Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Dutch
1 Transport moved from 36 Sea Zone to 32 Sea Zone
1 Infantry moved from Mauritania to French Sudan
1 Tank moved from Mauritania to E.Morocco
Purchase Units - Dutch
Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 1 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker and 2 Infantrys placed in Sumatra
1 Bunker placed in Java
Turn Complete - Dutch
Dutch collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 7
Combat Move - Americans
2 Artillerys and 1 Infantry moved from W.Morocco to E.Morocco
2 Destroyers moved from 31 Sea Zone to 42 Sea Zone
1 Carrier and 2 Fighters moved from 41 Sea Zone to 42 Sea Zone
1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
3 Tanks moved from Salvador to 35 Sea Zone
2 Elites moved from Bahia to 35 Sea Zone
1 B.Transport, 2 Elites, 3 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
2 Artillerys moved from Salvador to 35 Sea Zone
1 Elite moved from Bahia to 35 Sea Zone
2 Artillerys, 1 B.Transport and 1 Elite moved from 35 Sea Zone to 36 Sea Zone
3 Infantrys moved from Rio de Oro to Mauritania
2 Artillerys, 3 Elites and 3 Tanks moved from 36 Sea Zone to Mauritania
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Bomber moved from Wake to 86 Sea Zone
6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports moved from 88 Sea Zone to 86 Sea Zone
2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 97 Sea Zone
2 Infantrys moved from 97 Sea Zone to Midway
Purchase Units - Americans
Americans buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 5 Elites, 3 L.Fighters and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - Americans
Battle in 86 Sea Zone
Americans attack with 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports
Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine
Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 B.Carrier owned by the Americans
Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports in 86 Sea Zone, round 2 : 12/30 hits, 12.00 expected hits
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Americans regular : 0.00
@dawgoneit OOL please
Max āDā
Carrier after the week fighters
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Americans
2 Artillerys and 1 Infantry moved from W.Morocco to E.Morocco
2 Destroyers moved from 31 Sea Zone to 42 Sea Zone
1 Carrier and 2 Fighters moved from 41 Sea Zone to 42 Sea Zone
1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
3 Tanks moved from Salvador to 35 Sea Zone
2 Elites moved from Bahia to 35 Sea Zone
1 B.Transport, 2 Elites, 3 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
2 Artillerys moved from Salvador to 35 Sea Zone
1 Elite moved from Bahia to 35 Sea Zone
2 Artillerys, 1 B.Transport and 1 Elite moved from 35 Sea Zone to 36 Sea Zone
3 Infantrys moved from Rio de Oro to Mauritania
2 Artillerys, 3 Elites and 3 Tanks moved from 36 Sea Zone to Mauritania
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Bomber moved from Wake to 86 Sea Zone
6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports moved from 88 Sea Zone to 86 Sea Zone
2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 97 Sea Zone
2 Infantrys moved from 97 Sea Zone to Midway
Purchase Units - Americans
Americans buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 5 Elites, 3 L.Fighters and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - Americans
Battle in 86 Sea Zone
Americans attack with 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports
Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine
Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 B.Carrier owned by the Americans
Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports in 86 Sea Zone, round 2 : 12/30 hits, 12.00 expected hits
Units damaged: 3 Battleships owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto
Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 5 Destroyers and 10 Fighters in 86 Sea Zone, round 2 : 9/28 hits, 13.83 expected hits
Units damaged: 1 B.Carrier owned by the Americans and 3 Battleships owned by the Americans
5 Transports owned by the Americans lost in 86 Sea Zone
1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 4 Destroyers owned by the Yamamoto, 1 B.Transport owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 86 Sea Zone
Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters and 3 L.Fighters in 86 Sea Zone, round 3 : 12/30 hits, 12.00 expected hits
Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 3 Battleships, 5 Carriers and 10 Fighters in 86 Sea Zone, round 3 : 16/22 hits, 12.00 expected hits
3 Fighters owned by the Americans, 5 Destroyers owned by the Americans, 5 Carriers owned by the Americans, 2 Cruisers owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone
2 Carriers owned by the Yamamoto and 10 Fighters owned by the Yamamoto lost in 86 Sea Zone
Americans roll dice for 5 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber and 3 L.Fighters in 86 Sea Zone, round 4 : 8/14 hits, 7.00 expected hits
Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 3 Battleships and 3 Carriers in 86 Sea Zone, round 4 : 7/10 hits, 6.00 expected hits
1 B.Carrier owned by the Americans, 1 L.Fighter owned by the Americans and 5 Adv.Fighters owned by the Americans lost in 86 Sea Zone
3 Adv.Fighters owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 3 Carriers owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto lost in 86 Sea Zone
Americans roll dice for 1 B.Carrier, 3 Battleships, 1 Bomber and 2 L.Fighters in 86 Sea Zone, round 5 : 4/7 hits, 3.83 expected hits
Yamamoto roll dice for 2 Battleships in 86 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 Bomber owned by the Americans lost in 86 Sea Zone
2 Battleships owned by the Yamamoto lost in 86 Sea Zone
Americans win with 1 B.Carrier, 3 Battleships and 2 L.Fighters remaining. Battle score for attacker is 28
Casualties for Americans: 6 Adv.Fighters, 1 B.Carrier, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 1 L.Fighter and 5 Transports
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Casualties for Yamamoto: 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine
Non Combat Move - Americans
1 Adv.Fighter moved from Pearl Harbor to Wake
2 Destroyers moved from 91 Sea Zone to 88 Sea Zone
Place Units - Americans
1 B.Carrier placed in 91 Sea Zone
2 L.Fighters placed in 91 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 B.Carrier placed in 88 Sea Zone
1 L.Fighter placed in 88 Sea Zone
1 L.Fighter placed in 88 Sea Zone
1 Destroyer placed in 91 Sea Zone
1 L.Fighter placed in Pearl Harbor
3 Mech.Infs placed in Rio de Oro
2 Elites placed in Salvador
3 Elites placed in South Atlantic USA
1 Bunker placed in Minamitori
Turn Complete - Americans
Americans collect 102 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Americans regular : 1.17
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Russians
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Kursk to Minsk
1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks moved from Kursk to Kiev
2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
3 Artillerys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia
3 Infantrys moved from Kirov to Arkhangelsk
2 Artillerys and 2 Infantrys moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Artillery moved from Leningrad to Vyborg
2 Infantrys moved from Leningrad to Vyborg
1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 16 Infantrys and 2 Tanks moved from Chita to Hulunbuir
Purchase Units - Russians
Russians buy 4 Artillerys, 1 HeavyTank, 33 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Tank
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Tank owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Tank
Battle in Hulunbuir
Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 16 Infantrys and 2 Tanks
Hisaichi defend with 3 Artillerys, 2 Bunkers, 1 Factory and 13 Infantrys
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 16 Infantrys and 2 Tanks in Hulunbuir, round 2 : 5/25 hits, 6.50 expected hits
Units damaged: 2 Bunkers owned by the Hisaichi
Hisaichi roll dice for 3 Artillerys, 2 Bunkers and 13 Infantrys in Hulunbuir, round 2 : 4/18 hits, 6.33 expected hits
4 Infantrys owned by the Russians lost in Hulunbuir
3 Infantrys owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 12 Infantrys and 2 Tanks in Hulunbuir, round 3 : 4/21 hits, 5.83 expected hits
Hisaichi roll dice for 3 Artillerys, 2 Bunkers and 10 Infantrys in Hulunbuir, round 3 : 4/15 hits, 5.33 expected hits
4 Infantrys owned by the Russians lost in Hulunbuir
4 Infantrys owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 8 Infantrys and 2 Tanks in Hulunbuir, round 4 : 7/17 hits, 5.17 expected hits
Hisaichi roll dice for 3 Artillerys, 2 Bunkers and 6 Infantrys in Hulunbuir, round 4 : 4/11 hits, 4.00 expected hits
4 Infantrys owned by the Russians lost in Hulunbuir
6 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks in Hulunbuir, round 5 : 7/13 hits, 4.50 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Bunkers in Hulunbuir, round 5 : 2/4 hits, 1.67 expected hits
2 ArmoredCars owned by the Russians lost in Hulunbuir
2 Bunkers owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 18
Casualties for Russians: 2 ArmoredCars and 12 Infantrys
Casualties for Hisaichi: 3 Artillerys, 2 Bunkers and 13 Infantrys
Battle in Kiev
Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks
Romanians defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks in Kiev, round 2 : 25/73 hits, 24.17 expected hits
Romanians roll dice for 1 Artillery and 1 Elite in Kiev, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks remaining. Battle score for attacker is 7
Casualties for Romanians: 1 Artillery and 1 Elite
Battle in Vyborg
Russians attack with 3 Artillerys and 5 Infantrys
Germans defend with 2 Artillerys and 3 Infantrys
Russians roll dice for 3 Artillerys and 5 Infantrys in Vyborg, round 2 : 4/8 hits, 2.33 expected hits
Finns roll dice for 2 Artillerys and 3 Infantrys in Vyborg, round 2 : 0/5 hits, 1.67 expected hits
1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Vyborg
Russians roll dice for 3 Artillerys and 5 Infantrys in Vyborg, round 3 : 2/8 hits, 2.33 expected hits
Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 Artillerys and 3 Infantrys
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Kiev to Kursk
8 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Artillery, 1 Elite and 3 Infantrys moved from N.Buryat Mongolia to Chita
3 Infantrys moved from Sibirsky to Evenkia
3 Artillerys moved from Sibirsky to Evenkia
2 Infantrys moved from Yeniseysk to Evenkia
1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Chita
Place Units - Russians
3 Artillerys and 3 Infantrys placed in Sibirsky
3 Infantrys placed in Kursk
4 Infantrys placed in Leningrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 HeavyTank, 5 Infantrys and 4 Tanks placed in Moscow
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in Tashkent
Turn Complete - Russians
Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Finns regular : -2.00
Romanians regular : -0.67
Germans regular : 0.50
Russians regular : 3.50
Hisaichi regular : -3.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - French
2 Artillerys and 2 Infantrys moved from E.Morocco to N.Algeria
French take N.Algeria from Italians
1 Infantry moved from S.Algeria to S.Tunisia
French take S.Tunisia from Germans
10 Artillerys and 3 Infantrys moved from S.Algeria to N.Tunisia
2 Infantrys moved from W.Morocco to 31 Sea Zone
2 Infantrys and 1 Transport moved from 31 Sea Zone to 42 Sea Zone
2 Infantrys moved from 42 Sea Zone to Baleares
French take Baleares from Germans
1 Transport moved from 30 Sea Zone to 15 Sea Zone
1 Elite moved from Churchill to 1 Sea Zone
1 Infantry moved from Keewatin to 1 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Elite and 1 Infantry moved from 8 Sea Zone to Greenland
2 ArmoredCars moved from Lower Egypt to Nubia
3 Infantrys moved from Palestine to Lower Egypt
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - French
Battle in Nubia
French attack with 2 ArmoredCars
Italians defend with 1 Infantry
French roll dice for 2 ArmoredCars in Nubia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 ArmoredCars in Nubia, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 ArmoredCars in Nubia, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Nubia, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the French lost in Nubia
1 ArmoredCar owned by the French retreated to Lower Egypt
Italians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for French: 1 ArmoredCar
Battle in N.Tunisia
French attack with 10 Artillerys and 3 Infantrys
Italians defend with 1 Infantry
French roll dice for 10 Artillerys and 3 Infantrys in N.Tunisia, round 2 : 2/13 hits, 4.33 expected hits
Germans roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Tunisia
French win, taking N.Tunisia from Germans with 10 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
Place Units - French
1 Bunker and 1 Tank placed in Syria
2 Artillerys and 2 Infantrys placed in E.Morocco
Turn Complete - French
French collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
French regular : -4.33
Germans regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Chinese
2 Infantrys and 1 Tank moved from Hupeh to Kweichow
1 Fighter moved from Hupeh to Kweichow
1 Artillery and 1 Infantry moved from Chahar to Shantung
1 Infantry moved from Szechwan to Yunnan
Purchase Units - Chinese
Chinese buy 2 Artillerys, 3 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kweichow, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kweichow, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kweichow, round 4 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kweichow, round 5 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Shantung
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Shantung, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Shantung
1 Tank owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in Yunnan
Chinese attack with 1 Infantry
Yamamoto defend with 1 ArmoredCar
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 ArmoredCar in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Yamamoto lost in Yunnan
Chinese win, taking Yunnan from Yamamoto with 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Non Combat Move - Chinese
1 AAGun, 1 Mech.Inf and 9 Tanks moved from Chahar to Shansi
2 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks moved from Suiyuan to Shansi
1 Infantry moved from Hupeh to Anhwei
1 Fighter moved from Kweichow to Shansi
2 Artillerys, 1 Elite and 3 Infantrys moved from Ningsia to Shensi
2 Artillerys, 3 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi
1 Elite moved from Gobi Altai to Ningsia
1 Marine moved from Hsining to E.Qinghai
5 Infantrys moved from Hsining to E.Qinghai
4 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys, 3 Infantrys and 1 Tank placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : -1.83
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - British
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
2 Infantrys moved from Montreal to 2 Sea Zone
3 Infantrys, 1 Tank and 2 Transports moved from 2 Sea Zone to 9 Sea Zone
3 Infantrys and 1 Tank moved from 9 Sea Zone to Iceland
1 Fighter moved from Azores to E.Morocco
1 ArmoredCar and 1 Infantry moved from Lower Egypt to Nubia
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Fighter moved from Lower Egypt to Mersa Matruh
1 Tank moved from W.Iran to Palestine
1 Artillery moved from Iraq to Palestine
2 Mech.Infs moved from W.Iran to Lower Egypt
2 Mech.Infs moved from Kenya to Rhodesia
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys, 2 Elites and 3 Infantrys moved from Assam to Burma
2 Artillerys, 1 Elite and 1 Infantry moved from Bihar to Assam
1 Infantry moved from Calcutta to Assam
2 Artillerys moved from Delhi to Bihar
1 Elite moved from Delhi to Bihar
2 Infantrys moved from Delhi to Bihar
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra
1 Artillery and 1 Infantry moved from Sumatra to Java
2 Adv.Fighters moved from 65 Sea Zone to 111 Sea Zone
2 Infantrys moved from Ayan to Heilungchiang
British take Heilungchiang from Hisaichi
1 Infantry moved from Khabarovsk to Vladivostok
Russians take Vladivostok from Hisaichi
1 Infantry moved from Khabarovsk to Kirin
British take Kirin from Hisaichi
1 Transport moved from 74 Sea Zone to 78 Sea Zone
Purchase Units - British
British buy 4 Artillerys, 2 Bunkers, 3 Destroyers, 2 Elites, 7 Infantrys, 1 S.Submarine and 2 Tanks; Remaining resources: 1 PUs;
Combat - British
Battle in Java
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery
British roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Java
British win, taking Java from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in 111 Sea Zone
British attack with 2 Adv.Fighters
Hisaichi defend with 1 Destroyer
British roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Adv.Fighters in 111 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Adv.Fighter owned by the British lost in 111 Sea Zone
1 Destroyer owned by the Hisaichi lost in 111 Sea Zone
British win with 1 Adv.Fighter remaining. Battle score for attacker is -2
Casualties for British: 1 Adv.Fighter
Casualties for Hisaichi: 1 Destroyer
Battle in Nubia
British attack with 1 ArmoredCar and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 ArmoredCar and 1 Infantry in Nubia, round 2 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 1 Infantry in Nubia, round 3 : 1/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Mersa Matruh
British attack with 1 Fighter and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 3 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 4 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 5 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 6 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
1 Fighter owned by the British retreated
Italians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in Burma
British attack with 2 Artillerys, 2 Elites and 3 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Burma, round 2 : 3/7 hits, 2.17 expected hits
Hisaichi roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 2 Artillerys, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Iceland
British attack with 3 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 3 Infantrys and 1 Tank in Iceland, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Infantrys and 1 Tank in Iceland, round 3 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iceland
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - British
2 Infantrys, 1 Mech.Inf and 5 Tanks moved from Lower Egypt to Cairo
1 Fighter moved from Mersa Matruh to Cairo
1 Elite moved from Madras to Hyderabad
1 Tank moved from Dublin to Scotland
1 Fighter moved from E.Morocco to Malta
1 Infantry moved from British Guiana to Amazon
1 Adv.Fighter moved from 111 Sea Zone to 65 Sea Zone
1 Infantry moved from Lower Egypt to Cairo
Place Units - British
1 Bunker placed in Rhodesia
1 Bunker placed in Cairo
2 Destroyers placed in 56 Sea Zone
1 Destroyer and 1 S.Submarine placed in 21 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
3 Infantrys and 1 Tank placed in Cairo
1 Tank placed in Cape Town
Turn Complete - British
British collect 95 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
Neutral regular : 0.33
British regular : -3.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Flores to 67 Sea Zone
1 Artillery and 1 Infantry moved from Soembawa to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
1 Transport moved from 67 Sea Zone to 65 Sea Zone
1 Infantry moved from Sumatra to 65 Sea Zone
1 Artillery moved from Sumatra to 65 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
1 Infantry and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
3 Artillerys and 4 Infantrys moved from 65 Sea Zone to Malaya
1 Fighter moved from Sumatra to Malaya
3 Adv.Fighters moved from Sumatra to Malaya
1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to Malaya
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to Malaya
2 Adv.Fighters moved from 67 Sea Zone to Malaya
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Infantry and 1 Transport moved from 113 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Celebes
Dutch take Celebes from Thai
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Infantry and 1 Transport moved from 113 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Jilolo
Dutch take Jilolo from Yamamoto
1 Destroyer and 1 Submarine moved from 67 Sea Zone to 111 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Cruiser, 1 Elite, 2 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 5 Adv.Fighters, 3 Artillerys, 1 Fighter and 6 Infantrys
Thai defend with 1 AAGun, 1 Bunker, 1 Factory and 8 Infantrys
Thai roll AA dice in Malaya : 0/6 hits, 1.00 expected hits
Anzac roll dice for 1 Cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Thai
Anzac roll dice for 5 Adv.Fighters, 3 Artillerys, 1 Fighter and 6 Infantrys in Malaya, round 2 : 4/15 hits, 5.33 expected hits
Thai roll dice for 1 Bunker and 8 Infantrys in Malaya, round 2 : 3/9 hits, 3.17 expected hits
3 Infantrys owned by the Anzac lost in Malaya
4 Infantrys owned by the Thai lost in Malaya
Anzac roll dice for 5 Adv.Fighters, 3 Artillerys, 1 Fighter and 3 Infantrys in Malaya, round 3 : 7/12 hits, 4.83 expected hits
Thai roll dice for 1 Bunker and 4 Infantrys in Malaya, round 3 : 3/5 hits, 1.83 expected hits
3 Infantrys owned by the Anzac lost in Malaya
4 Infantrys owned by the Thai and 1 Bunker owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 5 Adv.Fighters, 3 Artillerys and 1 Fighter remaining. Battle score for attacker is 10
Casualties for Anzac: 6 Infantrys
Casualties for Thai: 1 Bunker and 8 Infantrys
Non Combat Move - Anzac
1 Adv.Fighter moved from Malaya to 67 Sea Zone
1 Adv.Fighter moved from Malaya to 67 Sea Zone
1 Adv.Fighter moved from Malaya to 67 Sea Zone
1 Adv.Fighter moved from Malaya to 67 Sea Zone
1 Adv.Fighter moved from Malaya to Sumatra
1 Fighter moved from Malaya to Sumatra
1 Infantry moved from Townsville to Northern Territory
5 Infantrys moved from Port Moresby to West Papua
1 Artillery moved from West Papua to Hollandia
Place Units - Anzac
1 Cruiser and 1 S.Submarine placed in 67 Sea Zone
1 Artillery and 1 Elite placed in Western Australia
1 Artillery placed in Broome
2 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 1.33
Thai regular : 1.00
Thai AA : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Dutch
1 Infantry moved from French Sudan to French Equatorial Africa
French take French Equatorial Africa from Italians
1 Tank moved from E.Morocco to S.Tunisia
2 Infantrys moved from Suriname to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
2 Infantrys moved from 36 Sea Zone to French Sudan
1 Destroyer moved from 113 Sea Zone to 112 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Destroyer, 1 Elite and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Destroyer and 1 Transport placed in 65 Sea Zone
1 Elite placed in Suriname
Turn Complete - Dutch
Dutch collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Americans
1 Infantry moved from E.Morocco to N.Algeria
2 Artillerys moved from E.Morocco to N.Algeria
2 Artillerys, 3 Elites, 5 Infantrys and 6 Tanks moved from Mauritania to French Sudan
3 Mech.Infs moved from Rio de Oro to Nigeria
1 Bomber moved from E.Morocco to 51 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
3 Infantrys moved from Salvador to 35 Sea Zone
2 Elites moved from Salvador to 35 Sea Zone
5 Infantrys moved from Bahia to 35 Sea Zone
2 B.Transports, 2 Elites, 8 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
2 Elites and 8 Infantrys moved from 36 Sea Zone to French Sudan
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
3 Elites moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone
3 Elites moved from 32 Sea Zone to Bahia
2 Infantrys moved from Midway to 97 Sea Zone
1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Ponape
Americans take Ponape from Yamamoto
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 2 Destroyers, 1 Elite, 3 Infantrys, 1 L.Fighter, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 51 Sea Zone
Americans attack with 1 Bomber
Italians defend with 1 Battleship
Americans roll dice for 1 Bomber in 51 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 Battleship in 51 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Italians lost in 51 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 20
Casualties for Italians: 1 Battleship
Battle in Nigeria
Americans attack with 3 Mech.Infs
Italians defend with 1 Infantry
Americans roll dice for 3 Mech.Infs in Nigeria, round 2 : 3/3 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Nigeria
Americans win, taking Nigeria from Italians with 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - Americans
1 L.Fighter moved from Pearl Harbor to 88 Sea Zone
1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
1 Bomber moved from 51 Sea Zone to Crete
Place Units - Americans
3 Mech.Infs placed in Rio de Oro
1 Destroyer and 1 Submarine placed in 88 Sea Zone
1 Destroyer placed in 88 Sea Zone
1 Carrier placed in 91 Sea Zone
2 Adv.Fighters placed in 91 Sea Zone
1 L.Fighter placed in San Francisco
2 Artillerys placed in Salvador
3 Infantrys placed in South Atlantic USA
1 Elite placed in San Francisco
Turn Complete - Americans
Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Italians regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Russians
2 Artillerys and 4 Infantrys moved from Rostov to Donetsk
1 Artillery, 1 Elite, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks moved from Kiev to Vinnytsia
1 Bomber and 1 Fighter moved from Kursk to Vinnytsia
3 Artillerys and 3 Infantrys moved from Kursk to Minsk
2 Artillerys and 1 Infantry moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
1 Artillery and 6 Infantrys moved from Arkhangelsk to S.Karelia
10 Infantrys moved from Yaroslavl to S.Karelia
1 HeavyTank and 4 Tanks moved from Moscow to Kursk
5 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Georgia to 54 Sea Zone
1 Infantry moved from Georgia to Rostov
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Istanbul
Russians take Istanbul from Italians
1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone
1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys moved from Chita to Hulunbuir
1 Infantry moved from Ayan to Heilungchiang
8 Infantrys moved from N.Buryat Mongolia to Chita
3 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Evenkia to Olyokminsk
3 Artillerys and 3 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 2 HeavyTanks, 30 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Latvia
Russians attack with 2 Artillerys and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Minsk
Russians attack with 3 Artillerys and 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 3 Artillerys and 3 Infantrys in Minsk, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 2 Artillerys and 4 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Vinnytsia
Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks
Germans defend with 1 AAGun, 2 ArmoredCars, 7 Artillerys, 3 Bunkers, 5 Elites, 1 Factory, 4 HeavyTanks, 33 Infantrys and 16 Tanks
Germans roll AA dice in Vinnytsia : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks in Vinnytsia, round 2 : 24/73 hits, 24.17 expected hits
Units damaged: 3 Bunkers owned by the Germans
Germans roll dice for 2 ArmoredCars, 7 Artillerys, 3 Bunkers, 5 Elites, 4 HeavyTanks, 33 Infantrys and 16 Tanks in Vinnytsia, round 2 : 25/70 hits, 27.50 expected hits
25 Infantrys owned by the Russians lost in Vinnytsia
2 ArmoredCars owned by the Germans and 19 Infantrys owned by the Germans lost in Vinnytsia
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 12 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks in Vinnytsia, round 3 : 21/48 hits, 20.00 expected hits
Germans roll dice for 7 Artillerys, 3 Bunkers, 5 Elites, 4 HeavyTanks, 14 Infantrys and 16 Tanks in Vinnytsia, round 3 : 20/49 hits, 20.83 expected hits
1 Elite owned by the Russians, 12 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 3 Mech.Infs owned by the Russians and 3 Mot.Infs owned by the Russians lost in Vinnytsia
5 Elites owned by the Germans, 2 Artillerys owned by the Germans and 14 Infantrys owned by the Germans lost in Vinnytsia
Russians roll dice for 1 Bomber, 1 Fighter, 7 HeavyTanks and 19 Tanks in Vinnytsia, round 4 : 17/28 hits, 15.17 expected hits
Germans roll dice for 5 Artillerys, 3 Bunkers, 4 HeavyTanks and 16 Tanks in Vinnytsia, round 4 : 13/28 hits, 13.83 expected hits
1 Fighter owned by the Russians and 12 Tanks owned by the Russians lost in Vinnytsia
5 Artillerys owned by the Germans and 12 Tanks owned by the Germans lost in Vinnytsia
Russians roll dice for 1 Bomber, 7 HeavyTanks and 7 Tanks in Vinnytsia, round 5 : 10/15 hits, 8.83 expected hits
Germans roll dice for 3 Bunkers, 4 HeavyTanks and 4 Tanks in Vinnytsia, round 5 : 11/11 hits, 6.17 expected hits
7 Tanks owned by the Russians and 4 HeavyTanks owned by the Russians lost in Vinnytsia
3 HeavyTanks owned by the Germans, 4 Tanks owned by the Germans and 3 Bunkers owned by the Germans lost in Vinnytsia
Russians roll dice for 1 Bomber and 3 HeavyTanks in Vinnytsia, round 6 : 2/4 hits, 2.67 expected hits
Germans roll dice for 1 HeavyTank in Vinnytsia, round 6 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 1 Bomber and 3 HeavyTanks remaining. Battle score for attacker is -2
Casualties for Russians: 1 Artillery, 1 Elite, 1 Fighter, 4 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks
Casualties for Germans: 2 ArmoredCars, 7 Artillerys, 3 Bunkers, 5 Elites, 4 HeavyTanks, 33 Infantrys and 16 Tanks
Battle in Hulunbuir
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys
Hisaichi defend with 1 Factory and 3 Tanks
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Hulunbuir, round 2 : 3/8 hits, 2.50 expected hits
Hisaichi roll dice for 3 Tanks in Hulunbuir, round 2 : 2/3 hits, 1.50 expected hits
2 Infantrys owned by the Russians lost in Hulunbuir
3 Tanks owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 3 Tanks
Non Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Hulunbuir to Kirin
1 Fighter moved from Hulunbuir to Kirin
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from Kuybyshev to Penza
5 Infantrys moved from Sverdlovsk to Perm
1 Bomber moved from Vinnytsia to Kursk
Place Units - Russians
3 Infantrys placed in Kursk
1 Artillery and 2 Infantrys placed in Georgia
2 Artillerys and 2 Infantrys placed in Arkhangelsk
2 HeavyTanks and 2 Tanks placed in Leningrad
10 Infantrys placed in Moscow
1 Artillery and 4 Infantrys placed in Stalingrad
2 ArmoredCars and 4 Infantrys placed in Sibirsky
5 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : -0.33
Russians regular : 5.67
Hisaichi regular : 0.50