Sz98: 2 UK fighters on 1 US carrier.
BombsAway (Allies+20) vs Simon33 (Axis)
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@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 Officially the craziest game I’ve ever played. Unfortunately, for me, Japan should have it wrapped up in a few rounds.
Oh you don’t think it is over? I will have a think about it.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 fighter moved from Western Germany to Denmark 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Southern Italy to Denmark 1 fighter moved from Southern Italy to 93 Sea Zone 2 fighters moved from 96 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia 1 armour moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq Combat - Italians Battle in 112 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Denmark Italians attack with 1 artillery and 2 fighters Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 fighters in Denmark, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/6 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 bomber moved from Iraq to Western Germany 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 96 Sea Zone to 97 Sea Zone 3 fighters moved from 93 Sea Zone to Southern Italy 1 fighter moved from Denmark to 97 Sea Zone 2 aaGuns, 1 artillery and 8 infantry moved from Northern Italy to Western Germany 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 fighter moved from Denmark to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 mech_infantry moved from Vologda to Novgorod 1 armour moved from Bryansk to Novgorod 1 armour moved from Sikang to Szechwan 1 armour moved from Szechwan to Kweichow 2 infantry moved from Iraq to Trans-Jordan 2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Persia 2 artilleries and 2 infantry moved from Northwest Persia to Persia Place Units - Italians 3 infantry placed in Iraq 9 infantry placed in Northern Italy Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Italians regular : 0.17
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Alright, let’s see if I can recover.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 6 fighters moved from 29 Sea Zone to New South Wales 1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 transport moved from 26 Sea Zone to 29 Sea Zone Place Units - ANZAC 1 aaGun, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,1,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,3,5 ANZAC collect 5 PUs (5 lost to blockades); end with 9 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Egypt to Alexandria 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Combat Move - Germans 3 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 armour moved from Bryansk to Rostov Germans take Tambov from Russians Germans take Rostov from Russians 5 fighters and 4 tactical_bombers moved from Bryansk to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from 114 Sea Zone to Germany 1 bomber moved from Novgorod to Germany 1 fighter moved from Western Germany to Germany 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone Combat - Germans Battle in Germany Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 artillery and 1 factory_minor Germans roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Germany 1 artillery owned by the British lost in Germany Germans win, taking Germany from British, taking Denmark from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in 113 Sea Zone Germans attack with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber British defend with 1 battleship and 3 transports Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 battleship and 3 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 113 Sea Zone 3 transports owned by the British lost in 113 Sea Zone Germans win with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 41 Casualties for British: 1 battleship and 3 transports Battle in Caucasus Germans attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Caucasus, round 2 : 6/11 hits, 5.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Caucasus 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 5 fighters and 4 tactical_bombers moved from Caucasus to Persia 3 armour moved from Iraq to Persia 2 aaGuns, 12 armour, 41 artilleries and 49 infantry moved from Bryansk to Rostov 1 bomber and 1 fighter moved from Germany to Western Germany 1 bomber, 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 2 infantry moved from Novgorod to Belarus Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,2,3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.33 British regular : 0.00
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Oh bugger, forgot to attack Normandy. And I’ve used the planes too. Guess I have to live with it.
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@BombsAway just a reminder that it is your turn.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Russians Russians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kazakhstan to Caucasus 1 fighter moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 2 fighters moved from Russia to Tsinghai 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Russia to Vologda Russians take Vologda from Italians 1 armour moved from Volgograd to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Combat - Russians Battle in Tsinghai Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tsinghai, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 artillery owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters moved from Tsinghai to Samara 1 fighter moved from Caucasus to Russia 1 tactical_bomber moved from Caucasus to Russia 1 mech_infantry moved from Volgograd to Russia 2 aaGuns, 3 infantry and 1 mech_infantry moved from Kazakhstan to Samara 1 aaGun, 2 armour, 1 artillery and 8 infantry moved from Volgograd to Samara 3 artilleries and 11 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 7 infantry moved from Russia to Samara 3 artilleries moved from Russia to Samara 1 artillery moved from Russia to Samara Place Units - Russians 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 Russians regular : 2.33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Urals to Timguska Japanese take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Chahar to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Sikang 2 bombers moved from Shan State to Sikang 13 artilleries and 11 infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from Malaya to 37 Sea Zone 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia 1 fighter moved from 42 Sea Zone to 61 Sea Zone 2 infantry moved from Solomon Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Western Australia Battle in 61 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 61 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Zealand Battle in Dutch New Guinea Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 26 Sea Zone Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Northern Territory Battle in 50 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 5 artilleries and 6 infantry moved from Urals to Timguska 1 aaGun and 1 artillery moved from Chahar to Hopei 2 bombers moved from Sikang to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Anhwe to Hopei 3 artilleries and 1 infantry moved from Yunnan to Kweichow 3 fighters moved from Chahar to Japan 3 fighters moved from Japan to Caroline Islands 2 infantry moved from Korea to Manchuria 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 61 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone 1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone 1 carrier moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone Place Units - Japanese 2 transports placed in 37 Sea Zone 1 armour placed in Malaya 1 artillery and 2 infantry placed in French Indo China 5 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : -0.67
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Urals to Timguska Japanese take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Chahar to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Sikang 2 bombers moved from Shan State to Sikang 13 artilleries and 11 infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from Malaya to 37 Sea Zone 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia 1 fighter moved from 42 Sea Zone to 61 Sea Zone 2 infantry moved from Solomon Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Western Australia Battle in 61 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 61 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Zealand Battle in Dutch New Guinea Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 26 Sea Zone Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Northern Territory Battle in 50 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 5 artilleries and 6 infantry moved from Urals to Timguska 1 aaGun and 1 artillery moved from Chahar to Hopei 2 bombers moved from Sikang to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Anhwe to Hopei 3 artilleries and 1 infantry moved from Yunnan to Kweichow 3 fighters moved from Chahar to Japan 3 fighters moved from Japan to Caroline Islands 2 infantry moved from Korea to Manchuria 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 61 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone 1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone 1 carrier moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone Place Units - Japanese 2 transports placed in 37 Sea Zone 1 armour placed in Malaya 1 artillery and 2 infantry placed in French Indo China 5 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Persia: 2 fighters EDIT: Adding units owned by Japanese to Iraq: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : -0.67
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@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 Officially the craziest game I’ve ever played. Unfortunately, for me, Japan should have it wrapped up in a few rounds.
Probably for me too. Looks like J16 or maybe J17 I will have Sydney. I think you can make it ill advised to attack next round.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Urals to Timguska Japanese take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Chahar to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Sikang 2 bombers moved from Shan State to Sikang 13 artilleries and 11 infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from Malaya to 37 Sea Zone 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia 1 fighter moved from 42 Sea Zone to 61 Sea Zone 2 infantry moved from Solomon Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Western Australia Battle in 61 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Zealand Battle in Dutch New Guinea Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Northern Territory Battle in 50 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 5 artilleries and 6 infantry moved from Urals to Timguska 1 aaGun and 1 artillery moved from Chahar to Hopei 2 bombers moved from Sikang to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Anhwe to Hopei 3 artilleries and 1 infantry moved from Yunnan to Kweichow 3 fighters moved from Chahar to Japan 3 fighters moved from Japan to Caroline Islands 2 infantry moved from Korea to Manchuria 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 61 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone 1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone 1 carrier moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone Place Units - Japanese 2 transports placed in 37 Sea Zone 1 armour placed in Malaya 1 artillery and 2 infantry placed in French Indo China 5 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Persia: 2 fighters EDIT: Adding units owned by Japanese to Iraq: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 3 carriers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 110 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Germany causes 4 damage total. Battle in 93 Sea Zone Americans attack with 4 fighters Italians defend with 1 destroyer Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 93 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 93 Sea Zone Americans roll dice for 3 fighters in 93 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 93 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Non Combat Move - Americans 3 fighters moved from 93 Sea Zone to 92 Sea Zone 2 carriers and 4 submarines moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 armour, 3 artilleries and 4 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 armour, 3 artilleries and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Germany to Holland Belgium 1 battleship, 5 carriers and 2 cruisers moved from 29 Sea Zone to 51 Sea Zone 1 fighter moved from Hawaiian Islands to 29 Sea Zone 10 fighters moved from Hawaiian Islands to 51 Sea Zone 5 fighters moved from Southeast Mexico to Western United States 1 infantry moved from British Columbia to Western United States Place Units - Americans 3 carriers, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 3 infantry placed in Normandy Bordeaux Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6 Americans collect 56 PUs (1 lost to blockades); end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 12 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - British 4 artilleries, 1 bomber and 15 infantry moved from Egypt to Trans-Jordan 1 bomber and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 10/22 hits, 6.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone 2 bombers moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 carrier, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Holland Belgium to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec 1 transport placed in 110 Sea Zone 1 artillery and 1 fighter placed in United Kingdom 2 carriers placed in 81 Sea Zone 1 fighter placed in 81 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6 British collect 27 PUs (2 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -6.00 Japanese regular : -0.33 Italians regular : -1.00 Germans AA : -0.17 British regular : 3.67
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 bomber moved from Western Germany to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Ukraine 3 fighters moved from Southern Italy to 97 Sea Zone 2 fighters moved from Western Germany to Southern Italy 1 artillery moved from Denmark to Western Germany 2 aaGuns and 2 infantry moved from Western Germany to Northern Italy 4 artilleries, 4 infantry and 1 mech_infantry moved from Persia to Iraq 1 aaGun and 2 infantry moved from Western Germany to Germany 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Kweichow to Shensi Place Units - Italians 3 artilleries placed in Iraq 3 infantry placed in Southern Italy 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33
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TripleA Move Summary: French round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 8 fighters moved from New South Wales to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 8 fighters Japanese defend with 1 armour, 1 artillery and 2 infantry ANZAC roll dice for 8 fighters in Western Australia, round 2 : 2/8 hits, 4.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Western Australia, round 2 : 2/4 hits, 1.50 expected hits 2 fighters owned by the ANZAC lost in Western Australia 2 infantry owned by the Japanese lost in Western Australia ANZAC roll dice for 6 fighters in Western Australia, round 3 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 armour and 1 artillery in Western Australia, round 3 : 2/2 hits, 0.83 expected hits 2 fighters owned by the ANZAC lost in Western Australia 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Western Australia ANZAC win with 4 fighters remaining. Battle score for attacker is -24 Casualties for ANZAC: 4 fighters Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Non Combat Move - ANZAC 4 fighters moved from Western Australia to New South Wales 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport moved from 29 Sea Zone to 51 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,6,4 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,2,1 ANZAC collect 1 PU (5 lost to blockades); end with 1 PU Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.67 ANZAC regular : -2.00
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 62 PUs; Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Bryansk Germans take Tambov from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Rostov to Caucasus 5 fighters and 4 tactical_bombers moved from Persia to Caucasus Combat - Germans Battle in Caucasus Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 3 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq 1 aaGun moved from Rostov to Ukraine 3 infantry moved from Ukraine to Bryansk 1 fighter moved from Caucasus to Ukraine 1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk 1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk 1 artillery and 2 infantry moved from Belarus to Bryansk 5 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to Western Germany 5 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 artillery and 2 mech_infantrys placed in Persia 2 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.50
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 62 PUs; Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Bryansk Germans take Tambov from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Rostov to Caucasus 5 fighters and 4 tactical_bombers moved from Persia to Caucasus Combat - Germans Battle in Caucasus Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 3 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq 1 aaGun moved from Rostov to Ukraine 3 infantry moved from Ukraine to Bryansk 1 fighter moved from Caucasus to Ukraine 1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk 1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk 1 artillery and 2 infantry moved from Belarus to Bryansk 5 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to Western Germany 5 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 artillery and 2 mech_infantrys placed in Persia 2 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 2 artilleries EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 artilleries EDIT: Adding units owned by Germans to Persia: 2 infantry EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.50
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 62 PUs; Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Bryansk Germans take Tambov from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Rostov to Caucasus 5 fighters and 4 tactical_bombers moved from Persia to Caucasus Combat - Germans Battle in Caucasus Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 3 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq 1 aaGun moved from Rostov to Ukraine 3 infantry moved from Ukraine to Bryansk 1 fighter moved from Caucasus to Ukraine 1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk 1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk 1 artillery and 2 infantry moved from Belarus to Bryansk 5 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to Western Germany 5 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 artillery and 2 mech_infantrys placed in Persia 2 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 2 artilleries EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 artilleries EDIT: Adding units owned by Germans to Persia: 2 infantry EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Persia: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.50
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 armour moved from Samara to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Volgograd 1 mech_infantry moved from Samara to Caucasus 2 fighters moved from Samara to Caucasus 2 fighters moved from Russia to Caucasus 1 armour, 5 artilleries and 18 infantry moved from Samara to Volgograd 1 infantry moved from Tsinghai to Novosibirsk Russians take Novosibirsk from Japanese Combat - Russians Battle in Volgograd Russians attack with 2 armour, 5 artilleries and 18 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 armour, 5 artilleries and 18 infantry in Volgograd, round 2 : 4/25 hits, 6.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 5 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 4 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters moved from Caucasus to Eastern Persia 2 aaGuns moved from Samara to Volgograd 1 aaGun moved from Samara to Russia 1 aaGun, 3 artilleries and 12 infantry moved from Smolensk to Russia Place Units - Russians 1 artillery, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -2.67