@captainwalker said in World at War game 23:
@Elrood I heard from Matt. He’s moved in but hasn’t set his computer up yet so he wants me to do his turn. I’ll be posting something later today.
Thanks for doing that for me. All set up now.
Test summary from TripleA, engine version: 2.6.14470, time: 12:04:22 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 2 infantry, 4 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 92 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
1 bomber moved from United Kingdom to Spain
1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Spain
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 104 Sea Zone
Americans win, taking 93 Sea Zone from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Spain
Americans attack with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 7/24 hits, 8.50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans lost in Spain
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from Spain to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Spain to United Kingdom
8 fighters moved from India to Volgograd
1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from India to Burma
1 artillery and 2 infantry moved from India to Burma
1 artillery moved from Libya to Tunisia
British take Tunisia from Italians
1 fighter moved from Morocco to Spain
2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from Russia to Western Ukraine
5 fighters moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
3 artilleries moved from Iraq to Turkey
4 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Turkey
3 fighters and 1 tactical_bomber moved from Volgograd to Turkey
1 infantry moved from Iraq to Turkey
1 fighter moved from Persia to Turkey
2 fighters moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Turkey
3 mech_infantrys moved from Egypt to Saudi Arabia
1 artillery moved from Trans-Jordan to Saudi Arabia
2 mech_infantrys moved from Iraq to Saudi Arabia
1 mech_infantry moved from Persia to Saudi Arabia
Combat - British
Battle in Saudi Arabia
British attack with 1 artillery and 6 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 artillery and 6 mech_infantrys in Saudi Arabia, round 2 : 0/7 hits, 1.50 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 6 mech_infantrys in Saudi Arabia, round 3 : 3/7 hits, 1.50 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Saudi Arabia
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 3 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 3 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 8/17 hits, 6.33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the British lost in Turkey
8 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 3 artilleries, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Western Ukraine
British attack with 5 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 5 fighters and 1 mech_infantry in Western Ukraine, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Western Ukraine
3 infantry owned by the Germans lost in Western Ukraine
British win with 5 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Germans: 3 infantry
Battle in Burma
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Caucasus
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
5 fighters moved from Western Ukraine to Russia
2 fighters moved from Caucasus to Russia
1 aaGun, 1 armour and 2 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 92 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Turkey to Syria
2 fighters moved from Turkey to Volgograd
2 fighters moved from Turkey to Volgograd
1 fighter moved from Turkey to Volgograd
2 mech_infantrys moved from Northwest Persia to Volgograd
1 tactical_bomber moved from Burma to India
Place Units - British
1 fighter placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
3 artilleries placed in Iraq
1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 tactical_bomber
EDIT: Adding units owned by British to Eastern Persia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 2 mech_infantrys
EDIT: Adding units owned by British to Northwest Persia: 2 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 39 PUs (3 lost to blockades); end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : -0.67
Italians regular : -0.33
Germans regular : -1.00
Neutral_True regular : -2.00
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 infantry moved from Algeria to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 armour moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Morocco to Algeria
1 submarine moved from 97 Sea Zone to 99 Sea Zone
5 armour, 2 artilleries and 5 mech_infantrys moved from Rostov to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 5 armour, 2 artilleries and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 5 armour, 2 artilleries and 5 mech_infantrys in Bryansk, round 2 : 5/12 hits, 4.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 5 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 mech_infantrys moved from Yugoslavia to Bessarabia
4 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Rostov to Bryansk
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Adding units owned by Italians to 112 Sea Zone: 2 fighters
EDIT: Removing units owned by Italians from Gibraltar: 4 fighters
EDIT: Turning off Edit Mode
Italians undo move 1.
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 16 PUs (4 lost to blockades); end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 infantry moved from Algeria to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 armour moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Morocco to Algeria
1 submarine moved from 97 Sea Zone to 99 Sea Zone
5 armour, 2 artilleries and 5 mech_infantrys moved from Rostov to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 5 armour, 2 artilleries and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 5 armour, 2 artilleries and 5 mech_infantrys in Bryansk, round 2 : 5/12 hits, 4.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 5 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 mech_infantrys moved from Yugoslavia to Bessarabia
4 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Rostov to Bryansk
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Adding units owned by Italians to 112 Sea Zone: 2 fighters
EDIT: Removing units owned by Italians from Gibraltar: 4 fighters
EDIT: Turning off Edit Mode
Italians undo move 1.
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 16 PUs (4 lost to blockades); end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 airfield; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
5 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from Volgograd to Russia
Place Units - ANZAC
1 airfield placed in Syria
1 aaGun placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber moved from Novgorod to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Caucasus
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 7/7 hits, 3.00 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
2 bombers moved from Caucasus to Ukraine
3 infantry moved from Ukraine to Bryansk
8 armour moved from Rostov to Ukraine
8 armour, 6 artilleries and 16 mech_infantrys moved from Rostov to Bryansk
1 aaGun, 3 artilleries and 7 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Belarus
2 fighters moved from Western Germany to Romania
1 fighter moved from 112 Sea Zone to Romania
6 fighters and 2 tactical_bombers moved from Gibraltar to Romania
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
4 infantry moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Novgorod to Belarus
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 airfield placed in Romania
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber moved from Novgorod to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Caucasus
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 7/7 hits, 3.00 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
2 bombers moved from Caucasus to Ukraine
3 infantry moved from Ukraine to Bryansk
8 armour moved from Rostov to Ukraine
8 armour, 6 artilleries and 16 mech_infantrys moved from Rostov to Bryansk
1 aaGun, 3 artilleries and 7 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Belarus
2 fighters moved from Western Germany to Romania
1 fighter moved from 112 Sea Zone to Romania
6 fighters and 2 tactical_bombers moved from Gibraltar to Romania
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
4 infantry moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Novgorod to Belarus
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 airfield placed in Romania
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 3.67
Test summary from TripleA, engine version: 2.6.14470, time: 11:18:40 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Caucasus
1 armour moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Caucasus
1 artillery moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Caucasus
2 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Caucasus to Turkey
1 armour and 1 mech_infantry moved from Volgograd to Turkey
1 aaGun, 6 armour and 7 infantry moved from Volgograd to Samara
6 armour moved from Samara to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.67
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Dutch New Guinea
Battle in Burma
Japanese attack with 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 15/37 hits, 13.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Yunnan
2 armour moved from Kiangsu to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier and 2 fighters moved from 42 Sea Zone to 45 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 4 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 42 Sea Zone to French Indo China
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 airfield placed in French Indo China
1 harbour placed in Hainan
1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 carrier placed in 6 Sea Zone
Japanese undo move 6.
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
UK_Pacific regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Dutch New Guinea
Battle in Burma
Japanese attack with 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 15/37 hits, 13.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 12 armour, 6 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Yunnan
2 armour moved from Kiangsu to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier and 2 fighters moved from 42 Sea Zone to 45 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 4 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 42 Sea Zone to French Indo China
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 airfield placed in French Indo China
1 harbour placed in Hainan
1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 carrier placed in 6 Sea Zone
Japanese undo move 6.
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2.00
UK_Pacific regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to Midway
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 104 Sea Zone to 110 Sea Zone
4 carriers moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to Gibraltar
Combat - Americans
Battle in Morocco
Battle in 110 Sea Zone
Americans attack with 4 carriers, 1 cruiser, 2 destroyers and 4 submarines
Germans defend with 1 destroyer
Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 4 carriers, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Morocco from Italians with 4 carriers, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers
Germans defend with 1 aaGun, 2 artilleries and 4 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 7 infantry
Italians roll AA dice in Gibraltar : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 2 : 10/27 hits, 11.33 expected hits
Italians roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Gibraltar, round 2 : 3/13 hits, 4.33 expected hits
3 infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 5 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 3 : 9/24 hits, 10.83 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Gibraltar, round 3 : 0/5 hits, 1.67 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Americans: 3 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 4 infantry
Casualties for Italians: 1 aaGun and 7 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from Midway to 26 Sea Zone
3 tactical_bombers moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
8 fighters moved from Volgograd to Russia
2 fighters moved from Gibraltar to 92 Sea Zone
4 tactical_bombers moved from Gibraltar to 110 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to French Guiana
Place Units - Americans
1 factory_minor placed in Spain
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -4.17
Japanese regular : 0.33
Italians regular : -3.00
Germans regular : 0.67
Italians AA : -1.00
Test summary from TripleA, engine version: 2.6.14470, time: 4:04:14 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to Midway
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 104 Sea Zone to 110 Sea Zone
4 carriers moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to Gibraltar
Combat - Americans
Battle in Morocco
Battle in 110 Sea Zone
Americans attack with 4 carriers, 1 cruiser, 2 destroyers and 4 submarines
Germans defend with 1 destroyer
Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 4 carriers, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Morocco from Italians with 4 carriers, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers
Germans defend with 1 aaGun, 2 artilleries and 4 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 7 infantry
Italians roll AA dice in Gibraltar : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 2 : 10/27 hits, 11.33 expected hits
Italians roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Gibraltar, round 2 : 3/13 hits, 4.33 expected hits
3 infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 5 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 3 : 9/24 hits, 10.83 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Gibraltar, round 3 : 0/5 hits, 1.67 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Americans: 3 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 4 infantry
Casualties for Italians: 1 aaGun and 7 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from Midway to 26 Sea Zone
3 tactical_bombers moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
8 fighters moved from Volgograd to Russia
2 fighters moved from Gibraltar to 92 Sea Zone
4 tactical_bombers moved from Gibraltar to 110 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to French Guiana
Place Units - Americans
1 factory_minor placed in Spain
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by British to 110 Sea Zone: 5 transports
EDIT: Removing units owned by British from 110 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Turkey to Greece
British take Greece from Germans
1 fighter moved from Spain to Portugal
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
1 armour and 1 infantry moved from Spain to Portugal
1 fighter and 1 tactical_bomber moved from Syria to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Volgograd to Russia
1 artillery and 2 infantry moved from Volgograd to Samara
1 fighter moved from Egypt to 99 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 18 infantry and 2 mech_infantrys moved from India to West India
1 tactical_bomber moved from Eastern Persia to Russia
1 mech_infantry moved from Russia to Belarus
7 fighters moved from Russia to Belarus
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
5 mech_infantrys moved from Saudi Arabia to Turkey
3 artilleries moved from Iraq to Turkey
1 armour and 3 mech_infantrys moved from Persia to Turkey
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Turkey
1 artillery moved from Saudi Arabia to Iraq
1 mech_infantry moved from Egypt to Iraq
Combat - British
Battle in Holland Belgium
Battle in 99 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
British win, taking Holland Belgium from Germans, taking 99 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Belarus
British attack with 7 fighters and 1 mech_infantry
Germans defend with 3 infantry
British roll dice for 7 fighters and 1 mech_infantry in Belarus, round 2 : 1/8 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Belarus
1 infantry owned by the Germans lost in Belarus
7 fighters owned by the British retreated
Germans win with 2 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Portugal
British attack with 1 armour, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Portugal, round 2 : 1/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 fighter moved from Portugal to Gibraltar
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Syria
3 aaGuns moved from India to West India
7 fighters moved from Belarus to Russia
5 fighters moved from Volgograd to Russia
1 aaGun moved from Spain to Portugal
Place Units - British
1 factory_minor placed in Turkey
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 44 PUs (3 lost to blockades); end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : -4.17
Japanese regular : 0.33
Italians regular : -3.17
Germans regular : 0.67
Neutral_True regular : 0.33
British regular : -3.50
Italians AA : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to Midway
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 104 Sea Zone to 110 Sea Zone
4 carriers moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to Gibraltar
Combat - Americans
Battle in Morocco
Battle in 110 Sea Zone
Americans attack with 4 carriers, 1 cruiser, 2 destroyers and 4 submarines
Germans defend with 1 destroyer
Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 4 carriers, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Morocco from Italians with 4 carriers, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers
Germans defend with 1 aaGun, 2 artilleries and 4 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 7 infantry
Italians roll AA dice in Gibraltar : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 2 : 10/27 hits, 11.33 expected hits
Italians roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Gibraltar, round 2 : 3/13 hits, 4.33 expected hits
3 infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 5 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 3 : 9/24 hits, 10.83 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Gibraltar, round 3 : 0/5 hits, 1.67 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 6 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Americans: 3 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 4 infantry
Casualties for Italians: 1 aaGun and 7 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from Midway to 26 Sea Zone
3 tactical_bombers moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
8 fighters moved from Volgograd to Russia
2 fighters moved from Gibraltar to 92 Sea Zone
4 tactical_bombers moved from Gibraltar to 110 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to French Guiana
Place Units - Americans
1 factory_minor placed in Spain
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by British to 110 Sea Zone: 5 transports
EDIT: Removing units owned by British from 110 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Turkey to Greece
British take Greece from Germans
1 fighter moved from Spain to Portugal
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
1 armour and 1 infantry moved from Spain to Portugal
1 fighter and 1 tactical_bomber moved from Syria to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Volgograd to Russia
1 artillery and 2 infantry moved from Volgograd to Samara
1 fighter moved from Egypt to 99 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 18 infantry and 2 mech_infantrys moved from India to West India
1 tactical_bomber moved from Eastern Persia to Russia
1 mech_infantry moved from Russia to Belarus
7 fighters moved from Russia to Belarus
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
5 mech_infantrys moved from Saudi Arabia to Turkey
3 artilleries moved from Iraq to Turkey
1 armour and 3 mech_infantrys moved from Persia to Turkey
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Turkey
1 artillery moved from Saudi Arabia to Iraq
1 mech_infantry moved from Egypt to Iraq
Combat - British
Battle in Holland Belgium
Battle in 99 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
British win, taking Holland Belgium from Germans, taking 99 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Belarus
British attack with 7 fighters and 1 mech_infantry
Germans defend with 3 infantry
British roll dice for 7 fighters and 1 mech_infantry in Belarus, round 2 : 1/8 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Belarus
1 infantry owned by the Germans lost in Belarus
7 fighters owned by the British retreated
Germans win with 2 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Portugal
British attack with 1 armour, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Portugal, round 2 : 1/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 fighter moved from Portugal to Gibraltar
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Syria
3 aaGuns moved from India to West India
7 fighters moved from Belarus to Russia
5 fighters moved from Volgograd to Russia
1 aaGun moved from Spain to Portugal
Place Units - British
1 factory_minor placed in Turkey
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 44 PUs (3 lost to blockades); end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 2 fighters
EDIT: Adding units owned by British to Syria: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -4.17
Japanese regular : 0.33
Italians regular : -3.17
Germans regular : 0.67
Neutral_True regular : 0.33
British regular : -3.50
Italians AA : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
Italians take Libya from British
5 armour, 2 artilleries and 4 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from Western Germany to Southern France
1 bomber moved from Southern Italy to Spain
Combat - Italians
Strategic bombing raid in Spain
Americans roll AA dice in Spain : 0/1 hits, 0.17 expected hits
Bombing raid in Spain rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Spain causes 6 damage total.
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 5 armour, 2 artilleries and 6 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 5 armour, 2 artilleries and 6 mech_infantrys in Rostov, round 2 : 1/13 hits, 4.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 5 armour, 2 artilleries and 6 mech_infantrys in Rostov, round 3 : 4/13 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 5 armour, 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Spain to Southern Italy
5 infantry moved from Northern Italy to France
2 fighters moved from Southern France to Southern Italy
3 fighters moved from Normandy Bordeaux to Western Germany
5 infantry moved from Yugoslavia to Bulgaria
3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
2 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Italians collect 13 PUs (7 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -5.00
Americans AA : -0.17
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Turkey
2 fighters moved from Volgograd to Russia
3 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bulgaria to Greece
6 fighters moved from Romania to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Romania to Greece
2 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Romania to Holland Belgium
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Romania to Caucasus
1 bomber moved from Ukraine to Tambov
1 bomber moved from Ukraine to Caucasus
Combat - Germans
Battle in Greece
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greece
1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/7 hits, 2.83 expected hits
Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 infantry moved from Switzerland to France
1 aaGun moved from Bryansk to Ukraine
3 mech_infantrys moved from Western Ukraine to Rostov
11 armour and 2 mech_infantrys moved from Ukraine to Rostov
9 artilleries and 7 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 fighter moved from Volgograd to Ukraine
2 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Greece to Ukraine
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Tambov to Ukraine
1 tactical_bomber moved from Volgograd to Ukraine
4 mech_infantrys moved from Bryansk to Ukraine
6 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 armour and 7 mech_infantrys moved from Bryansk to Rostov
1 transport moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
3 infantry placed in Western Germany
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,6
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 5.17
British regular : 1.67
Test summary from TripleA, engine version: 2.6.14470, time: 8:24:23 PM
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Test summary from TripleA, engine version: 2.6.14470, time: 10:20:28 AM
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