@farmboy said in L24 OOB Playoff RD 2 AndrewAAGamer (X) vs farmboy (L+54):
@AndrewAAGamer I’m getting very lucky defensive dice here.
Yeah - so far. I am hoping it will even out soon.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 8 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 9 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Novosibirsk to Volgograd
Germans take Kazakhstan from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Belarus to Bryansk
2 bombers moved from Novgorod to Bryansk
1 mech_infantry and 1 tactical_bomber moved from Novosibirsk to Kansu
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novosibirsk to Tsinghai
1 armour moved from Rostov to Volgograd
1 armour moved from Novosibirsk to Sikang
Germans take Sikang from Chinese
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Germans attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kansu
1 infantry owned by the Chinese lost in Kansu
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Volgograd
Germans attack with 3 armour and 9 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 9 mech_infantrys in Volgograd, round 2 : 3/0 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
1 tactical_bomber moved from Kansu to Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 armour and 5 mech_infantrys moved from Rostov to Volgograd
5 mech_infantrys moved from Novosibirsk to Yenisey
10 infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
8 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Novgorod to Archangel
2 bombers moved from Bryansk to Novgorod
4 artilleries and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
3 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Belarus to Archangel
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Russians regular : -0.67
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Vologda to Urals
Russians take Urals from Italians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/0 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 16 artilleries, 60 infantry and 4 mech_infantrys moved from Russia to Bryansk
1 aaGun moved from Tambov to Bryansk
2 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 aaGun moved from Samara to Russia
1 aaGun moved from Vologda to Russia
1 aaGun and 12 infantry moved from Sakha to Buryatia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Libya to Alexandria
Place Units - Russians
2 armour, 4 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens;
Japanese buy 4 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Siberia
2 fighters and 2 tactical_bombers moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 bomber and 2 infantry moved from Yunnan to Szechwan
2 fighters moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Java
Battle in Szechwan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Java from Americans, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/1 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Anhwe to Kiangsu
2 artilleries and 2 infantry moved from Kiangsi to Hunan
1 aaGun, 10 artilleries and 10 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 fighter moved from French Indo China to Sikang
2 tactical_bombers moved from Anhwe to 35 Sea Zone
2 tactical_bombers moved from Siberia to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Siberia to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 bomber moved from Szechwan to Malaya
1 bomber moved from Kiangsu to Malaya
3 artilleries and 4 infantry moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to 35 Sea Zone
1 fighter moved from Kiangsu to French Indo China
1 fighter moved from Burma to Malaya
1 fighter moved from Burma to French Indo China
Place Units - Japanese
1 destroyer and 1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.33
UK_Pacific regular : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
1 fighter moved from India to Malaya
1 bomber moved from Hopei to Malaya
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
@simon33 intercept in Malaya?
No intercept. Kind of obvious, I thought. Think I shouldn’t have repaired that IC.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
1 fighter moved from India to Malaya
1 bomber moved from Hopei to Malaya
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - Americans
Air Battle in Malaya
Americans attacks with 2 units heading to Malaya
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 1/1 hits, 0,17 expected hits
1 bomber owned by the Americans killed by AA in Malaya
Bombing raid in Malaya causes 0 damage total.
Battle in 42 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery, 2 fighters and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Java, round 2 : 2/1 hits, 2,67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Java
2 infantry owned by the Japanese lost in Java
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery
Casualties for Japanese: 2 infantry
Battle in Northwest Persia
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/1 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
1 infantry owned by the Italians lost in Southern France
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 infantry moved from Gibraltar to 92 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Eastern Persia to Bryansk
1 tactical_bomber moved from India to Shensi
1 fighter moved from Malaya to Burma
2 fighters moved from 54 Sea Zone to Queensland
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 aaGun moved from Central United States to Western United States
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 fighter owned by the Chinese retreated
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
4 artilleries and 13 infantry moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
2 fighters moved from Eastern Persia to Sikang
1 bomber, 2 fighters and 2 tactical_bombers moved from India to Sikang
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Sikang
British attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 1 armour; Japanese defend with 1 armour, 1 fighter and 1 mech_infantry
British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Sikang, round 2 : 4/0 hits, 4,00 expected hits
Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 2/0 hits, 2,00 expected hits
2 fighters owned by the British lost in Sikang
1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 armour owned by the Germans lost in Sikang
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 fighters
Casualties for Germans: 1 armour
Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
Non Combat Move - British
3 aaGuns, 1 armour, 2 artilleries and 16 infantry moved from India to Burma
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 aaGun, 1 armour, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Northwest Persia
4 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Libya to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
2 fighters and 2 tactical_bombers moved from Sikang to Shensi
1 bomber moved from Sikang to Northwest Persia
1 battleship moved from 54 Sea Zone to 42 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
1 submarine and 1 transport placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,67
Italians regular : 0,67
Japanese regular : 0,33
Japanese AA : 0,83
Germans regular : 0,00
British regular : -0,17
@simon33 said in MyyGames (Allies+55) vs Simon33 (X) OOB Low Luck:
No intercept. Kind of obvious, I thought. Think I shouldn’t have repaired that IC.
Yeah, it is 1:2, not optimal to intercept, but it can be done. Well, I like to ask these things and get confirmation. The bomber was shot down anyways, so good choice :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Novgorod to Kazakhstan
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Kazakhstan
1 mech_infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Kazakhstan to Volgograd
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 infantry moved from South Australia to Western Australia
1 mech_infantry moved from Queensland to Western Australia
1 infantry moved from New South Wales to South Australia
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from India to Northwest Persia
1 fighter moved from India to Shensi
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Germans
Battle in Novosibirsk
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
3 artilleries and 3 infantry moved from Ukraine to Bessarabia
3 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 18 artilleries, 13 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
10 mech_infantrys moved from Archangel to Eastern Poland
1 aaGun and 10 infantry moved from Archangel to Novgorod
2 bombers moved from Novosibirsk to Yakut S.S.R.
5 mech_infantrys moved from Yenisey to Yakut S.S.R.
4 armour, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd
3 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Novgorod
3 infantry and 2 mech_infantrys placed in Western Germany
1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Belarus
Russians take Belarus from Italians
1 armour moved from Belarus to Bryansk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Rostov
2 fighters moved from Russia to Rostov
2 fighters and 1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/1 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 1 armour, 7 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Tambov
2 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
3 mech_infantrys moved from Bryansk to Russia
1 artillery moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Urals
2 fighters moved from Novosibirsk to Russia
2 fighters moved from Rostov to Russia
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
Place Units - Russians
1 armour, 7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Amur
Japanese take Sakha from Russians
3 artilleries and 4 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 artilleries and 3 infantry moved from Kweichow to Yunnan
2 bombers and 1 infantry moved from Malaya to Shan State
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/1 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
7 artilleries and 8 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
2 artilleries and 2 infantry moved from Hunan to Yunnan
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Shan State to Malaya
1 fighter moved from Malaya to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 8 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 4 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Yakut S.S.R.
1 fighter moved from Kiangsu to Japan
1 infantry moved from Kiangsu to Anhwe
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to Malaya
1 fighter moved from Kiangsu to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Malaya
Place Units - Japanese
1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 0.00
UK_Pacific regular : -0.33
@simon33 I am sorry I am not able to keep up with your speed. I will be traveling from today until the weekend, do not expect anything before sunday.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
1 armour and 1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber and 1 fighter moved from Western United States to 8 Sea Zone
Combat - Americans
Battle in Norway
Battle in Holland Belgium
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to 101 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Shensi to Russia
1 fighter moved from Iraq to Eastern Persia
1 fighter moved from Burma to India
1 bomber moved from Holland Belgium to United Kingdom
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 artillery, 2 bombers and 1 fighter placed in Western United States
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Germans
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 13 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from Northwest Persia to Kazakhstan
2 fighters and 2 tactical_bombers moved from Shensi to Kazakhstan
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Kazakhstan
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 armour
British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 3/1 hits, 2,67 expected hits
Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
1 armour owned by the Italians lost in Kazakhstan
British win, taking 97 Sea Zone from Italians, taking Kazakhstan from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
1 bomber moved from Northwest Persia to Russia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
1 aaGun, 1 armour, 3 artilleries, 2 fighters, 12 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 aaGuns, 1 armour, 2 artilleries and 16 infantry moved from Burma to India
1 armour moved from India to Eastern Persia
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to Norway
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,83
Italians regular : 0,50
Japanese regular : -0,33
Germans regular : -0,33
British regular : 0,33
Great play. I wasn;t sure about all the USSR inf bid but they have changed the Eastern Front I think. I really can’t see recovering from being this far behind. Volgograd troops need to run from here I think. Urgh. Grabbing the 5 propaganda territories was a boon for you. Perhaps I shouldn’t have gone J1 with the Yunnan stack but I am not sure about that one. You’re going to hold Java too, unfortunately that could have been held with a couple of planes, at least for another turn.
Will post. I once played low luck G40 as allies+80 and it seemed like a fairly narrow win. I don’t think this is a very narrow win with only +55, Not completely sure why but there it is.
@simon33 said in MyyGames (Allies+55) vs Simon33 (X) OOB Low Luck:
Great play. I wasn;t sure about all the USSR inf bid but they have changed the Eastern Front I think. I really can’t see recovering from being this far behind. Volgograd troops need to run from here I think. Urgh. Grabbing the 5 propaganda territories was a boon for you. Perhaps I shouldn’t have gone J1 with the Yunnan stack but I am not sure about that one. You’re going to hold Java too, unfortunately that could have been held with a couple of planes, at least for another turn.
Will post. I once played low luck G40 as allies+80 and it seemed like a fairly narrow win. I don’t think this is a very narrow win with only +55, Not completely sure why but there it is.
Thank you for the game, sir.
Yeah, the ussr bid was kind of experimental. I wanted to play yunnan and then thought to further boost ussr might enable them to survive better and become stronger earlier. Worked out quite good. I think you did not manage the 125 objective too good, I was able to grab that several times when it could have been prevented. That added to ussr strength of course. Think you are a BM player after all, and the NOs change with that. Even more glad you played me in lowluck!
I agree that J3 should be preferred against the yunnan stack. At least I do prefer it. It is hard for Japan to manage this Chinese units additionally, even though you did a great job in preserving and massing these Japanese, still it is limiting if you cannot focus enough air early on.
Thanks for the game! Good luck at the tables!