@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
@nikola1975 Doing my best! 4 fighters scramble off Gibraltar, none in Trans-Jordan.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 65 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 submarine moved from 65 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 fighter moved from Western United States to 9 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 mech_infantry moved from Central United States to Eastern United States
1 submarine moved from 65 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 50 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 50 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 50 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 9 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 9 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 9 Sea Zone
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 battleship moved from 11 Sea Zone to 31 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 30 Sea Zone to 31 Sea Zone
1 bomber moved from 33 Sea Zone to Line Islands
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 65 Sea Zone to 31 Sea Zone
1 artillery, 2 infantry and 3 marines moved from Queensland to New South Wales
1 infantry and 1 transport moved from 65 Sea Zone to 31 Sea Zone
2 fighters moved from Queensland to 31 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to West Indies
1 armour and 1 infantry moved from French West Africa to 89 Sea Zone
1 armour, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to West Indies
2 fighters moved from British Guiana to 91 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 9 Sea Zone to British Columbia
Place Units - Americans
2 transports placed in 104 Sea Zone
1 carrier placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
2 destroyers and 1 submarine placed in 104 Sea Zone
1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
2 infantry moved from Inner Mongolia to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from Eastern India to 40 Sea Zone
1 infantry moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Eastern India to Burma
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 fighter moved from 83 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Trans-Jordan
1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 destroyer moved from 89 Sea Zone to 93 Sea Zone
1 bomber and 2 fighters moved from French West Africa to 93 Sea Zone
3 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 cruiser moved from 82 Sea Zone to 83 Sea Zone
Combat - British
Germans scrambles 3 units out of Gibraltar to defend against the attack in 93 Sea Zone
Germans scrambles 1 units out of 94 Sea Zone to defend against the attack in 93 Sea Zone
Battle in 40 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 40 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 40 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 40 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 40 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 40 Sea Zone
British win, taking 40 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in 93 Sea Zone
British attack with 1 bomber, 2 destroyers, 5 fighters and 1 submarine
Germans defend with 1 destroyer, 4 fighters, 3 submarines and 1 transport
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 2 destroyers and 5 fighters in 93 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 destroyer, 4 fighters and 1 transport in 93 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
2 destroyers owned by the British, 1 submarine owned by the British and 1 fighter owned by the British lost in 93 Sea Zone
3 submarines owned by the Germans lost in 93 Sea Zone
British roll dice for 1 bomber and 4 fighters in 93 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer, 4 fighters and 1 transport in 93 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
2 fighters owned by the British lost in 93 Sea Zone
1 destroyer owned by the Germans and 3 fighters owned by the Germans lost in 93 Sea Zone
British roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 fighter and 1 transport in 93 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 transport owned by the Germans lost in 93 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for British: 2 destroyers, 3 fighters and 1 submarine
Casualties for Germans: 1 destroyer, 4 fighters, 3 submarines and 1 transport
Non Combat Move - British
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from 93 Sea Zone to United Kingdom
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Trans-Jordan to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Eastern India
1 fighter moved from 40 Sea Zone to Eastern India
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Alexandria to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 transport moved from 83 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
Place Units - British
1 artillery and 2 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,6,1,6
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.17
Italians regular : -0.17
Japanese regular : -2.17
Germans regular : -1.17
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry moved from Yugoslavia to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
4 infantry moved from 100 Sea Zone to Trans-Jordan
1 fighter moved from Syria to Trans-Jordan
1 fighter moved from Southern Italy to Gibraltar
1 submarine moved from 88 Sea Zone to 93 Sea Zone
2 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 bomber moved from Syria to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 4 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Syria
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from Albania to Greece
1 infantry moved from Yugoslavia to 99 Sea Zone
1 aaGun moved from Southern Italy to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from 81 Sea Zone to Syria
Place Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 99 Sea Zone
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from 31 Sea Zone to 25 Sea Zone
1 fighter moved from New South Wales to 50 Sea Zone
3 fighters moved from Queensland to 50 Sea Zone
1 cruiser moved from 30 Sea Zone to 50 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
@peirce Scramble?
@nikola1975 Yes, 3 fighters.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from 31 Sea Zone to 25 Sea Zone
1 fighter moved from New South Wales to 50 Sea Zone
3 fighters moved from Queensland to 50 Sea Zone
1 cruiser moved from 30 Sea Zone to 50 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of 47 Sea Zone to defend against the attack in 50 Sea Zone
Battle in 25 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Battle in 50 Sea Zone
ANZAC attack with 1 cruiser and 4 fighters
Japanese defend with 1 cruiser and 3 fighters
ANZAC roll dice for 1 cruiser and 4 fighters in 50 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 cruiser and 3 fighters in 50 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
1 fighter owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 50 Sea Zone
3 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 50 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 fighter
Casualties for Japanese: 1 cruiser and 3 fighters
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 fighter moved from 50 Sea Zone to 31 Sea Zone
1 fighter moved from 50 Sea Zone to New South Wales
1 fighter moved from 50 Sea Zone to 31 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17
ANZAC regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Syria to Southern Persia
Germans take Iraq from British
Germans take Southern Persia from British
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Ukraine to Rostov
Germans take Kursk from Russians
1 infantry moved from Archangel to Vologda
1 bomber moved from Western Germany to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Leningrad
1 infantry moved from Vyborg to Leningrad
1 bomber moved from Vologda to Leningrad
3 aaGuns, 13 armour, 2 artilleries, 8 infantry and 7 mech_infantrys moved from Ukraine to Rostov
1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Baltic States to Leningrad
1 infantry moved from Eastern Poland to Southern Belarus
8 infantry moved from Germany to Poland
1 artillery moved from Finland to Vyborg
1 carrier moved from 115 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Morocco to Gibraltar
2 tactical_bombers moved from Morocco to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Malta to Gibraltar
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from Malta to Syria
1 transport moved from 100 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Syria to Ukraine
3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 factory_minor placed in Ukraine
1 submarine placed in 113 Sea Zone
3 fighters placed in Western Germany
1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Bryansk to Southern Belarus
1 fighter moved from Russia to Southern Belarus
1 fighter moved from Russia to Northern Belarus
1 tactical_bomber moved from Russia to Southern Belarus
2 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Northeast Persia to Turkmenistan
Combat - Russians
Battle in Southern Manchuria
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
1 infantry owned by the Russians retreated to Northern Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
1 infantry owned by the Germans lost in Northern Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Northern Belarus to Russia
3 armour and 3 mech_infantrys moved from Russia to Stalingrad
1 infantry moved from Russia to Yaroslavl
1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia
3 infantry moved from Samara to Stalingrad
1 aaGun moved from Russia to Samara
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Russia to Samara
1 infantry moved from Siberia to Amur
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Yaroslavl
1 artillery moved from Russia to Samara
Place Units - Russians
1 artillery placed in Siberia
3 artilleries placed in Stalingrad
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2
Russians collect 31 PUs (4 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 24 Sea Zone to 31 Sea Zone
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 31 Sea Zone
2 bombers and 3 tactical_bombers moved from Caroline Islands to 31 Sea Zone
1 destroyer moved from 35 Sea Zone to 31 Sea Zone
3 carriers, 2 cruisers and 1 destroyer moved from 47 Sea Zone to 31 Sea Zone
1 marine moved from New Guinea to 47 Sea Zone
1 battleship moved from 47 Sea Zone to 50 Sea Zone
1 marine moved from Solomon Islands to 50 Sea Zone
1 battleship and 1 marine moved from 50 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Johnston Island
1 battleship and 1 marine moved from 47 Sea Zone to 31 Sea Zone
1 fighter and 2 tactical_bombers moved from 47 Sea Zone to 31 Sea Zone
1 destroyer moved from 55 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from Japan to 31 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 65 Sea Zone
1 artillery moved from 65 Sea Zone to New Zealand
1 submarine moved from 38 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from Szechwan to Hopei
1 artillery moved from Szechwan to Hopei
1 infantry moved from Yunnan to Szechwan
1 destroyer moved from 7 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in New Zealand
Battle in 1 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 marine and 7 tactical_bombers
Americans defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 2 fighters and 1 infantry
Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 6 fighters and 7 tactical_bombers in 31 Sea Zone, round 2 : 13/25 hits, 12.83 expected hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 2 : 11/20 hits, 9.33 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 31 Sea Zone
1 destroyer owned by the Americans and 5 carriers owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters and 7 tactical_bombers in 31 Sea Zone, round 3 : 13/24 hits, 12.50 expected hits
Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 3 : 7/14 hits, 8.17 expected hits
3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 1 destroyer owned by the Japanese lost in 31 Sea Zone
2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters and 4 tactical_bombers in 31 Sea Zone, round 4 : 8/17 hits, 8.67 expected hits
Americans roll dice for 1 battleship and 2 transports in 31 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese lost in 31 Sea Zone
1 infantry owned by the ANZAC, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 31 Sea Zone
Japanese win with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 139
Casualties for Japanese: 2 carriers, 2 destroyers, 3 fighters and 4 tactical_bombers
Casualties for Americans: 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 2 fighters and 1 infantry
Battle in Johnston Island
Battle in Hopei
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Hopei, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Johnston Island from Americans, taking Hopei from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Hawaiian Islands, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 artilleries and 2 infantry in Hawaiian Islands, round 3 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hawaiian Islands
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 31 Sea Zone
3 tactical_bombers moved from 31 Sea Zone to Wake Island
3 fighters moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 marine moved from 31 Sea Zone to Johnston Island
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Korea to Southern Manchuria
1 infantry moved from Southern Manchuria to Korea
1 aaGun moved from Jehol to Southern Manchuria
1 aaGun moved from Kyushu to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
2 bombers moved from 31 Sea Zone to Wake Island
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
1 aaGun moved from Anhwe to Hopei
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 carrier and 1 fighter placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.83
Japanese regular : 0.67
Well, I guess this is it. Two seazones from sz47 to 31, not three :(
The only question is - did I do that subconsciously intentionally or from sheer stupidity?
Let me think a bit about it, whether it has some sense to play some more.
@nikola1975 Ah yes, that happens to the best of us. Always shake my head at myself after one of those. Sounds good, let me know if you concede - we can go 2/3 on the series :)
@peirce Yes, we can do that. It will be more fun than continuing this one :)
Congratulations, I surrender!
https://www.axisandallies.org/forums/topic/30808/post-league-game-results-here/3998
@nikola1975 Thanks Nikola, very well played. Would you like a straight rematch (I play Axis +8), or would you like Axis +8?
I am fine with both. If you would like to continue after this one, you can have Axis once more. If not, let’s switch.
@nikola1975 Let’s see how the shoe is on the other foot - you can take Axis. GLHF!
@nikola1975 We going to play this one?
@peirce Hey Peirce. I am moving these weekend, so my free time is a bit narrowed.
I will try to set it up soon.
@nikola1975 Ahh, that’s rough - moving is just horrible. Sounds good, looking forward to the tiebreaker :)