@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
Do you have any interest in being on YouTube? An interview? We could do a how did you get into it or a review of another game or a game you are proud of?
Not too sure about that. Maybe I’ll think about it.
@simon33 I’ve got to do my on board game with Shultzie! Have a great day off!
@crockett36 Big turn for the Allies!
@crockett36 going to take my time with it.
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 going to take my time with it.
Urgh, ok.
No move?
@simon33 Father’s Day activities over here left me with little me time. Behind everywhere. And another big family weekend coming up. But I will try to squeeze this in. BM has me perplexed.
TripleA Move Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
COMMENT: I'm going to exchange subs between 20 and 6 so I can still convoy.
1 bomber moved from Anhwe to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
6 fighters moved from Suiyuyan to Hunan
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
3 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
2 fighters moved from 72 Sea Zone to Egypt
1 carrier moved from 72 Sea Zone to 78 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
@crockett36 Scramble?
yeah, full scramble from Philippines.
Oh but no scramble to 112 and submerge in 96. Maybe you aren’t attacking the sub in 96.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
COMMENT: I'm going to exchange subs between 20 and 6 so I can still convoy.
1 bomber moved from Anhwe to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
6 fighters moved from Suiyuyan to Hunan
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
3 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
2 fighters moved from 72 Sea Zone to Egypt
1 carrier moved from 72 Sea Zone to 78 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Norway
Battle in Malta
Americans attack with 1 artillery
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Malta
1 artillery owned by the Italians lost in Malta
Italians win, taking Norway from Germans with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Italians: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 submarine owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
2 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in 35 Sea Zone
1 fighter owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 1.00
Italians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kiangsi to Anhwe
7 infantry moved from Kiangsi to Hunan
4 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
COMMENT: I'm going to exchange subs between 20 and 6 so I can still convoy.
1 bomber moved from Anhwe to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
6 fighters moved from Suiyuyan to Hunan
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
3 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
2 fighters moved from 72 Sea Zone to Egypt
1 carrier moved from 72 Sea Zone to 78 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Norway
Battle in Malta
Americans attack with 1 artillery
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Malta
1 artillery owned by the Italians lost in Malta
Italians win, taking Norway from Germans with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Italians: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 submarine owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
2 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in 35 Sea Zone
1 fighter owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kiangsi to Anhwe
7 infantry moved from Kiangsi to Hunan
4 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Purchase Units - British
British buy 1 aaGun, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 submarines moved from 71 Sea Zone to 77 Sea Zone
2 submarines moved from 77 Sea Zone to 78 Sea Zone
1 submarine moved from 77 Sea Zone to 79 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 77 Sea Zone
1 infantry moved from Tunisia to Libya
2 artilleries moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
5 fighters moved from Russia to Norway
1 fighter moved from Gibraltar to 112 Sea Zone
Combat - British
Non Combat Move - British
1 carrier moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
1 aaGun, 1 artillery and 1 fighter placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 1.00
Italians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Algeria to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 armour, 2 artilleries and 7 infantry moved from Algeria to Tunisia
Italians take Tunisia from British
Combat - Italians
Battle in Trans-Jordan
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
1 cruiser owned by the Americans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians win, taking Trans-Jordan from British with 4 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for Americans: 1 cruiser and 1 transport
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
2 infantry moved from Denmark to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from France to Northern Italy
1 bomber moved from Iraq to Persia
1 fighter moved from 96 Sea Zone to Western Germany
3 fighters moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -1.67
British regular : -0.33
No move over the weekend then.
@simon33 back. Went 400 miles to pick up my mom and bring her back for a vacation.
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Suiyuyan
Germans take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Germans take Timguska from Russians
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Evenkiyskiy
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Volgograd to Tambov
3 bombers moved from Northwest Persia to Archangel
2 tactical_bombers moved from Northwest Persia to Tambov
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Novosibirsk to Samara
1 tactical_bomber moved from Northwest Persia to Samara
1 armour moved from Novosibirsk to Samara
Combat - Germans
Battle in Tambov
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 2 tactical_bombers in Tambov, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Samara
Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Samara, round 2 : 3/3 hits, 1.00 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
1 tactical_bomber owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 3 mech_infantrys
Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Archangel, round 2 : 5/5 hits, 2.67 expected hits
Russians roll dice for 3 mech_infantrys in Archangel, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 3 mech_infantrys
Non Combat Move - Germans
8 mech_infantrys moved from Novgorod to Finland
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
2 fighters moved from Western Germany to Novgorod
3 bombers moved from Archangel to Novgorod
2 tactical_bombers moved from Tambov to Volgograd
1 tactical_bomber moved from Samara to Volgograd
1 mech_infantry moved from Caucasus to Iraq
3 armour moved from Northwest Persia to Trans-Jordan
6 armour moved from Persia to Trans-Jordan
1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Caucasus to Volgograd
2 aaGuns, 3 artilleries and 10 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Novosibirsk to Volgograd
Place Units - Germans
1 carrier placed in 115 Sea Zone
1 fighter and 1 infantry placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Western Germany
3 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Urals to Timguska
Russians take Timguska from Germans
2 infantry moved from Anhwe to Shantung
15 infantry moved from Anhwe to Kweichow
1 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Belarus
Russians take Belarus from Germans
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 fighter moved from Russia to Kazakhstan
1 armour moved from Russia to Archangel
1 infantry moved from Bryansk to Tambov
1 armour moved from Russia to Archangel
2 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Urals
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Russia to Archangel
7 infantry moved from Bryansk to Rostov
6 infantry moved from Bryansk to Rostov
11 infantry moved from Bryansk to Rostov
9 infantry moved from Bryansk to Rostov
7 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Shantung
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
Russians roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
1 infantry owned by the Japanese lost in Shantung
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 3 armour and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 armour and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 3 armour in Archangel, round 3 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Archangel
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Kiangsi to Hunan
1 aaGun moved from Anhwe to Kweichow
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 1.33
Russians regular : 0.17