Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery moved from Western Australia to 57 Sea Zone
1 artillery and 1 transport moved from 57 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Malaya
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Kwangtung to Hunan
1 fighter moved from Anhwe to Hunan
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from 24 Sea Zone to Wake Island
2 bombers moved from Davao to Hunan
Combat - Japanese
Battle in Midway
Battle in Malaya
Battle in Wake Island
Battle in Hunan
Japanese attack with 2 bombers, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Hunan, round 2 : 0/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Hunan, round 3 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Midway from Americans, taking Malaya from UK_Pacific, taking Wake Island from Americans, taking Hunan from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 56 Sea Zone to 35 Sea Zone
3 carriers and 2 transports moved from 55 Sea Zone to 35 Sea Zone
3 transports moved from 64 Sea Zone to 35 Sea Zone
1 artillery moved from Victoria to New South Wales
1 artillery moved from South Australia to New South Wales
1 artillery moved from Northern Australia to South Australia
1 fighter and 2 tactical_bombers moved from Queensland to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
2 battleships, 2 cruisers, 6 destroyers and 6 submarines moved from 7 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 infantry moved from Anhwe to Jehol
1 aaGun, 5 artilleries and 2 infantry moved from Anhwe to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
2 bombers and 1 fighter moved from Hunan to Kwangtung
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Davao to Caroline Islands
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
2 carriers moved from 7 Sea Zone to 18 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
2 fighters moved from 7 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Caroline Islands
1 carrier moved from 7 Sea Zone to 35 Sea Zone
2 aaGuns and 1 infantry moved from Japan to Kyushu
3 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 destroyer placed in 55 Sea Zone
2 infantry placed in Queensland
3 infantry placed in New South Wales
3 artilleries placed in Kwangtung
3 infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Midway
2 infantry and 1 marine moved from Solomon Islands to 50 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 50 Sea Zone to 32 Sea Zone
1 battleship moved from 28 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
2 infantry and 2 marines moved from 32 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 50 Sea Zone to 24 Sea Zone
4 fighters and 1 tactical_bomber moved from 50 Sea Zone to 25 Sea Zone
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
Combat - Americans
Battle in Gilbert Islands
Battle in Midway
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Midway, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Midway, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Gilbert Islands from Japanese, taking Midway from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Wake Island
Americans attack with 2 infantry and 2 marines
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 battleships in Wake Island, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 2 infantry and 2 marines in Wake Island, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Wake Island
1 infantry owned by the Japanese lost in Wake Island
Americans roll dice for 1 infantry and 2 marines in Wake Island, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 25 Sea Zone
1 destroyer owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 24 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 4 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 aaGun moved from Solomon Islands to 50 Sea Zone
1 aaGun, 5 carriers, 12 destroyers, 2 submarines and 1 transport moved from 50 Sea Zone to 32 Sea Zone
4 fighters and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 32 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
2 destroyers moved from 28 Sea Zone to 32 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 11 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 11 Sea Zone to 32 Sea Zone
1 aaGun moved from 32 Sea Zone to Wake Island
1 armour and 1 mech_infantry moved from Algeria to Libya
1 infantry moved from French Central Africa to French Equatorial Africa
1 battleship, 2 carriers, 4 destroyers, 2 fighters and 1 transport moved from 94 Sea Zone to 93 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 2 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Tsinghai
1 artillery moved from Kansu to Tsinghai
9 artilleries and 15 infantry moved from Szechwan to Hopei
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 9 artilleries and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 artilleries and 15 infantry in Hopei, round 2 : 8/24 hits, 7.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour, 3 fighters, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery, 3 fighters and 3 infantry moved from Iraq to Northwest Persia
3 artilleries and 7 infantry moved from Southern Persia to Northwest Persia
3 fighters moved from Northwest Persia to Stalingrad
3 fighters moved from Stalingrad to Russia
4 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Shan State to Malaya
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
Combat - British
Battle in Malaya
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 120 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 aaGuns, 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Shan State to Yunnan
2 infantry moved from 81 Sea Zone to Western India
1 destroyer moved from 93 Sea Zone to 120 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 bomber moved from Morocco to United Kingdom
1 armour moved from Tunisia to Tobruk
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Southern Persia
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 fighter placed in United Kingdom
2 infantry placed in Quebec
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,3
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -1.83
Japanese regular : -1.00
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Midway
2 infantry and 1 marine moved from Solomon Islands to 50 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 50 Sea Zone to 32 Sea Zone
1 battleship moved from 28 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
2 infantry and 2 marines moved from 32 Sea Zone to Wake Island
4 fighters and 1 tactical_bomber moved from 50 Sea Zone to 24 Sea Zone
4 fighters and 1 tactical_bomber moved from 50 Sea Zone to 25 Sea Zone
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
Combat - Americans
Battle in Gilbert Islands
Battle in Midway
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Midway, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Midway, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Gilbert Islands from Japanese, taking Midway from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Wake Island
Americans attack with 2 infantry and 2 marines
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 battleships in Wake Island, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 2 infantry and 2 marines in Wake Island, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Wake Island
1 infantry owned by the Japanese lost in Wake Island
Americans roll dice for 1 infantry and 2 marines in Wake Island, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 25 Sea Zone
1 destroyer owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 24 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 4 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 aaGun moved from Solomon Islands to 50 Sea Zone
1 aaGun, 5 carriers, 12 destroyers, 2 submarines and 1 transport moved from 50 Sea Zone to 32 Sea Zone
4 fighters and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 32 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
2 destroyers moved from 28 Sea Zone to 32 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 11 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 11 Sea Zone to 32 Sea Zone
1 aaGun moved from 32 Sea Zone to Wake Island
1 armour and 1 mech_infantry moved from Algeria to Libya
1 infantry moved from French Central Africa to French Equatorial Africa
1 battleship, 2 carriers, 4 destroyers, 2 fighters and 1 transport moved from 94 Sea Zone to 93 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 2 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Tsinghai
1 artillery moved from Kansu to Tsinghai
9 artilleries and 15 infantry moved from Szechwan to Hopei
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 9 artilleries and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 artilleries and 15 infantry in Hopei, round 2 : 8/24 hits, 7.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour, 3 fighters, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery, 3 fighters and 3 infantry moved from Iraq to Northwest Persia
3 artilleries and 7 infantry moved from Southern Persia to Northwest Persia
3 fighters moved from Northwest Persia to Stalingrad
3 fighters moved from Stalingrad to Russia
4 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Shan State to Malaya
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
Combat - British
Battle in Malaya
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 120 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 aaGuns, 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Shan State to Yunnan
2 infantry moved from 81 Sea Zone to Western India
1 destroyer moved from 93 Sea Zone to 120 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 bomber moved from Morocco to United Kingdom
1 armour moved from Tunisia to Tobruk
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Southern Persia
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 fighter placed in United Kingdom
2 infantry placed in Quebec
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,3
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 3 aaGuns, 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Yunnan: 3 aaGuns, 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -1.83
Japanese regular : -1.00
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 bombers moved from Smolensk to Russia
Combat - Italians
Air Battle in Russia
Italians attacks with 4 units heading to Russia
Russians launches 4 interceptors out of Russia
Attackers Fire, : 0/4 hits, 0.83 expected hits
Defenders Fire, : 2/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber owned by the Italians killed by AA in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Russia to Smolensk
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,6,3,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,2
Italians collect 10 PUs (12 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Defenders Fire, : 0.67
Attackers Fire, : -0.83
Russians AA : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 50 Sea Zone to 32 Sea Zone
3 fighters moved from Solomon Islands to Wake Island
1 infantry moved from Baluchistan to Central India
Non Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 16 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Northern Caucasus
4 fighters and 4 tactical_bombers moved from Rostov to Northern Caucasus
Combat - Germans
Battle in Northern Caucasus
Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Northern Caucasus, round 2 : 7/9 hits, 4.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Northern Caucasus
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northern Caucasus
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Northern Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Rostov to Western Ukraine
3 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Baltic States
1 infantry moved from Leningrad to Archangel
4 infantry moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Leningrad to Novgorod
2 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
6 infantry moved from 118 Sea Zone to Leningrad
7 infantry moved from Germany to Poland
Place Units - Germans
2 transports placed in 116 Sea Zone
1 artillery and 2 infantry placed in Leningrad
10 infantry placed in Germany
2 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,2,3,2,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 2.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
1 armour moved from Yaroslavl to Russia
1 mech_infantry moved from Russia to Stalingrad
3 artilleries and 3 infantry moved from Samara to Stalingrad
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Stalingrad
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 13 infantry moved from Korea to Southern Manchuria
2 aaGuns moved from Stalingrad to Samara
2 aaGuns moved from Russia to Samara
Place Units - Russians
1 armour and 2 artilleries placed in Stalingrad
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,4
Russians collect 28 PUs (4 lost to blockades); end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 15 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 fighter moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
Japanese take 7 Sea Zone from Americans
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
2 bombers moved from Kwangtung to Malaya
1 cruiser moved from 35 Sea Zone to 132 Sea Zone
1 artillery and 8 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Solomon Islands
Japanese attack with 1 infantry
Americans defend with 2 aaGuns
2 aaGuns owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from Americans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in Yunnan
Japanese attack with 1 artillery and 8 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 8 infantry in Yunnan, round 2 : 0/9 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery and 6 infantry in Yunnan, round 4 : 1/7 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 marine
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 cruisers in Malaya, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Malaya, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Malaya
1 artillery owned by the British and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Caroline Islands to 35 Sea Zone
1 aaGun and 5 transports moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 49 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 aaGun moved from 55 Sea Zone to Queensland
1 destroyer moved from 35 Sea Zone to 31 Sea Zone
2 bombers moved from Malaya to French Indo China
1 fighter moved from Kwangtung to 132 Sea Zone
1 tactical_bomber moved from Caroline Islands to 132 Sea Zone
1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 armour moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
3 artilleries moved from Kwangtung to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Jehol to Shansi
2 aaGuns and 1 infantry moved from Kyushu to Japan
2 carriers moved from 18 Sea Zone to 6 Sea Zone
6 submarines moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kiangsi
2 fighters and 3 tactical_bombers moved from Caroline Islands to Kiangsi
2 fighters moved from 18 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 132 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 5 destroyers moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Japan to Kiangsi
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 transport placed in 55 Sea Zone
2 artilleries placed in Queensland
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in New South Wales
6 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from South Australia: 1 artillery
EDIT: Removing units owned by Japanese from New South Wales: 3 artilleries and 6 infantry
EDIT: Adding units owned by Japanese to Queensland: 4 artilleries and 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -4.00
UK_Pacific regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 32 Sea Zone to 31 Sea Zone
2 fighters moved from 32 Sea Zone to 31 Sea Zone
1 bomber moved from Hawaiian Islands to 31 Sea Zone
8 destroyers and 3 submarines moved from 32 Sea Zone to 18 Sea Zone
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
5 fighters moved from 32 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 11 Sea Zone to 91 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 31 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 26 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
Americans attack with 8 destroyers, 3 submarines and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 3 submarines in 18 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Japanese lost in 18 Sea Zone
Americans win, taking 18 Sea Zone from Japanese with 8 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iwo Jima
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Wake Island to 32 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 32 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
2 marines moved from Wake Island to 32 Sea Zone
1 transport moved from 32 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 32 Sea Zone to 50 Sea Zone
1 bomber and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Midway
1 carrier moved from 32 Sea Zone to 18 Sea Zone
2 fighters moved from 26 Sea Zone to 18 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 marines and 2 tactical_bombers moved from 32 Sea Zone to 25 Sea Zone
5 fighters moved from 26 Sea Zone to 25 Sea Zone
2 marines moved from 25 Sea Zone to Midway
1 armour and 1 mech_infantry moved from Libya to Algeria
1 infantry moved from French Equatorial Africa to French Central Africa
Place Units - Americans
4 fighters placed in Western United States
2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Eastern Sinkiang to Kansu
1 artillery and 3 infantry moved from Tsinghai to Inner Mongolia
1 artillery and 4 infantry moved from Hopei to Honan
1 artillery moved from Hopei to Honan
7 artilleries and 13 infantry moved from Hopei to Szechwan
Combat - Chinese
Battle in Honan
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Honan, round 2 : 4/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 7 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 artilleries and 13 infantry in Szechwan, round 2 : 3/20 hits, 5.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 7 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Inner Mongolia, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Inner Mongolia, round 3 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Honan
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 6 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
2 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 artillery and 6 infantry
British roll dice for 2 artilleries, 1 fighter and 8 infantry in Yunnan, round 2 : 4/11 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 6 infantry in Yunnan, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the British lost in Yunnan
4 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 2/10 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 4 : 2/8 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 13
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 6 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 3 infantry
EDIT: Turning off Edit Mode
3 aaGuns, 2 armour, 8 infantry and 1 mech_infantry moved from Burma to Eastern India
1 fighter moved from Yunnan to Eastern India
2 infantry moved from Western India to Eastern India
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 transport moved from 81 Sea Zone to 82 Sea Zone
2 artilleries and 1 infantry moved from Southern Persia to Northwest Persia
2 armour and 2 mech_infantrys moved from Iraq to Southern Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Southern Persia
4 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Northwest Persia
3 fighters moved from Russia to Northwest Persia
3 fighters moved from Stalingrad to Northwest Persia
1 armour moved from Tobruk to Egypt
2 infantry moved from Quebec to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 destroyer moved from 120 Sea Zone to 109 Sea Zone
Place Units - British
1 transport placed in 109 Sea Zone
3 fighters and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -2.00
Japanese regular : -1.17
British regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Northern Caucasus
Italians take Northern Caucasus from Russians
1 armour moved from Northern Caucasus to Southern Caucasus
Italians take Southern Caucasus from Russians
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Smolensk to Southern Italy
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,3,5,4,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5
Italians collect 19 PUs (6 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Combat Move - ANZAC
1 infantry moved from Central India to Eastern India
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 32 Sea Zone to 26 Sea Zone
3 fighters moved from Wake Island to Midway
Combat Move - French
1 fighter moved from 93 Sea Zone to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
Combat - Germans
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Leningrad to Rostov
2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Smolensk
1 infantry moved from Archangel to Vologda
1 artillery and 8 infantry moved from Leningrad to Novgorod
1 armour moved from Baltic States to Smolensk
7 infantry moved from Poland to Eastern Poland
2 transports moved from 116 Sea Zone to 117 Sea Zone
3 transports moved from 118 Sea Zone to 117 Sea Zone
10 infantry moved from Germany to 117 Sea Zone
10 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
10 infantry moved from 118 Sea Zone to Leningrad
1 battleship and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone
2 tactical_bombers moved from France to Southern Italy
1 fighter moved from France to Southern Italy
Place Units - Germans
10 infantry placed in Germany
3 artilleries placed in Leningrad
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,3,2,5,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 aaGun, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Italians
1 armour moved from Northern Caucasus to Stalingrad
1 armour moved from Tambov to Stalingrad
3 artilleries and 13 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Southern Manchuria to Jehol
2 aaGuns moved from Samara to Stalingrad
2 aaGuns moved from Samara to Russia
4 infantry moved from Samara to Stalingrad
1 fighter moved from Stalingrad to Russia
1 infantry moved from Samara to Stalingrad
Place Units - Russians
3 artilleries placed in Stalingrad
1 aaGun, 1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,2
Russians collect 23 PUs (7 lost to blockades); end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Amur: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Northern Manchuria: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 25 to 28
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 21 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Yunnan
6 fighters and 7 tactical_bombers moved from Kiangsi to Yunnan
2 bombers and 1 fighter moved from French Indo China to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 armour moved from French Indo China to Yunnan
1 marine moved from Malaya to 132 Sea Zone
2 cruisers and 1 marine moved from 132 Sea Zone to 40 Sea Zone
Japanese take 40 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Ceylon
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Ceylon
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 10/19 hits, 10.17 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
2 artilleries owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Ceylon from UK_Pacific with 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 2 artilleries and 2 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to French Indo China
7 fighters and 7 tactical_bombers moved from Yunnan to Shan State
1 fighter moved from 55 Sea Zone to Shan State
1 carrier moved from 132 Sea Zone to 40 Sea Zone
2 submarines moved from 132 Sea Zone to 36 Sea Zone
2 battleships and 1 cruiser moved from 55 Sea Zone to 38 Sea Zone
1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
6 artilleries and 7 infantry moved from Queensland to 55 Sea Zone
6 artilleries, 8 infantry and 7 transports moved from 55 Sea Zone to 38 Sea Zone
6 artilleries and 8 infantry moved from 38 Sea Zone to Malaya
2 fighters moved from Queensland to Shan State
3 infantry moved from New South Wales to Queensland
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 fighters moved from 6 Sea Zone to Japan
2 artilleries moved from Kiangsi to Kiangsu
1 aaGun moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
2 carriers moved from 6 Sea Zone to 36 Sea Zone
4 carriers and 4 destroyers moved from 55 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 destroyers moved from 55 Sea Zone to 64 Sea Zone
Place Units - Japanese
2 tactical_bombers placed in French Indo China
7 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in Queensland
3 infantry placed in New South Wales
1 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -0.17
@mikawagunichi Is this just over?
I think if we were playing more seriously I wouldve moved the fast in persia in position to defend india. I admit I did not math it
@mikawagunichi I’m also fine starting a new one. but would be curious to see how it wouldve gone with a better russia. I think if i had played russia better england wouldve supported india better and this isnt over. it’s still close. What are your thoughts?
@Daaras Full send to Hunan and Anwhe. Move Russians to Anwhe too. Move US fleet to either Carolines and or 50 to position to threaten Phi and Sydney. You may be able to get a VC back and idk if I can get it back quickly with the planes being so far out of range.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 1 infantry, 10 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 4 destroyers and 1 fighter moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from Eastern United States to 104 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 marines moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Midway to 26 Sea Zone
2 infantry moved from Iwo Jima to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Okinawa
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Shantung
Combat - Americans
Battle in Shantung
Battle in Okinawa
Non Combat Move - Americans
1 carrier, 8 destroyers, 2 fighters and 3 submarines moved from 18 Sea Zone to 20 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 2 marines and 2 tactical_bombers moved from 25 Sea Zone to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 20 Sea Zone
2 marines moved from 20 Sea Zone to Shantung
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 50 Sea Zone to 27 Sea Zone
1 transport moved from 28 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 5 infantry and 2 tactical_bombers moved from 93 Sea Zone to Morocco
2 tactical_bombers moved from Morocco to 93 Sea Zone
2 fighters moved from Western United States to 93 Sea Zone
2 fighters moved from Western United States to Midway
Place Units - Americans
10 submarines placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Szechwan to Hunan
5 artilleries and 14 infantry moved from Szechwan to Hopei
1 infantry moved from Inner Mongolia to Chahar
1 artillery and 2 infantry moved from Inner Mongolia to Shansi
1 artillery and 1 infantry moved from Honan to Anhwe
1 artillery and 5 infantry moved from Honan to Hopei
1 fighter moved from Eastern Sinkiang to Chahar
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 6 artilleries and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 19 infantry in Hopei, round 2 : 3/25 hits, 6.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Inner Mongolia
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Purchase Units - British
British buy 4 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Southern Caucasus
7 fighters moved from Northwest Persia to Southern Caucasus
3 armour and 3 mech_infantrys moved from Southern Persia to Central India
1 infantry moved from Iraq to Southern Persia
1 armour moved from Egypt to Iraq
1 destroyer and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
4 fighters moved from United Kingdom to 96 Sea Zone
1 destroyer and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern India to Burma
1 fighter moved from Eastern India to Burma
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in Southern Caucasus
British attack with 7 fighters and 2 infantry
Italians defend with 1 armour
British roll dice for 7 fighters and 2 infantry in Southern Caucasus, round 2 : 4/9 hits, 3.83 expected hits
Italians roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Southern Caucasus
1 armour owned by the Italians lost in Southern Caucasus
British win, taking Southern Caucasus from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 3 submarines
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
British roll dice for 3 submarines in 99 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 99 Sea Zone
1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
1 bomber owned by the British and 1 fighter owned by the British retreated
2 submarines owned by the British retreated to 97 Sea Zone
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer and 1 fighter
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 bomber and 1 fighter moved from 99 Sea Zone to Malta
2 infantry moved from 93 Sea Zone to Morocco
7 fighters moved from Southern Caucasus to Southern Persia
3 aaGuns, 2 armour, 15 infantry and 1 mech_infantry moved from Eastern India to Central India
1 fighter moved from Burma to Southern Persia
Place Units - British
3 tactical_bombers placed in Southern Persia
3 infantry placed in Iraq
1 infantry and 1 mech_infantry placed in Egypt
British undo move 2.
British undo move 2.
2 infantry and 1 mech_infantry placed in Iraq
2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Southern Persia: 1 fighter
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2,3,3,4,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -5.33
Italians regular : 0.33
Japanese regular : -0.67
British regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 infantry moved from Northern Italy to Southern France
2 artilleries moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,3
Italians collect 19 PUs (3 lost to blockades); end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 aaGun
EDIT: Adding units owned by Italians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Combat Move - ANZAC
1 infantry moved from Eastern India to Central India
Non Combat Move - ANZAC
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Combat Hit Differential Summary :