no scramble. thanks.
L25 PTV - Surfer (X+9) v Stucifer (Allies)
-
@surfer full scramble the UK fighters
-
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 59 PUs; Germans buy 2 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone 1 destroyer moved from 116 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Holland Belgium 2 infantry moved from Leningrad to Vologda 1 fighter and 1 tactical_bomber moved from Leningrad to Vologda 1 armour moved from Smolensk to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 2 infantry moved from Rostov to Northern Caucasus 1 fighter moved from Rostov to Northern Caucasus 1 tactical_bomber moved from Yugoslavia to Northern Caucasus 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Yugoslavia to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Combat - Germans British scrambles 2 units out of 113 Sea Zone to defend against the attack in Holland Belgium British scrambles 3 units out of France to defend against the attack in Holland Belgium Battle in 128 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 2 submarines Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 2 submarines in 128 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 2 submarines in 128 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 2 submarines owned by the British lost in 128 Sea Zone Germans win, taking 128 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 submarines Battle in Holland Belgium Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers British defend with 5 fighters and 2 infantry Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/9 hits, 4.17 expected hits British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 4.00 expected hits 2 fighters owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British and 5 fighters owned by the British lost in Holland Belgium Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Germans: 2 fighters and 2 infantry Casualties for British: 5 fighters and 2 infantry Battle in Northern Caucasus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Northern Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northern Caucasus 1 infantry owned by the Russians lost in Northern Caucasus Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans lost in Northern Caucasus 1 infantry owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 infantry and 1 tactical_bomber Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Southern Caucasus to Rostov 1 fighter moved from Northern Caucasus to Rostov 3 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Vologda to Leningrad 1 artillery and 7 infantry moved from Novgorod to Smolensk 1 infantry moved from Leningrad to Novgorod 3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 battleship, 1 carrier, 1 cruiser, 3 submarines and 3 transports moved from 116 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany 2 fighters moved from Western Germany to Germany 1 fighter moved from Leningrad to Germany Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Leningrad 2 artilleries, 1 fighter and 5 infantry placed in Western Germany Germans undo move 2. 1 destroyer placed in 118 Sea Zone 2 infantry placed in Leningrad 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 5 infantry EDIT: Adding units owned by Germans to Western Germany: 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 3.50 British regular : -0.67
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Northern Caucasus 2 fighters and 1 tactical_bomber moved from Stalingrad to Northern Caucasus 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Italians 1 infantry moved from Russia to Yaroslavl Russians take Yaroslavl from Germans 1 armour and 1 mech_infantry moved from Samara to Vologda 1 artillery and 3 infantry moved from Gorky to Vologda Combat - Russians Battle in Northern Caucasus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus 1 infantry owned by the Germans lost in Northern Caucasus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Vologda, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Vologda, round 3 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Vologda, round 4 : 4/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 infantry moved from Samara to Gorky 1 artillery moved from Samara to Gorky 2 infantry moved from Russia to Gorky 1 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Stalingrad 1 infantry moved from Tambov to Stalingrad 1 infantry moved from Tula to Tambov 1 infantry moved from Russia to Tula 1 infantry moved from Urals to Northern Sinkiang 1 fighter moved from Northern Caucasus to Northern Sinkiang 1 tactical_bomber moved from Northern Caucasus to Northern Sinkiang 1 fighter moved from Northern Caucasus to Stalingrad 1 infantry moved from Russia to Gorky 1 artillery moved from Samara to Stalingrad 2 infantry moved from Samara to Stalingrad 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 2 infantry moved from Stalingrad to Samara 1 infantry moved from Samara to Saratov Place Units - Russians 6 infantry placed in Russia 3 infantry placed in Stalingrad 1 infantry placed in Urals Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.00
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 132 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Java to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from 132 Sea Zone to Malaya 1 bomber moved from French Indo China to Western Sinkiang 2 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 2 marines moved from French Indo China to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Paulau 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 battleship and 1 marine moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 2 cruisers and 1 marine moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Paulau 1 fighter moved from 37 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from French Indo China to 21 Sea Zone 1 fighter moved from Java to 45 Sea Zone 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from French Indo China to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 2 fighters moved from Japan to 7 Sea Zone 1 tactical_bomber moved from French Indo China to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from Java to 132 Sea Zone Combat - Japanese Battle in 7 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 7 Sea Zone Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 7 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 132 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 132 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from Neutral with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 2 battleships, 1 bomber, 2 carriers, 3 cruisers, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 3 cruisers, 1 fighter and 3 transports in 36 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 36 Sea Zone Japanese win with 2 battleships, 1 bomber, 2 carriers, 3 cruisers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans submerged Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone 1 destroyer owned by the Americans lost in 21 Sea Zone 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Manilla Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Sinkiang Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Western Sinkiang, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Sinkiang Japanese roll dice for 1 bomber and 1 infantry in Western Sinkiang, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Western Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Western Sinkiang, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Western Sinkiang, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Western Sinkiang, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Western Sinkiang, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Western Sinkiang, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Western Sinkiang, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Western Sinkiang, round 7 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Western Sinkiang, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Western Sinkiang Japanese win, taking Western Sinkiang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Davao Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Davao, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Paulau Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 marine Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 marine in Paulau, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Paulau Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 artilleries moved from Kweichow to Kwangsi 1 artillery moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to French Indo China 4 carriers moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Java 1 fighter moved from 132 Sea Zone to Java 1 tactical_bomber moved from 132 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Kansu to Eastern Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Honan to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 infantry moved from Szechwan to Yunnan 1 artillery moved from Hopei to Szechwan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Shantung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Siam to French Indo China 1 infantry moved from Shantung to Anhwe 1 carrier and 3 submarines moved from 6 Sea Zone to 21 Sea Zone 1 carrier and 3 submarines moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 7 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 aaGun, 1 artillery and 9 infantry moved from Buryatia to Ulaanbaatar 2 infantry moved from Amur to Northern Manchuria 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 bomber moved from Western Sinkiang to Eastern Sinkiang 1 bomber moved from 36 Sea Zone to French Indo China Place Units - Japanese 2 destroyers placed in 37 Sea Zone 1 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Shantung 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4,6,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,4,6 Japanese collect 64 PUs (5 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : -3.67 UK_Pacific regular : -0.67
-
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from Sardinia to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Albania 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 20 Sea Zone to 21 Sea Zone Americans take 20 Sea Zone from Japanese 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 2 submarines moved from 26 Sea Zone to 7 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 7 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Iwo Jima 1 submarine moved from 44 Sea Zone to 132 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 submarine moved from 45 Sea Zone to 132 Sea Zone Combat - Americans
Combat Hit Differential Summary :
-
Multiple scramble & a kamikaze option
-
@Stucifer Just 2ftr scramble to SZ132.
-
TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Combat Move - British 2 fighters moved from Eastern India to 132 Sea Zone 2 submarines moved from 43 Sea Zone to 132 Sea Zone 1 armour moved from Northwest Persia to Southern Caucasus Russians take Southern Caucasus from Germans 1 armour moved from Southern Caucasus to Northwest Persia 1 bomber moved from France to 128 Sea Zone 1 submarine moved from 113 Sea Zone to 128 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to Southern France 2 fighters moved from 113 Sea Zone to Southern France 1 fighter moved from France to Southern France 1 fighter moved from 99 Sea Zone to Southern France 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from France to Southern France 1 infantry moved from Sardinia to 97 Sea Zone 1 cruiser, 3 destroyers, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 101 Sea Zone 2 infantry and 1 marine moved from 101 Sea Zone to Greece Combat - British
Combat Hit Differential Summary :
-
@surfer Navy Ordnance decided to try and use the rest of the Mark 14s in stock, RIP
Can my British sub captains do better with some air support?
-
(Scramble option for 132)
-
@Stucifer @pacifiersboard @mikawagunichi @AldoRaine @peirce
All,
I’m heading out on vacation through Sunday. Be away, and will be back stronger. Although some of these games, I’m unlikely to be able to change even with a break…Cheers,
–surfer