@farmboy said in L24 OOB Playoff RD 2 AndrewAAGamer (X) vs farmboy (L+54):
@AndrewAAGamer I’m getting very lucky defensive dice here.
Yeah - so far. I am hoping it will even out soon.
Bid: art Sudan, fig Scotland.
GLHF!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
2 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Norway to 110 Sea Zone
Scramble sz110?
@Adam514 No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
2 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Norway to 110 Sea Zone
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 8/20 hits, 6.33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4.33 expected hits
7 infantry owned by the Germans lost in France
1 aaGun owned by the French, 6 infantry owned by the French and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in France, round 3 : 4/13 hits, 5.17 expected hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in France
1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 1 artillery, 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/9 hits, 5.33 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 submarines owned by the Germans lost in 110 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 1 fighter, 10 infantry and 2 tactical_bombers
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 10 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 8/17 hits, 5.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 submarine moved from 124 Sea Zone to 122 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 infantry moved from 113 Sea Zone to Norway
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 aaGun moved from Germany to Poland
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Denmark to Western Germany
1 fighter and 2 tactical_bombers moved from Yugoslavia to Southern Italy
Place Units - Germans
3 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 2.67
Neutral_Allies regular : -0.67
Germans regular : 1.33
British regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 artillery and 6 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Russia to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 infantry moved from Ukraine to Bryansk
Place Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 infantry moved from Kiangsi to Hunan
2 fighters and 1 tactical_bomber moved from Manchuria to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 fighter moved from Okinawa to Kwangtung
1 tactical_bomber moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Manchuria to Hunan
1 tactical_bomber moved from Japan to Kwangtung
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Scramble sz35?
@Adam514 No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 infantry moved from Kiangsi to Hunan
2 fighters and 1 tactical_bomber moved from Manchuria to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 fighter moved from Okinawa to Kwangtung
1 tactical_bomber moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Manchuria to Hunan
1 tactical_bomber moved from Japan to Kwangtung
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 destroyers, 1 fighter, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 2 battleships, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Philippines
1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to Japan
1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 aaGun and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Anhwe
2 bombers moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.50
Japanese regular : 2.50
UK_Pacific regular : 1.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Central United States to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to Eastern United States
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from 10 Sea Zone to Eastern United States
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 0/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 fighter moved from Scotland to 97 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the British lost in 97 Sea Zone
1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 37 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Ethiopia
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Ethiopia
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 2 artilleries and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Malta
1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 infantry moved from Scotland to 109 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 artillery and 5 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
3 aaGuns moved from India to Burma
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3,5,5
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -2.00
Italians regular : 0.83
Japanese regular : 0.17
British regular : -1.17
@Adam514 Note - I assumed no scramble for Taranto.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,5,1,2
Italians collect 9 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
French regular : 0.83
Italians regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Malaya
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from New Zealand to Dutch New Guinea
1 fighter moved from New Zealand to Queensland
1 aaGun and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 marine and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 fighter moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 armour moved from France to Holland Belgium
1 bomber moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber, 5 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 7/11 hits, 6.50 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
3 fighters owned by the Germans lost in 97 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 1 bomber, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 3 fighters
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Germans
4 infantry moved from Bulgaria to Romania
2 armour moved from Yugoslavia to Poland
2 artilleries and 9 infantry moved from Yugoslavia to Romania
2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
3 artilleries and 6 infantry moved from Germany to Poland
1 armour moved from Bulgaria to Romania
5 armour and 2 mech_infantrys moved from France to Germany
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from 97 Sea Zone to Southern Italy
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
3 tactical_bombers moved from 97 Sea Zone to Western Germany
1 bomber moved from 97 Sea Zone to Southern Italy
1 aaGun and 1 infantry moved from Norway to Finland
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
3 armour and 7 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Germans undo move 2.
1 mech_infantry placed in Western Germany
3 armour and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 120 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : 1.00
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Eastern Poland to Belarus
1 submarine moved from 125 Sea Zone to 119 Sea Zone
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
3 artilleries and 1 infantry moved from Russia to Bryansk
1 infantry moved from Buryatia to Amur
2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Guam
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 carrier moved from 35 Sea Zone to 21 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Kwangtung to Kwangsi
2 bombers, 3 fighters and 5 tactical_bombers moved from Kwangsi to French Indo China
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Jehol to Chahar
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from 45 Sea Zone to French Indo China
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
ANZAC regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from United Kingdom to 121 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 121 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 121 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 121 Sea Zone to Eastern United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Shensi to Hopei
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
5 infantry moved from Yunnan to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from United Kingdom to 121 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 121 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 121 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 121 Sea Zone to Eastern United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Shensi to Hopei
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
5 infantry moved from Yunnan to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 122 Sea Zone
1 armour moved from Egypt to Iraq
2 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
2 artilleries moved from Ethiopia to British Somaliland
1 bomber moved from Malta to Iraq
Combat - British
Battle in 122 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 122 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in British Somaliland
British attack with 2 artilleries
Italians defend with 1 infantry
British roll dice for 2 artilleries in British Somaliland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in British Somaliland
British roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in British Somaliland, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Iraq, round 3 : 0/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Iraq, round 4 : 4/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Egypt
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Malaya to Shan State
1 aaGun moved from Burma to Shan State
2 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Burma to India
1 transport moved from 91 Sea Zone to 82 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 airfield placed in Gibraltar
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,5
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.67
Italians regular : 0.00
Japanese regular : -1.33
Germans regular : 0.33
Neutral_Axis regular : -0.67
British regular : -0.67