@farmboy said in L24 OOB Playoff RD 2 AndrewAAGamer (X) vs farmboy (L+54):
@AndrewAAGamer I’m getting very lucky defensive dice here.
Yeah - so far. I am hoping it will even out soon.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Sakha to Siberia
2 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Sakha
1 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Leningrad
2 infantry moved from Karelia to Archangel
1 aaGun and 6 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Baltic States to Northern Belarus
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
2 infantry moved from Eastern Poland to Northern Belarus
2 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Kursk
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Southern Caucasus to Northern Caucasus
Place Units - Russians
2 artilleries and 1 infantry placed in Leningrad
Russians undo move 1.
3 artilleries placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Siberia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Stucifer Wow, yes. You even went conservative there to be sure the strafe didn’t win - it’s why I scrambled!
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery moved from Japan to 7 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 battleship and 1 marine moved from 7 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Formosa to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
2 bombers moved from Japan to 132 Sea Zone
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to 132 Sea Zone
1 fighter moved from Formosa to 132 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 artillery and 2 infantry moved from Fukien to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 infantry moved from Jehol to Shansi
1 fighter moved from Japan to 36 Sea Zone
Scramble option for 27 & 36 -
@Stucifer Max scramble.
@peirce to clarify, both sea zones?
@Stucifer Sorry, yes, please scramble all fighters in both sea zones. Let chaos reign!
@Stucifer Lol, that gif is fantastic. Had to look up where it was from. This type of turn is why I miss the live gameplay - love the gambles!
Assumed max defense OOL in 27
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery moved from Japan to 7 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 battleship and 1 marine moved from 7 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Formosa to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
2 bombers moved from Japan to 132 Sea Zone
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to 132 Sea Zone
1 fighter moved from Formosa to 132 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 artillery and 2 infantry moved from Fukien to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 infantry moved from Jehol to Shansi
1 fighter moved from Japan to 36 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone
Americans scrambles 1 units out of Davao to defend against the attack in 36 Sea Zone
Battle in Wake Island
Battle in Gilbert Islands
Battle in Borneo
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 cruisers in Borneo, round 2 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific, taking Borneo from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone
1 submarine owned by the Japanese submerged
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 36 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 36 Sea Zone
1 fighter owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 fighter
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Davao
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 1/6 hits, 1.67 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 3 : 1/6 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 4 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 5 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shansi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 27 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 27 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 27 Sea Zone
1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 27 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
Americans roll dice for 2 fighters and 1 transport in 27 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese lost in 27 Sea Zone
2 fighters owned by the Americans and 1 transport owned by the Americans lost in 27 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Battle in 132 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 battleship in 132 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 132 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 battleship
Non Combat Move - Japanese
2 bombers moved from 132 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Siam
1 fighter moved from Yunnan to Siam
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 mech_infantry moved from Southern Manchuria to Anhwe
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Korea to Southern Manchuria
1 armour, 1 artillery and 4 infantry moved from Japan to Kyushu
1 infantry moved from Hokkaido to Japan
2 carriers moved from 7 Sea Zone to 32 Sea Zone
2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from Japan to 32 Sea Zone
1 destroyer moved from 7 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter moved from Korea to Japan
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 aaGun moved from Japan to Kyushu
Place Units - Japanese
1 carrier and 2 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.17
Japanese regular : 0.83
UK_Pacific regular : -1.00
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 11 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 11 Sea Zone to Eastern United States
1 bomber moved from Central United States to Hawaiian Islands
1 marine moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 11 Sea Zone to 28 Sea Zone
1 marine moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 104 Sea Zone. Rolls: 4,3,5,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,2,3,1,6,3,5
Americans collect 47 PUs (5 lost to blockades); end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Hopei to Szechwan
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 114 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 cruiser moved from 100 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
Combat - British
Battle in 114 Sea Zone
British attack with 1 bomber, 1 cruiser and 2 fighters
Germans defend with 1 battleship
British roll dice for 1 bomber, 1 cruiser and 2 fighters in 114 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 battleship in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the British lost in 114 Sea Zone
1 battleship owned by the Germans lost in 114 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 cruiser
Casualties for Germans: 1 battleship
Battle in 98 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Gibraltar
1 transport moved from 112 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Burma to Yunnan
1 destroyer moved from 40 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from Eastern India to 83 Sea Zone
1 carrier moved from 100 Sea Zone to 83 Sea Zone
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 cruiser moved from 40 Sea Zone to 82 Sea Zone
1 fighter moved from Burma to Eastern India
3 aaGuns, 1 artillery and 5 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 transport moved from 40 Sea Zone to 81 Sea Zone
1 infantry moved from Western India to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to Scotland
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from 114 Sea Zone to Scotland
1 fighter moved from 114 Sea Zone to United Kingdom
1 bomber moved from 114 Sea Zone to United Kingdom
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 tactical_bomber moved from 98 Sea Zone to Gibraltar
1 fighter moved from 98 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
1 transport placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,5,4
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50
Italians regular : -0.33
Japanese regular : -0.67
Germans regular : 0.33
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Northern Italy to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the British lost in 98 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 11
Casualties for British: 1 cruiser
Battle in Malta
Battle in 95 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
1 destroyer owned by the French and 1 cruiser owned by the French lost in 95 Sea Zone
Italians win, taking Malta from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 bomber and 2 fighters moved from 95 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Northern Italy to Romania
1 armour moved from Albania to Romania
2 infantry moved from Albania to Bulgaria
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6
Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : 0.17
Italians regular : 0.17
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - ANZAC
Battle in Anglo-Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
ANZAC win, taking Anglo-Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
1 cruiser moved from 65 Sea Zone to 27 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from New Zealand to Hawaiian Islands
1 fighter moved from New Zealand to 28 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
2 infantry moved from United Kingdom to Scotland
1 artillery moved from Normandy Bordeaux to Southern France
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
2 bombers moved from Western Germany to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 tactical_bomber moved from Northern Italy to Greece
2 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
2 artilleries and 1 infantry moved from France to Southern France
1 armour moved from France to Southern France
1 submarine moved from 104 Sea Zone to 106 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
Combat - Germans
COMMENT: skipped scramble, 90% odds + negative TUV expected in 113
Battle in Southern France
Germans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 2.67 expected hits
French roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the French and 2 artilleries owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for French: 2 artilleries and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in 113 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Germans attack with 2 armour, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 armour, 5 infantry and 1 tactical_bomber in Greece, round 2 : 5/8 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 94 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers and 1 fighter in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 94 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 fighter moved from 94 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Southern France to Malta
2 bombers moved from 94 Sea Zone to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Germany
5 armour and 5 mech_infantrys moved from France to Germany
1 armour moved from Yugoslavia to Slovakia Hungary
2 artilleries and 6 infantry moved from Yugoslavia to Romania
1 aaGun, 1 artillery and 2 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
1 transport moved from 116 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Poland to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Finland
Place Units - Germans
1 artillery, 8 infantry and 1 mech_infantry placed in Germany
2 fighters placed in Western Germany
2 infantry placed in Western Germany
1 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : 0.33
Neutral_Allies regular : -0.33
Germans regular : 3.33
British regular : -0.67
@Stucifer said in L25 PTV Stucifer (X+12) vs peirce (L):
COMMENT: skipped scramble, 90% odds + negative TUV expected in 113
I almost always remember to put comments in like this if I skip a scramble
@Stucifer Makes sense, I’ll start doing that, too.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Sakha to Amur
1 artillery moved from Siberia to Amur
3 infantry moved from Siberia to Amur
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Northern Belarus
2 infantry moved from Archangel to Leningrad
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 artillery and 1 infantry moved from Leningrad to Northern Belarus
1 artillery and 1 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Bryansk to Southern Belarus
1 aaGun moved from Bryansk to Southern Belarus
3 infantry moved from Kursk to Ukraine
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
Place Units - Russians
2 artilleries and 1 infantry placed in Leningrad
3 infantry placed in Ukraine
1 armour, 1 infantry and 1 tactical_bomber placed in Russia
1 artillery and 1 infantry placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 cruiser moved from 37 Sea Zone to 132 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone
4 infantry moved from 132 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
2 bombers moved from Siam to Java
1 artillery moved from Davao to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from Kwangtung to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Kyushu to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Kiangsu to Manilla
1 marine moved from Wake Island to 32 Sea Zone
1 marine moved from Gilbert Islands to 33 Sea Zone
1 battleship and 1 marine moved from 32 Sea Zone to 50 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 50 Sea Zone
2 marines moved from 50 Sea Zone to Solomon Islands
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kiangsi
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Anhwe to Hunan
Combat - Japanese
Battle in Solomon Islands
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 6/6 hits, 2.83 expected hits
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 132 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 132 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 3/7 hits, 2.33 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Malaya
Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Malaya, round 3 : 3/7 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
2 bombers moved from Java to Borneo
1 armour and 1 infantry moved from Kyushu to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to French Indo China
1 carrier moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from Korea to Southern Manchuria
1 aaGun and 3 infantry moved from Southern Manchuria to Jehol
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 50 Sea Zone
1 destroyer moved from 33 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from Manilla to Davao
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
Place Units - Japanese
1 carrier and 3 transports placed in 6 Sea Zone
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 5.33
UK_Pacific regular : -0.67
ANZAC regular : -1.67
British regular : -0.33
Those dice were nasty 😮