@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L25 PTV Peirce (X+8) vs Nikola1975 (L) Rematch
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_minor, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Syria to Southern Persia Germans take Iraq from British Germans take Southern Persia from British 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Ukraine to Rostov Germans take Kursk from Russians 1 infantry moved from Archangel to Vologda 1 bomber moved from Western Germany to Vologda Combat - Germans Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Archangel to Leningrad 1 infantry moved from Vyborg to Leningrad 1 bomber moved from Vologda to Leningrad 3 aaGuns, 13 armour, 2 artilleries, 8 infantry and 7 mech_infantrys moved from Ukraine to Rostov 1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Baltic States to Leningrad 1 infantry moved from Eastern Poland to Southern Belarus 8 infantry moved from Germany to Poland 1 artillery moved from Finland to Vyborg 1 carrier moved from 115 Sea Zone to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Morocco to Gibraltar 2 tactical_bombers moved from Morocco to 93 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 1 tactical_bomber moved from Malta to Gibraltar 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 submarines moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from Malta to Syria 1 transport moved from 100 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from Syria to Ukraine 3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine Place Units - Germans 1 factory_minor placed in Ukraine 1 submarine placed in 113 Sea Zone 3 fighters placed in Western Germany 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yaroslavl to Vologda 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Bryansk to Southern Belarus 1 fighter moved from Russia to Southern Belarus 1 fighter moved from Russia to Northern Belarus 1 tactical_bomber moved from Russia to Southern Belarus 2 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Northeast Persia to Turkmenistan Combat - Russians Battle in Southern Manchuria Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Russians retreated to Northern Manchuria Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Northern Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus 1 infantry owned by the Germans lost in Northern Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Northern Belarus to Russia 3 armour and 3 mech_infantrys moved from Russia to Stalingrad 1 infantry moved from Russia to Yaroslavl 1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia 3 infantry moved from Samara to Stalingrad 1 aaGun moved from Russia to Samara 1 aaGun moved from Smolensk to Russia 1 aaGun moved from Smolensk to Russia 1 aaGun moved from Russia to Samara 1 infantry moved from Siberia to Amur 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Yaroslavl 1 artillery moved from Russia to Samara Place Units - Russians 1 artillery placed in Siberia 3 artilleries placed in Stalingrad 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2 Russians collect 31 PUs (4 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 24 Sea Zone to 31 Sea Zone 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 31 Sea Zone 2 bombers and 3 tactical_bombers moved from Caroline Islands to 31 Sea Zone 1 destroyer moved from 35 Sea Zone to 31 Sea Zone 3 carriers, 2 cruisers and 1 destroyer moved from 47 Sea Zone to 31 Sea Zone 1 marine moved from New Guinea to 47 Sea Zone 1 battleship moved from 47 Sea Zone to 50 Sea Zone 1 marine moved from Solomon Islands to 50 Sea Zone 1 battleship and 1 marine moved from 50 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 1 battleship and 1 marine moved from 47 Sea Zone to 31 Sea Zone 1 fighter and 2 tactical_bombers moved from 47 Sea Zone to 31 Sea Zone 1 destroyer moved from 55 Sea Zone to 31 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 fighter moved from Japan to 31 Sea Zone 1 artillery moved from New Britain to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 65 Sea Zone 1 artillery moved from 65 Sea Zone to New Zealand 1 submarine moved from 38 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from Szechwan to Hopei 1 artillery moved from Szechwan to Hopei 1 infantry moved from Yunnan to Szechwan 1 destroyer moved from 7 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Combat - Japanese Battle in New Zealand Battle in 1 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese win, taking New Zealand from ANZAC, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 marine and 7 tactical_bombers Americans defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 2 fighters and 1 infantry Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 6 fighters and 7 tactical_bombers in 31 Sea Zone, round 2 : 13/25 hits, 12.83 expected hits Units damaged: 2 battleships owned by the Americans Americans roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 2 : 11/20 hits, 9.33 expected hits Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 31 Sea Zone 1 destroyer owned by the Americans and 5 carriers owned by the Americans lost in 31 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters and 7 tactical_bombers in 31 Sea Zone, round 3 : 13/24 hits, 12.50 expected hits Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 3 : 7/14 hits, 8.17 expected hits 3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 1 destroyer owned by the Japanese lost in 31 Sea Zone 2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 31 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters and 4 tactical_bombers in 31 Sea Zone, round 4 : 8/17 hits, 8.67 expected hits Americans roll dice for 1 battleship and 2 transports in 31 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in 31 Sea Zone 1 infantry owned by the ANZAC, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 31 Sea Zone Japanese win with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 139 Casualties for Japanese: 2 carriers, 2 destroyers, 3 fighters and 4 tactical_bombers Casualties for Americans: 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports Casualties for ANZAC: 2 fighters and 1 infantry Battle in Johnston Island Battle in Hopei Japanese attack with 3 artilleries and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries and 2 infantry in Hopei, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Johnston Island from Americans, taking Hopei from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hawaiian Islands Japanese attack with 3 artilleries and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Hawaiian Islands, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 3 artilleries and 2 infantry in Hawaiian Islands, round 3 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hawaiian Islands 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 31 Sea Zone 3 tactical_bombers moved from 31 Sea Zone to Wake Island 3 fighters moved from 31 Sea Zone to Wake Island 1 artillery, 1 infantry and 1 marine moved from 31 Sea Zone to Johnston Island 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Korea to Southern Manchuria 1 infantry moved from Southern Manchuria to Korea 1 aaGun moved from Jehol to Southern Manchuria 1 aaGun moved from Kyushu to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 2 bombers moved from 31 Sea Zone to Wake Island 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from Shan State to Yunnan 1 aaGun moved from Anhwe to Hopei Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 carrier and 1 fighter placed in 6 Sea Zone 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.83 Japanese regular : 0.67 -
Well, I guess this is it. Two seazones from sz47 to 31, not three :(
The only question is - did I do that subconsciously intentionally or from sheer stupidity?
Let me think a bit about it, whether it has some sense to play some more.
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@nikola1975 Ah yes, that happens to the best of us. Always shake my head at myself after one of those. Sounds good, let me know if you concede - we can go 2/3 on the series :)
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N nikola1975 referenced this topic on
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@peirce Yes, we can do that. It will be more fun than continuing this one :)
Congratulations, I surrender!
https://www.axisandallies.org/forums/topic/30808/post-league-game-results-here/3998
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@nikola1975 Thanks Nikola, very well played. Would you like a straight rematch (I play Axis +8), or would you like Axis +8?
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I am fine with both. If you would like to continue after this one, you can have Axis once more. If not, let’s switch.
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@nikola1975 Let’s see how the shoe is on the other foot - you can take Axis. GLHF!
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@nikola1975 We going to play this one?
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@peirce Hey Peirce. I am moving these weekend, so my free time is a bit narrowed.
I will try to set it up soon.
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@nikola1975 Ahh, that’s rough - moving is just horrible. Sounds good, looking forward to the tiebreaker :)





