I don’t even miss the BM modifications… :O
BombsAway (Allies+20) vs Simon33 (Axis)
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 5 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 5 fighters moved from 110 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 7 fighters moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Germans launches 6 interceptors out of Western Germany Attackers Fire, : 2/6 hits, 1.83 expected hits Defenders Fire, : 4/6 hits, 2.00 expected hits 4 fighters owned by the Americans lost in Western Germany 2 fighters owned by the Italians lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in Denmark Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to 110 Sea Zone 7 fighters moved from 112 Sea Zone to 110 Sea Zone 1 aaGun, 2 artilleries, 1 infantry and 1 marine moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 14 infantry and 10 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 16 infantry, 10 mech_infantrys, 3 submarines and 14 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 16 infantry and 10 mech_infantrys moved from 110 Sea Zone to Holland Belgium 5 fighters moved from Gibraltar to Southeast Mexico 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 30 Sea Zone to 50 Sea Zone 4 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 7 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 5 carriers, 2 cruisers and 5 fighters moved from 26 Sea Zone to 29 Sea Zone 1 artillery moved from British Columbia to Western United States 1 infantry moved from Alaska to British Columbia Place Units - Americans 1 airfield and 1 mech_infantry placed in Normandy Bordeaux 5 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 11 infantry Japanese defend with 1 artillery Chinese roll dice for 11 infantry in Kansu, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 11 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by ANZAC to 29 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Egypt 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 battleship, 5 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone 1 artillery and 5 infantry moved from 113 Sea Zone to Germany 2 fighters moved from Normandy Bordeaux to Germany Combat - British Battle in Germany British attack with 1 artillery, 2 fighters and 5 infantry Germans defend with 1 factory_major and 7 infantry British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 2 fighters and 5 infantry in Germany, round 2 : 2/8 hits, 2.33 expected hits Germans roll dice for 7 infantry in Germany, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the British lost in Germany 2 infantry owned by the Germans lost in Germany British roll dice for 1 artillery, 2 fighters and 3 infantry in Germany, round 3 : 2/6 hits, 2.00 expected hits Germans roll dice for 5 infantry in Germany, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the British lost in Germany 2 infantry owned by the Germans lost in Germany British roll dice for 1 artillery, 2 fighters and 1 infantry in Germany, round 4 : 2/4 hits, 1.67 expected hits Germans roll dice for 3 infantry in Germany, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Germany 2 infantry owned by the Germans lost in Germany British roll dice for 1 artillery and 2 fighters in Germany, round 5 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Germany, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Germany British captures 65PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 5 infantry Casualties for Germans: 7 infantry triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 2 fighters moved from Germany to Holland Belgium 1 tactical_bomber moved from Egypt to Eastern Persia 4 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 18 infantry and 1 tactical_bomber moved from West India to Eastern Persia 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 bomber and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 British collect 29 PUs (5 lost to blockades); end with 96 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 99 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : -0.33 Defenders Fire, : 2.00 Germans AA : -0.17 Attackers Fire, : 0.17 Germans regular : -0.33 British regular : 0.00
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@simon33 Officially the craziest game I’ve ever played. Unfortunately, for me, Japan should have it wrapped up in a few rounds.
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Urgh, I didn’t count on that airfield!
gg
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@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 Officially the craziest game I’ve ever played. Unfortunately, for me, Japan should have it wrapped up in a few rounds.
Oh you don’t think it is over? I will have a think about it.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 fighter moved from Western Germany to Denmark 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Southern Italy to Denmark 1 fighter moved from Southern Italy to 93 Sea Zone 2 fighters moved from 96 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia 1 armour moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq Combat - Italians Battle in 112 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Denmark Italians attack with 1 artillery and 2 fighters Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 fighters in Denmark, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/6 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 bomber moved from Iraq to Western Germany 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 96 Sea Zone to 97 Sea Zone 3 fighters moved from 93 Sea Zone to Southern Italy 1 fighter moved from Denmark to 97 Sea Zone 2 aaGuns, 1 artillery and 8 infantry moved from Northern Italy to Western Germany 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 fighter moved from Denmark to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 mech_infantry moved from Vologda to Novgorod 1 armour moved from Bryansk to Novgorod 1 armour moved from Sikang to Szechwan 1 armour moved from Szechwan to Kweichow 2 infantry moved from Iraq to Trans-Jordan 2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Persia 2 artilleries and 2 infantry moved from Northwest Persia to Persia Place Units - Italians 3 infantry placed in Iraq 9 infantry placed in Northern Italy Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Italians regular : 0.17
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Alright, let’s see if I can recover.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 6 fighters moved from 29 Sea Zone to New South Wales 1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 transport moved from 26 Sea Zone to 29 Sea Zone Place Units - ANZAC 1 aaGun, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,1,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,3,5 ANZAC collect 5 PUs (5 lost to blockades); end with 9 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Egypt to Alexandria 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Combat Move - Germans 3 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 armour moved from Bryansk to Rostov Germans take Tambov from Russians Germans take Rostov from Russians 5 fighters and 4 tactical_bombers moved from Bryansk to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from 114 Sea Zone to Germany 1 bomber moved from Novgorod to Germany 1 fighter moved from Western Germany to Germany 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone Combat - Germans Battle in Germany Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 artillery and 1 factory_minor Germans roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Germany 1 artillery owned by the British lost in Germany Germans win, taking Germany from British, taking Denmark from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in 113 Sea Zone Germans attack with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber British defend with 1 battleship and 3 transports Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 battleship and 3 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 113 Sea Zone 3 transports owned by the British lost in 113 Sea Zone Germans win with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 41 Casualties for British: 1 battleship and 3 transports Battle in Caucasus Germans attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Caucasus, round 2 : 6/11 hits, 5.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Caucasus 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 5 fighters and 4 tactical_bombers moved from Caucasus to Persia 3 armour moved from Iraq to Persia 2 aaGuns, 12 armour, 41 artilleries and 49 infantry moved from Bryansk to Rostov 1 bomber and 1 fighter moved from Germany to Western Germany 1 bomber, 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 2 infantry moved from Novgorod to Belarus Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,2,3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.33 British regular : 0.00
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Oh bugger, forgot to attack Normandy. And I’ve used the planes too. Guess I have to live with it.
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@BombsAway just a reminder that it is your turn.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Russians Russians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kazakhstan to Caucasus 1 fighter moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 2 fighters moved from Russia to Tsinghai 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Russia to Vologda Russians take Vologda from Italians 1 armour moved from Volgograd to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Combat - Russians Battle in Tsinghai Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tsinghai, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 artillery owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters moved from Tsinghai to Samara 1 fighter moved from Caucasus to Russia 1 tactical_bomber moved from Caucasus to Russia 1 mech_infantry moved from Volgograd to Russia 2 aaGuns, 3 infantry and 1 mech_infantry moved from Kazakhstan to Samara 1 aaGun, 2 armour, 1 artillery and 8 infantry moved from Volgograd to Samara 3 artilleries and 11 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 7 infantry moved from Russia to Samara 3 artilleries moved from Russia to Samara 1 artillery moved from Russia to Samara Place Units - Russians 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 Russians regular : 2.33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Urals to Timguska Japanese take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Chahar to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Sikang 2 bombers moved from Shan State to Sikang 13 artilleries and 11 infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from Malaya to 37 Sea Zone 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia 1 fighter moved from 42 Sea Zone to 61 Sea Zone 2 infantry moved from Solomon Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Western Australia Battle in 61 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 61 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Zealand Battle in Dutch New Guinea Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 26 Sea Zone Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Northern Territory Battle in 50 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 5 artilleries and 6 infantry moved from Urals to Timguska 1 aaGun and 1 artillery moved from Chahar to Hopei 2 bombers moved from Sikang to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Anhwe to Hopei 3 artilleries and 1 infantry moved from Yunnan to Kweichow 3 fighters moved from Chahar to Japan 3 fighters moved from Japan to Caroline Islands 2 infantry moved from Korea to Manchuria 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 61 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone 1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone 1 carrier moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone Place Units - Japanese 2 transports placed in 37 Sea Zone 1 armour placed in Malaya 1 artillery and 2 infantry placed in French Indo China 5 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : -0.67
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Urals to Timguska Japanese take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Chahar to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Sikang 2 bombers moved from Shan State to Sikang 13 artilleries and 11 infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from Malaya to 37 Sea Zone 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia 1 fighter moved from 42 Sea Zone to 61 Sea Zone 2 infantry moved from Solomon Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Western Australia Battle in 61 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 61 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Zealand Battle in Dutch New Guinea Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 26 Sea Zone Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Northern Territory Battle in 50 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 5 artilleries and 6 infantry moved from Urals to Timguska 1 aaGun and 1 artillery moved from Chahar to Hopei 2 bombers moved from Sikang to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Anhwe to Hopei 3 artilleries and 1 infantry moved from Yunnan to Kweichow 3 fighters moved from Chahar to Japan 3 fighters moved from Japan to Caroline Islands 2 infantry moved from Korea to Manchuria 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 61 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone 1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone 1 carrier moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone Place Units - Japanese 2 transports placed in 37 Sea Zone 1 armour placed in Malaya 1 artillery and 2 infantry placed in French Indo China 5 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Persia: 2 fighters EDIT: Adding units owned by Japanese to Iraq: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : -0.67
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@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 Officially the craziest game I’ve ever played. Unfortunately, for me, Japan should have it wrapped up in a few rounds.
Probably for me too. Looks like J16 or maybe J17 I will have Sydney. I think you can make it ill advised to attack next round.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Urals to Timguska Japanese take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Chahar to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Sikang 2 bombers moved from Shan State to Sikang 13 artilleries and 11 infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from Malaya to 37 Sea Zone 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia 1 fighter moved from 42 Sea Zone to 61 Sea Zone 2 infantry moved from Solomon Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Western Australia Battle in 61 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Zealand Battle in Dutch New Guinea Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Northern Territory Battle in 50 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 5 artilleries and 6 infantry moved from Urals to Timguska 1 aaGun and 1 artillery moved from Chahar to Hopei 2 bombers moved from Sikang to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Anhwe to Hopei 3 artilleries and 1 infantry moved from Yunnan to Kweichow 3 fighters moved from Chahar to Japan 3 fighters moved from Japan to Caroline Islands 2 infantry moved from Korea to Manchuria 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 61 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone 1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone 1 carrier moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone Place Units - Japanese 2 transports placed in 37 Sea Zone 1 armour placed in Malaya 1 artillery and 2 infantry placed in French Indo China 5 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Persia: 2 fighters EDIT: Adding units owned by Japanese to Iraq: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 3 carriers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 110 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Germany causes 4 damage total. Battle in 93 Sea Zone Americans attack with 4 fighters Italians defend with 1 destroyer Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 93 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 93 Sea Zone Americans roll dice for 3 fighters in 93 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 93 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Non Combat Move - Americans 3 fighters moved from 93 Sea Zone to 92 Sea Zone 2 carriers and 4 submarines moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 armour, 3 artilleries and 4 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 armour, 3 artilleries and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Germany to Holland Belgium 1 battleship, 5 carriers and 2 cruisers moved from 29 Sea Zone to 51 Sea Zone 1 fighter moved from Hawaiian Islands to 29 Sea Zone 10 fighters moved from Hawaiian Islands to 51 Sea Zone 5 fighters moved from Southeast Mexico to Western United States 1 infantry moved from British Columbia to Western United States Place Units - Americans 3 carriers, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6 Americans collect 56 PUs (1 lost to blockades); end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 12 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - British 4 artilleries, 1 bomber and 15 infantry moved from Egypt to Trans-Jordan 1 bomber and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 10/22 hits, 6.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone 2 bombers moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 carrier, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Holland Belgium to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec 1 transport placed in 110 Sea Zone 1 artillery and 1 fighter placed in United Kingdom 2 carriers placed in 81 Sea Zone 1 fighter placed in 81 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6 British collect 27 PUs (2 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -6.00 Japanese regular : -0.33 Italians regular : -1.00 Germans AA : -0.17 British regular : 3.67
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 bomber moved from Western Germany to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Ukraine 3 fighters moved from Southern Italy to 97 Sea Zone 2 fighters moved from Western Germany to Southern Italy 1 artillery moved from Denmark to Western Germany 2 aaGuns and 2 infantry moved from Western Germany to Northern Italy 4 artilleries, 4 infantry and 1 mech_infantry moved from Persia to Iraq 1 aaGun and 2 infantry moved from Western Germany to Germany 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Kweichow to Shensi Place Units - Italians 3 artilleries placed in Iraq 3 infantry placed in Southern Italy 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33
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TripleA Move Summary: French round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 8 fighters moved from New South Wales to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 8 fighters Japanese defend with 1 armour, 1 artillery and 2 infantry ANZAC roll dice for 8 fighters in Western Australia, round 2 : 2/8 hits, 4.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Western Australia, round 2 : 2/4 hits, 1.50 expected hits 2 fighters owned by the ANZAC lost in Western Australia 2 infantry owned by the Japanese lost in Western Australia ANZAC roll dice for 6 fighters in Western Australia, round 3 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 armour and 1 artillery in Western Australia, round 3 : 2/2 hits, 0.83 expected hits 2 fighters owned by the ANZAC lost in Western Australia 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Western Australia ANZAC win with 4 fighters remaining. Battle score for attacker is -24 Casualties for ANZAC: 4 fighters Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Non Combat Move - ANZAC 4 fighters moved from Western Australia to New South Wales 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport moved from 29 Sea Zone to 51 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,6,4 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,2,1 ANZAC collect 1 PU (5 lost to blockades); end with 1 PU Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.67 ANZAC regular : -2.00
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 62 PUs; Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Bryansk Germans take Tambov from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Rostov to Caucasus 5 fighters and 4 tactical_bombers moved from Persia to Caucasus Combat - Germans Battle in Caucasus Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 3 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq 1 aaGun moved from Rostov to Ukraine 3 infantry moved from Ukraine to Bryansk 1 fighter moved from Caucasus to Ukraine 1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk 1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk 1 artillery and 2 infantry moved from Belarus to Bryansk 5 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to Western Germany 5 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 artillery and 2 mech_infantrys placed in Persia 2 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.50