@donutgold no scram
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TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 bomber moved from Western Germany to 90 Sea Zone
1 submarine moved from 109 Sea Zone to 106 Sea Zone
3 infantry moved from Bulgaria to Greece
1 bomber moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
Combat - Germans
Battle in 90 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 90 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Greece
Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Greece, round 2 : 1/6 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Germans lost in Greece
1 infantry owned by the Neutral_Allies lost in Greece
1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans retreated
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 1 infantry
Non Combat Move - Germans
1 bomber moved from Greece to Southern Italy
2 infantry moved from Bulgaria to Romania
2 tactical_bombers moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry moved from Norway to Finland
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Southern Italy
2 artilleries and 8 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Poland
2 aaGuns moved from Germany to Poland
5 armour and 5 mech_infantrys moved from France to Germany
3 artilleries moved from France to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from 90 Sea Zone to Gibraltar
1 aaGun moved from Poland to Slovakia Hungary
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
4 armour and 2 infantry placed in Germany
1 submarine placed in 113 Sea Zone
1 destroyer and 2 transports placed in 116 Sea Zone
Germans undo move 4.
1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 1.67
Germans regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 128 Sea Zone to 129 Sea Zone
1 artillery moved from Leningrad to Northern Belarus
1 aaGun moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Archangel
1 armour and 1 mech_infantry moved from Vologda to Leningrad
1 aaGun moved from Yaroslavl to Novgorod
2 infantry moved from Russia to Smolensk
2 infantry moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Northern Caucasus to Rostov
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Kursk
3 infantry moved from Sakha to Amur
1 artillery moved from Siberia to Amur
5 infantry moved from Sakha to Siberia
2 infantry moved from Siberia to Sakha
1 aaGun moved from Siberia to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
2 artilleries and 1 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in Russia
Russians undo move 4.
2 infantry placed in Stalingrad
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kiangsu to Szechwan
3 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Szechwan, round 2 : 7/12 hits, 6.00 expected hits
Chinese roll dice for 6 infantry in Szechwan, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese lost in Szechwan
6 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangsi to 38 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 56 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from Kyushu to 7 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 4 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from 37 Sea Zone to Kwangsi
2 bombers, 3 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 artillery moved from Kwangsi to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 artillery and 5 infantry moved from Kiangsi to Hunan
2 infantry moved from Jehol to Shansi
1 aaGun and 3 infantry moved from Southern Manchuria to Korea
1 infantry moved from Northern Manchuria to Korea
1 fighter moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to Anhwe
Place Units - Japanese
1 airfield placed in Kwangsi
2 transports placed in 7 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Kyushu: 1 infantry
EDIT: Turning off Edit Mode
4 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 submarine moved from 55 Sea Zone to 31 Sea Zone
1 destroyer moved from 42 Sea Zone to 80 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 27 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 cruiser moved from 28 Sea Zone to 27 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
Americans undo move 1.
1 destroyer and 1 submarine placed in 104 Sea Zone
1 submarine placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Inner Mongolia
2 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to 94 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to British Somaliland
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in British Somaliland
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in British Somaliland, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from 94 Sea Zone to Egypt
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
2 infantry moved from Rhodesia to Union of South Africa
2 transports moved from 78 Sea Zone to 73 Sea Zone
1 cruiser moved from 78 Sea Zone to 83 Sea Zone
1 battleship and 1 destroyer moved from 40 Sea Zone to 80 Sea Zone
1 infantry moved from Burma to Shan State
2 artilleries and 3 infantry moved from Eastern India to Burma
1 fighter moved from Eastern India to Ethiopia
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 factory_minor placed in Egypt
2 artilleries placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,6,6,2,4,6,6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 24 PUs (7 lost to blockades); end with 24 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Italians regular : -0.33
Japanese regular : 0.33
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
2 infantry moved from Albania to Greece
1 artillery moved from Yugoslavia to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Southern Italy to Greece
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Trans-Jordan
Battle in Greece
Italians attack with 1 artillery, 1 bomber and 3 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 2/5 hits, 1.50 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 3 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun and 1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 transport placed in 99 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 2.67
Neutral_Allies regular : -1.00
British regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 2
Combat Move - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 64 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 tactical_bomber moved from Bulgaria to Alexandria
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer moved from 116 Sea Zone to 129 Sea Zone
1 submarine moved from 115 Sea Zone to 117 Sea Zone
1 tactical_bomber moved from Bulgaria to Alexandria
1 bomber moved from Southern Italy to 129 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Western Germany to 117 Sea Zone
1 fighter moved from Southern Italy to 117 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 117 Sea Zone
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 129 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 129 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 129 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 129 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 122 Sea Zone
1 submarine moved from 106 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
1 submarine moved from 109 Sea Zone to 126 Sea Zone
1 bomber moved from Gibraltar to Romania
1 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 2 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States
9 armour and 5 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
2 artilleries moved from Western Germany to 116 Sea Zone
2 artilleries moved from 116 Sea Zone to Norway
1 artillery moved from Western Germany to Germany
1 fighter moved from 117 Sea Zone to Poland
1 tactical_bomber moved from 117 Sea Zone to Western Germany
1 bomber moved from 129 Sea Zone to Norway
1 aaGun moved from Western Germany to 116 Sea Zone
1 aaGun moved from 116 Sea Zone to Norway
Place Units - Germans
1 destroyer placed in 116 Sea Zone
1 fighter placed in Western Germany
1 armour, 4 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Leningrad to Vyborg
1 fighter and 1 tactical_bomber moved from Leningrad to Vyborg
1 artillery and 4 infantry moved from Archangel to Karelia
1 armour and 1 mech_infantry moved from Leningrad to Karelia
1 submarine moved from 118 Sea Zone to 117 Sea Zone
Combat - Russians
Battle in Vyborg
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
1 infantry owned by the Germans lost in Vyborg
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Karelia, round 2 : 1/7 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 2 infantry moved from Leningrad to Archangel
1 artillery and 3 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Archangel
1 artillery moved from Northern Belarus to Smolensk
1 infantry moved from Southern Belarus to Bryansk
3 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Northern Belarus to Smolensk
1 aaGun moved from Northern Belarus to Smolensk
1 aaGun moved from Novgorod to Vologda
1 aaGun moved from Leningrad to Archangel
2 infantry moved from Leningrad to Novgorod
1 fighter moved from Leningrad to Ukraine
1 fighter and 1 tactical_bomber moved from Vyborg to Russia
2 infantry moved from Stalingrad to Rostov
1 artillery and 1 infantry moved from Kursk to Bryansk
1 aaGun moved from Kursk to Ukraine
2 infantry moved from Rostov to Kursk
1 artillery moved from Ukraine to Kursk
3 infantry moved from Russia to Yaroslavl
1 aaGun, 1 artillery and 3 infantry moved from Amur to Northern Manchuria
1 artillery and 7 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
2 infantry moved from Sakha to Siberia
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Siberia
1 armour, 1 artillery and 1 tactical_bomber placed in Ukraine
1 artillery and 2 infantry placed in Stalingrad
1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,5
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery moved from Yunnan to Shan State
2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangsi to Eastern India
2 infantry and 2 transports moved from 38 Sea Zone to 40 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 40 Sea Zone
1 destroyer moved from 38 Sea Zone to 40 Sea Zone
2 fighters moved from 38 Sea Zone to Eastern India
2 infantry moved from 40 Sea Zone to Eastern India
1 carrier moved from 38 Sea Zone to 40 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
4 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 armour moved from Kwangsi to Shan State
1 cruiser and 1 marine moved from 56 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
2 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 transport moved from 37 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from 56 Sea Zone to Borneo
1 tactical_bomber moved from Caroline Islands to Davao
1 fighter moved from Caroline Islands to Manilla
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 battleship moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Kweichow to Shan State
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Sumatra
Battle in Guam
Battle in Eastern India
Japanese attack with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Eastern India, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Eastern India, round 2 : 10/15 hits, 7.67 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern India, round 2 : 7/9 hits, 3.50 expected hits
2 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 2 bombers owned by the Japanese lost in Eastern India
1 aaGun owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 fighter owned by the British and 5 infantry owned by the British lost in Eastern India
Japanese captures 19PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Eastern India from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Battle in Borneo
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Borneo, round 3 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Manilla
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Manilla, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Manilla, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Manilla, round 3 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Davao, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 marine and 1 tactical_bomber in Davao, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine and 1 tactical_bomber in Davao, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine and 1 tactical_bomber in Davao, round 4 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Davao, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine and 1 tactical_bomber in Davao, round 5 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Davao, round 5 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in Davao
Japanese roll dice for 1 marine in Davao, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Davao, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Davao, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Davao, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Davao, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Davao, round 8 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Davao
Americans win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 marine and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 1 fighter
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Shan State, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour and 1 fighter in Shan State, round 3 : 0/2 hits, 1.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Shan State
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -20
Casualties for Japanese: 1 armour, 1 artillery and 1 fighter
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 artillery and 1 mech_infantry in French Indo China, round 4 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from Eastern India to 40 Sea Zone
3 fighters and 3 tactical_bombers moved from Eastern India to Yunnan
1 aaGun moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 carrier moved from 56 Sea Zone to 43 Sea Zone
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
1 carrier moved from 56 Sea Zone to 43 Sea Zone
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Hunan to Kweichow
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 aaGun and 4 infantry moved from Korea to Southern Manchuria
1 tactical_bomber moved from Borneo to 44 Sea Zone
1 carrier moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Manilla to 44 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -5.00
British AA : -0.50
UK_Pacific regular : 6.50
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Burma to Eastern India
2 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Ethiopia to Trans-Jordan
1 infantry moved from Burma to Eastern India
1 artillery moved from Burma to Eastern India
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Marshall Islands, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 17 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 17 Sea Zone to Hawaiian Islands
1 carrier moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 31 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 90 Sea Zone
1 carrier moved from 104 Sea Zone to 90 Sea Zone
2 fighters moved from Eastern United States to 90 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 104 Sea Zone to 88 Sea Zone
1 submarine moved from 104 Sea Zone to 88 Sea Zone
1 cruiser and 1 submarine moved from 104 Sea Zone to 90 Sea Zone
1 fighter moved from Hawaiian Islands to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Honan to Anhwe
2 infantry moved from Inner Mongolia to Chahar
2 infantry moved from Tsinghai to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Inner Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Honan
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Burma to Eastern India
2 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Ethiopia to Trans-Jordan
1 infantry moved from Burma to Eastern India
1 artillery moved from Burma to Eastern India
Combat - British
Battle in 100 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 100 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Trans-Jordan
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Eastern India
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 artilleries and 4 infantry in Eastern India, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Eastern India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern India
1 infantry owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from 100 Sea Zone to Southern Persia
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 artillery and 1 infantry moved from British Somaliland to Ethiopia
1 armour moved from British Somaliland to Anglo-Egyptian Sudan
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
1 battleship and 1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 infantry moved from Burma to Shan State
2 aaGuns moved from Burma to Eastern India
1 infantry moved from Southern Persia to Baluchistan
1 bomber moved from Southern Persia to Baluchistan
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
1 transport placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,1,4,5,5,3,4,6
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,1
British collect 26 PUs (6 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,3,5,3,5
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 0.50
Italians regular : 0.33
Japanese regular : 2.33
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
Italians take Northern Belarus from Russians
1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 cruiser, 2 destroyers and 1 submarine moved from 99 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Combat - Italians
Battle in Crete
Battle in Cyprus
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Southern Italy to Greece
1 aaGun moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Northern Belarus
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
Place Units - Italians
1 airfield placed in Greece
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3
Combat Move - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 56 Sea Zone to Queensland
1 infantry moved from Burma to Eastern India
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 8 infantry moved from Finland to Karelia
1 destroyer moved from 116 Sea Zone to 117 Sea Zone
1 fighter moved from Poland to 117 Sea Zone
1 bomber moved from Norway to Karelia
1 fighter and 2 tactical_bombers moved from Western Germany to Karelia
1 bomber moved from Romania to Karelia
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 117 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 1 artillery, 2 bombers, 1 fighter, 8 infantry and 2 tactical_bombers
Russians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 8 infantry and 2 tactical_bombers in Karelia, round 2 : 3/14 hits, 4.50 expected hits
Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Karelia, round 2 : 4/7 hits, 2.67 expected hits
4 infantry owned by the Germans lost in Karelia
3 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in Karelia, round 3 : 3/10 hits, 3.83 expected hits
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Karelia, round 3 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Karelia
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Karelia, round 4 : 3/8 hits, 3.50 expected hits
Russians roll dice for 1 armour in Karelia, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 6 infantry
Casualties for Russians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 infantry moved from Eastern Poland to Southern Belarus
1 aaGun, 1 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Southern Belarus
1 aaGun and 2 artilleries moved from Norway to Finland
1 tactical_bomber moved from Southern Italy to Greece
2 tactical_bombers moved from Alexandria to Greece
1 fighter moved from Gibraltar to Southern Italy
1 submarine moved from 126 Sea Zone to 128 Sea Zone
1 destroyer moved from 129 Sea Zone to 115 Sea Zone
1 submarine moved from 122 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 116 Sea Zone
2 artilleries and 3 infantry moved from Germany to 116 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
2 armour and 2 mech_infantrys moved from Baltic States to Leningrad
1 armour and 1 mech_infantry moved from Baltic States to Leningrad
1 armour and 1 mech_infantry moved from Baltic States to Leningrad
3 aaGuns, 7 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Baltic States to Northern Belarus
1 fighter moved from 117 Sea Zone to Southern Belarus
1 bomber moved from Karelia to Southern Belarus
1 bomber, 1 fighter and 2 tactical_bombers moved from Karelia to Vyborg
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
3 artilleries and 2 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 fighter placed in Western Germany
4 armour, 2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 6 infantry moved from Amur to Korea
1 armour moved from Siberia to Korea
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
Combat - Russians
Battle in Korea
Russians attack with 1 armour, 1 artillery and 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Korea, round 2 : 3/8 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 aaGun, 1 artillery and 3 infantry moved from Archangel to Nenetsia
1 aaGun, 1 artillery and 3 infantry moved from Vologda to Gorky
6 infantry moved from Novgorod to Yaroslavl
1 aaGun, 1 artillery and 3 infantry moved from Smolensk to Russia
1 artillery and 2 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Kursk to Tula
2 infantry moved from Rostov to Kursk
1 artillery and 2 infantry moved from Stalingrad to Tambov
1 artillery and 2 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Northern Manchuria
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Siberia
4 artilleries and 5 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Russia
1 artillery and 1 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4
Russians collect 38 PUs (5 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : -0.67
Russians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 40 Sea Zone to Eastern India
1 marine moved from Sumatra to 38 Sea Zone
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
2 infantry moved from Java to 43 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 40 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 40 Sea Zone to Eastern India
2 infantry and 1 transport moved from 43 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
2 transports moved from 40 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Eastern India
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from 43 Sea Zone to Eastern India
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 tactical_bomber moved from 44 Sea Zone to Burma
1 fighter moved from Kwangsi to Burma
1 artillery moved from French Indo China to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from 44 Sea Zone to Shan State
Combat - Japanese
Battle in Eastern India
Japanese attack with 1 artillery, 5 fighters, 3 infantry, 1 marine and 3 tactical_bombers
British defend with 2 aaGuns, 2 artilleries and 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in Eastern India : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in Eastern India
Japanese roll dice for 1 battleship and 2 cruisers in Eastern India, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Eastern India, round 2 : 4/11 hits, 4.83 expected hits
UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 4 infantry in Eastern India, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Eastern India
1 infantry owned by the ANZAC, 2 aaGuns owned by the British and 2 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers in Eastern India, round 3 : 6/8 hits, 4.17 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Eastern India, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Eastern India
2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern India
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking Eastern India from UK_Pacific with 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery, 2 fighters and 3 infantry
Casualties for British: 2 aaGuns, 2 artilleries and 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Davao
Japanese attack with 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Davao
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry moved from Manilla to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from Eastern India to 43 Sea Zone
1 carrier moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter moved from Burma to 43 Sea Zone
1 infantry moved from Borneo to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 artillery moved from Shansi to Jehol
1 artillery moved from Anhwe to Jehol
1 infantry moved from Shansi to Anhwe
1 aaGun and 3 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Hokkaido to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 tactical_bomber moved from Eastern India to Yunnan
1 tactical_bomber moved from Eastern India to Yunnan
1 carrier moved from 40 Sea Zone to 43 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 aaGun moved from Yunnan to French Indo China
1 artillery moved from Kweichow to Hunan
1 aaGun moved from Kyushu to Japan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
3 artilleries, 4 fighters and 1 infantry placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.83
British AA : 1.00
UK_Pacific regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from 90 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 34 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 32 Sea Zone to Caroline Islands
Combat - Americans
Battle in Paulau
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 marines in Caroline Islands, round 2 : 0/7 hits, 2.17 expected hits
Japanese roll dice for 2 aaGuns and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 marines in Caroline Islands, round 3 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 marines in Caroline Islands, round 4 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 marines remaining. Battle score for attacker is 7
Casualties for Americans: 3 infantry
Casualties for Japanese: 2 aaGuns and 2 infantry
Battle in Gibraltar
Americans attack with 2 artilleries, 2 fighters and 4 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Gibraltar, round 2 : 4/8 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 104 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 88 Sea Zone to 93 Sea Zone
1 armour and 2 infantry moved from Brazil to Suriname
1 tactical_bomber moved from Eastern United States to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 32 Sea Zone to 34 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to 34 Sea Zone
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 transport placed in 104 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 transport placed in 104 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Szechwan
1 infantry moved from Honan to Shansi
1 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Kansu to Shansi
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Tsinghai
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Inner Mongolia
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 82 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 78 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 battleship and 1 destroyer moved from 78 Sea Zone to 82 Sea Zone
1 transport moved from 83 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northeast Persia to Southern Persia
1 cruiser moved from 83 Sea Zone to 82 Sea Zone
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
1 armour moved from Anglo-Egyptian Sudan to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to Iraq
1 bomber moved from Baluchistan to Iraq
Combat - British
Battle in Iraq
British attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 7/12 hits, 4.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Alexandria to Egypt
1 infantry moved from Baluchistan to Western India
1 fighter and 1 tactical_bomber moved from Iraq to Baluchistan
1 bomber moved from Iraq to Baluchistan
Place Units - British
1 carrier placed in 73 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,4,2,6,4,5,4,1,2,6
British collect 28 PUs (6 lost to blockades); end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -1.33
Italians regular : -1.00
Japanese regular : 2.67
Japanese AA : -0.17
Neutral_Axis regular : -1.00
British regular : 2.50