moved from Phuket to sz73
1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60
1 Artillery and 1 Infantry moved from sz60 to Sumatra
1 Infantry and 1 T.Boat moved from sz73 to sz60
1 Infantry moved from sz60 to Java
Thai take Java from Dutch
1 Artillery moved from sz73 to Frenchindochina
1 Infantry moved from sz73 to Frenchindochina
1 Tank moved from Phuket to Frenchindochina
1 EarlyFighter moved from Phuket to Burma
1 Tank moved from Thailand to Burma
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Sumatra
Thai attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Sumatra
Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Burma
Thai attack with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank
British defend with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank
Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 2 : 4/6 hits, 1.83 expected hits
British roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 2 : 0/6 hits, 2.33 expected hits
1 Artillery owned by the British and 3 Infantrys owned by the British lost in Burma
Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 3 : 2/6 hits, 1.83 expected hits
British roll dice for 1 EarlyFighter and 1 Tank in Burma, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the British and 1 EarlyFighter owned by the British lost in Burma
Thai win, taking Burma from British with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 23
Casualties for British: 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank
Battle in Frenchindochina
Thai attack with 1 Artillery, 1 Infantry and 1 Tank
Dutch defend with 1 Artillery
Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 2 : 2/3 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery in Frenchindochina, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Dutch lost in Frenchindochina
Thai win, taking Frenchindochina from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Artillery
Non Combat Move - Thai
1 EarlyFighter moved from Burma to Phuket
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : 3.50
British regular : -3.33
Dutch regular : -0.67