L25 PTV Stucifer (X+12) v Nikola1975 (L)

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
            1 destroyer moved from 32 Sea Zone to 31 Sea Zone
            2 bombers moved from Caroline Islands to 31 Sea Zone
    
        Combat - Japanese
            Battle in 31 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 31 Sea Zone
                Japanese win with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 31 Sea Zone to Queensland
            2 artilleries, 1 fighter and 2 infantry moved from Northern Australia to Queensland
            1 infantry and 1 marine moved from Gilbert Islands to 33 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
            1 carrier moved from 132 Sea Zone to 55 Sea Zone
            1 cruiser and 1 marine moved from 132 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Queensland
            3 artilleries and 3 infantry moved from Malaya to 132 Sea Zone
            1 artillery and 1 infantry moved from Siam to 132 Sea Zone
            4 artilleries, 2 fighters, 4 infantry and 4 transports moved from 132 Sea Zone to 55 Sea Zone
            4 artilleries and 4 infantry moved from 55 Sea Zone to Queensland
            2 fighters moved from 55 Sea Zone to Queensland
            1 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 fighter moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from Northern Manchuria to Korea
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 transports moved from 20 Sea Zone to 7 Sea Zone
            3 infantry moved from Japan to 7 Sea Zone
            3 infantry and 2 transports moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 aaGun and 2 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsi to Anhwe
            3 infantry moved from 20 Sea Zone to Kiangsu
            1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Kwangsi to Hunan
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Siam to French Indo China
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            2 bombers moved from 31 Sea Zone to Caroline Islands
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            1 artillery, 2 fighters and 4 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 2.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 infantry and 2 mech_infantrys moved from Brazil to 88 Sea Zone
            5 infantry, 2 mech_infantrys and 4 transports moved from 88 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone
            3 marines moved from Hawaiian Islands to 27 Sea Zone
            1 bomber moved from Hawaiian Islands to 31 Sea Zone
            3 fighters moved from 27 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 destroyer moved from 11 Sea Zone to 31 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            2 cruisers and 2 marines moved from 27 Sea Zone to 32 Sea Zone
            1 artillery, 3 infantry and 3 marines moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
            Battle in Marshall Islands
            Battle in 31 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking Marshall Islands from Japanese with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 carriers moved from 27 Sea Zone to 32 Sea Zone
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
            4 fighters and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
            2 submarines moved from 11 Sea Zone to 27 Sea Zone
            5 destroyers moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
            1 fighter moved from New South Wales to Fiji
            1 destroyer moved from 88 Sea Zone to 93 Sea Zone
            1 submarine moved from 88 Sea Zone to 93 Sea Zone
            1 carrier, 4 destroyers, 1 submarine and 1 tactical_bomber moved from 88 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            2 destroyers and 1 submarine placed in 11 Sea Zone
            1 tactical_bomber placed in Western United States
            2 transports placed in 104 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Hunan
            1 infantry moved from Hopei to Hunan
            2 infantry moved from Szechwan to Kweichow
            13 infantry moved from Szechwan to Yunnan
            2 infantry moved from Honan to Shansi
            1 infantry moved from Honan to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shansi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Yunnan, round 2 : 1/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Hunan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 26 PUs; 
    
        Combat Move - British
            11 infantry moved from Eastern India to Burma
            3 artilleries moved from Eastern India to Burma
            5 infantry moved from Eastern India to Burma
            1 mech_infantry moved from Iraq to Syria
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Egypt to Syria
            1 fighter moved from 78 Sea Zone to Alexandria
            1 submarine moved from 112 Sea Zone to 93 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 3 artilleries and 16 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 artilleries and 16 infantry in Burma, round 2 : 2/19 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                2 fighters owned by the British retreated
                Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Syria
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 carrier moved from 78 Sea Zone to 83 Sea Zone
            1 submarine moved from 82 Sea Zone to 83 Sea Zone
            1 destroyer moved from 82 Sea Zone to 83 Sea Zone
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            1 transport moved from 88 Sea Zone to 89 Sea Zone
            2 infantry moved from French West Africa to 89 Sea Zone
            2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 88 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 3 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 transport moved from 84 Sea Zone to 89 Sea Zone
            1 armour moved from Egypt to French Equatorial Africa
            2 fighters moved from Eastern India to Yunnan
            1 tactical_bomber moved from Eastern India to Yunnan
            1 aaGun moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 fighter moved from Alexandria to 83 Sea Zone
            1 tactical_bomber moved from Syria to Egypt
            1 fighter moved from Alexandria to Egypt
            1 fighter moved from Syria to 83 Sea Zone
            1 fighter moved from Syria to Egypt
    
        Place Units - British
            2 infantry placed in Union of South Africa
            2 infantry placed in Egypt
            1 artillery and 1 infantry placed in Quebec
            1 destroyer placed in 109 Sea Zone
            1 infantry placed in Egypt
            1 submarine placed in 73 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,2,2,5,6,2,1,4,5,3
            British collect 30 PUs (6 lost to blockades); end with 30 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 33 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.50
    Italians regular : 0.33
    Japanese regular : 0.33
    British regular : -3.17
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Cyprus to 101 Sea Zone
            1 artillery and 1 infantry moved from Greece to 101 Sea Zone
            1 artillery, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
            1 tactical_bomber moved from Malta to 100 Sea Zone
            1 bomber and 3 fighters moved from Malta to Egypt
            1 artillery moved from 100 Sea Zone to Syria
            1 infantry moved from 100 Sea Zone to Trans-Jordan
            1 infantry moved from 100 Sea Zone to Syria
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Syria
    
        Combat - Italians
            Air Battle in Egypt
                Italians attacks with 4 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Egypt causes 5 damage total. 
            Battle in Trans-Jordan
            Battle in Syria
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 2 cruisers in Syria, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Syria
                Italians win, taking Trans-Jordan from British, taking Syria from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            COMMENT: DD in 98 should have been in battle in 100, to get to 90% odds vs the scramble. 
            COMMENT: skipped scramble & intercept due to odds
            3 fighters moved from Egypt to Tobruk
            1 bomber moved from Egypt to Southern Italy
            1 tactical_bomber moved from 100 Sea Zone to Southern Italy
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 98 Sea Zone to 100 Sea Zone
            3 infantry moved from Northern Italy to Southern France
            3 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Eastern Poland to Leningrad
            1 armour moved from Eastern Poland to Leningrad
            1 mech_infantry moved from Alexandria to Tobruk
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 destroyer and 3 submarines placed in 97 Sea Zone
            Italians undo move 1.
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British AA : -0.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 6 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Fiji
            1 fighter moved from New South Wales to Fiji
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 5 PUs; end with 5 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    ANZAC regular : -0.67
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 16 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Northern Belarus
            1 fighter moved from Leningrad to Novgorod
            1 tactical_bomber moved from Eastern Poland to Novgorod
            2 fighters moved from Leningrad to Northern Belarus
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Southern Belarus to Eastern Poland
            8 artilleries and 31 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Northern Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Belarus
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Northern Belarus to Western Germany
            2 fighters moved from Western Germany to France
            1 tactical_bomber moved from Malta to France
            2 fighters moved from Malta to Southern Italy
            1 fighter and 1 tactical_bomber moved from Bessarabia to Southern Italy
            1 tactical_bomber moved from Malta to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to France
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Germany to 117 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Leningrad
            1 destroyer moved from 118 Sea Zone to 116 Sea Zone
            1 destroyer moved from 115 Sea Zone to 107 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 122 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad
            4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland
            7 infantry moved from Eastern Poland to Bessarabia
            2 aaGuns moved from Bessarabia to Ukraine
            2 infantry moved from Baltic States to Leningrad
            2 artilleries and 3 infantry moved from Poland to Eastern Poland
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Germany to Slovakia Hungary
            2 artilleries and 4 infantry moved from Germany to Poland
            1 destroyer moved from 116 Sea Zone to 115 Sea Zone
            1 transport moved from 101 Sea Zone to 98 Sea Zone
            2 infantry moved from Malta to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 101 Sea Zone to 100 Sea Zone
            2 infantry and 1 marine moved from 100 Sea Zone to Syria
            2 armour moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            1 transport placed in 117 Sea Zone
            4 infantry and 1 tactical_bomber placed in Western Germany
            1 artillery and 8 infantry placed in Germany
            3 infantry placed in Normandy Bordeaux
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            9 infantry moved from Buryatia to Northern Manchuria
            1 infantry moved from Amur to Northern Manchuria
            1 armour moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 armour moved from Southern Belarus to Bryansk
            1 infantry moved from Smolensk to Novgorod
            4 fighters and 2 tactical_bombers moved from Russia to Novgorod
            1 fighter moved from Russia to Novgorod
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 submarine moved from 93 Sea Zone to 94 Sea Zone
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 5 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/8 hits, 4.00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 94 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer
                    Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Bryansk to Russia
            1 armour moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Samara
            2 infantry moved from Samara to Stalingrad
            2 infantry moved from Samara to Stalingrad
            1 aaGun, 4 artilleries and 22 infantry moved from Rostov to Stalingrad
            2 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            3 fighters moved from Novgorod to Russia
            1 fighter moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Russia
            2 infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Buryatia to Northern Manchuria
            1 infantry moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
            1 fighter moved from Novgorod to Russia
            1 tactical_bomber moved from Novgorod to Russia
    
        Place Units - Russians
            1 mech_infantry placed in Russia
            3 artilleries placed in Stalingrad
            2 infantry placed in Siberia
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6,4,1
            Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : -0.33
    Russians regular : -0.67
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 fighters and 3 tactical_bombers moved from Queensland to New South Wales
            6 artilleries and 7 infantry moved from Queensland to New South Wales
            1 marine moved from Queensland to 55 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 64 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 64 Sea Zone
            1 marine moved from 64 Sea Zone to New South Wales
            1 marine moved from 64 Sea Zone to Victoria
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to New South Wales
            1 bomber moved from Caroline Islands to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 armour and 1 mech_infantry moved from Kwangsi to Szechwan
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsi to Anhwe
            1 artillery moved from Kwangsi to Hunan
            1 infantry moved from Kiangsi to Anhwe
            1 bomber moved from Caroline Islands to New South Wales
            2 fighters moved from Japan to Amur
            2 infantry moved from Korea to Amur
            3 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to Hunan
    
        Combat - Japanese
            Battle in Victoria
            Battle in New South Wales
                Japanese attack with 6 artilleries, 1 bomber, 9 fighters, 9 infantry, 1 marine and 6 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 14 infantry
                    ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 cruisers in New South Wales, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 6 artilleries, 1 bomber, 9 fighters, 9 infantry, 1 marine and 6 tactical_bombers in New South Wales, round 2 : 10/32 hits, 13.83 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 artillery, 3 fighters and 14 infantry in New South Wales, round 2 : 8/18 hits, 7.00 expected hits
                    8 infantry owned by the Japanese lost in New South Wales
                    8 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 6 artilleries, 1 bomber, 9 fighters, 1 infantry, 1 marine and 6 tactical_bombers in New South Wales, round 3 : 13/24 hits, 11.67 expected hits
                    ANZAC roll dice for 1 artillery, 3 fighters and 6 infantry in New South Wales, round 3 : 6/10 hits, 4.33 expected hits
                    1 infantry owned by the Japanese and 5 artilleries owned by the Japanese lost in New South Wales
                    6 infantry owned by the ANZAC, 3 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                Japanese captures 5PUs while taking ANZAC capital
                Japanese win, taking Victoria from ANZAC, taking New South Wales from ANZAC with 1 artillery, 1 bomber, 9 fighters, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Japanese: 5 artilleries and 9 infantry
                Casualties for ANZAC: 2 aaGuns, 1 artillery, 3 fighters and 14 infantry
            Battle in Hunan
                Japanese attack with 2 artilleries and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Hunan, round 2 : 1/6 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 2 artilleries and 4 infantry in Hunan, round 3 : 1/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Amur, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    Japanese roll dice for 2 fighters and 1 infantry in Amur, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Amur, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Amur, round 4 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Amur
                    2 infantry owned by the Russians lost in Amur
                Japanese win with 1 fighter remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Szechwan
                    2 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 4 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 5 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 6 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 7 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 8 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 bomber, 1 infantry and 1 mech_infantry
                Casualties for Chinese: 3 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangsi to Kweichow
            1 aaGun moved from Kiangsi to Anhwe
            1 aaGun moved from Kwangsi to Hunan
            2 artilleries and 2 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Caroline Islands to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 battleship and 1 carrier moved from 35 Sea Zone to 7 Sea Zone
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Amur to 7 Sea Zone
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery and 2 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
            1 fighter moved from 7 Sea Zone to Japan
            1 carrier moved from 55 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 4 transports moved from 55 Sea Zone to 132 Sea Zone
            1 submarine moved from 38 Sea Zone to 76 Sea Zone
            1 submarine moved from 35 Sea Zone to 132 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 132 Sea Zone
            1 bomber moved from New South Wales to Queensland
            4 fighters moved from New South Wales to Queensland
            3 tactical_bombers moved from New South Wales to Queensland
            1 carrier moved from 47 Sea Zone to 35 Sea Zone
            1 carrier moved from 55 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from New South Wales to 43 Sea Zone
            4 fighters and 2 tactical_bombers moved from New South Wales to 35 Sea Zone
            1 cruiser moved from 55 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Siam
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            3 infantry placed in French Indo China
            2 fighters and 6 infantry placed in Japan
            1 carrier and 1 destroyer placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -8.83
    ANZAC AA : -1.00
    ANZAC regular : 2.67
    Russians regular : 1.00
    

    Savegame

  • 2025 2024 '23

    The Kuomintang really wanted to have the chance to build artillery this round


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Combat Move - British
            1 armour moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            2 fighters moved from Egypt to 100 Sea Zone
            1 tactical_bomber moved from Egypt to 100 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 destroyers moved from 83 Sea Zone to 100 Sea Zone
            2 cruisers and 1 submarine moved from 83 Sea Zone to 100 Sea Zone
            1 carrier and 2 fighters moved from 83 Sea Zone to 100 Sea Zone
    
        Combat - British
            Battle in 100 Sea Zone
                British attack with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 2 cruisers, 2 destroyers and 3 transports
                    British roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
    

    Combat Hit Differential Summary :

    British regular : 0.33
    

    Savegame


  • @Stucifer

    cdb57ad9-c592-4edb-ab66-9cffba981414-image.png

    Casualties?

    Do you want me to post after every round of attack?


  • @nikola1975 Dmg CV, lose German tac, 2 Italian DD


  • @nikola1975 please post next round with picture as well, will be away from computer for quite a few hours but can check mobile


  • @Stucifer

    You had 3 hits.

    Sub hit?

    cc7f7bc8-a66e-4e75-ad11-d01ce4cd405c-image.png


  • @nikola1975 you can assign it to the destroyer


  • @Stucifer

    Sorry about this:

    955e9b5c-2984-4c4c-99ed-0bff4742d94a-image.png

    There also seems to be a problem in the game though, it is asking for 1 casualty. I need to see how to handle it, maybe save and reload, will try it out.


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Combat Move - British
            1 armour moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            2 fighters moved from Egypt to 100 Sea Zone
            1 tactical_bomber moved from Egypt to 100 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 destroyers moved from 83 Sea Zone to 100 Sea Zone
            2 cruisers and 1 submarine moved from 83 Sea Zone to 100 Sea Zone
            1 carrier and 2 fighters moved from 83 Sea Zone to 100 Sea Zone
    
        Combat - British
            Battle in 100 Sea Zone
                British attack with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 2 cruisers, 2 destroyers and 3 transports
                    British roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 100 Sea Zone, round 2 : 3/10 hits, 4.50 expected hits
                    1 destroyer owned by the British and 1 carrier owned by the British lost in 100 Sea Zone
                    2 destroyers owned by the Italians and 1 tactical_bomber owned by the Germans lost in 100 Sea Zone
                    British roll dice for 1 submarine in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 7/8 hits, 4.00 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    British regular : 4.00
    

    Savegame


  • @Stucifer

    Hm, can’t get it to ask for 7 casualties. Any idea? Edit in between the battle, is it possible?


  • @nikola1975 when there are subs in the battle I usually turn on edit mode for the combat so the defender can see all the dice hits (per A&A rules)

    In this case I’m not sure what’s going on but maybe you have to select a transport?

    The dice gods have not favored me in the Med but I think Japan can save me…

  • 2025 2024 '23

    Cant turn on edit mode during a battle and I only have 6 hits of units left I think?


  • @Stucifer

    Yes, you are right. So, basically I wait for the Ita/Ger to hit back and then edit them out? I will try something now.

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