BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery moved from 99 Sea Zone to Cyprus
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from 99 Sea Zone to Crete
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 artillery moved from Libya to Tobruk
            1 cruiser moved from 95 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Albania to Slovakia Hungary
            1 armour moved from Northern Italy to Slovakia Hungary
            2 infantry moved from Northern Italy to Yugoslavia
            4 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 10 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Slovakia Hungary: 2 armour
            EDIT: Adding units owned by Italians to Romania: 2 armour
            EDIT: Turning off Edit Mode
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 artillery moved from Queensland to New South Wales
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Slovakia Hungary: 2 armour
            EDIT: Adding units owned by Italians to Romania: 2 armour
            EDIT: Turning off Edit Mode
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 artillery moved from Queensland to New South Wales
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 16 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 13 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            4 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            4 infantry moved from Romania to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            2 bombers moved from Holland Belgium to Greece
            2 fighters moved from Western Germany to Alexandria
            1 tactical_bomber moved from Western Germany to Greece
            1 fighter moved from Tobruk to Greece
            1 tactical_bomber moved from Southern Italy to Alexandria
            1 fighter moved from Holland Belgium to Southern Italy
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in Scotland
            Battle in Greece
                Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 : 3/8 hits, 3,17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans lost in Greece
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 3 : 3/6 hits, 2,83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Greece to Romania
            1 tactical_bomber moved from Greece to Bulgaria
            1 fighter moved from Greece to Bulgaria
            2 artilleries and 3 infantry moved from Yugoslavia to Romania
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            2 artilleries moved from France to Holland Belgium
            6 armour and 4 mech_infantrys moved from France to Germany
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
            2 tactical_bombers moved from Holland Belgium to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
            1 aaGun and 1 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            10 mech_infantrys placed in Germany
            6 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 3 aaGuns
            EDIT: Adding units owned by Germans to Eastern Poland: 3 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 0,33
    Germans regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 1 infantry
            EDIT: Adding units owned by Germans to Vyborg: 1 infantry
            EDIT: Turning off Edit Mode
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Novgorod to Vyborg
            2 infantry moved from Novgorod to Karelia
            1 tactical_bomber moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Vyborg
            1 fighter moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Vyborg, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                    1 infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 12 infantry moved from Buryatia to Amur
            1 infantry moved from Western Ukraine to Bessarabia
            3 artilleries moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 artillery and 6 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
            1 fighter moved from Vyborg to Novgorod
            1 tactical_bomber moved from Karelia to Novgorod
            1 fighter moved from Baltic States to Novgorod
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 infantry moved from Russia to Bryansk
            3 mech_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 3,00
    Russians regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor and 2 marines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Hunan to Kweichow
            2 artilleries moved from Anhwe to Kweichow
            7 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 artillery and 4 infantry moved from Jehol to Anhwe
            1 artillery moved from Kiangsi to Kwangsi
            2 bombers moved from Kwangsi to Kweichow
            2 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            2 artilleries moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            3 infantry moved from Manchuria to Jehol
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Kweichow
            2 fighters moved from 36 Sea Zone to Kwangsi
            2 fighters moved from Caroline Islands to 36 Sea Zone
            1 tactical_bomber moved from Caroline Islands to Kwangsi
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 6 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 6 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/13 hits, 6,17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in Kweichow, round 2 : 6/14 hits, 5,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            5 fighters moved from Yunnan to French Indo China
            2 bombers moved from Kweichow to French Indo China
            1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 fighter moved from Kweichow to Kwangsi
            4 tactical_bombers moved from Yunnan to French Indo China
            1 aaGun moved from Jehol to Anhwe
    
        Place Units - Japanese
            2 marines placed in Japan
            1 factory_minor placed in French Indo China
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
            EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
            EDIT: Turning off Edit Mode
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            1 artillery and 5 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : 1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
            EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
            EDIT: Turning off Edit Mode
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            1 artillery and 5 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 artilleries and 1 infantry moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Combat - British
            Battle in French Madagascar
            Battle in Scotland
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking French Madagascar from Neutral_Axis, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kenya
                British attack with 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries and 1 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 94 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            3 fighters moved from 94 Sea Zone to Egypt
            1 mech_infantry moved from Ethiopia to French Equatorial Africa
            2 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Scotland to United Kingdom
            1 bomber moved from New Brunswick Nova Scotia to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            3 aaGuns and 7 infantry moved from Burma to India
            2 infantry moved from Shan State to Burma
    
        Place Units - British
            1 airfield placed in Egypt
            1 infantry placed in United Kingdom
            3 mech_infantrys placed in Union of South Africa
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Italians regular : 0,33
    Japanese regular : 1,00
    Germans regular : -0,33
    British regular : 0,67
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 92 Sea Zone
    
        Combat - French
            Battle in 92 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    1 transport owned by the Italians lost in 92 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 1 marine and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 tactical_bombers moved from Western Germany to Novgorod
            2 bombers moved from Romania to Novgorod
            1 infantry moved from Vyborg to Novgorod
            5 infantry moved from Finland to Karelia
            3 armour moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from 111 Sea Zone to Morocco
            1 fighter moved from 111 Sea Zone to Morocco
            1 fighter moved from Southern Italy to Morocco
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Western Ukraine
            1 fighter moved from Bulgaria to Belarus
            1 tactical_bomber moved from Bulgaria to Western Ukraine
            1 artillery and 15 infantry moved from Eastern Poland to Bessarabia
            2 artilleries and 3 infantry moved from Romania to Bessarabia
            6 armour and 14 mech_infantrys moved from Germany to Eastern Poland
            6 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 111 Sea Zone to 125 Sea Zone
            1 carrier moved from 111 Sea Zone to 112 Sea Zone
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 cruiser moved from 112 Sea Zone to 125 Sea Zone
            2 infantry moved from Greece to Bulgaria
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Holland Belgium to 110 Sea Zone
            2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 armour, 2 bombers, 1 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
                    Germans roll dice for 3 armour, 2 bombers, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/8 hits, 4,33 expected hits
                    Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 3,17 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                    1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                    Germans roll dice for 2 armour, 2 bombers and 2 tactical_bombers in Novgorod, round 3 : 5/6 hits, 3,67 expected hits
                    Russians roll dice for 2 fighters in Novgorod, round 3 : 1/2 hits, 1,33 expected hits
                    1 armour owned by the Germans lost in Novgorod
                    2 fighters owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 2 armour and 1 infantry
                Casualties for Russians: 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
            Battle in 125 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 3 artilleries and 18 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 18 infantry in Bessarabia, round 2 : 6/21 hits, 4,50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 5 infantry in Karelia, round 3 : 0/5 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 5 infantry in Karelia, round 4 : 0/5 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 4 infantry in Karelia, round 5 : 1/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Finland to Karelia
            1 fighter moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            2 bombers moved from Novgorod to Eastern Poland
            2 tactical_bombers moved from Novgorod to Baltic States
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 fighter and 1 marine placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 marine
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 artillery and 1 transport
            EDIT: Adding units owned by Germans to Norway: 1 artillery
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 62 to 65
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1,33
    Germans regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 armour, 6 artilleries, 20 infantry and 5 mech_infantrys moved from Bryansk to Belarus
            1 fighter moved from Russia to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Belarus
                Russians attack with 2 armour, 6 artilleries, 20 infantry and 5 mech_infantrys
                Germans defend with 1 artillery
                    Russians roll dice for 2 armour, 6 artilleries, 20 infantry and 5 mech_infantrys in Belarus, round 2 : 10/33 hits, 8,17 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 armour, 6 artilleries, 20 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            4 aaGuns moved from Bryansk to Belarus
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 3,00
    

    Savegame

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