World at War captain walker (axis) vs dawgoneit


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Infantry moved from East And South Borneo to British Borneo
                  Yamamoto take British Borneo from British
            1 Artillery moved from Malaya to 110 Sea Zone
            1 Artillery and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Manila
            1 Cruiser moved from 111 Sea Zone to 92 Sea Zone
            1 Infantry moved from Peleliu to 108 Sea Zone
            1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Infantry, 1 Submarine and 1 Transport moved from 108 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
                  Yamamoto take Ponape from Americans
            1 Bomber moved from Saipan to Manila
            1 Bomber moved from Kyushu to Kweichow
            1 Artillery moved from Hunan to Kweichow
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kweichow
                Yamamoto attack with 1 Artillery and 1 Bomber
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Bomber in Kweichow, round 2 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Manila
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Manila, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Manila, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Manila
                    1 Infantry owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Manila to Saipan
            1 Fighter moved from Woleai to 102 Sea Zone
            1 Infantry moved from Ulithi to Woleai
            1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 102 Sea Zone
            1 Infantry moved from N.French Indochina to Hunan
            2 Tanks moved from Hunan to Kwangtung
            2 Tanks moved from N.French Indochina to Kwangsi
            1 Bomber moved from Kweichow to Kwangtung
            1 Artillery and 4 Infantrys moved from Hong Kong to Kwangtung
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Kyushu to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Artillery and 1 Elite moved from East And South Borneo to 110 Sea Zone
            1 Artillery and 1 Infantry moved from West Borneo to 110 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 110 Sea Zone to Malaya
            1 Destroyer and 1 Transport moved from 111 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Factory placed in Malaya
            1 Artillery and 5 Infantrys placed in Hong Kong
            1 Carrier and 1 Destroyer placed in 85 Sea Zone
            2 Adv.Fighters placed in 85 Sea Zone
            1 Artillery placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : -0.83
    Americans regular : 0.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Artillery and 2 Infantrys moved from Shantung to Anhwei
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindoro
            1 Artillery moved from Panay to Mindoro
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Infantry moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Mindoro
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Elite moved from Davao to 107 Sea Zone
            1 Artillery and 1 Elite moved from 107 Sea Zone to Celebes
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Jilolo
            2 Fighters moved from 111 Sea Zone to Jilolo
            1 Artillery, 2 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Lombok
            1 Tank moved from Ayan to Heilungchiang
            2 Fighters and 1 Tank moved from Heilungchiang to Chita
            1 Artillery moved from Ayan to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Cruiser, 2 Destroyers, 2 Elites, 1 Factory, 10 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Tank in Chita, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 2/3 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                2 Fighters owned by the Hisaichi retreated
                Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Hisaichi: 1 Artillery and 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Lombok
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Anzac defend with 4 Infantrys
                    Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lombok, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 3 Infantrys in Lombok, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Lombok
                    1 Infantry owned by the Anzac lost in Lombok
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lombok, round 3 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 2 Infantrys in Lombok, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Lombok
                    2 Infantrys owned by the Anzac lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Anzac: 4 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in Celebes
                Hisaichi attack with 1 Artillery and 1 Elite
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Celebes, round 2 : 0/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Celebes, round 3 : 1/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Celebes
                    1 Infantry owned by the Dutch lost in Celebes
                Hisaichi win, taking Celebes from Dutch with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Elite
                Casualties for Dutch: 1 Infantry
            Battle in Jilolo
                Hisaichi attack with 2 Fighters and 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Jilolo, round 2 : 0/4 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Jilolo, round 3 : 1/4 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Jilolo
                    1 Infantry owned by the Dutch lost in Jilolo
                Hisaichi win, taking Jilolo from Dutch with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Mindoro
                Hisaichi attack with 2 Artillerys and 2 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Mindoro, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans lost in Mindoro
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindoro, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Mindoro
                Hisaichi win, taking Mindoro from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Carrier, 1 Submarine and 1 T.Boat moved from 111 Sea Zone to 107 Sea Zone
            2 Fighters moved from Jilolo to 107 Sea Zone
            2 Destroyers and 1 Submarine moved from 108 Sea Zone to 107 Sea Zone
            1 Infantry moved from Khabarovsk to Ayan
            2 Fighters moved from Chita to Heilungchiang
            2 Infantrys moved from Liaoning to Hulunbuir
            2 Artillerys and 4 Infantrys moved from Kirin to Heilungchiang
            2 Tanks moved from Vladivostok to Heilungchiang
            2 Infantrys moved from Vladivostok to Khabarovsk
            2 Tanks moved from Changchun to Kirin
            2 Tanks moved from Kirin to Heilungchiang
            1 Infantry moved from Changchun to Kirin
            1 Bomber moved from Bangkok to Davao
            1 Artillery and 1 Elite moved from Liaoning to Hulunbuir
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Cruiser and 1 Destroyer placed in 110 Sea Zone
            2 Infantrys placed in Banjarmasin
            1 Artillery, 1 Elite and 2 Infantrys placed in Davao
            1 Destroyer and 1 Submarine placed in 84 Sea Zone
            4 Infantrys and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Russians regular : 1.00
    Dutch regular : 1.00
    Hisaichi regular : -0.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Finns
            2 Infantrys and 1 Tank moved from Kotka to Vyborg
            1 Fighter and 3 Infantrys moved from Oulu to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter, 5 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Finns roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Vyborg, round 2 : 3/7 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Finns
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from N.Karelia: 1 Infantry
            EDIT: Changing ownership of Murmansk from Russians to Finns
            EDIT: Adding units owned by Finns to Murmansk: 1 Infantry
            EDIT: Turning off Edit Mode
            1 Infantry moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Oulu
            1 Tank moved from Helsinki to Oulu
            1 AAGun and 1 Infantry moved from Helsinki to Tampere
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            2 Artillerys and 3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.33
    Russians regular : 0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Non Combat Move - Romanians
            1 Artillery, 4 Infantrys and 1 Tank moved from E.Romania to Odessa
            1 Fighter moved from Bucharest to E.Romania
            2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
            1 Artillery moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            1 Elite, 2 Infantrys and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Artillery moved from N.Thailand to Burma
            1 Fighter moved from Malaya to Burma
            1 Infantry moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Infantry moved from S.Thailand to N.Thailand
            1 Fighter moved from Burma to Malaya
            1 Infantry moved from Bangkok to Malaya
            2 Infantrys and 1 Tank moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.00
    British regular : 0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            2 Adv.Fighters moved from 23 Sea Zone to Netherlands
            2 Stukas moved from Rhine to Netherlands
            5 Infantrys moved from Rhine to Netherlands
            1 Artillery moved from Hamburg to Netherlands
            1 Artillery moved from Stockholm to 24 Sea Zone
            1 Infantry moved from Stockholm to 24 Sea Zone
            1 Artillery, 1 Battleship, 1 Cruiser, 1 Infantry and 2 Transports moved from 24 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from 22 Sea Zone to Netherlands
            1 Carrier, 3 Destroyers and 1 Submarine moved from 23 Sea Zone to 22 Sea Zone
            1 Artillery and 2 Infantrys moved from Brest to Minsk
            1 Artillery and 2 Infantrys moved from Brest to Lithuania
            1 Bomber moved from Helsinki to Netherlands
            1 Artillery and 2 Infantrys moved from Lorraine to Picardy
            1 Artillery and 2 Infantrys moved from Paris to Orleanais
            1 Tank moved from Paris to Picardy
            1 ArmoredCar and 1 Tank moved from Paris to Orleanais
            5 ArmoredCars, 1 Artillery, 2 Infantrys and 7 Tanks moved from Paris to Normandy
                  Germans take Normandy from French
            1 Tank moved from Brest to Latvia
            1 Infantry moved from East Prussia to Latvia
            2 Fighters moved from Helsinki to Latvia
            1 Fighter moved from Vinnytsia to Donetsk
            1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
            1 Artillery, 3 Infantrys and 1 Tank moved from Vinnytsia to Donetsk
            1 Tank moved from New Valley to Nubia
                  Germans take Nubia from British
            1 Tank moved from Nubia to Italian East Africa
            1 Tank moved from Kufra to Equatoria
                  Germans take Equatoria from British
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Stockholm: 1 Infantry
            EDIT: Adding units owned by Germans to Latvia: 1 Infantry
            EDIT: Turning off Edit Mode
            Germans buy 2 ArmoredCars, 4 Artillerys, 2 Elites, 1 Factory, 16 Infantrys, 2 Mech.Infs, 1 Stuka, 3 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Italian East Africa
                Germans attack with 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 1 Tank in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Italian East Africa
                Germans win, taking Italian East Africa from British with 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Kiev
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Lithuania
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 2 Fighters, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Latvia, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Latvia, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Latvia, round 4 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Tank
                    Germans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Tank in Donetsk, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                    1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Tank
            Battle in Netherlands
                Germans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 6 Infantrys and 2 Stukas
                British defend with 4 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 6 Infantrys and 2 Stukas in Netherlands, round 2 : 7/13 hits, 5.00 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Netherlands, round 2 : 3/3 hits, 1.17 expected hits
                    3 Infantrys owned by the Germans lost in Netherlands
                    1 Tank owned by the British and 2 Infantrys owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 7
                Casualties for British: 4 Infantrys and 1 Tank
                Casualties for Germans: 3 Infantrys
            Battle in Orleanais
                Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Orleanais, round 2 : 3/5 hits, 1.67 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Picardy
                Germans attack with 1 Artillery, 2 Infantrys and 1 Tank
                French defend with 1 Bunker
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Picardy, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Picardy, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Bunker in Picardy, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker
    
        Non Combat Move - Germans
            1 Infantry moved from Saxony to Hamburg
            1 Infantry moved from Berlin to Saxony
            2 Adv.Fighters moved from Netherlands to 22 Sea Zone
            2 Stukas moved from Netherlands to Rhine
            1 Bomber moved from Netherlands to Hamburg
            1 Artillery, 1 Destroyer, 2 Infantrys, 2 Submarines, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            2 Fighters moved from Latvia to Oulu
            2 Infantrys and 3 Tanks moved from Brest to Vinnytsia
            4 Infantrys and 2 Mech.Infs moved from Krakow to Vinnytsia
            4 Infantrys moved from Warsaw to Brest
            1 Fighter moved from Donetsk to Vinnytsia
    
        Place Units - Germans
            3 Submarines and 1 T.Boat placed in 22 Sea Zone
            1 Factory placed in Danzig
            1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            2 ArmoredCars and 3 Tanks placed in Bohemia
            2 Mech.Infs and 1 Stuka placed in Bavaria
            1 Artillery and 3 Infantrys placed in Rhine
            1 Artillery and 1 Infantry placed in Hamburg
            4 Infantrys placed in Paris
            4 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : -4.17
    Germans regular : -1.00
    British regular : 1.50
    

    Savegame


  • @captainwalker

    0e61b88e-b1a7-44d9-a837-1d5aaa43f3a7-triplea_41832_4rus.tsvg

    im leaving wednesday night for a camping trip. i’ll be back in 10 days.


  • @dawgoneit have fun… here’s the file us 6 option1.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Italians
            2 Elites and 1 Infantry moved from Provence to 43 Sea Zone
            1 Cruiser, 1 Destroyer, 2 Elites, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
            1 Cruiser, 1 Destroyer, 2 Elites, 1 Infantry and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
            1 Artillery, 2 Elites, 3 Infantrys and 1 Tank moved from 41 Sea Zone to E.Morocco
            2 Artillerys, 4 Infantrys and 4 Tanks moved from N.Algeria to E.Morocco
            2 Mech.Infs moved from Tunis to E.Morocco
            1 Artillery, 1 Elite and 1 Infantry moved from N.Tunisia to S.Algeria
            2 Artillerys, 1 Infantry and 2 Tanks moved from Darfur to French Equatorial Africa
            1 Elite moved from Kufra to Mersa Matruh
            1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh
            1 Artillery moved from Kufra to Mersa Matruh
            1 Fighter moved from Tobruk to Mersa Matruh
            1 Fighter moved from 48 Sea Zone to Mersa Matruh
            1 Fighter moved from 48 Sea Zone to 51 Sea Zone
            2 Fighters moved from 46 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 2 Elites, 1 Factory, 6 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 3 Fighters
                British defend with 1 Submarine
                    Italians roll dice for 3 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 51 Sea Zone
                Italians win with 3 Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in French Equatorial Africa
                Italians attack with 2 Artillerys, 1 Infantry and 2 Tanks
                British defend with 1 Infantry
                    Italians roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in French Equatorial Africa, round 2 : 3/5 hits, 2.00 expected hits
                    French roll dice for 1 Infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in French Equatorial Africa
                    1 Infantry owned by the British lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in E.Morocco
                Italians attack with 3 Artillerys, 2 Elites, 7 Infantrys, 2 Mech.Infs and 5 Tanks
                French defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 2 Elites, 1 Factory and 2 Infantrys
                    Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 3 Artillerys, 2 Elites, 7 Infantrys, 2 Mech.Infs and 5 Tanks in E.Morocco, round 2 : 10/19 hits, 6.83 expected hits
                    French roll dice for 4 Adv.Fighters, 1 Artillery, 2 Elites and 2 Infantrys in E.Morocco, round 2 : 3/9 hits, 4.33 expected hits
                    3 Infantrys owned by the Italians lost in E.Morocco
                    2 Elites owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the French and 4 Adv.Fighters owned by the French lost in E.Morocco
                Italians win, taking E.Morocco from French with 3 Artillerys, 2 Elites, 4 Infantrys, 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 48
                Casualties for Italians: 3 Infantrys
                Casualties for French: 4 Adv.Fighters, 1 Artillery, 2 Elites and 2 Infantrys
            Battle in Mersa Matruh
                Italians attack with 2 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys
                British defend with 4 Infantrys
                    Italians roll dice for 2 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 3/7 hits, 2.33 expected hits
                    British roll dice for 4 Infantrys in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Italians lost in Mersa Matruh
                    3 Infantrys owned by the British lost in Mersa Matruh
                2 Fighters owned by the Italians retreated
                1 Elite owned by the Italians and 2 Artillerys owned by the Italians retreated to Kufra
                British win with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 2 Infantrys
                Casualties for British: 3 Infantrys
            Battle in S.Algeria
                Italians attack with 1 Artillery, 1 Elite and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in S.Algeria
                    Italians roll dice for 1 Artillery and 1 Elite in S.Algeria, round 3 : 2/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            1 AAGun moved from N.Tunisia to Tunis
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Carrier, 1 Destroyer, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            3 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Fighter moved from Mersa Matruh to 48 Sea Zone
            1 Artillery and 1 Elite moved from Greece to 48 Sea Zone
            1 Artillery and 1 Elite moved from 48 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Fighter moved from Mersa Matruh to Greece
    
        Place Units - Italians
            1 Factory placed in Greece
            2 ArmoredCars and 2 Tanks placed in Tunis
            1 Destroyer and 1 Submarine placed in 50 Sea Zone
            2 Artillerys and 6 Infantrys placed in Rome
            Italians undo move 4.
            2 Artillerys and 6 Infantrys placed in Rome
            Italians undo move 4.
            2 Artillerys, 2 Elites and 4 Infantrys placed in Rome
            1 Infantry placed in Lombardy
            1 Infantry placed in Provence
    
        Turn Complete - Italians
            Italians collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 4.50
    British regular : 0.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Artillery moved from Ponape to Truk
            1 Infantry moved from Woleai to Truk
            2 Adv.Fighters and 2 Fighters moved from 102 Sea Zone to Truk
            2 Infantrys moved from N.French Indochina to Yunnan
            1 Bomber moved from Kwangtung to Yunnan
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Truk
                Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry
                Americans defend with 1 Artillery
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry in Truk, round 2 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Truk
                Yamamoto win, taking Truk from Americans with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery
            Battle in Yunnan
                Yamamoto attack with 1 Bomber and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Infantry moved from Hunan to N.French Indochina
            1 Artillery, 4 Infantrys and 2 Tanks moved from Kwangtung to Hunan
            2 Tanks moved from Kwangsi to Hunan
            1 Artillery and 5 Infantrys moved from Hong Kong to Kwangtung
            1 Bomber moved from Yunnan to Kwangtung
            1 Transport moved from 92 Sea Zone to 85 Sea Zone
            1 Artillery moved from Manila to 92 Sea Zone
            1 Artillery and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Elite moved from Tokyo to 84 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina
            1 Transport moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from British Borneo to 106 Sea Zone
            1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Malaya
            1 Transport moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
            1 Battleship, 2 Carriers, 2 Destroyers, 2 Submarines and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from Truk to 107 Sea Zone
            1 Bomber moved from Saipan to Malaya
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Yamamoto
            1 Factory placed in Chubu
            2 Adv.Fighters, 1 Carrier and 1 Destroyer placed in 85 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank placed in Hong Kong
            3 Infantrys placed in Malaya
            1 Artillery placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : 0.67
    Americans regular : -0.33
    

    Savegame

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