@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 10 infantry and 1 submarine; Remaining resources: 6 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
13 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India
1 armour, 1 fighter and 1 mech_infantry moved from Western India to Eastern India
1 armour, 1 artillery and 1 mech_infantry moved from Southern Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 infantry moved from Northern Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 artillery and 2 infantry moved from Ukraine to Kursk
1 artillery and 2 infantry moved from Rostov to Tambov
4 artilleries and 3 infantry moved from Rostov to Stalingrad
2 armour and 2 mech_infantrys moved from Ukraine to Stalingrad
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 submarine moved from 126 Sea Zone to 119 Sea Zone
1 fighter moved from Southern Italy to 115 Sea Zone
Combat - Germans
Battle in Stalingrad
Germans attack with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in Stalingrad, round 2 : 2/11 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern India
Germans attack with 14 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 3 aaGuns, 4 armour, 8 artilleries, 5 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 0/4 hits, 0.67 expected hits
Germans roll dice for 14 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 2 : 11/19 hits, 9.50 expected hits
Combat Hit Differential Summary :
British AA : -0.67
Russians regular : -0.33
Germans regular : -0.50
@mikawagunichi OOL?
@mikawagunichi Actually, I’m going to retreat after one turn regardless, so I’ll run the battle and you can edit the units back in (instead of AA) during Russian turn if you want to, at your discretion.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 10 infantry and 1 submarine; Remaining resources: 6 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
13 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India
1 armour, 1 fighter and 1 mech_infantry moved from Western India to Eastern India
1 armour, 1 artillery and 1 mech_infantry moved from Southern Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 infantry moved from Northern Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 artillery and 2 infantry moved from Ukraine to Kursk
1 artillery and 2 infantry moved from Rostov to Tambov
4 artilleries and 3 infantry moved from Rostov to Stalingrad
2 armour and 2 mech_infantrys moved from Ukraine to Stalingrad
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 submarine moved from 126 Sea Zone to 119 Sea Zone
1 fighter moved from Southern Italy to 115 Sea Zone
Combat - Germans
Battle in Stalingrad
Germans attack with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in Stalingrad, round 2 : 2/11 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern India
Germans attack with 14 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 3 aaGuns, 4 armour, 8 artilleries, 5 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 0/4 hits, 0.67 expected hits
Germans roll dice for 14 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 2 : 11/19 hits, 9.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 armour, 8 artilleries, 8 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern India, round 2 : 14/29 hits, 13.83 expected hits
13 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern India
3 mech_infantrys owned by the British, 4 artilleries owned by the British and 4 infantry owned by the British lost in Eastern India
1 bomber owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 armour owned by the Germans retreated to Western India
UK_Pacific win with 3 aaGuns, 4 armour, 4 artilleries, 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -40
Casualties for Germans: 13 armour and 1 mech_infantry
Casualties for British: 4 artilleries, 4 infantry and 3 mech_infantrys
Battle in Kursk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Kursk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 3 armour and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 5/6 hits, 2.83 expected hits
British roll dice for 3 armour and 2 mech_infantrys in Northwest Persia, round 2 : 3/5 hits, 2.50 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
2 mech_infantrys owned by the British and 3 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery, 1 fighter and 1 mech_infantry
Casualties for British: 3 armour and 2 mech_infantrys
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Southern Caucasus
1 bomber and 1 fighter moved from Eastern India to French Indo China
1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 fighter moved from Eastern India to 40 Sea Zone
2 aaGuns, 17 artilleries and 19 infantry moved from Novgorod to Northern Belarus
3 artilleries and 8 infantry moved from Leningrad to Northern Belarus
2 armour moved from Eastern Poland to Northern Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 armour moved from Germany to Eastern Poland
2 transports moved from 118 Sea Zone to 115 Sea Zone
1 fighter moved from Southern Italy to 115 Sea Zone
1 fighter moved from 115 Sea Zone to Leningrad
2 fighters moved from Southern Italy to Western Germany
3 infantry moved from Germany to Western Germany
1 fighter moved from Western Germany to 115 Sea Zone
5 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
1 aaGun moved from Rostov to Stalingrad
1 artillery moved from Ukraine to Rostov
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern France
10 armour moved from Ukraine to Stalingrad
6 armour moved from Ukraine to Northern Caucasus
1 artillery moved from Northern Italy to Austria
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
2 fighters placed in Western Germany
1 fighter and 1 submarine placed in 115 Sea Zone
3 infantry placed in France
1 artillery and 3 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 5.
1 artillery and 2 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : -0.67
UK_Pacific regular : 0.17
Russians regular : 1.00
Germans regular : 2.00
British regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
3 fighters moved from Russia to Kazakhstan
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 armour, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Kazakhstan to Russia
8 infantry and 3 mech_infantrys moved from Russia to Samara
1 armour moved from Smolensk to Samara
2 tactical_bombers moved from Yenisey to Samara
1 tactical_bomber moved from Yakut S.S.R. to Samara
Place Units - Russians
1 armour, 2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -0.33
Russians regular : 0.17
@peirce I’ll keep the E Indian casualties as is, though the AA gunners don’t deserve to live after that performance.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 aaGuns, 4 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
1 artillery, 2 bombers, 7 fighters and 1 infantry moved from Western India to Eastern India
1 fighter moved from 81 Sea Zone to Eastern India
1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Eastern India
1 carrier and 1 destroyer moved from 81 Sea Zone to 40 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 armour and 4 artilleries moved from Shan State to 132 Sea Zone
5 infantry moved from Shan State to 132 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 132 Sea Zone to 40 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 40 Sea Zone to Eastern India
1 fighter and 2 tactical_bombers moved from French Indo China to Eastern India
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 40 Sea Zone
1 carrier moved from 132 Sea Zone to 40 Sea Zone
1 fighter moved from Southern Manchuria to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
1 armour moved from Southern Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
Japanese take 5 Sea Zone from Americans
3 artilleries and 3 infantry moved from Shan State to Burma
2 artilleries moved from Yunnan to Burma
2 infantry moved from Shan State to Burma
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
10 infantry moved from Queensland to New South Wales
1 destroyer moved from 23 Sea Zone to 24 Sea Zone
Combat - Japanese
Battle in Eastern India
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 11 fighters, 8 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 4 armour, 4 artilleries, 5 fighters, 1 mech_infantry and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in Eastern India
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 10 fighters, 8 infantry and 4 tactical_bombers in Eastern India, round 2 : 15/30 hits, 13.00 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 armour, 4 artilleries, 8 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 2 : 7/18 hits, 9.67 expected hits
7 infantry owned by the Japanese lost in Eastern India
1 mech_infantry owned by the British, 3 aaGuns owned by the British, 1 tactical_bomber owned by the British, 4 artilleries owned by the British, 2 fighters owned by the British and 4 armour owned by the British lost in Eastern India
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 10 fighters, 1 infantry and 4 tactical_bombers in Eastern India, round 3 : 11/23 hits, 11.17 expected hits
UK_Pacific roll dice for 6 fighters in Eastern India, round 3 : 4/6 hits, 4.00 expected hits
4 artilleries owned by the Japanese lost in Eastern India
2 fighters owned by the Americans, 1 fighter owned by the French and 3 fighters owned by the British lost in Eastern India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 10 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 103
Casualties for Japanese: 4 artilleries, 1 fighter and 7 infantry
Casualties for British: 3 aaGuns, 4 armour, 4 artilleries, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for Americans: 2 fighters
Battle in 24 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 24 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
British defend with 2 artilleries
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 artilleries in Jehol, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 artilleries in Jehol, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Jehol
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 artillery owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 5 artilleries and 5 infantry
British defend with 1 infantry
Japanese roll dice for 5 artilleries and 5 infantry in Burma, round 2 : 5/10 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 carriers and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from Japan to Kyushu
1 aaGun moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 bombers, 8 fighters and 1 tactical_bomber moved from Eastern India to French Indo China
2 fighters and 2 tactical_bombers moved from Eastern India to Shan State
1 tactical_bomber moved from Eastern India to 40 Sea Zone
Place Units - Japanese
1 transport placed in 7 Sea Zone
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 armour placed in Malaya
3 aaGuns placed in New South Wales
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,2,6,5,5,3,6,5,2,4,5,1,1,3,1,1,1,6,1,3,1,6,4,5,4,3,3,2,2,1,2
Japanese collect 58 PUs (2 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.33
Japanese regular : 1.83
British AA : -0.50
UK_Pacific regular : -2.00
@mikawagunichi Phew. The Germans paid in blood for that capital. Twice.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Southern France
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 marine moved from New Guinea to 55 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
7 infantry moved from Solomon Islands to 55 Sea Zone
2 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 battleship, 2 cruisers, 7 infantry, 2 marines and 4 transports moved from 55 Sea Zone to 64 Sea Zone
9 infantry and 2 marines moved from 64 Sea Zone to New South Wales
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 51 Sea Zone to New South Wales
1 bomber moved from New Zealand to 20 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 transports
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/9 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in New South Wales
Americans attack with 7 fighters, 9 infantry, 2 marines and 3 tactical_bombers
Japanese defend with 3 aaGuns, 1 factory_minor, 1 harbour and 13 infantry
Japanese roll AA dice in New South Wales : 2/9 hits, 1.50 expected hits
2 fighters owned by the Americans lost in New South Wales
Americans roll dice for 1 battleship and 2 cruisers in New South Wales, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 5 fighters, 9 infantry, 2 marines and 3 tactical_bombers in New South Wales, round 2 : 6/19 hits, 6.67 expected hits
Japanese roll dice for 3 aaGuns and 13 infantry in New South Wales, round 2 : 5/13 hits, 4.33 expected hits
5 infantry owned by the Americans lost in New South Wales
5 infantry owned by the Japanese and 3 aaGuns owned by the Japanese lost in New South Wales
Americans roll dice for 5 fighters, 4 infantry, 2 marines and 3 tactical_bombers in New South Wales, round 3 : 7/14 hits, 5.83 expected hits
Japanese roll dice for 8 infantry in New South Wales, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Americans lost in New South Wales
7 infantry owned by the Japanese lost in New South Wales
Americans roll dice for 5 fighters, 2 infantry, 2 marines and 3 tactical_bombers in New South Wales, round 4 : 9/12 hits, 5.50 expected hits
Japanese roll dice for 1 infantry in New South Wales, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in New South Wales
1 infantry owned by the Japanese lost in New South Wales
Americans win, taking New South Wales from Japanese, taking Solomon Islands from Americans, taking New Guinea from Americans with 5 fighters, 1 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 2 fighters and 8 infantry
Casualties for Japanese: 3 aaGuns and 13 infantry
Non Combat Move - Americans
3 carriers, 10 destroyers and 2 submarines moved from 55 Sea Zone to 64 Sea Zone
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 carrier moved from 50 Sea Zone to 64 Sea Zone
1 carrier moved from 51 Sea Zone to 27 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 27 Sea Zone
1 destroyer moved from 30 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 27 Sea Zone
4 infantry moved from Central United States to 104 Sea Zone
4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Holland Belgium to United Kingdom
1 bomber moved from 99 Sea Zone to Libya
1 tactical_bomber moved from Southern France to 113 Sea Zone
1 fighter moved from Southern France to 113 Sea Zone
3 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Eastern United States to 113 Sea Zone
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from 20 Sea Zone to Kiangsu
5 fighters and 3 tactical_bombers moved from New South Wales to 64 Sea Zone
Place Units - Americans
1 carrier placed in 113 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 104 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 5.50
Japanese regular : 0.67
Japanese AA : 0.50
Germans regular : -0.67
@peirce This is just an interim post, still need to do China/UK but got a heap space error so wanted to post and reboot.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Southern France
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 marine moved from New Guinea to 55 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
7 infantry moved from Solomon Islands to 55 Sea Zone
2 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 battleship, 2 cruisers, 7 infantry, 2 marines and 4 transports moved from 55 Sea Zone to 64 Sea Zone
9 infantry and 2 marines moved from 64 Sea Zone to New South Wales
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 51 Sea Zone to New South Wales
1 bomber moved from New Zealand to 20 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 transports
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/9 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in New South Wales
Americans attack with 7 fighters, 9 infantry, 2 marines and 3 tactical_bombers
Japanese defend with 3 aaGuns, 1 factory_minor, 1 harbour and 13 infantry
Japanese roll AA dice in New South Wales : 2/9 hits, 1.50 expected hits
2 fighters owned by the Americans lost in New South Wales
Americans roll dice for 1 battleship and 2 cruisers in New South Wales, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 5 fighters, 9 infantry, 2 marines and 3 tactical_bombers in New South Wales, round 2 : 6/19 hits, 6.67 expected hits
Japanese roll dice for 3 aaGuns and 13 infantry in New South Wales, round 2 : 5/13 hits, 4.33 expected hits
5 infantry owned by the Americans lost in New South Wales
5 infantry owned by the Japanese and 3 aaGuns owned by the Japanese lost in New South Wales
Americans roll dice for 5 fighters, 4 infantry, 2 marines and 3 tactical_bombers in New South Wales, round 3 : 7/14 hits, 5.83 expected hits
Japanese roll dice for 8 infantry in New South Wales, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Americans lost in New South Wales
7 infantry owned by the Japanese lost in New South Wales
Americans roll dice for 5 fighters, 2 infantry, 2 marines and 3 tactical_bombers in New South Wales, round 4 : 9/12 hits, 5.50 expected hits
Japanese roll dice for 1 infantry in New South Wales, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in New South Wales
1 infantry owned by the Japanese lost in New South Wales
Americans win, taking New South Wales from Japanese, taking Solomon Islands from Americans, taking New Guinea from Americans with 5 fighters, 1 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 2 fighters and 8 infantry
Casualties for Japanese: 3 aaGuns and 13 infantry
Non Combat Move - Americans
3 carriers, 10 destroyers and 2 submarines moved from 55 Sea Zone to 64 Sea Zone
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 carrier moved from 50 Sea Zone to 64 Sea Zone
1 carrier moved from 51 Sea Zone to 27 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 27 Sea Zone
1 destroyer moved from 30 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 27 Sea Zone
4 infantry moved from Central United States to 104 Sea Zone
4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Holland Belgium to United Kingdom
1 bomber moved from 99 Sea Zone to Libya
1 tactical_bomber moved from Southern France to 113 Sea Zone
1 fighter moved from Southern France to 113 Sea Zone
3 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Eastern United States to 113 Sea Zone
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from 20 Sea Zone to Kiangsu
5 fighters and 3 tactical_bombers moved from New South Wales to 64 Sea Zone
Place Units - Americans
1 carrier placed in 113 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 104 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Jehol
1 artillery moved from Shantung to Jehol
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hunan
5 infantry moved from Szechwan to Hunan
5 infantry moved from Anhwe to Kiangsu
Place Units - Chinese
3 infantry placed in Jehol
1 infantry placed in Kiangsu
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Germans
1 infantry moved from Southern Persia to Baluchistan
UK_Pacific take Baluchistan from Germans
2 armour, 4 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 2 armour, 4 infantry and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 2 armour, 4 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/7 hits, 2.00 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Northwest Persia
1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 113 Sea Zone
2 fighters moved from Szechwan to Jehol
1 aaGun moved from Shantung to Jehol
3 infantry moved from Southern Persia to Iraq
7 artilleries and 7 infantry moved from Southern Persia to Baluchistan
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
1 transport placed in 113 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,3,4,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6
British collect 33 PUs (6 lost to blockades); end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 5.50
Japanese regular : 1.67
Japanese AA : 0.50
Germans regular : -0.17
British regular : 1.00
@peirce 113 - 2 UK inf on 1 US TT
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 3 fighters and 2 infantry moved from Southern Caucasus to Northwest Persia
4 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 3 fighters and 2 infantry
British defend with 2 armour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 3 fighters and 2 infantry in Northwest Persia, round 2 : 1/6 hits, 2.33 expected hits
British roll dice for 2 armour, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/6 hits, 2.50 expected hits
1 infantry owned by the Italians lost in Northwest Persia
1 infantry owned by the British lost in Northwest Persia
Italians roll dice for 1 armour, 3 fighters and 1 infantry in Northwest Persia, round 3 : 2/5 hits, 2.17 expected hits
British roll dice for 2 armour, 2 infantry and 1 mech_infantry in Northwest Persia, round 3 : 4/5 hits, 2.17 expected hits
2 fighters owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Northwest Persia
2 infantry owned by the British lost in Northwest Persia
1 fighter owned by the Italians retreated
British win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -23
Casualties for Italians: 1 armour, 2 fighters and 2 infantry
Casualties for British: 3 infantry
Battle in Southern France
Italians attack with 1 armour and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour and 4 infantry in Southern France, round 2 : 0/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 3 infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 armour and 3 infantry in Southern France, round 4 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
2 destroyers and 1 submarine moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from Northwest Persia to Southern Caucasus
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Caucasus
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -2.67
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Germans
Germans buy 3 aaGuns, 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 119 Sea Zone to 123 Sea Zone
6 fighters moved from 115 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Kazakhstan
1 bomber moved from French Indo China to Kazakhstan
1 infantry moved from Stalingrad to Kazakhstan
Combat - Germans
Battle in Holland Belgium
Germans attack with 9 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 9 fighters and 2 infantry in Holland Belgium, round 2 : 7/11 hits, 4.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 9 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Kazakhstan
2 infantry owned by the Russians lost in Kazakhstan
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Stalingrad
1 artillery and 1 infantry moved from Tambov to Stalingrad
1 artillery moved from Rostov to Stalingrad
6 armour moved from Northern Caucasus to Stalingrad
1 infantry moved from Kursk to Tambov
1 artillery moved from Kursk to Rostov
1 infantry moved from Bryansk to Kursk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Northern Belarus
1 fighter moved from Holland Belgium to Southern Italy
1 artillery moved from Austria to Western Germany
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Holland Belgium to France
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 transport moved from 118 Sea Zone to 115 Sea Zone
2 infantry moved from Western Germany to France
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Leningrad to 115 Sea Zone
5 fighters moved from Holland Belgium to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Western India
1 fighter moved from French Indo China to Western India
4 armour moved from Southern Caucasus to Stalingrad
2 artilleries and 3 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Vologda to Leningrad
Place Units - Germans
1 carrier and 1 destroyer placed in 115 Sea Zone
3 armour and 1 fighter placed in Western Germany
2 aaGuns and 1 artillery placed in France
1 aaGun and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.33
Germans regular : 2.33
@mikawagunichi I just realized that Anzac and France had 0 and 2 inf, respectively, so I played through Germ. Feel free to edit the 2 French inf where you’d like!
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 armour moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Novgorod to Vologda
Russians take Vologda from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Smolensk
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
2 armour, 4 artilleries, 17 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Samara to Russia
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Bryansk
2 artilleries and 2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
@peirce said in L25 PTV Peirce (X+10) vs MikawaGunichi (Allies):
@mikawagunichi I just realized that Anzac and France had 0 and 2 inf, respectively, so I played through Germ. Feel free to edit the 2 French inf where you’d like!
Where I’d like? OK, 1 to Berlin and 1 to Rome please.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 79 PUs; 6 SuicideAttackTokens;
Japanese buy 5 artilleries, 1 destroyer, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern India to 40 Sea Zone
1 armour and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 armour moved from 74 Sea Zone to Tanganyika Territory
1 armour moved from Korea to Buryatia
Japanese take Northern Manchuria from Chinese
Japanese take Buryatia from Russians
2 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 fighter and 1 tactical_bomber moved from French Indo China to Southern Manchuria
1 fighter moved from 6 Sea Zone to Amur
2 bombers moved from French Indo China to Amur
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 artillery moved from 74 Sea Zone to French Madagascar
1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to Kenya
Combat - Japanese
Battle in French Madagascar
Battle in Kenya
Battle in Tanganyika Territory
Battle in Southern Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 armour in Southern Manchuria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Southern Manchuria
Japanese win, taking French Madagascar from British, taking Kenya from British, taking Tanganyika Territory from British, taking Southern Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Amur
Japanese attack with 2 bombers and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 fighter in Amur, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone
1 fighter moved from Amur to Korea
2 bombers moved from Amur to Korea
2 fighters moved from French Indo China to 7 Sea Zone
1 carrier moved from 36 Sea Zone to 7 Sea Zone
1 transport moved from 81 Sea Zone to 40 Sea Zone
2 fighters moved from Shan State to Eastern India
1 fighter moved from French Indo China to Eastern India
2 tactical_bombers moved from 40 Sea Zone to Western India
1 artillery and 1 infantry moved from Burma to Eastern India
1 aaGun moved from Burma to Yunnan
1 artillery moved from Burma to Eastern India
3 armour moved from Malaya to Burma
1 transport moved from 40 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Shan State to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
2 transports moved from 40 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Burma to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Western India
1 carrier moved from 40 Sea Zone to 74 Sea Zone
1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 74 Sea Zone
2 fighters moved from Eastern India to Western India
2 fighters moved from French Indo China to Eastern India
3 carriers and 1 cruiser moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 40 Sea Zone to 74 Sea Zone
2 carriers moved from 40 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 24 Sea Zone to 17 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
2 tactical_bombers moved from Shan State to 43 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Eastern India
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 destroyer, 1 submarine and 3 transports placed in 7 Sea Zone
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,2,2,2,1,4,6,4,5,5,3,2,3,1,5,5,4,5,6,4,1,2,1,1,5,1,1,6,3,3,6,6,6,5
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3,3
Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 1.00
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 bomber, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Holland Belgium
6 fighters and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
1 marine moved from New South Wales to Victoria
ANZAC take Victoria from Japanese
1 infantry moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 marine moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 submarine moved from 55 Sea Zone to 56 Sea Zone
5 fighters and 3 tactical_bombers moved from 64 Sea Zone to 56 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from 27 Sea Zone to Wake Island
1 artillery and 3 infantry moved from 32 Sea Zone to Wake Island
1 bomber moved from Kiangsu to Japan
Combat - Americans
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Japan
Bombing raid in Japan causes 0 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 56 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 56 Sea Zone
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 8 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/12 hits, 5.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Wake Island, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Wake Island, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 carriers and 3 destroyers moved from 27 Sea Zone to 32 Sea Zone
1 fighter moved from Wake Island to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 32 Sea Zone
4 transports moved from 64 Sea Zone to 30 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 11 destroyers, 2 submarines and 1 transport moved from 64 Sea Zone to 55 Sea Zone
5 fighters and 3 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to Morocco
3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
5 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Libya to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
6 fighters and 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
Place Units - Americans
1 airfield, 1 armour and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
1 destroyer placed in 104 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kiangsi
1 artillery and 6 infantry moved from Jehol to Shantung
9 infantry moved from Kiangsu to Shantung
2 infantry moved from Hunan to Kiangsi
Place Units - Chinese
8 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Baluchistan to Central India
UK_Pacific take Central India from Italians
Combat - British
Non Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
6 infantry moved from Iraq to Trans-Jordan
1 aaGun, 3 artilleries and 4 infantry moved from Southern Persia to Iraq
2 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
7 artilleries and 6 infantry moved from Baluchistan to Southern Persia
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 113 Sea Zone
2 aaGuns and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 aaGun and 2 fighters moved from Jehol to Shantung
Place Units - British
2 fighters and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,4
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by British to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 1.00
Japanese regular : 0.33
Japanese AA : 0.83
Germans AA : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Caucasus to Northwest Persia
Italians take Northwest Persia from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 fighter moved from Southern Caucasus to Greece
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Caucasus to Northern Caucasus
Place Units - Italians
1 harbour placed in Western India
1 armour and 1 mech_infantry placed in Southern Caucasus
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :