L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 armour moved from Malaya to 37 Sea Zone
            1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 armour moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kiangsi to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery and 9 infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
            1 bomber moved from Kiangsi to French Indo China
            1 tactical_bomber moved from Kiangsi to French Indo China
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Sumatra from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kweichow
                Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 2 : 6/11 hits, 6.00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kweichow
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery and 9 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 9 infantry in Manchuria, round 2 : 2/10 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Jehol to Manchuria
            1 infantry moved from Jehol to Chahar
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 bomber moved from French Indo China to Kiangsu
            1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            4 fighters and 5 tactical_bombers moved from Kweichow to Kiangsu
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Kwangtung
            3 artilleries and 4 infantry placed in Japan
            1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Japanese regular : 2.33
    UK_Pacific regular : -0.33
    ANZAC regular : -0.33
    

    Savegame


  • There’s a lot to decide for this round 3 US/China/UK. Had taken a good look at it yesterday, and I think I’ll have time tomorrow


  • Thanks for the notice about your timing of play,

    I would have done this afternoon but got a nasty migraine
    Now that I know I have a week I can go at my leisure, though right now you’re the only one in my queue (shocker) so may be soon anyway. If you could watch for scramble/casualty choice decisions from time to time that would be nice


  • TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Combat Move - British
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 tactical_bomber moved from Malta to 97 Sea Zone
            3 fighters moved from Malta to 97 Sea Zone
            1 mech_infantry moved from Yunnan to Malaya
                  UK_Pacific take Malaya from Japanese
            3 infantry moved from Yunnan to French Indo China
            2 fighters and 1 tactical_bomber moved from India to French Indo China
            1 mech_infantry moved from Yunnan to Siam
                  UK_Pacific take Siam from Japanese
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to 97?


  • If so, which power’s?


  • No scramble


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 5 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Midway to Amur
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Malta
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Western United States to Central United States
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            5 fighters and 1 infantry placed in Western United States
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Burma to Szechwan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 2 airfields and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 tactical_bomber moved from Malta to 97 Sea Zone
            3 fighters moved from Malta to 97 Sea Zone
            1 mech_infantry moved from Yunnan to Malaya
                  UK_Pacific take Malaya from Japanese
            3 infantry moved from Yunnan to French Indo China
            2 fighters and 1 tactical_bomber moved from India to French Indo China
            1 mech_infantry moved from Yunnan to Siam
                  UK_Pacific take Siam from Japanese
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in French Indo China
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in French Indo China
                    1 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 cruiser and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 artillery moved from Yunnan to Shan State
            1 aaGun moved from Yunnan to Shan State
            1 aaGun moved from Yunnan to Hunan
            3 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            4 infantry moved from India to Burma
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Place Units - British
            1 mech_infantry placed in Union of South Africa
            1 airfield placed in Malta
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,5,4,4,6,3,6
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Italians regular : -0.33
    British regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Baltic States
            1 fighter moved from Western Germany to Baltic States
            1 bomber moved from Southern Italy to Baltic States
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 1 armour, 1 bomber and 1 fighter
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Baltic States, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Baltic States
                    1 infantry owned by the Russians lost in Baltic States
                    Italians roll dice for 1 bomber and 1 fighter in Baltic States, round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Baltic States to Germany
            1 bomber moved from Baltic States to Germany
            1 armour moved from Yugoslavia to Eastern Poland
            1 infantry moved from Yugoslavia to Romania
            2 infantry moved from Greece to Bulgaria
            2 artilleries moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 armour and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to India
            1 fighter moved from 41 Sea Zone to India
            1 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
            1 aaGun moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Southern Italy to 96 Sea Zone
            2 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble? Which planes if so?


  • Yes 2 fighters and American tactical
    I’ll check back from time to time because you’ll probably need a casualty choice


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Southern Italy to 96 Sea Zone
            2 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
            Americans scrambles 3 units out of Malta to defend against the attack in 96 Sea Zone
            Battle in 96 Sea Zone
                Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers
                British defend with 1 cruiser, 3 destroyers and 3 fighters; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                1 submarine owned by the Americans submerged
                    Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 5/13 hits, 7.50 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -2.50
    

    Savegame


  • casuality selection?


  • 4 destroyers, hit carrier

    That’s bottom 13%…


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Southern Italy to 96 Sea Zone
            2 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
            Americans scrambles 3 units out of Malta to defend against the attack in 96 Sea Zone
            Battle in 96 Sea Zone
                Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers
                British defend with 1 cruiser, 3 destroyers and 3 fighters; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                1 submarine owned by the Americans submerged
                    Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 5/13 hits, 7.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 8/12 hits, 5.83 expected hits
                    7 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                    3 destroyers owned by the British and 1 destroyer owned by the Americans lost in 96 Sea Zone
                2 bombers owned by the Germans and 3 tactical_bombers owned by the Germans retreated
                Americans win with 1 carrier, 2 cruisers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -49
                Casualties for Germans: 7 fighters and 1 tactical_bomber
                Casualties for British: 3 destroyers
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Moving scrambled unit from 96 Sea Zone  back to originating territory: Malta
            Moving scrambled unit from 96 Sea Zone  back to originating territory: Malta
            Moving scrambled unit from 96 Sea Zone  back to originating territory: Malta
                1 fighter owned by the Americans and 1 fighter owned by the British forced to land in Tobruk
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Poland
            2 bombers moved from 96 Sea Zone to Western Germany
            3 tactical_bombers moved from 96 Sea Zone to Southern Italy
            11 armour and 1 mech_infantry moved from Romania to Ukraine
            2 artilleries and 8 infantry moved from Bessarabia to Ukraine
            3 aaGuns, 3 armour, 3 artilleries and 12 infantry moved from Western Ukraine to Ukraine
            4 mech_infantrys moved from Poland to Bessarabia
            2 artilleries and 1 infantry moved from Poland to Eastern Poland
            3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Finland to Karelia
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            5 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Russians regular : 0.67
    Germans regular : -2.17
    

    Savegame


  • @gamerman01 I will stand by that there is NOTHING more frustrating in life than an incredibly unlucky round of rolling. nothing.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Caucasus to Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            3 armour and 1 fighter moved from Russia to Ukraine
            7 artilleries, 40 infantry and 1 mech_infantry moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Tambov to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 5 armour, 7 artilleries, 2 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 aaGuns, 14 armour, 5 artilleries, 1 factory_minor, 21 infantry and 1 mech_infantry
                    Germans roll AA dice in Ukraine : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Ukraine
                    Russians roll dice for 5 armour, 7 artilleries, 1 fighter, 40 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 11/56 hits, 14.17 expected hits
                    Germans roll dice for 3 aaGuns, 14 armour, 5 artilleries, 21 infantry and 1 mech_infantry in Ukraine, round 2 : 15/41 hits, 16.00 expected hits
                    15 infantry owned by the Russians lost in Ukraine
                    3 aaGuns owned by the Germans and 8 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 5 armour, 7 artilleries, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 14/41 hits, 11.67 expected hits
                    Germans roll dice for 14 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Ukraine, round 3 : 17/33 hits, 13.33 expected hits
                    17 infantry owned by the Russians lost in Ukraine
                    1 artillery owned by the Germans and 13 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 5 armour, 7 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 14/24 hits, 8.83 expected hits
                    Germans roll dice for 14 armour, 4 artilleries and 1 mech_infantry in Ukraine, round 4 : 7/19 hits, 8.67 expected hits
                    7 infantry owned by the Russians lost in Ukraine
                    4 artilleries owned by the Germans, 9 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 5 armour, 7 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 7/17 hits, 7.00 expected hits
                    Germans roll dice for 5 armour in Ukraine, round 5 : 0/5 hits, 2.50 expected hits
                    5 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 5 armour, 7 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
                Casualties for Russians: 1 fighter and 39 infantry
                Casualties for Germans: 3 aaGuns, 14 armour, 5 artilleries, 21 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Caucasus
            2 aaGuns moved from Bryansk to Ukraine
            2 aaGuns and 17 infantry moved from Korea to Amur
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            6 infantry moved from Russia to Bryansk
            1 fighter moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 fighter, 5 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,6,3,2,3,4,3,2,5,4,4
            Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.50
    Germans regular : -1.50
    Russians regular : 4.33
    

    Savegame


  • One of the most devastating things that can happen in Axis and Allies is really bad dice on a German airstrike of Allied fleets.

    I had it happen to me twice this Spring, and that was Classic where you don’t have as much time invested.

    I feel for you, and I am able to offer to play you again whenever this game is over, because my other games have frozen or gone really slow. Maybe game 2 I will get the terrible luck

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