No scramble in France. Cheers! 🤓
L25 BM4 Adam514 (Axis) vs peirce (Allies+14)
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Northern Italy 1 infantry moved from Romania to Bessarabia Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,4,3,5,6,6,2 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Egypt to Greece Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 cruiser and 1 destroyer moved from 109 Sea Zone to 125 Sea Zone Combat - French Battle in 125 Sea Zone French attack with 1 cruiser and 1 destroyer Germans defend with 1 cruiser, 1 destroyer and 1 submarine French roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the French lost in 125 Sea Zone 1 destroyer owned by the French retreated to 111 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is -12 Casualties for French: 1 cruiser Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French regular : -0.83 Germans regular : -0.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Iraq to Persia 1 artillery and 4 infantry moved from Poland to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 2 armour and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Shan State to 42 Sea Zone 1 armour moved from Slovakia Hungary to Eastern Poland Combat - Germans Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Eastern Poland Germans attack with 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 4/12 hits, 3.67 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Persia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 factory_minor Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia 1 artillery owned by the British lost in Persia Germans win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy 1 fighter and 1 tactical_bomber moved from Poland to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 3 artilleries and 9 infantry moved from Germany to Poland 1 artillery and 4 infantry moved from Vyborg to Finland 1 artillery moved from Vyborg to Finland 1 infantry moved from Vyborg to Karelia 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 3 fighters and 3 tactical_bombers moved from Northern Italy to Southern Italy 1 mech_infantry moved from Albania to Romania 1 mech_infantry moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Poland 3 armour and 9 mech_infantrys moved from Bulgaria to Eastern Poland 1 armour and 8 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 1 bomber moved from 42 Sea Zone to French Indo China Place Units - Germans 1 submarine placed in 80 Sea Zone 2 infantry placed in Iraq 3 artilleries and 7 infantry placed in Germany 1 infantry placed in Normandy Bordeaux Germans undo move 4. 1 infantry and 3 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 1 aaGun and 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,6,4,4,1,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 45 PUs (6 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.83 British regular : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Caucasus to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 3 artilleries and 15 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Russia to Belarus 1 fighter moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Bessarabia 1 fighter moved from Caucasus to Bessarabia 1 infantry moved from Turkmenistan to Eastern Persia Russians take Eastern Persia from Germans 2 infantry moved from Novgorod to Belarus 40 infantry moved from Northwest Persia to Persia 3 armour and 1 mech_infantry moved from Caucasus to Persia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Bessarabia 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 fighter Casualties for Italians: 1 infantry Battle in Persia Russians attack with 3 armour, 40 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 armour, 40 infantry and 1 mech_infantry in Persia, round 2 : 10/44 hits, 8.33 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia Russians win, taking Persia from Germans with 3 armour, 40 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Belarus 1 fighter moved from Western Ukraine to Belarus 2 mech_infantrys moved from Ukraine to Belarus 7 artilleries and 3 infantry moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 4 armour and 3 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Ukraine to Bryansk 3 infantry moved from Russia to Bryansk 1 infantry moved from Kazakhstan to Turkmenistan Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 Russians collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 2.67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from India to West India 1 destroyer and 2 fighters moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Burma to Suiyuyan 2 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 fighter and 1 tactical_bomber moved from Burma to Shensi 2 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Shan State to Java 2 marines moved from India to 39 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 39 Sea Zone to 42 Sea Zone 2 marines moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Shan State to Java 1 submarine moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi Combat - Japanese Battle in West India Japanese attack with 1 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Dutch New Guinea Battle in 80 Sea Zone Germans loiter and taunt; Japanese attack with 1 destroyer and 2 fighters British defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 transport in 80 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the British lost in 80 Sea Zone 1 transport owned by the British lost in 80 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for British: 1 submarine and 1 transport Battle in 21 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Shensi, round 2 : 2/6 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 bomber and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers in Java, round 2 : 3/8 hits, 3.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Shan State to 80 Sea Zone 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 carriers moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 4 carriers moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from Shan State to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 bomber moved from Suiyuyan to Kweichow 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 infantry moved from Malaya to Shan State 1 aaGun moved from Shan State to Burma 2 infantry moved from Manchuria to Jehol 1 aaGun moved from Korea to Manchuria 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 fighter moved from 21 Sea Zone to Japan 1 tactical_bomber moved from 21 Sea Zone to 45 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 45 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from India to West India Place Units - Japanese 1 carrier placed in 36 Sea Zone 3 infantry placed in India 1 infantry placed in Malaya 2 infantry placed in French Indo China 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters and 1 infantry placed in Japan 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 0.33 ANZAC regular : 0.33 British regular : -0.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 5 fighters moved from Greece to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 carrier and 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Greece to Southern Italy 5 fighters moved from 33 Sea Zone to 34 Sea Zone 5 fighters moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu Combat - Americans Air Battle in Southern Italy Americans attacks with 7 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 1 damage to unit: airfield Bombing raid in Southern Italy causes 1 damage total. Battle in Kiangsu Battle in 46 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Kiangsu from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 5 fighters Japanese defend with 1 destroyer Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 5 fighters moved from 46 Sea Zone to 54 Sea Zone 5 fighters moved from 34 Sea Zone to 54 Sea Zone 3 fighters moved from Midway to 54 Sea Zone 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Southern Italy to Greece 4 fighters moved from Southern Italy to 97 Sea Zone 2 fighters moved from Southern Italy to Greece Place Units - Americans 1 carrier placed in 97 Sea Zone 2 infantry placed in Greece 1 carrier placed in 10 Sea Zone 2 fighters placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese 1 fighter moved from Kansu to Kiangsu Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Greece: 1 fighter EDIT: Turning off Edit Mode British buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Trans-Jordan to Syria British take Syria from Germans 2 fighters moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 bomber moved from Egypt to West India 6 fighters moved from Greece to 80 Sea Zone Combat - British Battle in Normandy Bordeaux Battle in 80 Sea Zone British attack with 1 destroyer and 8 fighters Germans defend with 1 submarine; Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports British roll dice for 1 destroyer and 8 fighters in 80 Sea Zone, round 2 : 2/9 hits, 4.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 80 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 destroyer owned by the British and 1 fighter owned by the British lost in 80 Sea Zone 1 submarine owned by the Germans lost in 80 Sea Zone British roll dice for 7 fighters in 80 Sea Zone, round 3 : 5/7 hits, 3.50 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 80 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits 2 fighters owned by the British lost in 80 Sea Zone 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 80 Sea Zone 2 transports owned by the Japanese lost in 80 Sea Zone British win, taking Normandy Bordeaux from Germans with 5 fighters remaining. Battle score for attacker is 34 Casualties for British: 1 destroyer and 3 fighters Casualties for Germans: 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Battle in West India British attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in West India, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in West India British roll dice for 1 artillery and 1 bomber in West India, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in West India, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the British lost in West India 2 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery remaining. Battle score for attacker is -11 Casualties for British: 1 bomber and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 5 fighters moved from 80 Sea Zone to Persia 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Egypt 1 destroyer placed in 71 Sea Zone 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.17 British regular : -1.17 Italians AA : -0.17
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@Adam514 I assumed no scramble in Italy raid, and max D in sea battle for fleet in Persian gulf - let me know if you want changes and we can roll using forum.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,6,4,4,2,3,5 Italians collect 0 PUs (11 lost to blockades); end with 3 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Removing units owned by Italians from Romania: 1 aaGun and 1 infantry EDIT: Adding units owned by Italians to Eastern Poland: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Move Summary: French round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Combat Move - French 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from Greece to Egypt
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@peirce Finishing turn later?
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Germans
Combat Hit Differential Summary :
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@Adam514 Geez, sorry about that - thought I had! The move-posting process is still unfamiliar to me. Just reposted ready for your Germ turn.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 fighter moved from Iraq to 79 Sea Zone 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from Eastern Poland to Bessarabia 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine 3 armour and 5 mech_infantrys moved from Eastern Poland to Bessarabia 3 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 79 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bessarabia Germans attack with 3 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Bessarabia, round 2 : 1/9 hits, 2.50 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Western Ukraine Germans attack with 3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 3/14 hits, 4.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 2 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 infantry and 3 mech_infantrys British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 1.50 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 1/7 hits, 1.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Poland to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Eastern Poland 3 artilleries and 9 infantry moved from Germany to Poland 2 artilleries and 5 infantry moved from Finland to Karelia 2 fighters and 2 tactical_bombers moved from Southern Italy to Iraq 1 fighter moved from 79 Sea Zone to Iraq 1 armour and 9 mech_infantrys moved from Eastern Poland to Romania 1 infantry moved from Poland to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from Yugoslavia to Romania 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Southern Italy to Greater Southern Germany 1 mech_infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from French Indo China to Philippines Place Units - Germans 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany 3 infantry placed in Iraq 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,2,2,3,1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -3.50 British regular : 0.00
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@peirce No worries.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Eastern Poland 2 fighters moved from Belarus to Eastern Poland 10 infantry moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Ukraine to Bryansk 10 infantry moved from Russia to Bryansk 3 mech_infantrys moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 10 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 10 infantry and 3 mech_infantrys in Novgorod, round 2 : 3/13 hits, 2.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry; Italians defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 artilleries moved from Belarus to Bryansk 2 aaGuns moved from Belarus to Novgorod 1 aaGun moved from Northwest Persia to Persia 1 infantry moved from Eastern Persia to West India 1 infantry moved from Turkmenistan to Eastern Persia 3 armour and 1 mech_infantry moved from Persia to Eastern Persia 3 mech_infantrys moved from Northwest Persia to Eastern Persia 4 infantry moved from Persia to Northwest Persia 7 artilleries moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 4 armour and 3 mech_infantrys moved from Caucasus to Persia 2 fighters moved from Eastern Poland to Rostov 9 infantry moved from Belarus to Bryansk 10 infantry moved from Persia to Eastern Persia 5 infantry moved from Persia to Eastern Persia Place Units - Russians 3 artilleries placed in Persia 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.50
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Russia is not allowed to go in Allied territory on the Pacific side of the map if not at war with Japan (same rule as US units (aircraft for example) not allowed to land in Russian territories on the Pacific side of the map unless Russia is at war with Japan). I guess West India may be considered Euro side but I’m not sure, so let’s continue like this.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kweichow to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from Kweichow to Hunan 1 fighter moved from Kweichow to Kansu 1 fighter moved from French Indo China to Hunan 1 fighter moved from Japan to 19 Sea Zone 2 fighters moved from Japan to Kiangsu 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 destroyer and 2 submarines moved from 45 Sea Zone to 46 Sea Zone 1 battleship and 1 marine moved from 45 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 36 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone 2 fighters moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/10 hits, 4.83 expected hits Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsu, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the Americans and 2 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 3 : 6/9 hits, 4.67 expected hits Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 3 : 0/2 hits, 1.00 expected hits 1 artillery owned by the Americans and 1 fighter owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in 20 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kansu Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 marine, 4 submarines and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 4 submarines in 46 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 battleship, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery and 3 infantry moved from India to Burma 1 aaGun moved from Burma to India 1 infantry moved from Shan State to Burma 1 fighter moved from Kansu to Kweichow 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hopei to Kweichow 1 infantry moved from Shensi to Hopei 1 infantry moved from Jehol to Manchuria 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 19 Sea Zone to 46 Sea Zone 2 fighters moved from 20 Sea Zone to 46 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 marines moved from Java to 42 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 42 Sea Zone to 46 Sea Zone 2 carriers moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 4 carriers moved from 45 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 2 fighters moved from 45 Sea Zone to 46 Sea Zone 3 carriers and 2 destroyers moved from 36 Sea Zone to 46 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 21 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 bomber moved from Kiangsu to Philippines 2 fighters moved from Japan to 46 Sea Zone 1 fighter moved from Kiangsu to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 3 infantry placed in India 2 infantry placed in French Indo China 1 artillery placed in Japan 2 fighters placed in Japan 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Japanese regular : 0.50 ANZAC regular : -0.33
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@Adam514 Haha, yeah, I was wondering about the effect of your move with Japan into Iraq when not at war with Russia (it was a new one for me), so I advanced the game forward to see what would happen, and discovered that the engine allows Russia to attack Iraq and ignore Japanese units. Given your stellar play, I figured you wouldn’t make that kind of mistake (and thought it must be one of those moves the engine allows but should be player-enforced), so I read through the Global 2nd ed Rules (https://axisallies.com/global-1940-second-edition-rules/), and it says that Russia can’t move onto the Pacific map without declaring war on Japan, and West India is on the Europe map (see https://www.axisandallies.org/p/whats-new-in-axis-allies-pacific-1940-and-europe-1940-second-editions/3632d87-jpeg/). That was my thinking, at any rate.
From a principled basis, it’s strange that Russia can’t move onto the Pacific map (to prevent it from undermining Japan when not at war), but Japan can move onto the European map (apart from original Russian territories) when not at war (and thereby undermine Russia), but from my reading of the Rules, the application appears to be asymmetrical.
In short, your move with Japan sent me down a serious rabbit hole! Lol. If I’ve misunderstood the Rules at all, please let me know - wasn’t trying to play fast and loose with them, was just responding to your Japanese conundrum as best I could!
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Greece to 114 Sea Zone 1 armour and 1 infantry moved from Greece to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour, 2 artilleries and 3 infantry moved from Greece to 97 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy 3 fighters moved from 97 Sea Zone to Southern Italy 1 fighter moved from Greece to Southern Italy 12 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - Americans Battle in 114 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 114 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Northern Italy Americans attack with 1 armour, 2 artilleries and 3 infantry Germans defend with 2 aaGuns and 3 infantry; Italians defend with 1 factory_major Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Northern Italy, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 2 aaGuns and 3 infantry in Northern Italy, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Americans lost in Northern Italy 1 aaGun owned by the Germans lost in Northern Italy Americans roll dice for 1 armour and 2 artilleries in Northern Italy, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Americans lost in Northern Italy 1 aaGun owned by the Germans lost in Northern Italy Americans roll dice for 1 armour and 1 artillery in Northern Italy, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 3 infantry in Northern Italy, round 4 : 2/3 hits, 1.00 expected hits 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Italians win with 3 infantry remaining. Battle score for attacker is -13 Casualties for Americans: 1 armour, 2 artilleries and 3 infantry Casualties for Germans: 2 aaGuns Battle in 55 Sea Zone Americans attack with 13 fighters Japanese defend with 1 destroyer Americans roll dice for 13 fighters in 55 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 12 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 1 armour, 4 fighters and 1 infantry Germans defend with 2 infantry; Italians defend with 1 aaGun, 1 factory_minor and 1 harbour Italians roll AA dice in Southern Italy : 2/3 hits, 0.50 expected hits 2 fighters owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 2 fighters and 1 infantry in Southern Italy, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern Italy 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Southern Italy Americans roll dice for 1 armour and 2 fighters in Southern Italy, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Southern Italy 1 infantry owned by the Germans lost in Southern Italy Americans destroys 3PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -22 Casualties for Americans: 3 fighters and 1 infantry Casualties for Germans: 2 infantry Casualties for Italians: 1 aaGun Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : 0.67 Italians regular : 4.00 Italians AA : 1.50
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@Adam514 Ahh, that loss in N. Italy and the S. Italy AA hits seals it, I think - I’ll concede. Was counting on US production in S. Italy next turn to delay Germany and give Russia a chance. Very well played, Adam!