@SeaYa quick point of reference. I play test games. So no version, certainly not out of box, is completely baked. And this is proven by 2nd editions and tournament rules. That is why I have been advocating for a governing body for years. Gotta go.
Axis & Allies Global 1940 House Rules Expansion
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Hi Captain
Elite Tank goes by oob rules
An Elite Tank unit operates under Tank unit rulesIt seems obvious but just to clarify, it negates the oob Tank boosting Tac to A4 as in this case the Tac is boosting the Elite Tank.
Thanks
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If a U-boat is in a SubPen and it moves out and attacks in that same SZ and then survives any counterattack, it could then move back into the pen.
Correct ?
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German U-Boat units and Type XXI U-Boat units follow the OOB Submarine rules for combat and movement, unless otherwise mentioned in the HRE rulebook.
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Concerning Elite Tank unit: An Elite Tank unit operates under Tank unit rules with the exceptiones mentioned in the HRE rulebook.
We have corrected the issue concerning support from a Tactical Bomber unit.
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Concerning German U-Boat Pen units:
The movement In and Out of a U-Boat Pen does not count as a movement.
The German player must announce if the U-Boat is inside the U-Boat Pen.
This is also the case after any German attack in that sea zone to where the U-Boat Pen is adjacent
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@barnee said in Axis & Allies Global 1940 House Rules Expansion:
If a U-boat is in a SubPen and it moves out and attacks in that same SZ and then survives any counterattack, it could then move back into the pen.
Correct ?
I’m just gonna assume that is correct then
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Yes, that is correct.
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Concerning the 1st Waffen-SS Panzer Army:
We have attached a Revised German Army Boards file to this thread.
See the first post in this thread and look for:
15.b G40 German Army BoardsThe revised German Army Boards can replace the German Army Boards at pg. 67 in the rulebook.
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Hi Captain
When developing the Marine, did you consider giving it A2 by itself ? It cost the same as a Arty and a Arty still boosts to 3 and Arty also boosts Armored Inf and regular Inf so I wouldn’t think it would adversely affect their buys too much.
Main draw back I see, is early game if Natl Grd activates, you could get a bunch a 2 hitters pretty cheap.
Anyway was curious if you tried it and what your results were. Be a lot easier to implement in triplea :)
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Hello all, it’s been quite a while since I’ve posted because I haven’t played Axis & Allies since last year. During our hiatus, one of our dedicated players (Josh Schoorens) was hard at work constructing his own 1943 Europe version of Axis & Allies, taking The Captain’s House Rules Expansion and modifying many of those rules, eliminating some, and adding a whole lot of new units (mostly for Germany). Don’t worry, other countries (especially the US) got some really neat “toys” (can you say…Atom Bomb)! In addition, he spent hours and hours creating a custom board (complete with elevated mountain ranges), hand painting/creating/finding pieces for the new units (no cardboard/paper units here), and play testing against himself. The amount of IPCs per country were greatly increased, as were the amount of troops on the board, and territories. Needless to say there are a lot of massive battles! New minor Axis countries were introduced - Vichy France (blue), Finland (white), and Romania (yellow) as well. We also introduced new chip colors, white for 2 units and blue for 8 units. I’m attaching Josh’s rule book to this post. Even though there are a lot of new units most special units are limited in number and Josh has only created that many of each unit so it’s not too hard to stick to the limit that’s been set. I think folks will at the very least find the new units interesting. Axis and Allies 1943 Final Copy (custom rules).pdf
This board is so big it barely fits on a ping pong table. Attached are pictures of the initial setup.
For the first time we are playing this as a group 3 on 3. You’ll have to jump over to Game Reports to find out how things have gone the first two rounds (which took about 12 hours).
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Wow ! Looks way cool :)
I suggest making a separate thread for Josh’s mod as this one is specifically for the Captains Global 1940 House Rules expansion
Nice work Josh !
Edit
It’s just to avoid confusion. Not to be a buzzkill :) -
Air Fleet question.
1st Luftflotten has 2 Aces and a Ftr. The Air Fleet would then get 2 dice for the Ftr, 2 for the AC and 2 each for the Aces for 8 total.
Is that correct ?
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That is correct.
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Thanks
slightly off topic but triplea should have a new lobby soon that will allow live play of HRE.
Can start live or PBEM/PBF and switch back and forth once it’s up.
Should help grow the mod :) I will update on triplea thread when it happens
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Hi Captain
Working on 39. Is GSG setup same as oob ? I’m guessing so but it doesn’t say specifically.
Thanks
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Hi barnee, the Set Up for Global 1939 is the same as G40 OOB and HRE - unless otherwise mentioned in the Global 1939 rulebook & Set Up.
I’ll clarify this in the G39 Expansion rulebook.
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Concerning the bidding system (see pg. 58):
The bid IPC that any player collects from the bank can be used as described on pg. 58.
Exception:
Any units that can only be produced in a Capital (such as Mines, Paratrooper unit, Waffen-SS unit etc.) must be still be produced in a Capital.Example:
The Allies collect 8 bid IPC from the bank. The Allies players decide that the Soviet Union gets these 8 IPC.The Soviet player purchases 8 Mines - and must then place them in Moscow (Russia).