L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to India
            1 fighter moved from 41 Sea Zone to India
            1 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
            1 aaGun moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Southern Italy to 96 Sea Zone
            2 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble? Which planes if so?


  • Yes 2 fighters and American tactical
    I’ll check back from time to time because you’ll probably need a casualty choice


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Southern Italy to 96 Sea Zone
            2 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
            Americans scrambles 3 units out of Malta to defend against the attack in 96 Sea Zone
            Battle in 96 Sea Zone
                Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers
                British defend with 1 cruiser, 3 destroyers and 3 fighters; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                1 submarine owned by the Americans submerged
                    Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 5/13 hits, 7.50 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -2.50
    

    Savegame


  • casuality selection?


  • 4 destroyers, hit carrier

    That’s bottom 13%…


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Southern Italy to 96 Sea Zone
            2 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
            Americans scrambles 3 units out of Malta to defend against the attack in 96 Sea Zone
            Battle in 96 Sea Zone
                Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers
                British defend with 1 cruiser, 3 destroyers and 3 fighters; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                1 submarine owned by the Americans submerged
                    Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 5/13 hits, 7.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 8/12 hits, 5.83 expected hits
                    7 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                    3 destroyers owned by the British and 1 destroyer owned by the Americans lost in 96 Sea Zone
                2 bombers owned by the Germans and 3 tactical_bombers owned by the Germans retreated
                Americans win with 1 carrier, 2 cruisers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -49
                Casualties for Germans: 7 fighters and 1 tactical_bomber
                Casualties for British: 3 destroyers
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Moving scrambled unit from 96 Sea Zone  back to originating territory: Malta
            Moving scrambled unit from 96 Sea Zone  back to originating territory: Malta
            Moving scrambled unit from 96 Sea Zone  back to originating territory: Malta
                1 fighter owned by the Americans and 1 fighter owned by the British forced to land in Tobruk
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Poland
            2 bombers moved from 96 Sea Zone to Western Germany
            3 tactical_bombers moved from 96 Sea Zone to Southern Italy
            11 armour and 1 mech_infantry moved from Romania to Ukraine
            2 artilleries and 8 infantry moved from Bessarabia to Ukraine
            3 aaGuns, 3 armour, 3 artilleries and 12 infantry moved from Western Ukraine to Ukraine
            4 mech_infantrys moved from Poland to Bessarabia
            2 artilleries and 1 infantry moved from Poland to Eastern Poland
            3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Finland to Karelia
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            5 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Russians regular : 0.67
    Germans regular : -2.17
    

    Savegame


  • @gamerman01 I will stand by that there is NOTHING more frustrating in life than an incredibly unlucky round of rolling. nothing.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Caucasus to Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            3 armour and 1 fighter moved from Russia to Ukraine
            7 artilleries, 40 infantry and 1 mech_infantry moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Tambov to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 5 armour, 7 artilleries, 2 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 aaGuns, 14 armour, 5 artilleries, 1 factory_minor, 21 infantry and 1 mech_infantry
                    Germans roll AA dice in Ukraine : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Ukraine
                    Russians roll dice for 5 armour, 7 artilleries, 1 fighter, 40 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 11/56 hits, 14.17 expected hits
                    Germans roll dice for 3 aaGuns, 14 armour, 5 artilleries, 21 infantry and 1 mech_infantry in Ukraine, round 2 : 15/41 hits, 16.00 expected hits
                    15 infantry owned by the Russians lost in Ukraine
                    3 aaGuns owned by the Germans and 8 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 5 armour, 7 artilleries, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 14/41 hits, 11.67 expected hits
                    Germans roll dice for 14 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Ukraine, round 3 : 17/33 hits, 13.33 expected hits
                    17 infantry owned by the Russians lost in Ukraine
                    1 artillery owned by the Germans and 13 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 5 armour, 7 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 14/24 hits, 8.83 expected hits
                    Germans roll dice for 14 armour, 4 artilleries and 1 mech_infantry in Ukraine, round 4 : 7/19 hits, 8.67 expected hits
                    7 infantry owned by the Russians lost in Ukraine
                    4 artilleries owned by the Germans, 9 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 5 armour, 7 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 7/17 hits, 7.00 expected hits
                    Germans roll dice for 5 armour in Ukraine, round 5 : 0/5 hits, 2.50 expected hits
                    5 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 5 armour, 7 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
                Casualties for Russians: 1 fighter and 39 infantry
                Casualties for Germans: 3 aaGuns, 14 armour, 5 artilleries, 21 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Caucasus
            2 aaGuns moved from Bryansk to Ukraine
            2 aaGuns and 17 infantry moved from Korea to Amur
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            6 infantry moved from Russia to Bryansk
            1 fighter moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 fighter, 5 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,6,3,2,3,4,3,2,5,4,4
            Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.50
    Germans regular : -1.50
    Russians regular : 4.33
    

    Savegame


  • One of the most devastating things that can happen in Axis and Allies is really bad dice on a German airstrike of Allied fleets.

    I had it happen to me twice this Spring, and that was Classic where you don’t have as much time invested.

    I feel for you, and I am able to offer to play you again whenever this game is over, because my other games have frozen or gone really slow. Maybe game 2 I will get the terrible luck


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 infantry moved from Kansu to Shensi
            3 fighters moved from Kiangsu to Shensi
            3 tactical_bombers moved from Kiangsu to Shensi
            1 infantry moved from Chahar to Anhwe
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from Japan to Anhwe
            1 fighter moved from Japan to Anhwe
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
            1 tactical_bomber moved from Kiangsu to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            3 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
            3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Philippines to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kiangsu to Anhwe
            1 bomber moved from Kiangsu to Shensi
            1 fighter moved from Kiangsu to Kwangsi
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 1 fighter and 2 infantry
            Battle in French Indo China
                Japanese attack with 3 artilleries and 5 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 5 infantry in French Indo China, round 2 : 2/8 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Shensi, round 2 : 5/8 hits, 4.33 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 3 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from Shensi to Suiyuyan
            3 fighters and 3 tactical_bombers moved from Shensi to Suiyuyan
            2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
            2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 submarine and 3 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kwangtung
            4 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.17
    UK_Pacific regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • @gamerman01 I don’t believe any axis and allies game is won or lost on luck soley alone, I mean I wouldn’t have taken that 75/25 battle if I felt like I was solidly winning already. Anyways yes we will have to have another game after this one!


  • Great to hear, and exciting to have a turn

    How are the other games going?? 🪖 ☭⃢✠


  • @gamerman01 Not great, graduating took so much more time and I was worried about getting bumped in all my games so I played a little too quick without doing proper calculations. But its okay theres always more games to be played and you only graduate highschool once.


  • You must be learning so much, so fast, in the school of A&A. It’s not about wins right now anyway.
    If you want any tips or commentary or whatever from me at any time, just say the word.

    Sitting down to play you now, I was waiting for somebody to make a move.


  • I’m also very interested to be playing and talking with a new HS grad. I don’t want to probe at all, but anything you share would be very interesting. I know full well how many times a person in your situation is asked what they’re going to do.


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 carriers, 4 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            4 fighters moved from Western United States to Wake Island
            1 fighter moved from Western United States to Midway
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 carrier and 1 cruiser moved from 96 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Western United States to Southeast Mexico
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 artillery and 1 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Shensi
            1 infantry placed in Hunan
            1 artillery and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 bomber moved from Malta to Iraq
            1 artillery moved from West India to 79 Sea Zone
            1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 mech_infantry moved from Siam to French Indo China
            2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
            1 artillery and 3 infantry moved from Shan State to French Indo China
            1 mech_infantry moved from Malaya to French Indo China
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Italians
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/5 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in French Indo China
                British attack with 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 3 artilleries and 5 infantry
                    British roll dice for 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/11 hits, 3.33 expected hits
                    Japanese roll dice for 3 artilleries and 5 infantry in French Indo China, round 2 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the British lost in French Indo China
                    1 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 3/7 hits, 2.67 expected hits
                    Japanese roll dice for 3 artilleries and 4 infantry in French Indo China, round 3 : 4/7 hits, 2.33 expected hits
                    2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
                    3 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 4 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in French Indo China, round 4 : 3/4 hits, 1.33 expected hits
                    1 tactical_bomber owned by the British and 2 fighters owned by the British lost in French Indo China
                Japanese win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -46
                Casualties for British: 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - British
            1 aaGun moved from Shan State to Yunnan
            1 aaGun moved from Hunan to Yunnan
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from West India to India
            1 infantry moved from Eastern Persia to West India
            1 bomber moved from Iraq to West India
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 cruiser moved from 96 Sea Zone to 81 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from Malta to Bryansk
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from Morocco to Tunisia
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 aaGun and 6 infantry moved from Burma to Yunnan
    
        Place Units - British
            1 destroyer and 1 submarine placed in 109 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.33
    Japanese regular : 4.33
    Neutral_Axis regular : -1.33
    British regular : -3.67
    

    Savegame


  • I assumed loss of infantry in FIC but maybe that’s not what you want -

    Change out artillery for infantry (for transporting purposes) if you want


  • @gamerman01 lol I feel like the VAST majority of people here playing axis and allies are middle aged men who live very differently then I do so it’s always interesting to not exactly fit in but still have fun with this strategy game. I played basketball all throughout highschool and got some offers to play for some decent schools in Canada but that’s not really what I want in life, I more want to go into buisness of some sort. But highschools over now and I haven’t applied for any courses, I’m taking a year off to work and travel before deciding if or what course I would want to take for post secondary. I just came back from a week in Toronto and I’m going on a month long vacation to Dublin, London, and Paris and of course some smaller cities in between, and then I’m planning on going on a couple more trips before deciding what I really want to do. Anyways sorry for the long message I will get on with my moves now!

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