I have picked @mikawagunichi’s brain quite a bit and played live with him. @crockett36 fancy playing this team round with me?
L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 3 fighters moved from Queensland to Java 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Algeria to Morocco 1 destroyer moved from 58 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@gamerman01 I think in the future I will have to not play so many games. After 3 or more its really difficult to keep up and have enough time for all the games. I’m starting to miss silly things like that.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 2 bombers, 1 fighter and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Western Germany 1 fighter moved from Baltic States to Western Ukraine 3 aaGuns, 3 armour, 3 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 1 infantry moved from Romania to Eastern Poland 2 artilleries and 9 infantry moved from Romania to Bessarabia 2 artilleries moved from Germany to Poland 11 armour moved from Germany to Romania 4 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 fighter and 4 tactical_bombers moved from Southern Italy to Western Germany 3 fighters moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 3 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians COMMENT: Russia broke Japan pact 1 mech_infantry moved from Northwest Persia to Persia Russians take Persia from Neutral_Allies 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 artillery and 8 infantry moved from Russia to Bryansk 16 infantry moved from Belarus to Bryansk 3 aaGuns moved from Belarus to Bryansk 3 artilleries moved from Belarus to Bryansk 1 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Baltic States to Volgograd 1 fighter moved from Baltic States to Volgograd 1 fighter moved from Baltic States to Russia 1 armour and 1 mech_infantry moved from Belarus to Tambov 2 aaGuns and 16 infantry moved from Amur to Korea 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 3 armour and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,1,1,4,1,3,2,6,3 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from Kiangsi to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 9 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow 1 bomber moved from Kiangsi to French Indo China 1 tactical_bomber moved from Kiangsi to French Indo China Combat - Japanese Battle in Sumatra Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Sumatra from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in French Indo China Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 2 : 6/11 hits, 6.00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 2 infantry Battle in Manchuria Japanese attack with 1 artillery and 9 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 9 infantry in Manchuria, round 2 : 2/10 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Jehol to Chahar 1 tactical_bomber moved from French Indo China to Kwangtung 1 bomber moved from French Indo China to Kiangsu 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 4 fighters and 5 tactical_bombers moved from Kweichow to Kiangsu Place Units - Japanese 1 armour and 2 infantry placed in Kwangtung 3 artilleries and 4 infantry placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 2.33 UK_Pacific regular : -0.33 ANZAC regular : -0.33
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There’s a lot to decide for this round 3 US/China/UK. Had taken a good look at it yesterday, and I think I’ll have time tomorrow
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Thanks for the notice about your timing of play,
I would have done this afternoon but got a nasty migraine
Now that I know I have a week I can go at my leisure, though right now you’re the only one in my queue (shocker) so may be soon anyway. If you could watch for scramble/casualty choice decisions from time to time that would be nice -
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Combat Move - British 1 bomber moved from Gibraltar to 97 Sea Zone 1 tactical_bomber moved from Malta to 97 Sea Zone 3 fighters moved from Malta to 97 Sea Zone 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 3 infantry moved from Yunnan to French Indo China 2 fighters and 1 tactical_bomber moved from India to French Indo China 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese Combat - British
Combat Hit Differential Summary :
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Scramble to 97?
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If so, which power’s?
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No scramble
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 5 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Midway to Amur 1 fighter moved from Western United States to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Malta 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Western United States to Central United States 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 infantry placed in Central United States 5 fighters and 1 infantry placed in Western United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter moved from Burma to Szechwan Place Units - Chinese 1 artillery and 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 2 airfields and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to 97 Sea Zone 1 tactical_bomber moved from Malta to 97 Sea Zone 3 fighters moved from Malta to 97 Sea Zone 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 3 infantry moved from Yunnan to French Indo China 2 fighters and 1 tactical_bomber moved from India to French Indo China 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 3 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in French Indo China British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 fighters moved from United Kingdom to Gibraltar 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 armour and 1 mech_infantry moved from Kenya to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 cruiser and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 artillery moved from Yunnan to Shan State 1 aaGun moved from Yunnan to Shan State 1 aaGun moved from Yunnan to Hunan 3 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 4 infantry moved from India to Burma 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Morocco to Algeria Place Units - British 1 mech_infantry placed in Union of South Africa 1 airfield placed in Malta 1 airfield placed in Gibraltar Turn Complete - British British collect 29 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,5,4,4,6,3,6 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 1.00 Italians regular : -0.33 British regular : -3.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Baltic States 1 fighter moved from Western Germany to Baltic States 1 bomber moved from Southern Italy to Baltic States Combat - Italians Battle in Baltic States Italians attack with 1 armour, 1 bomber and 1 fighter Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Baltic States, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Italians roll dice for 1 bomber and 1 fighter in Baltic States, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Baltic States to Germany 1 bomber moved from Baltic States to Germany 1 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Greece to Bulgaria 2 artilleries moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 armour and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Java to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from Java to India 1 fighter moved from 41 Sea Zone to India 1 infantry moved from Tobruk to Alexandria 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 aaGun moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Southern Italy to 96 Sea Zone 2 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Belarus 1 fighter moved from Western Ukraine to Belarus 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans
Combat Hit Differential Summary :
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Scramble? Which planes if so?
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Yes 2 fighters and American tactical
I’ll check back from time to time because you’ll probably need a casualty choice -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Southern Italy to 96 Sea Zone 2 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Belarus 1 fighter moved from Western Ukraine to Belarus 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Americans scrambles 3 units out of Malta to defend against the attack in 96 Sea Zone Battle in 96 Sea Zone Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers British defend with 1 cruiser, 3 destroyers and 3 fighters; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the Americans submerged Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 5/13 hits, 7.50 expected hits
Combat Hit Differential Summary :
Germans regular : -2.50
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casuality selection?
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4 destroyers, hit carrier
That’s bottom 13%…