Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsPath to Victory League Discussion
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@axis-dominion said in Path to Victory League Discussion:
more importantly, it’s fun :)
Fun is building a French bomber.
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actually there ended being one other important factor… when i evacuated i had to leave behind the 6 british units, which could’ve easily been smashed to pieces. but because he wanted to keep the territory blue to deny me a future fac, they were spared and i was able to go back for them the next turn.

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@gamerman01 said in Path to Victory League Discussion:
@axis-dominion said in Path to Victory League Discussion:
more importantly, it’s fun :)
Fun is building a French bomber.
don’t think i’ve ever done that lol. adding that to my a&a bucket list
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Did you know you can increase the font size of your unit counters? Not that I want to improve your ability to crush.
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@gamerman01 said in Path to Victory League Discussion:
Did you know you can increase the font size of your unit counters? Not that I want to improve your ability to crush.
hahaha
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@axis-dominion @mikawagunichi @Stucifer I laughed out loud reading this - I had some crazy luck against Mikawa, but was suffering hard against Stucifer this game until the last battle in east Med. Wow, that was a bloodbath.
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@peirce 😄 It’s hard to communicate the jest/playful tone sometimes over text so please understand I am poking a little fun at our selective misfortunes at your (MARTI’s) hands. I got some brutal dice in our game with Japan so Germany was due for some mean reversion. 💀
Courtesy of my friend @mikawagunichi, I hope you laugh as much as I did!
https://youtube.com/shorts/aX6kbeKMv4E?feature=share -
LOL my pulse is pounding for the first dice I will be rolling against him soon
You can get the President to say anything you want? Where do you go to do that, please -
@gamerman01 lol that probably wasn’t even a top 5 Peirce-themed meme that I generated, but not all are forum appropriate
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@mikawagunichi You have more than 5???
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@gamerman01 I think one per major dicing is appropriate…and now we know I’m not the only victim!
The site is call Parrot AI…I got a lifetime subscription like 2 years ago for $20 or something…then the site became useless for a while because they sped up the default playback speed and it still sounded terrible if you slowed it down manually, but now it’s back to pretty good quality.
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@gamerman01 Hopefully not violating any forum rules here, a couple more for your viewing pleasure:
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Yeah those are really good. Glad to know about the site. That will be a lot of fun
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@Stucifer @mikawagunichi Oh, definitely understand the humour - they were received in the spirit they were sent. The dice gods piss on the just and the unjust alike, we’ve all been there. Watching those videos made me laugh so hard that my wife came to see what the ruckus was about. She did not appreciate them as much as I did (understatement).
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@mikawagunichi “He’s really good at getting statistically improbable dice.” Quite the reputation I’m burnishing here.
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@peirce I’ve already started thinking of words that rhyme with “mean reversion”
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I finally figured out some of MrRoboto’s charts and statistics in his statistics tab of the ELO rankings spreadsheet.
I changed the range of data to 1/1/24 - 6/30/25 to get the last year and a half’s snapshot.
Statistics like this can be very misleading, especially since these are just a composite of all games that have been finished since 1/1/24 and they are just averages.
Average PTV bids have been approximately 10 to the Axis over the past 18 months. The Axis win percentage has been 41.5%.
You may want to use the Player history search tab to analyze the success of some of your top players to get more reliable data, but according to the overall bids and results of the past 18 months… yeah.
-10 bids
41.5% Axis win% -
Very good info! Some confirmation bias I’m sure but I’ve mostly seen the top players like Axis-Dominion, Ghost, and Adam accepting 14 bids. Granted that’s the last 6 months. The rest of us must be bringing the average down 😅






