No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
TRS dawg (allies) v. entek (axis)
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Good luck
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz21 to sz25 1 Submarine moved from sz11 to sz25 3 Submarines moved from sz20 to sz25 2 Submarines moved from sz30 to sz25 1 Cruiser moved from sz11 to sz25 2 EarlyFighters moved from sz11 to sz25 2 EarlyFighters moved from sz20 to sz25 3 Transports moved from sz16 to sz78 1 Artillery moved from Bonin to sz78 1 Infantry moved from Bonin to sz78 1 Infantry moved from Ani Jima to sz78 1 Infantry moved from Ototo Jima to sz78 1 Tank moved from Japan to sz78 1 Artillery moved from Japan to sz78 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz78 to sz75 2 Artillerys, 3 Infantrys and 1 Tank moved from sz75 to Manila 1 Submarine moved from sz76 to sz45 1 EarlyFighter moved from Iwo Jima to sz45 1 Bomber moved from Japan to sz45 2 EarlyFighters moved from sz78 to sz70 1 Carrier moved from sz78 to sz71 1 Battleship moved from sz78 to sz71 1 Destroyer moved from sz78 to sz71 1 Submarine moved from sz78 to sz71 2 EarlyFighters moved from sz74 to sz70 2 Submarines moved from sz67 to sz60 1 Destroyer moved from sz74 to sz68 1 Bomber moved from Tokyo to sz60 1 EarlyFighter moved from Marcus to sz45 1 Submarine moved from sz17 to sz45 4 Tanks moved from Hopeh to Kichedung 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from sz74 to Kichedung 1 Artillery and 2 Tanks moved from Japan to sz78 3 Infantrys moved from Japan to sz78 1 Infantry moved from Japan to sz78 1 Artillery, 4 Infantrys, 1 T.Boat, 2 Tanks and 3 Transports moved from sz78 to sz75 1 Artillery, 4 Infantrys and 2 Tanks moved from sz75 to Manila 1 EarlyFighter moved from Korea to sz68 1 Infantry moved from Hainan to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Spralty 2 Artillerys, 3 Infantrys and 1 Tank moved from Kwangsi to N.French I. Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 1 Elite, 1 Factory and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.French I. Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 2 : 3/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Yamamoto lost in N.French I. 1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in N.French I. Yamamoto win, taking N.French I. from Dutch with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Battle in sz70 Yamamoto attack with 4 EarlyFighters Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 4 EarlyFighters in sz70, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 1/2 hits, 0.67 expected hits 1 EarlyFighter owned by the Yamamoto lost in sz70 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in sz70 Yamamoto roll dice for 3 EarlyFighters in sz70, round 3 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz70 Yamamoto win with 3 EarlyFighters remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 EarlyFighter Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport Battle in sz71 Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 2 : 1/3 hits, 1.17 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz60 Yamamoto attack with 1 Bomber and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in sz60, round 2 : 1/1 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 2/4 hits, 1.33 expected hits 2 Submarines owned by the Yamamoto lost in sz60 1 Transport owned by the Dutch lost in sz60 1 Bomber owned by the Yamamoto retreated Dutch win with 2 Destroyers, 1 Submarine and 1 Transport remaining. Battle score for attacker is -6 Casualties for Yamamoto: 2 Submarines Casualties for Dutch: 1 Transport Battle in Manila Yamamoto attack with 3 Artillerys, 7 Infantrys and 3 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Manila, round 2 : 4/13 hits, 4.17 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto lost in Manila 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Manila Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Manila, round 3 : 7/11 hits, 3.83 expected hits Americans roll dice for 1 EarlyFighter in Manila, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Manila 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 3 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in Kichedung Yamamoto attack with 2 Infantrys and 4 Tanks Chinese defend with 2 Infantrys Yamamoto roll dice for 2 Infantrys and 4 Tanks in Kichedung, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Kichedung Yamamoto win, taking Kichedung from Chinese with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in sz25 Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 4/7 hits, 4.00 expected hits 4 Submarines owned by the Yamamoto lost in sz25 1 Destroyer owned by the Americans and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 4 Submarines in sz25, round 3 : 2/4 hits, 1.33 expected hits 2 Carriers owned by the Americans lost in sz25 Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships in sz25, round 3 : 3/3 hits, 2.00 expected hits 3 Submarines owned by the Yamamoto lost in sz25 2 Battleships owned by the Americans lost in sz25 Yamamoto roll dice for 1 Submarine in sz25, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 4 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 Battleship in sz25, round 4 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto win with 1 Cruiser, 4 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 64 Casualties for Yamamoto: 7 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in sz68 Yamamoto attack with 1 Destroyer, 1 EarlyFighter and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz68, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Submarine in sz68, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz68, round 3 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in sz45 Yamamoto attack with 1 Bomber, 2 EarlyFighters and 2 Submarines Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 2 Submarines in sz45, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz45, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Submarines in sz45, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz45, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 3 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in sz45 1 Destroyer owned by the Americans and 1 Transport owned by the Americans lost in sz45 Yamamoto win with 1 Bomber, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Transport Battle in Spralty Non Combat Move - Yamamoto 1 Carrier moved from sz11 to sz20 1 Destroyer and 1 Submarine moved from sz16 to sz19 3 EarlyFighters moved from sz70 to sz71 1 EarlyFighter moved from sz68 to sz71 1 Bomber moved from sz45 to Iwo Jima 1 Bomber moved from sz60 to Phuket 4 Infantrys moved from Korea to Manchuria 2 Artillerys moved from Korea to Tientsin 1 Tank moved from Korea to Hopeh 4 Infantrys and 1 Tank moved from Japan to S.Japan 4 EarlyFighters moved from sz25 to sz20 1 Carrier moved from sz74 to sz71 2 EarlyFighters moved from sz45 to Iwo Jima Place Units - Yamamoto 1 Factory placed in S.Japan 2 B.Transports placed in sz78 1 Elite and 1 Mech.Inf placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Yamamoto regular : 4.67 Americans regular : 0.17 British regular : -0.33 Dutch regular : 1.33 -
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1 Combat Move - Hisaichi 2 Tanks moved from Formosa to sz74 3 Infantrys moved from Formosa to sz74 2 Infantrys, 2 Tanks and 2 Transports moved from sz74 to sz60 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to Hongkong 1 Bomber moved from Formosa to sz60 2 EarlyFighters moved from Formosa to Hongkong 1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60 2 Infantrys and 2 Tanks moved from sz60 to S.Borneo 3 Tanks moved from Seoul to sz79 2 Artillerys moved from Seoul to sz79 5 Infantrys moved from Seoul to sz79 1 Infantry moved from Seoul to sz79 1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz67 1 Artillery and 1 Infantry moved from sz67 to Hongkong 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to Hongkong 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to Hongkong 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to Hongkong 1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz67 1 Artillery and 1 Infantry moved from sz67 to Hongkong 1 Infantry and 1 Transport moved from sz79 to sz74 1 Artillery moved from Formosa to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67 1 Artillery and 1 Infantry moved from sz67 to Hongkong 3 Infantrys and 1 Tank moved from Shantung to Nanking 2 Artillerys and 2 Infantrys moved from Fukien to Hankou 1 EarlyFighter, 4 Infantrys and 5 Tanks moved from Fukien to Kwangtung 1 Bomber moved from Seoul to Hongkong 1 Artillery and 2 Infantrys moved from Shansi to Shangsi 1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi 1 EarlyFighter moved from Peking to Shangsi 2 Carriers, 2 Destroyers, 4 EarlyFighters and 3 Submarines moved from sz79 to sz67 Purchase Units - Hisaichi Hisaichi buy 2 B.Transports, 1 Factory, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kwangtung Hisaichi attack with 1 EarlyFighter, 4 Infantrys and 5 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter, 4 Infantrys and 5 Tanks in Kwangtung, round 2 : 2/10 hits, 3.50 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 EarlyFighter, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hongkong Hisaichi attack with 3 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys British roll AA dice in Hongkong : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks in Hongkong, round 2 : 2/16 hits, 5.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Hongkong Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks in Hongkong, round 3 : 7/16 hits, 5.50 expected hits British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Hongkong 1 Bunker owned by the British and 1 Infantry owned by the British lost in Hongkong Hisaichi win, taking Hongkong from British with 3 Artillerys, 1 Bomber, 2 EarlyFighters, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for British: 1 Bunker and 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in sz60 Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 2 Transports Dutch defend with 2 Destroyers, 1 Submarine and 1 Transport Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 2 : 0/3 hits, 1.67 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 2 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Submarine in sz60, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 3 : 2/3 hits, 1.67 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 1/3 hits, 1.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in sz60 Hisaichi roll dice for 1 Submarine in sz60, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 4 : 2/3 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer in sz60, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Dutch lost in sz60 Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 28 Casualties for Dutch: 2 Destroyers, 1 Submarine and 1 Transport Battle in Hankou Hisaichi attack with 2 Artillerys and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Hankou, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 0/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 4 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Nanking Hisaichi attack with 3 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Tank in Nanking, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in S.Borneo Hisaichi attack with 2 Infantrys and 2 Tanks Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Infantry and 1 Tank Hisaichi roll dice for 2 Infantrys and 2 Tanks in S.Borneo, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Hisaichi lost in S.Borneo 1 Infantry owned by the Dutch lost in S.Borneo Hisaichi roll dice for 1 Infantry and 2 Tanks in S.Borneo, round 3 : 0/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 0/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry and 2 Tanks in S.Borneo, round 4 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 4 : 2/3 hits, 1.33 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in S.Borneo 1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in S.Borneo Hisaichi roll dice for 1 Tank in S.Borneo, round 5 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 EarlyFighter in S.Borneo, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in S.Borneo 1 EarlyFighter owned by the Dutch lost in S.Borneo Dutch win with no units remaining. Battle score for attacker is 5 Casualties for Hisaichi: 2 Infantrys and 2 Tanks Casualties for Dutch: 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank Non Combat Move - Hisaichi 1 Infantry and 1 Tank moved from E.Shansi to Shansi 1 EarlyFighter moved from Shangsi to Shansi 1 Tank moved from Peking to Shansi 4 Infantrys moved from Peking to E.Shansi 2 Tanks moved from Tientsin to Shansi 4 Infantrys moved from Tientsin to Hsingan 1 EarlyFighter moved from Seoul to Shansi 1 Bomber moved from Hongkong to Hainan 2 EarlyFighters moved from Hongkong to sz67 2 EarlyFighters moved from sz67 to Phuket 1 EarlyFighter moved from Kwangtung to Kichedung 1 Bomber moved from sz60 to Phuket Place Units - Hisaichi 1 Factory placed in Tientsin 3 Infantrys and 1 Marine placed in Seoul 2 B.Transports placed in sz79 Turn Complete - Hisaichi Hisaichi collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 British AA : -0.50 Dutch regular : -3.00 British regular : -1.00 Hisaichi regular : -3.17 -
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1 Combat Move - Thai 1 Artillery and 1 Infantry moved from Thailand to Burma 2 Infantrys moved from Thailand to Burma 1 Artillery and 1 Infantry moved from Phuket to sz73 1 Infantry moved from Phuket to sz73 1 Artillery moved from Phuket to sz73 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to Sumatra 1 Infantry and 1 T.Boat moved from sz73 to sz60 1 Infantry moved from sz60 to Java Thai take Java from Dutch 1 Artillery moved from sz73 to Frenchindochina 1 Infantry moved from sz73 to Frenchindochina 1 Tank moved from Phuket to Frenchindochina 1 EarlyFighter moved from Phuket to Burma 1 Tank moved from Thailand to Burma Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Sumatra Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Burma Thai attack with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank British defend with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 2 : 4/6 hits, 1.83 expected hits British roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 2 : 0/6 hits, 2.33 expected hits 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Burma Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 3 : 2/6 hits, 1.83 expected hits British roll dice for 1 EarlyFighter and 1 Tank in Burma, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the British and 1 EarlyFighter owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 23 Casualties for British: 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank Battle in Frenchindochina Thai attack with 1 Artillery, 1 Infantry and 1 Tank Dutch defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 2 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery in Frenchindochina, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Frenchindochina Thai win, taking Frenchindochina from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Artillery Non Combat Move - Thai 1 EarlyFighter moved from Burma to Phuket Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Thai regular : 3.50 British regular : -3.33 Dutch regular : -0.67





