L25 PTV Argothair (X+12) vs MikawaGunichi

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Urals
                  Russians take Urals from Japanese
            2 infantry moved from Samara to Stalingrad
            1 fighter moved from Samara to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
            2 fighters moved from Russia to Tula
            1 infantry moved from Russia to Tula
            1 infantry moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Tula
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tula, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Stalingrad
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tula to Russia
            2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
            4 artilleries and 11 infantry moved from Samara to Russia
            3 armour moved from Evenkiyskiy to Samara
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yaroslavl: 1 infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 infantry
            EDIT: Changing ownership of Novgorod from Germans to Russians
            EDIT: Changing PUs for Russians from 24 to 25
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Timguska to Komi
                  Japanese take Komi from Russians
            1 armour, 2 artilleries and 1 infantry moved from Yakut S.S.R. to Yenisey
            2 artilleries moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Western Sinkiang to Urals
            1 armour and 1 mech_infantry moved from Western Sinkiang to Urals
            1 artillery moved from Eastern Sinkiang to Western Sinkiang
            6 artilleries, 14 infantry and 1 marine moved from Yunnan to Burma
            1 armour moved from Siam to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Siam to Shan State
            1 mech_infantry moved from French Indo China to Burma
            1 armour moved from French Indo China to Burma
            1 fighter moved from Szechwan to French Indo China
            1 tactical_bomber moved from Szechwan to French Indo China
            1 armour moved from Hunan to Yunnan
            1 armour moved from Honan to Szechwan
            1 mech_infantry moved from Kansu to Hopei
            1 infantry moved from Hopei to Honan
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Siam to French Indo China
            1 tactical_bomber moved from 45 Sea Zone to Celebes
            1 fighter moved from 45 Sea Zone to Celebes
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
                  Japanese take 132 Sea Zone from UK_Pacific
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 43 Sea Zone from Americans
            2 battleships moved from 45 Sea Zone to 36 Sea Zone
            1 artillery moved from Davao to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 artillery moved from 45 Sea Zone to Celebes
            1 carrier moved from 45 Sea Zone to 36 Sea Zone
            1 fighter moved from Davao to 36 Sea Zone
            1 tactical_bomber moved from Davao to 36 Sea Zone
            1 bomber moved from Davao to Celebes
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 battleship moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from Japan to French Indo China
            1 tactical_bomber moved from Japan to French Indo China
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 38 Sea Zone
                Japanese win, taking 38 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Burma
                Japanese attack with 2 armour, 6 artilleries, 15 infantry, 1 marine and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 6 artilleries, 15 infantry, 1 marine and 1 mech_infantry in Burma, round 2 : 3/25 hits, 7.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 15 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 2 marines
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 2 marines in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    1 marine owned by the Americans lost in Celebes
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 marines
            Battle in Urals
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                    1 infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Celebes to 36 Sea Zone
            1 bomber moved from 36 Sea Zone to Davao
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 carrier, 1 cruiser and 2 transports placed in 7 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -5.33
    UK_Pacific regular : -0.33
    Russians regular : 0.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 airfield, 4 artilleries, 1 carrier, 1 fighter, 7 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 bomber moved from Hawaiian Islands to 17 Sea Zone
            3 transports moved from 100 Sea Zone to 94 Sea Zone
            6 infantry moved from Morocco to 94 Sea Zone
            6 infantry moved from 94 Sea Zone to Southern Spain
            3 fighters and 7 infantry moved from Gibraltar to Southern Spain
            3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            3 artilleries and 3 infantry moved from 93 Sea Zone to Southern Spain
            1 artillery and 3 infantry moved from Trans-Jordan to 100 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from 101 Sea Zone to Eastern Turkey
            1 armour, 7 artilleries, 8 infantry and 1 mech_infantry moved from Greece to Western Turkey
            2 fighters and 1 tactical_bomber moved from Greece to Eastern Turkey
            1 fighter moved from Greece to Eastern Turkey
            4 fighters moved from Greece to Western Turkey
            1 destroyer moved from 47 Sea Zone to 45 Sea Zone
            1 bomber moved from Malaya to 45 Sea Zone
            4 fighters moved from 55 Sea Zone to 45 Sea Zone
            1 bomber moved from Queensland to 45 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 17 Sea Zone
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Western Turkey
                Americans attack with 1 armour, 7 artilleries, 4 fighters, 8 infantry and 1 mech_infantry
                Neutral_True defend with 8 infantry
                    Americans roll dice for 1 armour, 7 artilleries, 4 fighters, 8 infantry and 1 mech_infantry in Western Turkey, round 2 : 9/21 hits, 7.67 expected hits
                    Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Americans lost in Western Turkey
                    8 infantry owned by the Neutral_True lost in Western Turkey
                Americans win, taking Western Turkey from Neutral_True with 1 armour, 7 artilleries, 4 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Southern Spain
                Americans attack with 3 artilleries, 3 fighters and 16 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 3 artilleries, 3 fighters and 16 infantry in Southern Spain, round 2 : 5/22 hits, 5.67 expected hits
                    Neutral_True roll dice for 6 infantry in Southern Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans lost in Southern Spain
                    5 infantry owned by the Neutral_True lost in Southern Spain
                    Americans roll dice for 3 artilleries, 3 fighters and 14 infantry in Southern Spain, round 3 : 6/20 hits, 5.33 expected hits
                    Neutral_True roll dice for 1 infantry in Southern Spain, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Southern Spain
                Americans win, taking Southern Spain from Neutral_True with 3 artilleries, 3 fighters and 14 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Eastern Turkey
                Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                Neutral_True defend with 3 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Eastern Turkey, round 2 : 3/8 hits, 3.17 expected hits
                    Neutral_True roll dice for 3 infantry in Eastern Turkey, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Eastern Turkey
                    3 infantry owned by the Neutral_True lost in Eastern Turkey
                Americans win, taking Eastern Turkey from Neutral_True with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 3 infantry
            Battle in 45 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 bombers, 1 destroyer and 4 fighters in 45 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            2 bombers moved from 45 Sea Zone to Queensland
            4 fighters moved from 45 Sea Zone to 55 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 submarine moved from 27 Sea Zone to 55 Sea Zone
            1 bomber moved from 17 Sea Zone to Hawaiian Islands
            1 carrier and 3 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 carrier moved from 104 Sea Zone to 93 Sea Zone
            3 fighters moved from Southern Spain to 101 Sea Zone
            1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone
            2 carriers and 3 destroyers moved from 100 Sea Zone to 101 Sea Zone
            4 fighters moved from Western Turkey to Greece
            3 fighters and 1 tactical_bomber moved from Eastern Turkey to Greece
    
        Place Units - Americans
            1 airfield, 1 artillery and 2 infantry placed in Greece
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Western United States
            1 carrier and 1 transport placed in 11 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,3
            Americans collect 61 PUs (2 lost to blockades); end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 104 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Germans
            1 armour moved from Northeast Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Egypt to 100 Sea Zone
            1 armour moved from Trans-Jordan to 100 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 100 Sea Zone to 102 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 102 Sea Zone to Ukraine
            1 tactical_bomber moved from Iraq to Ukraine
            3 infantry moved from Union of South Africa to Mozambique
            1 armour and 1 mech_infantry moved from Belgian Congo to Mozambique
            2 armour and 2 mech_infantrys moved from Iraq to Southern Caucasus
            1 armour moved from Iraq to Southern Caucasus
            10 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
            4 armour and 2 mech_infantrys moved from Iraq to Saudi Arabia
            1 mech_infantry moved from Southern Persia to Saudi Arabia
            1 infantry moved from Iraq to Saudi Arabia
            1 infantry moved from Malaya to Shan State
            1 bomber moved from Eastern India to Shan State
            1 infantry moved from Malaya to Shan State
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 4 armour, 1 infantry and 3 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Saudi Arabia, round 2 : 5/8 hits, 3.17 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Saudi Arabia
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Mozambique
                British attack with 1 armour, 3 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Mozambique, round 2 : 2/5 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Mozambique
                British win, taking Mozambique from Neutral_True with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Ukraine
                British attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    British roll dice for 1 cruiser in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                British win, taking Ukraine from Germans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Southern Caucasus
                British attack with 3 armour and 2 mech_infantrys
                Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
                    British roll dice for 3 armour and 2 mech_infantrys in Southern Caucasus, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Southern Caucasus
                    British roll dice for 3 armour and 2 mech_infantrys in Southern Caucasus, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Southern Caucasus
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern Caucasus
                British win, taking Southern Caucasus from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
                Casualties for British: 1 mech_infantry
            Battle in Northwest Persia
                British attack with 1 armour, 10 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 10 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 10/13 hits, 6.33 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour, 10 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shan State
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Baluchistan to Western India
            1 bomber moved from Shan State to Eastern India
            1 artillery and 1 infantry moved from Iraq to Eastern Turkey
            1 tactical_bomber moved from Ukraine to Greece
            1 fighter moved from United Kingdom to 93 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            9 fighters moved from Northwest Persia to Eastern India
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            3 infantry placed in Iraq
            1 artillery placed in Union of South Africa
            1 transport placed in 73 Sea Zone
            2 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
            UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Eastern India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Japanese regular : 1.00
    Germans regular : -2.33
    Neutral_True regular : -1.33
    British regular : 6.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,2,6,6,6
            Italians collect 8 PUs (2 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    Thanks for being patient about my delay; had a busy few weeks at work, but I should be more available now.

    We’ll have to see how this neutral crush of yours works out. I feel pretty sore about losing the eastern German factories to a surprise attack that blitzes through all of Turkey and sacks the Ukraine before Germany can even respond. Adding insult to injury, I can’t even use the Italian air force to can open a German blitz, because those same factories will turn around and immediately serve as an indestructible roadblock to German tanks. Finally, Greece hasn’t had a Black Sea coast since at least the fall of Trebizond in the year 1461, but Larry Harris’s geographic error in the original Global game has been copied over to this map, which means that I can’t attack your British transports in the Black Sea because of your airbase in Athens.

    So, I’m feeling a little overwhelmed by all the ways the rules as written wind up not matching my intuitions about how a ‘real’ war would work. I salute your detailed knowledge of and exploitation of the finer points of this map and of the ruleset, but I think it’s fairly likely that I won’t be able to recover those factories; they look like they’ll probably turn into dead zones that we keep trading, at best. I’m not sure whether I’ll want to keep playing if that happens; I guess I’ll take a look at the map in a couple of turns and see if I feel like surrendering.

  • 2025 2024

    TripleA Manual Gamesave Post: French round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 56 Sea Zone to 42 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
            6 fighters moved from Eastern India to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            6 fighters moved from 42 Sea Zone to Eastern India
            1 fighter moved from Malaya to Eastern India
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from New South Wales to 55 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.33
    

    Savegame


  • @Argothair No worries on the delay, life happens.

    The TN attack was mostly about improving the logistics situation. Denied you the use of a couple of your factories, and gave myself a couple more 2 IPC territories where the US could potentially build factories. Also, with the way the map is, the Allies are typically in a better position to pick up more TN territories to help the long-run income situation. I will be sacrificing a lot of expensive fast units, especially in S Caucasus, but hopefully it will be worth it in the end.

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 5 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Germans
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Leningrad to Archangel
            1 infantry moved from Leningrad to Archangel
            1 artillery moved from Vologda to Archangel
            3 artilleries moved from Leningrad to Novgorod
            4 infantry moved from Leningrad to Novgorod
            1 infantry moved from Tambov to Saratov
                  Germans take Saratov from Russians
            5 artilleries and 6 infantry moved from Northern Caucasus to Southern Caucasus
            2 artilleries moved from Northern Caucasus to Stalingrad
            2 infantry moved from Northern Caucasus to Stalingrad
            3 infantry moved from Kursk to Ukraine
            1 artillery moved from Kursk to Ukraine
            3 armour moved from Northern Caucasus to Samara
            3 mech_infantrys moved from Northern Caucasus to Samara
            2 fighters and 2 tactical_bombers moved from Northern Caucasus to Samara
            1 artillery and 1 infantry moved from Tambov to Tula
            1 artillery and 2 infantry moved from Bryansk to Tula
            1 fighter and 2 tactical_bombers moved from Kursk to Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 bomber moved from Leningrad to Tula
            1 mech_infantry moved from Smolensk to Tula
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Kazakhstan to Samara
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    Any scrambles?


  • @Argothair No thank you

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 5 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Germans
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Leningrad to Archangel
            1 infantry moved from Leningrad to Archangel
            1 artillery moved from Vologda to Archangel
            3 artilleries moved from Leningrad to Novgorod
            4 infantry moved from Leningrad to Novgorod
            1 infantry moved from Tambov to Saratov
                  Germans take Saratov from Russians
            5 artilleries and 6 infantry moved from Northern Caucasus to Southern Caucasus
            2 artilleries moved from Northern Caucasus to Stalingrad
            2 infantry moved from Northern Caucasus to Stalingrad
            3 infantry moved from Kursk to Ukraine
            1 artillery moved from Kursk to Ukraine
            3 armour moved from Northern Caucasus to Samara
            3 mech_infantrys moved from Northern Caucasus to Samara
            2 fighters and 2 tactical_bombers moved from Northern Caucasus to Samara
            1 artillery and 1 infantry moved from Tambov to Tula
            1 artillery and 2 infantry moved from Bryansk to Tula
            1 fighter and 2 tactical_bombers moved from Kursk to Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 bomber moved from Leningrad to Tula
            1 mech_infantry moved from Smolensk to Tula
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Kazakhstan to Samara
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 4 infantry in Novgorod, round 2 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tula
                Germans attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Tula, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                British defend with 1 armour, 1 artillery and 2 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/8 hits, 3.17 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                    1 artillery owned by the British and 2 infantry owned by the British lost in Ukraine
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Ukraine, round 3 : 1/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    1 armour owned by the British lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 3 infantry
                Casualties for British: 1 armour, 1 artillery and 2 infantry
            Battle in Southern Caucasus
                Germans attack with 5 artilleries and 6 infantry
                British defend with 3 armour and 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 5 artilleries and 6 infantry in Southern Caucasus, round 2 : 4/11 hits, 3.50 expected hits
                    Russians roll dice for 3 armour and 1 mech_infantry in Southern Caucasus, round 2 : 3/4 hits, 2.00 expected hits
                    3 infantry owned by the Germans lost in Southern Caucasus
                    1 mech_infantry owned by the British and 3 armour owned by the British lost in Southern Caucasus
                Germans win, taking Southern Caucasus from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 3 infantry
                Casualties for British: 3 armour and 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 3 armour and 1 infantry
                    Germans roll dice for 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 6/11 hits, 5.00 expected hits
                    Russians roll dice for 3 armour and 1 infantry in Samara, round 2 : 1/4 hits, 1.83 expected hits
                    1 infantry owned by the Germans lost in Samara
                    1 infantry owned by the Russians and 3 armour owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 3 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 armour and 1 infantry
            Battle in Stalingrad
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Stalingrad, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                    Germans roll dice for 2 artilleries and 1 infantry in Stalingrad, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Stalingrad, round 3 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Stalingrad
                    Germans roll dice for 1 artillery in Stalingrad, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Stalingrad, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in Stalingrad
                Russians win with 2 infantry remaining. Battle score for attacker is -14
                Casualties for Germans: 2 artilleries and 2 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 fighters and 2 tactical_bombers moved from Samara to Smolensk
            1 fighter and 2 tactical_bombers moved from Ukraine to Smolensk
            1 bomber moved from Tula to Smolensk
            1 bomber moved from Ukraine to Romania
            1 artillery and 2 infantry moved from Romania to Bessarabia
            3 artilleries and 7 infantry moved from Slovakia Hungary to Romania
            3 transports moved from 118 Sea Zone to 116 Sea Zone
            1 infantry moved from Western Germany to 116 Sea Zone
            1 infantry moved from 116 Sea Zone to Sweden
                  Germans take Sweden from Neutral_True
            2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
            2 armour and 2 mech_infantrys moved from Slovakia Hungary to Romania
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from Western Germany to France
            1 aaGun moved from Northern Caucasus to Southern Caucasus
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in France
            2 artilleries and 4 infantry placed in Western Germany
            6 armour and 1 mech_infantry placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 73 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.83
    Germans regular : -3.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    Well, I see that Stalingrad is living up to its reputation. Would have been nice to have an interior factory site.

    I also think it’s pretty weird that you can still collect the Persian supply route NO when Kazakhstan & the Caucasus are cut off. Slightly less weird if Stalingrad somehow holds with no other reinforcements. We’ll pretend you’re airlifting supplies from the Persian Gulf to Stalingrad, then refueling from stockpiles there and flying on to Moscow.

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Stalingrad to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Stalingrad to Rostov
                  Russians take Rostov from Germans
            2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 armour and 3 mech_infantrys
                    Russians roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/10 hits, 4.17 expected hits
                    Germans roll dice for 3 armour and 3 mech_infantrys in Samara, round 2 : 1/6 hits, 3.00 expected hits
                    1 infantry owned by the Russians lost in Samara
                    3 mech_infantrys owned by the Germans lost in Samara
                    Russians roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Samara, round 3 : 4/9 hits, 4.00 expected hits
                    Germans roll dice for 3 armour in Samara, round 3 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Russians lost in Samara
                    3 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 armour and 3 mech_infantrys
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.50
    Russians regular : -1.17
    

    Savegame


  • @Argothair Brutal dice in Stalingrad but you have succeeded in really killing Russia’s income and forcing me to turtle on Moscow. Western allies still have a lot of work to do to pull this one out.

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Komi to Samara
            1 armour and 1 mech_infantry moved from Urals to Samara
            1 armour moved from Evenkiyskiy to Samara
            1 artillery moved from Western Sinkiang to Kazakhstan
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Yunnan to Shan State
            1 bomber moved from French Indo China to 42 Sea Zone
            1 submarine moved from 38 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            3 infantry moved from Japan to 7 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter moved from French Indo China to Davao
            1 tactical_bomber moved from French Indo China to Davao
            3 tactical_bombers moved from French Indo China to Shan State
            3 fighters moved from French Indo China to Shan State
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    Perhaps. Scramble in Samara?


  • @Argothair 3 fig please

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Komi to Samara
            1 armour and 1 mech_infantry moved from Urals to Samara
            1 armour moved from Evenkiyskiy to Samara
            1 artillery moved from Western Sinkiang to Kazakhstan
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Yunnan to Shan State
            1 bomber moved from French Indo China to 42 Sea Zone
            1 submarine moved from 38 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            3 infantry moved from Japan to 7 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter moved from French Indo China to Davao
            1 tactical_bomber moved from French Indo China to Davao
            3 tactical_bombers moved from French Indo China to Shan State
            3 fighters moved from French Indo China to Shan State
    
        Combat - Japanese
            Russians scrambles 3 units out of Russia to defend against the attack in Samara
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Kazakhstan
                Japanese attack with 1 artillery
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Samara
                Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                Russians defend with 2 artilleries and 3 fighters
                    Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 artilleries and 3 fighters in Samara, round 2 : 3/5 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Samara
                    2 artilleries owned by the Russians lost in Samara
                1 armour owned by the Japanese retreated to Urals
                Russians win with 3 fighters remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 artilleries
            Moving scrambled unit from Samara back to originating territory: Russia
            Moving scrambled unit from Samara back to originating territory: Russia
            Moving scrambled unit from Samara back to originating territory: Russia
    
        Non Combat Move - Japanese
            1 armour moved from Yenisey to Urals
            2 artilleries and 1 infantry moved from Yenisey to Timguska
            2 artilleries moved from Yakut S.S.R. to Yenisey
            1 mech_infantry moved from Hopei to Tibet
                  Japanese take Tibet from Neutral_True
            1 armour and 1 mech_infantry moved from French Indo China to Burma
            3 fighters and 3 tactical_bombers moved from Shan State to Burma
            1 armour moved from Yunnan to Burma
            2 infantry moved from French Indo China to Yunnan
            1 armour moved from Szechwan to Burma
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Yunnan
            3 infantry moved from 36 Sea Zone to Davao
            1 artillery moved from 36 Sea Zone to Davao
            1 bomber moved from 42 Sea Zone to Burma
    
        Place Units - Japanese
            1 factory_minor placed in Urals
            1 artillery and 2 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery, 1 fighter and 1 infantry placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    UK_Pacific regular : -0.67
    ANZAC regular : 0.33
    Russians regular : 0.00
    

    Savegame

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