L25 PTV - Surfer (X+9) v Stucifer (Allies)

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
            3 fighters moved from Germany to Holland Belgium
            1 tactical_bomber moved from Leningrad to Southern Belarus
            2 infantry moved from Smolensk to Southern Belarus
            1 fighter moved from Rostov to Southern Belarus
            3 infantry moved from Ukraine to Kursk
            3 infantry moved from Rostov to Kursk
            1 artillery moved from Rostov to Kursk
            5 artilleries and 26 infantry moved from Smolensk to Bryansk
            1 mech_infantry moved from Rostov to Southern Caucasus
                  Germans take Southern Caucasus from Russians
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 6 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/11 hits, 5.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bryansk
                Germans attack with 5 artilleries and 26 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 26 infantry in Bryansk, round 2 : 14/31 hits, 6.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 5 artilleries and 25 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kursk
                Germans attack with 1 artillery and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 6 infantry in Kursk, round 2 : 2/7 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Southern Belarus to Leningrad
            1 fighter moved from Southern Belarus to Eastern Poland
            1 aaGun moved from Smolensk to Bryansk
            1 aaGun moved from Smolensk to Southern Belarus
            3 armour and 3 mech_infantrys moved from Rostov to Bryansk
            2 armour and 2 mech_infantrys moved from Smolensk to Leningrad
            1 infantry moved from Novgorod to Leningrad
            1 infantry moved from Leningrad to Archangel
            6 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 3 transports moved from 118 Sea Zone to 116 Sea Zone
            1 mech_infantry moved from Western Germany to Poland
            1 armour moved from Germany to Poland
            1 armour moved from Poland to Eastern Poland
            2 fighters moved from Western Germany to 116 Sea Zone
            2 infantry moved from Western Germany to Denmark
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Leningrad
            1 destroyer and 6 submarines placed in 116 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,5,6,5,3,2,6,2,1,4,2,4,1,5
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 5.33
    British regular : -0.33
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Vologda to Archangel
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            2 infantry moved from Tula to Kursk
            1 infantry moved from Tambov to Kursk
            1 armour and 1 mech_infantry moved from Stalingrad to Kursk
            1 fighter moved from Stalingrad to Kursk
            2 fighters moved from Russia to Kursk
            1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
                  Russians take Northern Caucasus from Germans
            1 fighter, 1 infantry and 1 tactical_bomber moved from Northern Sinkiang to Kansu
    
        Combat - Russians
            COMMENT: skip scramble to Archangel
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern Caucasus
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern Caucasus
                Russians win, taking Southern Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
            Battle in Kansu
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kursk
                Russians attack with 1 armour, 3 fighters, 3 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 6 infantry
                    Russians roll dice for 1 armour, 3 fighters, 3 infantry and 1 mech_infantry in Kursk, round 2 : 3/8 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 6 infantry in Kursk, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                    3 infantry owned by the Germans lost in Kursk
                    Russians roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in Kursk, round 3 : 4/7 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Kursk, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 6 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Kursk to Russia
            1 fighter and 1 tactical_bomber moved from Kansu to Samara
            1 infantry moved from Saratov to Tambov
            1 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Urals to Northern Sinkiang
            1 artillery and 6 infantry moved from Gorky to Vologda
            1 infantry moved from Russia to Yaroslavl
            1 artillery and 1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Russia to Yaroslavl
            2 infantry moved from Samara to Russia
            2 infantry moved from Stalingrad to Samara
            1 infantry moved from Russia to Tula
            1 aaGun and 14 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
            3 infantry placed in Stalingrad
            Russians undo move 2.
            2 infantry placed in Urals
            1 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -2.33
    Russians regular : 1.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 infantry and 1 marine moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 45 Sea Zone
            2 infantry and 1 marine moved from 45 Sea Zone to Celebes
            1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 bomber moved from French Indo China to 132 Sea Zone
            1 fighter moved from Java to 132 Sea Zone
            1 tactical_bomber moved from Java to Celebes
            1 fighter moved from 36 Sea Zone to Celebes
            2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Sinkiang to Western Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            1 bomber moved from Eastern Sinkiang to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Northern Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
            1 fighter moved from 37 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 22 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone
            2 fighters moved from 37 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
            1 fighter moved from French Indo China to Celebes
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 4 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 5 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    1 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Sinkiang
                Japanese attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Western Sinkiang, round 2 : 2/8 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Western Sinkiang
                Japanese win, taking Western Sinkiang from Chinese with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Celebes
                Japanese attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 5/7 hits, 2.83 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 132 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 132 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 132 Sea Zone
                Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win, taking 21 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 marine moved from Manilla to 36 Sea Zone
            2 infantry moved from Paulau to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 7 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 7 Sea Zone
            2 carriers, 1 destroyer and 4 transports moved from 37 Sea Zone to 7 Sea Zone
            2 carriers moved from 36 Sea Zone to 45 Sea Zone
            3 fighters and 1 tactical_bomber moved from Celebes to 45 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 36 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Japan
            1 marine moved from 7 Sea Zone to Japan
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 bomber moved from 132 Sea Zone to French Indo China
            1 fighter moved from 132 Sea Zone to French Indo China
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Hopei to Tsinghai
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kwangtung to Kiangsi
            2 artilleries and 1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Hunan to Szechwan
            1 artillery moved from Kweichow to Kwangsi
            1 artillery moved from Szechwan to Kweichow
            1 aaGun moved from Szechwan to Kweichow
            1 infantry moved from Kwangtung to Hunan
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 destroyer moved from 45 Sea Zone to 43 Sea Zone
            1 aaGun, 1 artillery and 8 infantry moved from Ulaanbaatar to Dzavhan
            2 infantry moved from Northern Manchuria to Buryatia
            1 bomber moved from Kansu to Western Sinkiang
            1 bomber moved from Western Sinkiang to Tsinghai
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Shantung
            1 fighter placed in Japan
            1 battleship and 2 submarines placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,5,3,2
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
            Japanese collect 59 PUs (12 lost to blockades); end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.83
    Japanese regular : 0.67
    ANZAC regular : 0.00
    British regular : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @Stucifer I assumed no scrambles. … To be totally honest, I thought I was playing a practice round. I didn’t realize until the end that I had made the dice live – selected forum.

  • 2025 2024 '23

    @surfer Yes, saw some of the movements such as Sinkiang seem like practice round. If you need to edit some of them or redo the turn let me know.


  • @Stucifer The only move I’d really like to edit is that attack on Sinkiang. I’d like to leave 1 inf behind…
    As it would affect the battle …maybe I’ll re-roll.
    2 tanks
    [dice 2d6<=3]


  • 2d6<=3: 4, 6; Hits: 0

  • 2025 2024 '23 '22 '21 '20

    2 mech+ 2 art
    [dice 4d6 <=2]

  • 2025 2024 '23 '22 '21 '20

    try again
    [dice 4d6<=2]


  • 4d6<=2: 1, 6, 2, 2; Hits: 3

  • 2025 2024 '23 '22 '21 '20

    Ok. defense china
    [dice 1d6<=2]


  • 1d6<=2: 6; Hits: 0

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 infantry and 1 marine moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 45 Sea Zone
            2 infantry and 1 marine moved from 45 Sea Zone to Celebes
            1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 bomber moved from French Indo China to 132 Sea Zone
            1 fighter moved from Java to 132 Sea Zone
            1 tactical_bomber moved from Java to Celebes
            1 fighter moved from 36 Sea Zone to Celebes
            2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Sinkiang to Western Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            1 bomber moved from Eastern Sinkiang to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Northern Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
            1 fighter moved from 37 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 22 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone
            2 fighters moved from 37 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
            1 fighter moved from French Indo China to Celebes
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 4 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 5 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    1 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Sinkiang
                Japanese attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Western Sinkiang, round 2 : 2/8 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Western Sinkiang
                Japanese win, taking Western Sinkiang from Chinese with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Celebes
                Japanese attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 5/7 hits, 2.83 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 132 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 132 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 132 Sea Zone
                Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win, taking 21 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 marine moved from Manilla to 36 Sea Zone
            2 infantry moved from Paulau to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 7 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 7 Sea Zone
            2 carriers, 1 destroyer and 4 transports moved from 37 Sea Zone to 7 Sea Zone
            2 carriers moved from 36 Sea Zone to 45 Sea Zone
            3 fighters and 1 tactical_bomber moved from Celebes to 45 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 36 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Japan
            1 marine moved from 7 Sea Zone to Japan
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 bomber moved from 132 Sea Zone to French Indo China
            1 fighter moved from 132 Sea Zone to French Indo China
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Hopei to Tsinghai
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kwangtung to Kiangsi
            2 artilleries and 1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Hunan to Szechwan
            1 artillery moved from Kweichow to Kwangsi
            1 artillery moved from Szechwan to Kweichow
            1 aaGun moved from Szechwan to Kweichow
            1 infantry moved from Kwangtung to Hunan
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 destroyer moved from 45 Sea Zone to 43 Sea Zone
            1 aaGun, 1 artillery and 8 infantry moved from Ulaanbaatar to Dzavhan
            2 infantry moved from Northern Manchuria to Buryatia
            1 bomber moved from Kansu to Western Sinkiang
            1 bomber moved from Western Sinkiang to Tsinghai
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Shantung
            1 fighter placed in Japan
            1 battleship and 2 submarines placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,5,3,2
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
            Japanese collect 59 PUs (12 lost to blockades); end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Western Sinkiang: 1 infantry
            EDIT: Adding units owned by Japanese to Eastern Sinkiang: 1 infantry
            EDIT: Removing units owned by Japanese from Tsinghai: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Szechwan: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.83
    Japanese regular : 0.67
    ANZAC regular : 0.00
    British regular : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @Stucifer Ok. It’s as good as its gonna get.

  • 2025 2024 '23

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 2 fighters, 1 harbour, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 7 Sea Zone to 21 Sea Zone
            1 infantry moved from Iwo Jima to 18 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 18 Sea Zone to 35 Sea Zone
                  Americans take 23 Sea Zone from Japanese
                  Americans take 18 Sea Zone from Japanese
            1 infantry moved from 35 Sea Zone to Paulau
            5 fighters and 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone
            1 infantry moved from Morocco to 94 Sea Zone
            1 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
    
        Combat - Americans
            Battle in Greece
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Greece from Italians with 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Paulau
            Battle in 21 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Paulau from Japanese, taking 21 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 23 Sea Zone to 32 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 18 Sea Zone to 32 Sea Zone
            1 transport moved from 32 Sea Zone to 33 Sea Zone
            2 infantry moved from Gilbert Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            2 transports moved from 32 Sea Zone to 27 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone
            1 aaGun, 2 artilleries, 5 fighters, 5 infantry, 1 marine and 1 tactical_bomber moved from 32 Sea Zone to Wake Island
            5 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
            5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 32 Sea Zone
            2 fighters moved from Western United States to 32 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
            4 infantry moved from Morocco to 93 Sea Zone
            2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
            2 transports moved from 113 Sea Zone to 93 Sea Zone
            1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 carrier and 1 fighter moved from 99 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Gibraltar to Southern France
            2 artilleries and 3 infantry moved from France to Southern France
            1 marine moved from France to Southern France
            4 infantry moved from 95 Sea Zone to Southern France
            1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 104 Sea Zone to 29 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern France
    
        Place Units - Americans
            3 destroyers and 4 submarines placed in 11 Sea Zone
            1 harbour placed in Wake Island
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,1,3,4,4,3,6,5,6,1,5,5,2,2,5,4,3,5,2,3,1,4,2,3,6,1,2,6,6,5,3,3,1,3,6,6,6,5,1,2,5
            Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Northern Sinkiang to Eastern Sinkiang
            1 infantry moved from Northern Sinkiang to Eastern Sinkiang
    
        Combat - Chinese
            Battle in Eastern Sinkiang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Sinkiang
                Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Eastern Sinkiang to Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            2 fighters moved from 113 Sea Zone to Holland Belgium
            2 fighters and 1 tactical_bomber moved from France to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from France to Germany
            1 fighter moved from France to Holland Belgium
            1 armour, 6 artilleries, 32 infantry and 1 mech_infantry moved from Burma to Shan State
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in Germany
                Bombing raid in Germany causes 0 damage total. 
                COMMENT: skip scramble to HB and Shan state
                COMMENT: RIP Lancaster. you were a good boy
            Battle in Holland Belgium
                British attack with 5 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/9 hits, 3.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Shan State
                British attack with 1 armour, 6 artilleries, 32 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 6 artilleries, 32 infantry and 1 mech_infantry in Shan State, round 2 : 10/40 hits, 9.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 6 artilleries, 31 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Burma to Shan State
            1 artillery and 2 infantry moved from Eastern India to Burma
            1 armour, 7 infantry and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
            1 fighter moved from France to 101 Sea Zone
            1 transport moved from 101 Sea Zone to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry moved from Trans-Jordan to 100 Sea Zone
            2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
            1 transport moved from 83 Sea Zone to 74 Sea Zone
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 transport moved from 74 Sea Zone to 73 Sea Zone
            2 infantry moved from 83 Sea Zone to Trans-Jordan
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            4 infantry moved from Normandy Bordeaux to France
            1 aaGun, 2 artilleries and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from Holland Belgium to France
            1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
            2 artilleries and 3 infantry moved from Southern France to France
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 infantry placed in Union of South Africa
            3 artilleries, 1 fighter and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -0.50
    Japanese regular : -0.50
    Germans AA : 0.83
    Germans regular : -0.67
    British regular : 1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Kursk
    
        Combat - Italians
            Battle in Kursk
                Italians attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Kursk, round 2 : 2/9 hits, 3.00 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kursk, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Kursk
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Kursk
                    Italians roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kursk, round 3 : 1/8 hits, 2.83 expected hits
                    Russians roll dice for 1 armour in Kursk, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Kursk
                Italians win, taking Kursk from Russians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 infantry moved from Albania to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Northern Italy to Yugoslavia
            1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,6,3
            Italians collect 8 PUs (4 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.83
    Russians regular : -0.83
    

    Savegame

  • 2025 2024 '23

    TripleA Manual Gamesave Post: ANZAC round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 64 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 43 Sea Zone
            1 fighter moved from Queensland to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 132 Sea Zone
            1 submarine moved from 59 Sea Zone to 43 Sea Zone
            1 fighter moved from Queensland to 132 Sea Zone
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    Option for scramble in 45

  • 2025 2024 '23 '22 '21 '20

    @Stucifer No scramble.

  • 2025 2024 '23

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 64 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 43 Sea Zone
            1 fighter moved from Queensland to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 132 Sea Zone
            1 submarine moved from 59 Sea Zone to 43 Sea Zone
            1 fighter moved from Queensland to 132 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 2 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 submarines in 43 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 132 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 132 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 132 Sea Zone
                    ANZAC roll dice for 1 fighter in 132 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 132 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 132 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 132 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 132 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 132 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 132 Sea Zone to Shan State
            2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Shan State
            1 submarine moved from 55 Sea Zone to 38 Sea Zone
            1 cruiser and 1 marine moved from 23 Sea Zone to 32 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
            2 infantry and 1 marine moved from 32 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - French
            French buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Non Combat Move - French
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Southern France to France
    
        Place Units - French
            3 infantry placed in France
            3 infantry placed in Southern France
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -3.00
    

    Savegame

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