@captainwalker i am very happy with how I have contained and frustrated India , but I have never held Chita , which is not good for Japan.
Yoh will retake Eastern India next go.
I can’t help hold it any longer , but those best Yanks sailing to the rescue !
1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.
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TripleA Turn Summary: USA round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 14 Research Technology - USA USA roll 6,2,5 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover creepingBarage Combat Move - USA 1 submarine moved from Sea Zone 148 Pacific Ocean to Sea Zone 154 Gulf of Alaska 3 cruisers, 3 destroyers and 2 submarines moved from Sea Zone 148 Pacific Ocean to Sea Zone 147 Gulf of California 3 transports moved from Sea Zone 1 Hudson Bay to Sea Zone 152 Pacific Ocean 8 cavalrys, 10 field_guns and 10 infantry moved from Chihuahua to Mexico City 1 infantry moved from Guadalahara to Mexico City 2 gass moved from California to Mexico City 6 gass moved from New Mexico to Mexico City 12 gass moved from Louisiana to Mexico City 2 infantry moved from Cape Verde to Sea Zone 51 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 51 Mid Atlantic to Sea Zone 100 Gulf of Guinea 2 infantry moved from Sea Zone 100 Gulf of Guinea to Gabon 2 cavalrys and 1 gas moved from Morocco to Chad Purchase Units - USA USA buy 3 cavalrys, 4 field_guns, 2 gass, 4 infantry and 4 transports; Remaining resources: 3 PUs; 0 techTokens; Combat - USA Battle in Sea Zone 154 Gulf of Alaska USA attack with 1 submarine Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 154 Gulf of Alaska USA win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Sea Zone 147 Gulf of California USA attack with 3 cruisers, 3 destroyers and 2 submarines Germany defend with 3 cruisers, 1 destroyer and 1 submarine USA roll dice for 2 submarines in Sea Zone 147 Gulf of California, round 2 : 1/2 hits, 0.67 expected hits USA roll dice for 3 cruisers and 3 destroyers in Sea Zone 147 Gulf of California, round 2 : 2/6 hits, 2.50 expected hits Germany roll dice for 1 submarine in Sea Zone 147 Gulf of California, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 3 cruisers and 1 destroyer in Sea Zone 147 Gulf of California, round 2 : 3/4 hits, 2.50 expected hits 1 destroyer owned by the USA and 2 submarines owned by the USA lost in Sea Zone 147 Gulf of California 1 submarine owned by the Germany, 1 destroyer owned by the Germany and 1 cruiser owned by the Germany lost in Sea Zone 147 Gulf of California USA roll dice for 3 cruisers and 2 destroyers in Sea Zone 147 Gulf of California, round 3 : 2/5 hits, 2.17 expected hits Germany roll dice for 2 cruisers in Sea Zone 147 Gulf of California, round 3 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the USA lost in Sea Zone 147 Gulf of California 2 cruisers owned by the Germany lost in Sea Zone 147 Gulf of California USA win with 3 cruisers and 1 destroyer remaining. Battle score for attacker is 14 Casualties for USA: 2 destroyers and 2 submarines Casualties for Germany: 3 cruisers, 1 destroyer and 1 submarine Battle in Mexico City USA attack with 8 cavalrys, 10 field_guns, 20 gass and 11 infantry Germany defend with 1 Factory, 1 field_gun, 8 heavy_guns, 9 infantry and 6 trenchs USA roll dice for 20 gass in Mexico City, round 2 : 19/20 hits, 16.67 expected hits 1 field_gun owned by the Germany, 9 infantry owned by the Germany and 8 heavy_guns owned by the Germany lost in Mexico City 20 gass owned by the USA lost in Mexico City USA roll dice for 8 cavalrys, 10 field_guns and 11 infantry in Mexico City, round 2 : 10/29 hits, 8.17 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 6 trenchs in Mexico City, round 2 : 2/6 hits, 1.00 expected hits 2 infantry owned by the USA lost in Mexico City 4 trenchs owned by the Germany lost in Mexico City USA roll dice for 8 cavalrys, 10 field_guns and 9 infantry in Mexico City, round 3 : 9/27 hits, 7.83 expected hits Germany roll dice for 2 trenchs in Mexico City, round 3 : 0/2 hits, 0.33 expected hits 2 trenchs owned by the Germany lost in Mexico City USA win, taking Mexico City from Germany with 8 cavalrys, 10 field_guns and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 field_gun, 8 heavy_guns, 9 infantry and 6 trenchs Casualties for USA: 20 gass and 2 infantry Non Combat Move - USA 1 transport moved from Sea Zone 38 Gulf of Mexico to Sea Zone 36 Straits of Florida 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 30 Mid Atlantic 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 30 Mid Atlantic 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic 3 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic 3 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 32 Sargasso Sea Place Units - USA 4 transports placed in Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry placed in California 2 field_guns and 2 infantry placed in Charleston 1 cavalry and 1 gas placed in Madeira 2 cavalrys and 1 gas placed in Morocco 1 field_gun and 1 infantry placed in Washington D.C. Activate Technology - USA USA activating creepingBarage Turn Complete - USA USA collect 81 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germany regular : 0.67 USA regular : 5.00
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@simon-tressel is up as Germany, minus Mexico City and a Pacific fleet.
Congratulations to Entek and the Yanquis. -
I’m in the middle of a stretch of 12hr+ work days on the road until the 20th. I may be able to take a quick look tomorrow to give some guidance, but let someone else take the reins.
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I should mention that I am away from Monday to Saturday with no game access.
Also busy most of this weekend.
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My parents are moving to the city on Monday and I am spending most of my free time with them in their country estate.
There is WiFi, but only for the serfs and villeins. -
Perhaps a hiatus then?
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@simon-tressel god no! Please resume with Germany and we see as we go
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we have more than enough “unannounced” hiatuses as it is :-D
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@simon-tressel If I remember correctly, Simon, it is your G go next?
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@Elrood What film is that from?
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@Private-Panic jumanji
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you guys are killing me… this is the least exciting map for TripleA that I know of… and now we wait 10 days between turns?
Simon said someone else could do his go. So… who is up to it?
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@simon-tressel said in 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.:
I’m in the middle of a stretch of 12hr+ work days on the road until the 20th. I may be able to take a quick look tomorrow to give some guidance, but let someone else take the reins.
in case you did not see it
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@Elrood I am
Too busy .
Happy to concede and won’t play another . Sorry all.
Far too busy . -
@Witt but your Commies are on the brink of taking down the Czar or Tsar
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Hi guys, sorry for the delay. I am stuck on a ferry now for a couple of hours and can take a look at Germany. If not finishing before I’m off, will finish the move tonight.
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TripleA Turn Summary: Germany round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 15 Research Technology - Germany Germany spend 5 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany 1 fighter moved from Hanover to Westphalia 1 fighter moved from Nassau to Westphalia 1 fighter moved from Nassau to Wurttemburg 1 infantry and 1 stormtruppen moved from Munich to Wurttemburg 2 infantry moved from Hanover to Westphalia 2 stormtruppens moved from Saxony to Westphalia 1 infantry moved from Middle Congo to Kamerun Germany take Kamerun from France 1 infantry moved from Uganda to Western Sudan 1 fighter moved from Congo to Western Sudan 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 1 infantry moved from East Prussia to Sea Zone 11 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia Germany take Estonia from Russia Purchase Units - Germany Germany buy 6 cruisers, 4 heavy_guns, 4 infantry and 5 stormtruppens; Remaining resources: 0 PUs; 1 techTokens; Combat - Germany Battle in Western Sudan Germany attack with 1 fighter and 1 infantry Britain defend with 1 trench Germany roll dice for 1 fighter and 1 infantry in Western Sudan, round 2 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 trench in Western Sudan, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 fighter and 1 infantry in Western Sudan, round 3 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 trench in Western Sudan, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 fighter and 1 infantry in Western Sudan, round 4 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 trench in Western Sudan, round 4 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Germany lost in Western Sudan 1 fighter owned by the Germany retreated Britain win with 1 trench remaining. Battle score for attacker is -3 Casualties for Germany: 1 infantry Battle in Westphalia Germany attack with 2 fighters, 2 infantry and 2 stormtruppens France defend with 3 field_guns and 1 infantry Germany roll dice for 2 fighters, 2 infantry and 2 stormtruppens in Westphalia, round 2 : 0/6 hits, 2.00 expected hits France roll dice for 3 field_guns and 1 infantry in Westphalia, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germany lost in Westphalia Germany roll dice for 2 fighters, 1 infantry and 2 stormtruppens in Westphalia, round 3 : 1/5 hits, 1.83 expected hits France roll dice for 3 field_guns and 1 infantry in Westphalia, round 3 : 2/4 hits, 1.33 expected hits 1 stormtruppen owned by the Germany and 1 infantry owned by the Germany lost in Westphalia 1 infantry owned by the France lost in Westphalia 2 fighters owned by the Germany retreated 1 stormtruppen owned by the Germany retreated to Nassau France win with 3 field_guns remaining. Battle score for attacker is -6 Casualties for Germany: 2 infantry and 1 stormtruppen Casualties for France: 1 infantry Battle in Wurttemburg Germany attack with 1 fighter, 1 infantry and 1 stormtruppen France defend with 1 infantry Germany roll dice for 1 fighter, 1 infantry and 1 stormtruppen in Wurttemburg, round 2 : 0/3 hits, 1.00 expected hits France roll dice for 1 infantry in Wurttemburg, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 fighter, 1 infantry and 1 stormtruppen in Wurttemburg, round 3 : 0/3 hits, 1.00 expected hits France roll dice for 1 infantry in Wurttemburg, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Wurttemburg Germany roll dice for 1 fighter and 1 stormtruppen in Wurttemburg, round 4 : 0/2 hits, 0.83 expected hits France roll dice for 1 infantry in Wurttemburg, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 fighter and 1 stormtruppen in Wurttemburg, round 5 : 1/2 hits, 0.83 expected hits France roll dice for 1 infantry in Wurttemburg, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Wurttemburg Germany win, taking Wurttemburg from France with 1 fighter and 1 stormtruppen remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for France: 1 infantry Non Combat Move - Germany 2 fighters moved from Westphalia to Nassau 1 fighter moved from Wurttemburg to Nassau 6 stormtruppens moved from Mecklenburg to Hanover 2 stormtruppens moved from Saxony to Hanover 1 heavy_gun moved from Bavaria to Munich 3 stormtruppens moved from Bavaria to Munich 5 heavy_guns and 9 stormtruppens moved from Bavaria to Nassau 1 infantry moved from Eastern Poland to East Prussia 1 infantry moved from Warsaw to Eastern Poland 2 stormtruppens moved from Western Poland to Warsaw 1 stormtruppen moved from West Prussia to Western Poland 1 stormtruppen moved from Silesia to Western Poland 1 stormtruppen moved from Brandenburg to West Prussia 1 stormtruppen moved from Brandenburg to Silesia 8 stormtruppens moved from Saxony to Nassau 2 stormtruppens moved from Berlin to Brandenburg 11 stormtruppens moved from Berlin to Saxony 1 fighter moved from Western Sudan to Congo 1 infantry moved from German East Africa to Uganda 1 field_gun moved from Northern Rhodesia to Congo 1 heavy_gun moved from Northern Rhodesia to Congo 1 infantry moved from German East Africa to Northern Rhodesia 2 infantry moved from Dar es Salaam to German East Africa 1 heavy_gun and 1 infantry moved from Papua to German New Guinea Place Units - Germany 5 stormtruppens placed in Berlin 6 cruisers placed in Sea Zone 12 Baltic Sea 4 heavy_guns placed in Hanover 3 infantry placed in Dar es Salaam 1 infantry placed in German New Guinea Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germany regular : -7.50 France regular : 0.00 Germany rolls : 0.00 Britain regular : 0.50
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@simon-tressel bad luck in Westphalia. I didn’t think you would spend the money to defend Baltic fleet. I am out of town until Wednesday evening. Will try to coordinate with Uk in meantime.
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TripleA Turn Summary: France round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 15 Research Technology - France France spend 0 on tech rolls France roll 4,1,2 and gets 0 hits Combat Move - France 1 colonial and 1 field_gun moved from Switzerland to Wurttemburg Purchase Units - France France buy 1 cavalry, 4 colonials, 20 field_guns, 2 infantry and 1 trench; Remaining resources: 0 PUs; 3 techTokens; Combat - France Battle in Wurttemburg France attack with 1 colonial and 1 field_gun Germany defend with 1 stormtruppen France roll dice for 1 colonial and 1 field_gun in Wurttemburg, round 2 : 1/2 hits, 1.00 expected hits Germany roll dice for 1 stormtruppen in Wurttemburg, round 2 : 0/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany lost in Wurttemburg France win, taking Wurttemburg from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 stormtruppen Non Combat Move - France 3 field_guns moved from Westphalia to Rhine 1 heavy_gun moved from Rhine to Westphalia 2 colonials and 3 field_guns moved from Piedmont to Switzerland 2 infantry moved from Marseilles to Piedmont 1 cavalry moved from Marseilles to Switzerland 2 gass moved from Brittany to Rhine 1 cavalry moved from Brittany to Rhine 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 2 infantry moved from Normandy to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Amsterdam 1 battlecruiser and 1 battleship moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 2 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 colonials, 1 heavy_gun and 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 2 colonials and 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece 1 field_gun and 1 infantry moved from Chad to Cyrenaica 2 cavalrys moved from Algiers to Fezzan 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 127 Gulf of Thailand 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 11 infantry moved from Champagne to Rhine 11 infantry moved from Paris to Champagne 2 gass moved from Switzerland to Rhine Place Units - France 8 field_guns placed in Paris 3 field_guns placed in Rhine 4 field_guns placed in Switzerland 3 field_guns placed in Marseilles 1 cavalry, 1 field_gun and 1 infantry placed in Brittany 2 colonials placed in Algiers 2 colonials placed in Tobruk 1 trench placed in Gabon 1 field_gun and 1 infantry placed in Yanaon Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germany regular : -0.33 France regular : 0.00