Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Combat Move - ANZAC
1 infantry moved from Central India to Eastern India
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 32 Sea Zone to 26 Sea Zone
3 fighters moved from Wake Island to Midway
Combat Move - French
1 fighter moved from 93 Sea Zone to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
Combat - Germans
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Leningrad to Rostov
2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Smolensk
1 infantry moved from Archangel to Vologda
1 artillery and 8 infantry moved from Leningrad to Novgorod
1 armour moved from Baltic States to Smolensk
7 infantry moved from Poland to Eastern Poland
2 transports moved from 116 Sea Zone to 117 Sea Zone
3 transports moved from 118 Sea Zone to 117 Sea Zone
10 infantry moved from Germany to 117 Sea Zone
10 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
10 infantry moved from 118 Sea Zone to Leningrad
1 battleship and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone
2 tactical_bombers moved from France to Southern Italy
1 fighter moved from France to Southern Italy
Place Units - Germans
10 infantry placed in Germany
3 artilleries placed in Leningrad
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,3,2,5,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 aaGun, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Italians
1 armour moved from Northern Caucasus to Stalingrad
1 armour moved from Tambov to Stalingrad
3 artilleries and 13 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Southern Manchuria to Jehol
2 aaGuns moved from Samara to Stalingrad
2 aaGuns moved from Samara to Russia
4 infantry moved from Samara to Stalingrad
1 fighter moved from Stalingrad to Russia
1 infantry moved from Samara to Stalingrad
Place Units - Russians
3 artilleries placed in Stalingrad
1 aaGun, 1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,2
Russians collect 23 PUs (7 lost to blockades); end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Amur: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Northern Manchuria: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 25 to 28
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 21 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Yunnan
6 fighters and 7 tactical_bombers moved from Kiangsi to Yunnan
2 bombers and 1 fighter moved from French Indo China to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 armour moved from French Indo China to Yunnan
1 marine moved from Malaya to 132 Sea Zone
2 cruisers and 1 marine moved from 132 Sea Zone to 40 Sea Zone
Japanese take 40 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Ceylon
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Ceylon
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 10/19 hits, 10.17 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
2 artilleries owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Ceylon from UK_Pacific with 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 2 artilleries and 2 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to French Indo China
7 fighters and 7 tactical_bombers moved from Yunnan to Shan State
1 fighter moved from 55 Sea Zone to Shan State
1 carrier moved from 132 Sea Zone to 40 Sea Zone
2 submarines moved from 132 Sea Zone to 36 Sea Zone
2 battleships and 1 cruiser moved from 55 Sea Zone to 38 Sea Zone
1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
6 artilleries and 7 infantry moved from Queensland to 55 Sea Zone
6 artilleries, 8 infantry and 7 transports moved from 55 Sea Zone to 38 Sea Zone
6 artilleries and 8 infantry moved from 38 Sea Zone to Malaya
2 fighters moved from Queensland to Shan State
3 infantry moved from New South Wales to Queensland
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 fighters moved from 6 Sea Zone to Japan
2 artilleries moved from Kiangsi to Kiangsu
1 aaGun moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
2 carriers moved from 6 Sea Zone to 36 Sea Zone
4 carriers and 4 destroyers moved from 55 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 destroyers moved from 55 Sea Zone to 64 Sea Zone
Place Units - Japanese
2 tactical_bombers placed in French Indo China
7 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in Queensland
3 infantry placed in New South Wales
1 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -0.17
@mikawagunichi Is this just over?
I think if we were playing more seriously I wouldve moved the fast in persia in position to defend india. I admit I did not math it
@mikawagunichi I’m also fine starting a new one. but would be curious to see how it wouldve gone with a better russia. I think if i had played russia better england wouldve supported india better and this isnt over. it’s still close. What are your thoughts?
@Daaras Full send to Hunan and Anwhe. Move Russians to Anwhe too. Move US fleet to either Carolines and or 50 to position to threaten Phi and Sydney. You may be able to get a VC back and idk if I can get it back quickly with the planes being so far out of range.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 1 infantry, 10 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 4 destroyers and 1 fighter moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from Eastern United States to 104 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 marines moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Midway to 26 Sea Zone
2 infantry moved from Iwo Jima to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Okinawa
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Shantung
Combat - Americans
Battle in Shantung
Battle in Okinawa
Non Combat Move - Americans
1 carrier, 8 destroyers, 2 fighters and 3 submarines moved from 18 Sea Zone to 20 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 2 marines and 2 tactical_bombers moved from 25 Sea Zone to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 20 Sea Zone
2 marines moved from 20 Sea Zone to Shantung
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 50 Sea Zone to 27 Sea Zone
1 transport moved from 28 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 5 infantry and 2 tactical_bombers moved from 93 Sea Zone to Morocco
2 tactical_bombers moved from Morocco to 93 Sea Zone
2 fighters moved from Western United States to 93 Sea Zone
2 fighters moved from Western United States to Midway
Place Units - Americans
10 submarines placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Szechwan to Hunan
5 artilleries and 14 infantry moved from Szechwan to Hopei
1 infantry moved from Inner Mongolia to Chahar
1 artillery and 2 infantry moved from Inner Mongolia to Shansi
1 artillery and 1 infantry moved from Honan to Anhwe
1 artillery and 5 infantry moved from Honan to Hopei
1 fighter moved from Eastern Sinkiang to Chahar
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 6 artilleries and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 19 infantry in Hopei, round 2 : 3/25 hits, 6.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Inner Mongolia
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Purchase Units - British
British buy 4 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Southern Caucasus
7 fighters moved from Northwest Persia to Southern Caucasus
3 armour and 3 mech_infantrys moved from Southern Persia to Central India
1 infantry moved from Iraq to Southern Persia
1 armour moved from Egypt to Iraq
1 destroyer and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
4 fighters moved from United Kingdom to 96 Sea Zone
1 destroyer and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern India to Burma
1 fighter moved from Eastern India to Burma
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in Southern Caucasus
British attack with 7 fighters and 2 infantry
Italians defend with 1 armour
British roll dice for 7 fighters and 2 infantry in Southern Caucasus, round 2 : 4/9 hits, 3.83 expected hits
Italians roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Southern Caucasus
1 armour owned by the Italians lost in Southern Caucasus
British win, taking Southern Caucasus from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 3 submarines
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
British roll dice for 3 submarines in 99 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 99 Sea Zone
1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
1 bomber owned by the British and 1 fighter owned by the British retreated
2 submarines owned by the British retreated to 97 Sea Zone
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer and 1 fighter
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 bomber and 1 fighter moved from 99 Sea Zone to Malta
2 infantry moved from 93 Sea Zone to Morocco
7 fighters moved from Southern Caucasus to Southern Persia
3 aaGuns, 2 armour, 15 infantry and 1 mech_infantry moved from Eastern India to Central India
1 fighter moved from Burma to Southern Persia
Place Units - British
3 tactical_bombers placed in Southern Persia
3 infantry placed in Iraq
1 infantry and 1 mech_infantry placed in Egypt
British undo move 2.
British undo move 2.
2 infantry and 1 mech_infantry placed in Iraq
2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Southern Persia: 1 fighter
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2,3,3,4,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -5.33
Italians regular : 0.33
Japanese regular : -0.67
British regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 infantry moved from Northern Italy to Southern France
2 artilleries moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,3
Italians collect 19 PUs (3 lost to blockades); end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 aaGun
EDIT: Adding units owned by Italians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Combat Move - ANZAC
1 infantry moved from Eastern India to Central India
Non Combat Move - ANZAC
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Combat Hit Differential Summary :
@mikawagunichi you can just skip anzac and france, ill edit if i have to
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Northern Caucasus
Germans take Northern Caucasus from Russians
Combat - Germans
Non Combat Move - Germans
4 artilleries and 9 infantry moved from Rostov to Ukraine
9 armour and 9 mech_infantrys moved from Rostov to Bryansk
1 armour, 4 artilleries and 38 infantry moved from Smolensk to Bryansk
1 artillery and 8 infantry moved from Novgorod to Smolensk
3 artilleries and 10 infantry moved from Leningrad to Novgorod
7 infantry moved from Eastern Poland to Southern Belarus
3 infantry moved from Western Ukraine to Ukraine
10 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
7 fighters and 5 tactical_bombers moved from Rostov to Bryansk
1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 destroyer moved from 118 Sea Zone to 115 Sea Zone
Place Units - Germans
1 fighter and 2 tactical_bombers placed in Leningrad
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Northern Caucasus
Germans take Northern Caucasus from Russians
Combat - Germans
Non Combat Move - Germans
4 artilleries and 9 infantry moved from Rostov to Ukraine
9 armour and 9 mech_infantrys moved from Rostov to Bryansk
1 armour, 4 artilleries and 38 infantry moved from Smolensk to Bryansk
1 artillery and 8 infantry moved from Novgorod to Smolensk
3 artilleries and 10 infantry moved from Leningrad to Novgorod
7 infantry moved from Eastern Poland to Southern Belarus
3 infantry moved from Western Ukraine to Ukraine
10 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
7 fighters and 5 tactical_bombers moved from Rostov to Bryansk
1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 destroyer moved from 118 Sea Zone to 115 Sea Zone
Place Units - Germans
1 fighter and 2 tactical_bombers placed in Leningrad
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 4 artilleries and 9 infantry
EDIT: Adding units owned by Germans to Kursk: 4 artilleries and 9 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 25 PUs;
Russians buy 2 aaGuns and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Tambov
2 fighters moved from Russia to Tambov
5 infantry moved from Samara to Russia
6 armour and 6 mech_infantrys moved from Stalingrad to Russia
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Iraq: 1 airfield, 7 fighters and 3 tactical_bombers
EDIT: Removing units owned by British from Southern Persia: 7 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
2 aaGuns, 17 artilleries and 28 infantry moved from Stalingrad to Samara
2 fighters moved from Tambov to Russia
EDIT: 7 fighters and 3 tactical_bombers moved from Southern Persia to Iraq
EDIT: Russians undo move 3.
2 aaGuns, 3 artilleries and 13 infantry moved from Jehol to Shantung
Place Units - Russians
2 aaGuns and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
3 artilleries and 3 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 40 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 40 Sea Zone to Eastern India
1 artillery and 1 infantry moved from 39 Sea Zone to Burma
2 infantry moved from Kwangtung to Hunan
2 bombers moved from French Indo China to Anhwe
1 infantry moved from Kiangsi to Anhwe
2 tactical_bombers moved from French Indo China to Hunan
6 fighters and 6 tactical_bombers moved from Shan State to 36 Sea Zone
3 fighters moved from Shan State to Davao
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
Combat - Japanese
Battle in Eastern India
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 cruisers in Eastern India, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern India, round 2 : 3/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Eastern India, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Eastern India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 artillery owned by the Chinese lost in Anhwe
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 tactical_bombers moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
2 bombers moved from Anhwe to Kiangsu
6 artilleries and 7 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Malaya to Shan State
4 artilleries and 4 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
3 infantry moved from New South Wales to Queensland
3 artilleries, 2 battleships, 1 cruiser, 3 infantry and 4 transports moved from 38 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 fighter and 3 tactical_bombers placed in Japan
Japanese undo move 1.
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kiangsu
1 submarine placed in 37 Sea Zone
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,2,5,3,4,4,2,4,4,5,6,4,1,3,4,6,1,1,3,4,4,5,2,3,4,3,6,6,1,6,5,6,2,4,6,5,1,6,5,4,3,4
Japanese collect 52 PUs (5 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 1.00
UK_Pacific regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 2 marines moved from Shantung to Anhwe
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 22 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 13 destroyers and 2 transports moved from 20 Sea Zone to 7 Sea Zone
Americans take 7 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 bomber moved from Midway to 5 Sea Zone
1 submarine moved from 26 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from Midway to 31 Sea Zone
1 fighter moved from Midway to 20 Sea Zone
10 submarines moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 7 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 31 Sea Zone
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Aleutian Islands
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 7 Sea Zone
4 fighters moved from 20 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 7 Sea Zone
2 infantry and 2 transports moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Midway to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Midway
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 battleship, 2 carriers, 3 destroyers and 4 fighters moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
Place Units - Americans
1 cruiser placed in 104 Sea Zone
2 carriers placed in 104 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Inner Mongolia to Chahar
6 artilleries and 23 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Shansi to Anhwe
1 artillery and 1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
Place Units - Chinese
7 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Purchase Units - British
British repair damage of 5x harbour; Remaining resources: 42 PUs;
British buy 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
5 armour, 15 infantry and 4 mech_infantrys moved from Central India to Eastern India
1 infantry moved from Southern Persia to Iraq
1 fighter moved from Trans-Jordan to Iraq
7 fighters and 3 tactical_bombers moved from Iraq to Russia
1 bomber and 1 fighter moved from Malta to Iraq
2 infantry moved from Northwest Persia to Iraq
6 artilleries and 11 infantry moved from Northwest Persia to Southern Caucasus
Combat - British
Battle in Eastern India
British attack with 5 armour, 15 infantry and 4 mech_infantrys
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 5 armour, 15 infantry and 4 mech_infantrys in Eastern India, round 2 : 8/24 hits, 6.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Eastern India, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Eastern India
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 5 armour, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - British
3 aaGuns moved from Central India to Eastern India
1 aaGun and 3 infantry moved from Morocco to 93 Sea Zone
1 aaGun and 3 infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 destroyer and 1 transport moved from 83 Sea Zone to 73 Sea Zone
Place Units - British
3 fighters placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4,4,4,1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 2.17
Japanese regular : 2.00
British regular : 1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Smolensk to Tula
Italians take Tula from Russians
1 bomber moved from Southern France to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from United Kingdom to France
3 infantry moved from Southern France to France
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Smolensk to Yaroslavl
Place Units - Italians
2 destroyers placed in 99 Sea Zone
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,6,2,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,5
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 20 Sea Zone
1 cruiser moved from 26 Sea Zone to 19 Sea Zone
1 infantry moved from Central India to Eastern India
Non Combat Move - ANZAC
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 20 Sea Zone
1 cruiser moved from 26 Sea Zone to 19 Sea Zone
1 infantry moved from Central India to Eastern India
Non Combat Move - ANZAC
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
4 artilleries and 9 infantry moved from Kursk to Tambov
10 armour and 9 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Gorky to Komi
Germans take Komi from Russians
Combat - Germans
Battle in Tambov
Germans attack with 10 armour, 4 artilleries, 9 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 4 artilleries, 9 infantry and 9 mech_infantrys in Tambov, round 2 : 11/32 hits, 11.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 10 armour, 4 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
3 artilleries and 10 infantry moved from Novgorod to Smolensk
7 infantry moved from Southern Belarus to Smolensk
1 bomber, 1 fighter and 2 tactical_bombers moved from Leningrad to Western Germany
1 fighter and 2 tactical_bombers moved from Ukraine to Southern Italy
3 infantry moved from Ukraine to Rostov
9 fighters and 7 tactical_bombers moved from Bryansk to Leningrad
4 artilleries and 38 infantry moved from Bryansk to Smolensk
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 submarine moved from 115 Sea Zone to 126 Sea Zone
Place Units - Germans
2 artilleries and 1 mech_infantry placed in Leningrad
5 artilleries and 5 infantry placed in Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,1,4,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.50